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authorneonloop2023-01-09 14:36:40 +0000
committerneonloop2023-01-09 14:36:40 +0000
commit6d0d8f2ce924a0b1a433280160d90f71121509a4 (patch)
treef2e99784fa3e708ae8ac70d65f721c65cf171184 /funkey
parent50d426b6d2c84d4ddc32009268d99047e83ced7f (diff)
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Adds initial Funkey S support
Diffstat (limited to 'funkey')
-rw-r--r--funkey/fk_instant_play.c90
-rw-r--r--funkey/fk_instant_play.h50
-rw-r--r--funkey/fk_menu.c1689
-rw-r--r--funkey/fk_menu.h170
4 files changed, 1999 insertions, 0 deletions
diff --git a/funkey/fk_instant_play.c b/funkey/fk_instant_play.c
new file mode 100644
index 0000000..eeacae8
--- /dev/null
+++ b/funkey/fk_instant_play.c
@@ -0,0 +1,90 @@
+/*
+ FK - FunKey retro gaming console library
+ Copyright (C) 2020-2021 Vincent Buso
+ Copyright (C) 2020-2021 Michel Stempin
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Vincent Buso
+ vincent.buso@funkey-project.com
+ Michel Stempin
+ michel.stempin@funkey-project.com
+*/
+
+/**
+ * @file FK_Instant_Play.c
+ * This is the Instant Play API for the FunKey retro gaming console library
+ */
+
+#include <stdio.h>
+#include <unistd.h>
+#include "fk_menu.h"
+#include "fk_instant_play.h"
+#include "core.h"
+
+#ifndef SHELL_CMD_POWERDOWN
+#define SHELL_CMD_POWERDOWN "shutdown_funkey"
+#define SHELL_CMD_SCHEDULE_POWERDOWN "sched_shutdown"
+#define SHELL_CMD_CANCEL_SCHED_POWERDOWN "cancel_sched_powerdown"
+#endif
+
+static char *prog_name;
+
+/* Handler for SIGUSR1, caused by closing the console */
+static void handle_sigusr1(int signal)
+{
+ FILE *fp;
+
+ printf("Caught signal USR1(%d)\n", signal);
+
+ /* Exit menu if it was launched */
+ FK_EndMenu();
+
+ /* Send command to cancel any previously scheduled powerdown */
+ fp = popen(SHELL_CMD_CANCEL_SCHED_POWERDOWN, "r");
+ if (fp == NULL)
+ {
+ /* Countdown is still ticking, so better do nothing
+ than start writing and get interrupted!
+ */
+ printf("Failed to cancel scheduled shutdown\n");
+ exit(0);
+ }
+ pclose(fp);
+
+ state_slot = AUTOSAVE_SLOT;
+ if(!state_write()) {
+ printf("Save failed");
+ state_slot = 0;
+ }
+
+ save_config(CONFIG_TYPE_AUTO);
+
+ /* Perform Instant Play save and shutdown */
+ execlp(SHELL_CMD_INSTANT_PLAY, SHELL_CMD_INSTANT_PLAY, "save", prog_name, core_path, content->path, NULL);
+
+ /* Should not be reached */
+ printf("Failed to perform shutdown\n");
+
+ /* Exit application */
+ exit(0);
+}
+
+void FK_InitInstantPlay(int argc, char **argv)
+{
+ prog_name = argv[0];
+ signal(SIGUSR1, handle_sigusr1);
+}
+
diff --git a/funkey/fk_instant_play.h b/funkey/fk_instant_play.h
new file mode 100644
index 0000000..b3e3845
--- /dev/null
+++ b/funkey/fk_instant_play.h
@@ -0,0 +1,50 @@
+/*
+ FK - FunKey retro gaming console library
+ Copyright (C) 2020-2021 Vincent Buso
+ Copyright (C) 2020-2021 Michel Stempin
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Vincent Buso
+ vincent.buso@funkey-project.com
+ Michel Stempin
+ michel.stempin@funkey-project.com
+*/
+
+/**
+ * @file FK_Instant_Play.h
+ * This is the Instant Play API for the FunKey retro gaming console library
+ */
+
+#ifndef _FK_instant_play_h
+#define _FK_instant_play_h
+
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include <signal.h>
+
+#define AUTOSAVE_SLOT 99
+
+extern void FK_InitInstantPlay(int argc, char **argv);
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _FK_instant_play_h */
diff --git a/funkey/fk_menu.c b/funkey/fk_menu.c
new file mode 100644
index 0000000..8323d21
--- /dev/null
+++ b/funkey/fk_menu.c
@@ -0,0 +1,1689 @@
+/*
+ FK - FunKey retro gaming console library
+ Copyright (C) 2020-2021 Vincent Buso
+ Copyright (C) 2020-2021 Michel Stempin
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Vincent Buso
+ vincent.buso@funkey-project.com
+ Michel Stempin
+ michel.stempin@funkey-project.com
+*/
+
+/**
+ * @file FK_menu.c
+ * This is the menu API for the FunKey retro gaming console library
+ */
+
+#include "fk_menu.h"
+#include "main.h"
+#include "core.h"
+#include "scale.h"
+#include "plat.h"
+
+/// -------------- DEFINES --------------
+
+#define MIN(a,b) (((a)<(b))?(a):(b))
+#define MAX(a,b) (((a)>(b))?(a):(b))
+
+//#define MENU_DEBUG
+#define MENU_ERROR
+
+#ifdef MENU_DEBUG
+#define MENU_DEBUG_PRINTF(...) printf(__VA_ARGS__);
+#else
+#define MENU_DEBUG_PRINTF(...)
+#endif //MENU_DEBUG
+
+#ifdef MENU_ERROR
+#define MENU_ERROR_PRINTF(...) printf(__VA_ARGS__);
+#else
+#define MENU_ERROR_PRINTF(...)
+#endif //MENU_ERROR
+
+#define SCREEN_HORIZONTAL_SIZE 240 //RES_HW_SCREEN_HORIZONTAL
+#define SCREEN_VERTICAL_SIZE 240 //RES_HW_SCREEN_VERTICAL
+
+#define SCROLL_SPEED_PX 30
+#define FPS_MENU 60
+#define ARROWS_PADDING 8
+
+#define MENU_ZONE_WIDTH SCREEN_HORIZONTAL_SIZE
+#define MENU_ZONE_HEIGHT SCREEN_VERTICAL_SIZE
+#define MENU_BG_SQUARE_WIDTH 180
+#define MENU_BG_SQUARE_HEIGHT 140
+
+#define MENU_FONT_NAME_TITLE "/usr/games/menu_resources/OpenSans-Bold.ttf"
+#define MENU_FONT_SIZE_TITLE 22
+#define MENU_FONT_NAME_INFO "/usr/games/menu_resources/OpenSans-Bold.ttf"
+#define MENU_FONT_SIZE_INFO 16
+#define MENU_FONT_NAME_SMALL_INFO "/usr/games/menu_resources/OpenSans-Regular.ttf"
+#define MENU_FONT_SIZE_SMALL_INFO 13
+#define MENU_PNG_BG_PATH "/usr/games/menu_resources/zone_bg.png"
+#define MENU_PNG_ARROW_TOP_PATH "/usr/games/menu_resources/arrow_top.png"
+#define MENU_PNG_ARROW_BOTTOM_PATH "/usr/games/menu_resources/arrow_bottom.png"
+
+#define GRAY_MAIN_R 85
+#define GRAY_MAIN_G 85
+#define GRAY_MAIN_B 85
+#define WHITE_MAIN_R 236
+#define WHITE_MAIN_G 236
+#define WHITE_MAIN_B 236
+
+#define MAX_SAVE_SLOTS 9
+
+#define MAXPATHLEN 512
+
+
+/// -------------- STATIC VARIABLES --------------
+static SDL_Surface * background_screen = NULL;
+static int backup_key_repeat_delay=0;
+static int backup_key_repeat_interval=0;
+static TTF_Font *menu_title_font = NULL;
+static TTF_Font *menu_info_font = NULL;
+static TTF_Font *menu_small_info_font = NULL;
+static SDL_Surface *img_arrow_top = NULL;
+static SDL_Surface *img_arrow_bottom = NULL;
+static SDL_Surface ** menu_zone_surfaces = NULL;
+static int *idx_menus = NULL;
+static int nb_menu_zones = 0;
+static int menuItem=0;
+static int stop_menu_loop = 0;
+
+static SDL_Color text_color = {GRAY_MAIN_R, GRAY_MAIN_G, GRAY_MAIN_B};
+static int padding_y_from_center_menu_zone = 18;
+static uint16_t width_progress_bar = 100;
+static uint16_t height_progress_bar = 20;
+
+#ifdef HAS_MENU_VOLUME
+static uint16_t x_volume_bar = 0;
+static uint16_t y_volume_bar = 0;
+static int volume_percentage = 0;
+#endif
+#ifdef HAS_MENU_BRIGHTNESS
+static uint16_t x_brightness_bar = 0;
+static uint16_t y_brightness_bar = 0;
+static int brightness_percentage = 0;
+#endif
+
+#ifdef HAS_MENU_ASPECT_RATIO
+#undef X
+#define X(a, b) b,
+static const char *aspect_ratio_name[] = {ASPECT_RATIOS};
+static int menu_aspect_ratio = ASPECT_RATIOS_TYPE_STRETCHED;
+/* static int aspect_ratio_factor_percent = 50;
+ * static int aspect_ratio_factor_step = 10; */
+#endif
+
+#ifdef HAS_MENU_THEME
+static Configuration *config = NULL;
+static int indexChooseLayout = 0;
+#endif
+
+#undef X
+#define X(a, b) b,
+const char *resume_options_str[] = {RESUME_OPTIONS};
+
+/* #if defined(HAS_MENU_SAVE) || defined (HAS_MENU_LOAD)
+ * static int savestate_slot = 0;
+ * #endif */
+
+#ifdef HAS_MENU_USB
+/// USB stuff
+static int usb_data_connected = 0;
+static int usb_sharing = 0;
+#endif
+
+#ifdef HAS_MENU_RO_RW
+static int read_write = 0;
+#endif
+
+/// -------------- FUNCTIONS IMPLEMENTATION --------------
+
+#if defined(HAS_MENU_VOLUME) || defined(HAS_MENU_BRIGHTNESS)
+static void draw_progress_bar(SDL_Surface * surface, uint16_t x, uint16_t y, uint16_t width,
+ uint16_t height, uint8_t percentage, uint16_t nb_bars)
+{
+ /// ------ Init Variables ------
+ uint16_t line_width = 1; //px
+ uint16_t padding_bars_ratio = 3;
+ uint16_t nb_full_bars = 0;
+
+ /// ------ Check values ------
+ percentage = (percentage > 100)?100:percentage;
+ x = (x > (surface->w-1))?(surface->w-1):x;
+ y = (y > surface->h-1)?(surface->h-1):y;
+ width = (width < line_width*2+1)?(line_width*2+1):width;
+ width = (width > surface->w-x-1)?(surface->w-x-1):width;
+ height = (height < line_width*2+1)?(line_width*2+1):height;
+ height = (height > surface->h-y-1)?(surface->h-y-1):height;
+ uint16_t nb_bars_max = ( width * padding_bars_ratio / (line_width*2+1) + 1 ) / (padding_bars_ratio+1);
+ nb_bars = (nb_bars > nb_bars_max)?nb_bars_max:nb_bars;
+ uint16_t bar_width = (width / nb_bars)*padding_bars_ratio/(padding_bars_ratio+1)+1;
+ uint16_t bar_padding_x = bar_width/padding_bars_ratio;
+ nb_full_bars = nb_bars*percentage/100;
+
+ /// ------ draw full bars ------
+ for (int i = 0; i < nb_full_bars; ++i)
+ {
+ /// ---- draw one bar ----
+ //MENU_DEBUG_PRINTF("Drawing filled bar %d\n", i);
+ SDL_Rect rect = {x+ i*(bar_width +bar_padding_x),
+ y, bar_width, height};
+ SDL_FillRect(surface, &rect, SDL_MapRGB(surface->format, GRAY_MAIN_R, GRAY_MAIN_G, GRAY_MAIN_B));
+ }
+
+ /// ------ draw full bars ------
+ for (int i = 0; i < (nb_bars-nb_full_bars); ++i)
+ {
+ /// ---- draw one bar ----
+ //MENU_DEBUG_PRINTF("Drawing empty bar %d\n", i);
+ SDL_Rect rect = {x+ i*(bar_width +bar_padding_x) + nb_full_bars*(bar_width +bar_padding_x),
+ y, bar_width, height};
+ SDL_FillRect(surface, &rect, SDL_MapRGB(surface->format, GRAY_MAIN_R, GRAY_MAIN_G, GRAY_MAIN_B));
+
+ SDL_Rect rect2 = {x+ i*(bar_width +bar_padding_x) + line_width + nb_full_bars*(bar_width +bar_padding_x),
+ y + line_width, bar_width - line_width*2, height - line_width*2};
+ SDL_FillRect(surface, &rect2, SDL_MapRGB(surface->format, WHITE_MAIN_R, WHITE_MAIN_R, WHITE_MAIN_R));
+ }
+
+
+}
+#endif
+
+#if defined(HAS_MENU_ASPECT_RATIO)
+static void read_aspect_ratio(void)
+{
+ switch (scale_size) {
+ case SCALE_SIZE_FULL:
+ menu_aspect_ratio = ASPECT_RATIOS_TYPE_STRETCHED;
+ break;
+ case SCALE_SIZE_ASPECT:
+ menu_aspect_ratio = ASPECT_RATIOS_TYPE_SCALED;
+ break;
+ case SCALE_SIZE_CROP:
+ menu_aspect_ratio = ASPECT_RATIOS_TYPE_CROPPED;
+ break;
+ case SCALE_SIZE_NONE:
+ menu_aspect_ratio = ASPECT_RATIOS_TYPE_NONE;
+ break;
+ }
+}
+
+static void update_aspect_ratio(void)
+{
+ switch (menu_aspect_ratio) {
+ case ASPECT_RATIOS_TYPE_STRETCHED:
+ scale_size = SCALE_SIZE_FULL;
+ scale_filter = SCALE_FILTER_SMOOTH;
+ break;
+ case ASPECT_RATIOS_TYPE_SCALED:
+ scale_size = SCALE_SIZE_ASPECT;
+ scale_filter = SCALE_FILTER_SHARP;
+ break;
+ case ASPECT_RATIOS_TYPE_CROPPED:
+ scale_size = SCALE_SIZE_CROP;
+ scale_filter = SCALE_FILTER_SMOOTH;
+ break;
+ case ASPECT_RATIOS_TYPE_NONE:
+ scale_size = SCALE_SIZE_NONE;
+ scale_filter = SCALE_FILTER_NEAREST;
+ break;
+ }
+ scale_update_scaler();
+}
+#endif
+
+static void add_menu_zone(ENUM_MENU_TYPE menu_type)
+{
+ /// ------ Increase nb of menu zones -------
+ nb_menu_zones++;
+
+ /// ------ Realoc idx Menus array -------
+ if(!idx_menus){
+ idx_menus = (int*) malloc(nb_menu_zones*sizeof(int));
+ menu_zone_surfaces = (SDL_Surface**) malloc(nb_menu_zones*sizeof(SDL_Surface*));
+ }
+ else{
+ int *temp = (int*) realloc(idx_menus, nb_menu_zones*sizeof(int));
+ idx_menus = temp;
+ menu_zone_surfaces = (SDL_Surface**) realloc(menu_zone_surfaces, nb_menu_zones*sizeof(SDL_Surface*));
+ }
+ idx_menus[nb_menu_zones-1] = menu_type;
+
+ /// ------ Reinit menu surface with height increased -------
+ menu_zone_surfaces[nb_menu_zones-1] = IMG_Load(MENU_PNG_BG_PATH);
+ if(!menu_zone_surfaces[nb_menu_zones-1]) {
+ MENU_ERROR_PRINTF("ERROR IMG_Load: %s\n", IMG_GetError());
+ }
+
+ /// --------- Init Common Variables --------
+ SDL_Surface *text_surface = NULL;
+ SDL_Surface *surface = menu_zone_surfaces[nb_menu_zones-1];
+ SDL_Rect text_pos;
+
+ /// --------- Add new zone ---------
+ switch(menu_type){
+#ifdef HAS_MENU_VOLUME
+ case MENU_TYPE_VOLUME:
+ MENU_DEBUG_PRINTF("Init MENU_TYPE_VOLUME\n");
+ /// ------ Text ------
+ text_surface = TTF_RenderText_Blended(menu_title_font, "VOLUME", text_color);
+ text_pos.x = (surface->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = surface->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2 - padding_y_from_center_menu_zone;
+ SDL_BlitSurface(text_surface, NULL, surface, &text_pos);
+
+ x_volume_bar = (surface->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - width_progress_bar)/2;
+ y_volume_bar = surface->h - MENU_ZONE_HEIGHT/2 - height_progress_bar/2 + padding_y_from_center_menu_zone;
+ draw_progress_bar(surface, x_volume_bar, y_volume_bar,
+ width_progress_bar, height_progress_bar, 0, 100/STEP_CHANGE_VOLUME);
+ break;
+#endif
+#ifdef HAS_MENU_BRIGHTNESS
+ case MENU_TYPE_BRIGHTNESS:
+ MENU_DEBUG_PRINTF("Init MENU_TYPE_BRIGHTNESS\n");
+ /// ------ Text ------
+ text_surface = TTF_RenderText_Blended(menu_title_font, "BRIGHTNESS", text_color);
+ text_pos.x = (surface->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = surface->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2 - padding_y_from_center_menu_zone;
+ SDL_BlitSurface(text_surface, NULL, surface, &text_pos);
+
+ x_brightness_bar = (surface->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - width_progress_bar)/2;
+ y_brightness_bar = surface->h - MENU_ZONE_HEIGHT/2 - height_progress_bar/2 + padding_y_from_center_menu_zone;
+ draw_progress_bar(surface, x_brightness_bar, y_brightness_bar,
+ width_progress_bar, height_progress_bar, 0, 100/STEP_CHANGE_BRIGHTNESS);
+ break;
+#endif
+#ifdef HAS_MENU_SAVE
+ case MENU_TYPE_SAVE:
+ MENU_DEBUG_PRINTF("Init MENU_TYPE_SAVE\n");
+ /// ------ Text ------
+ text_surface = TTF_RenderText_Blended(menu_title_font, "SAVE", text_color);
+ text_pos.x = (surface->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = surface->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2 - padding_y_from_center_menu_zone*2;
+ SDL_BlitSurface(text_surface, NULL, surface, &text_pos);
+ break;
+#endif
+#ifdef HAS_MENU_LOAD
+ case MENU_TYPE_LOAD:
+ MENU_DEBUG_PRINTF("Init MENU_TYPE_LOAD\n");
+ /// ------ Text ------
+ text_surface = TTF_RenderText_Blended(menu_title_font, "LOAD", text_color);
+ text_pos.x = (surface->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = surface->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2 - padding_y_from_center_menu_zone*2;
+ SDL_BlitSurface(text_surface, NULL, surface, &text_pos);
+ break;
+#endif
+#ifdef HAS_MENU_ASPECT_RATIO
+ case MENU_TYPE_ASPECT_RATIO:
+ MENU_DEBUG_PRINTF("Init MENU_TYPE_ASPECT_RATIO\n");
+ /// ------ Text ------
+ text_surface = TTF_RenderText_Blended(menu_title_font, "ASPECT RATIO", text_color);
+ text_pos.x = (surface->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = surface->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2 - padding_y_from_center_menu_zone;
+ SDL_BlitSurface(text_surface, NULL, surface, &text_pos);
+ break;
+#endif
+#ifdef HAS_MENU_USB
+ case MENU_TYPE_USB:
+ MENU_DEBUG_PRINTF("Init MENU_TYPE_USB\n");
+ /// ------ Text ------
+ text_surface = TTF_RenderText_Blended(menu_title_font, "USB", text_color);
+ text_pos.x = (surface->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = surface->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2;
+ SDL_BlitSurface(text_surface, NULL, surface, &text_pos);
+ break;
+#endif
+#ifdef HAS_MENU_THEME
+ case MENU_TYPE_THEME:
+ MENU_DEBUG_PRINTF("Init MENU_TYPE_THEME\n");
+ /// ------ Text ------
+ text_surface = TTF_RenderText_Blended(menu_title_font, "SET THEME", text_color);
+ text_pos.x = (surface->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = surface->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2 - padding_y_from_center_menu_zone*2;
+ SDL_BlitSurface(text_surface, NULL, surface, &text_pos);
+ break;
+#endif
+#ifdef HAS_MENU_LAUNCHER
+ case MENU_TYPE_LAUNCHER:
+ MENU_DEBUG_PRINTF("Init MENU_TYPE_LAUNCHER\n");
+ /// ------ Text ------
+ text_surface = TTF_RenderText_Blended(menu_title_font, "SET LAUNCHER", text_color);
+ text_pos.x = (surface->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = surface->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2 - padding_y_from_center_menu_zone*2;
+ SDL_BlitSurface(text_surface, NULL, surface, &text_pos);
+ /// ------ Text ------
+ text_surface = TTF_RenderText_Blended(menu_title_font, "GMENU2X", text_color);
+ text_pos.x = (surface->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = surface->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2;
+ SDL_BlitSurface(text_surface, NULL, surface, &text_pos);
+ break;
+#endif
+#ifdef HAS_MENU_RO_RW
+ case MENU_TYPE_RO_RW:
+ MENU_DEBUG_PRINTF("Init MENU_TYPE_RO_RW\n");
+ /// ------ Text ------
+ text_surface = TTF_RenderText_Blended(menu_title_font, "SET SYSTEM:", text_color);
+ text_pos.x = (surface->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = surface->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2 - padding_y_from_center_menu_zone*2;
+ SDL_BlitSurface(text_surface, NULL, surface, &text_pos);
+ break;
+#endif
+#ifdef HAS_MENU_ADVANCED
+ case MENU_TYPE_ADVANCED:
+ MENU_DEBUG_PRINTF("Init MENU_TYPE_ADVANCED\n");
+ /// ------ Text ------
+ text_surface = TTF_RenderText_Blended(menu_title_font, "ADVANCED", text_color);
+ text_pos.x = (surface->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = surface->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2;
+ SDL_BlitSurface(text_surface, NULL, surface, &text_pos);
+ break;
+#endif
+#ifdef HAS_MENU_EXIT
+ case MENU_TYPE_EXIT:
+ MENU_DEBUG_PRINTF("Init MENU_TYPE_EXIT\n");
+ /// ------ Text ------
+ text_surface = TTF_RenderText_Blended(menu_title_font, "EXIT GAME", text_color);
+ text_pos.x = (surface->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = surface->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2;
+ SDL_BlitSurface(text_surface, NULL, surface, &text_pos);
+ break;
+#endif
+#ifdef HAS_MENU_POWERDOWN
+ case MENU_TYPE_POWERDOWN:
+ MENU_DEBUG_PRINTF("Init MENU_TYPE_POWERDOWN\n");
+ /// ------ Text ------
+ text_surface = TTF_RenderText_Blended(menu_title_font, "POWERDOWN", text_color);
+ text_pos.x = (surface->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = surface->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2;
+ SDL_BlitSurface(text_surface, NULL, surface, &text_pos);
+ break;
+#endif
+ default:
+ MENU_DEBUG_PRINTF("Warning - In add_menu_zone, unknown MENU_TYPE: %d\n", menu_type);
+ break;
+ }
+
+ /// ------ Free Surfaces -------
+ SDL_FreeSurface(text_surface);
+}
+
+static void init_menu_zones(void)
+{
+#ifdef HAS_MENU_VOLUME
+ add_menu_zone(MENU_TYPE_VOLUME);
+#endif
+#ifdef HAS_MENU_BRIGHTNESS
+ add_menu_zone(MENU_TYPE_BRIGHTNESS);
+#endif
+#ifdef HAS_MENU_SAVE
+ if (state_allowed()) {
+ add_menu_zone(MENU_TYPE_SAVE);
+ }
+#endif
+#ifdef HAS_MENU_LOAD
+ if (state_allowed()) {
+ add_menu_zone(MENU_TYPE_LOAD);
+ }
+#endif
+#ifdef HAS_MENU_ASPECT_RATIO
+ add_menu_zone(MENU_TYPE_ASPECT_RATIO);
+#endif
+#ifdef HAS_MENU_RO_RW
+ add_menu_zone(MENU_TYPE_RO_RW);
+#endif
+#ifdef HAS_MENU_ADVANCED
+ add_menu_zone(MENU_TYPE_ADVANCED);
+#endif
+#ifdef HAS_MENU_EXIT
+ add_menu_zone(MENU_TYPE_EXIT);
+#endif
+#ifdef HAS_MENU_USB
+ add_menu_zone(MENU_TYPE_USB);
+#endif
+#ifdef HAS_MENU_THEME
+ add_menu_zone(MENU_TYPE_THEME);
+#endif
+#ifdef HAS_MENU_LAUNCHER
+ add_menu_zone(MENU_TYPE_LAUNCHER);
+#endif
+#ifdef HAS_MENU_POWERDOWN
+ add_menu_zone(MENU_TYPE_POWERDOWN);
+#endif
+}
+
+
+#ifdef HAS_MENU_THEME
+void FK_InitMenu(Configuration &c)
+ #else
+void FK_InitMenu(void)
+#endif
+{
+ MENU_DEBUG_PRINTF("Init Menu\n");
+ /// ----- Loading the fonts -----
+ menu_title_font = TTF_OpenFont(MENU_FONT_NAME_TITLE, MENU_FONT_SIZE_TITLE);
+ if(!menu_title_font){
+ MENU_ERROR_PRINTF("ERROR in init_menu_SDL: Could not open menu font %s, %s\n", MENU_FONT_NAME_TITLE, SDL_GetError());
+ }
+ menu_info_font = TTF_OpenFont(MENU_FONT_NAME_INFO, MENU_FONT_SIZE_INFO);
+ if(!menu_info_font){
+ MENU_ERROR_PRINTF("ERROR in init_menu_SDL: Could not open menu font %s, %s\n", MENU_FONT_NAME_INFO, SDL_GetError());
+ }
+ menu_small_info_font = TTF_OpenFont(MENU_FONT_NAME_SMALL_INFO, MENU_FONT_SIZE_SMALL_INFO);
+ if(!menu_small_info_font){
+ MENU_ERROR_PRINTF("ERROR in init_menu_SDL: Could not open menu font %s, %s\n", MENU_FONT_NAME_SMALL_INFO, SDL_GetError());
+ }
+
+ /// ------ Load arrows imgs -------
+ img_arrow_top = IMG_Load(MENU_PNG_ARROW_TOP_PATH);
+ if(!img_arrow_top) {
+ MENU_ERROR_PRINTF("ERROR IMG_Load: %s\n", IMG_GetError());
+ }
+ img_arrow_bottom = IMG_Load(MENU_PNG_ARROW_BOTTOM_PATH);
+ if(!img_arrow_bottom) {
+ MENU_ERROR_PRINTF("ERROR IMG_Load: %s\n", IMG_GetError());
+ }
+
+#ifdef HAS_MENU_THEME
+ /// ------ Save config pointer ------
+ config = &c;
+#endif
+#ifdef HAS_MENU_RO_RW
+ /// ----- Shell cmd ----
+ if (system(SHELL_CMD_RO) < 0) {
+ MENU_ERROR_PRINTF("Failed to run command %s\n", SHELL_CMD_RO);
+ }
+#endif
+
+ /// ------ Init menu zones ------
+ init_menu_zones();
+
+ return;
+}
+
+
+void FK_EndMenu(void)
+{
+ MENU_DEBUG_PRINTF("End Menu \n");
+ /// ------ Close font -------
+ TTF_CloseFont(menu_title_font);
+ TTF_CloseFont(menu_info_font);
+ TTF_CloseFont(menu_small_info_font);
+
+ /// ------ Free Surfaces -------
+ for(int i=0; i < nb_menu_zones; i++){
+ if(menu_zone_surfaces[i] != NULL){
+ SDL_FreeSurface(menu_zone_surfaces[i]);
+ }
+ }
+ SDL_FreeSurface(img_arrow_top);
+ SDL_FreeSurface(img_arrow_bottom);
+
+ /// ------ Free Menu memory and reset vars -----
+ if(idx_menus){
+ free(idx_menus);
+ }
+ idx_menus=NULL;
+ nb_menu_zones = 0;
+
+#ifdef HAS_MENU_RO_RW
+ /// ----- Shell cmd ----
+ if (system(SHELL_CMD_RO) < 0) {
+ MENU_ERROR_PRINTF("Failed to run command %s\n", SHELL_CMD_RO);
+ }
+#endif
+
+ return;
+}
+
+void FK_StopMenu(void)
+{
+ stop_menu_loop = 1;
+}
+
+
+static void init_menu_system_values(void)
+{
+#if defined(HAS_MENU_VOLUME) || defined(HAS_MENU_BRIGHTNESS) || defined(HAS_MENU_USB) || defined(HAS_MENU_RO_RW)
+ FILE *fp;
+ char res[100];
+#endif
+
+#ifdef HAS_MENU_VOLUME
+ /// ------- Get system volume percentage --------
+ fp = popen(SHELL_CMD_VOLUME_GET, "r");
+ if (fp == NULL) {
+ MENU_ERROR_PRINTF("Failed to run command %s\n", SHELL_CMD_VOLUME_GET );
+ volume_percentage = 50; ///wrong value: setting default to 50
+ }
+ else{
+ fgets(res, sizeof(res)-1, fp);
+ pclose(fp);
+
+ /// Check if Volume is a number (at least the first char)
+ if(res[0] < '0' || res[0] > '9'){
+ MENU_ERROR_PRINTF("Wrong return value: %s for volume cmd: %s\n",res, SHELL_CMD_VOLUME_GET);
+ volume_percentage = 50; ///wrong value: setting default to 50
+ }
+ else{
+ volume_percentage = atoi(res);
+ MENU_DEBUG_PRINTF("System volume = %d%%\n", volume_percentage);
+ }
+ }
+#endif
+#ifdef HAS_MENU_BRIGHTNESS
+ /// ------- Get system brightness percentage -------
+ fp = popen(SHELL_CMD_BRIGHTNESS_GET, "r");
+ if (fp == NULL) {
+ MENU_ERROR_PRINTF("Failed to run command %s\n", SHELL_CMD_BRIGHTNESS_GET );
+ brightness_percentage = 50; ///wrong value: setting default to 50
+ }
+ else{
+ fgets(res, sizeof(res)-1, fp);
+ pclose(fp);
+
+ /// Check if brightness is a number (at least the first char)
+ if(res[0] < '0' || res[0] > '9'){
+ MENU_ERROR_PRINTF("Wrong return value: %s for volume cmd: %s\n",res, SHELL_CMD_BRIGHTNESS_GET);
+ brightness_percentage = 50; ///wrong value: setting default to 50
+ }
+ else{
+ brightness_percentage = atoi(res);
+ MENU_DEBUG_PRINTF("System brightness = %d%%\n", brightness_percentage);
+ }
+ }
+#endif
+#ifdef HAS_MENU_USB
+ /// ------- Get USB Value -------
+ usb_data_connected = Utils::executeRawPath(SHELL_CMD_USB_DATA_CONNECTED);
+ usb_sharing = Utils::executeRawPath(SHELL_CMD_USB_CHECK_IS_SHARING);
+
+ /** Sanity check if usb not connected */
+ if(!usb_data_connected){
+ usb_sharing = 0;
+
+ if(idx_menus[menuItem] == MENU_TYPE_USB){
+ menuItem = 0;
+ }
+ }
+
+ /** Sanity check if currently in USB sharing (should not happen) */
+ if(usb_sharing){
+
+ /// Force USB menu to launch
+ for(int cur_idx=0; cur_idx < nb_menu_zones; cur_idx++){
+ if(idx_menus[cur_idx] == MENU_TYPE_USB){
+ menuItem = cur_idx;
+ printf("USB mounted, setting menu item to %d\n", menuItem);
+ break;
+ }
+ }
+ }
+#endif
+}
+
+static void menu_screen_refresh(SDL_Surface *screen, int menuItem, int prevItem, int scroll, uint8_t menu_confirmation, uint8_t menu_action)
+{
+ /// --------- Vars ---------
+#ifdef HAS_MENU_USB
+ int print_arrows = (scroll || usb_sharing)?0:1;
+#else
+ int print_arrows = 1;
+#endif
+
+ /// --------- Clear HW screen ----------
+ if(SDL_BlitSurface(background_screen, NULL, screen, NULL)){
+ MENU_ERROR_PRINTF("ERROR Could not Clear screen: %s\n", SDL_GetError());
+ }
+
+ /// --------- Setup Blit Window ----------
+ SDL_Rect menu_blit_window;
+ menu_blit_window.x = 0;
+ menu_blit_window.w = SCREEN_HORIZONTAL_SIZE;
+
+ /// --------- Blit prev menu Zone going away ----------
+ menu_blit_window.y = scroll;
+ menu_blit_window.h = SCREEN_VERTICAL_SIZE;
+ if(SDL_BlitSurface(menu_zone_surfaces[prevItem], &menu_blit_window, screen, NULL)){
+ MENU_ERROR_PRINTF("ERROR Could not Blit surface on screen: %s\n", SDL_GetError());
+ }
+
+ /// --------- Blit new menu Zone going in (only during animations) ----------
+ if(scroll>0){
+ menu_blit_window.y = SCREEN_VERTICAL_SIZE-scroll;
+ menu_blit_window.h = SCREEN_VERTICAL_SIZE;
+ if(SDL_BlitSurface(menu_zone_surfaces[menuItem], NULL, screen, &menu_blit_window)){
+ MENU_ERROR_PRINTF("ERROR Could not Blit surface on screen: %s\n", SDL_GetError());
+ }
+ }
+ else if(scroll<0){
+ menu_blit_window.y = SCREEN_VERTICAL_SIZE+scroll;
+ menu_blit_window.h = SCREEN_VERTICAL_SIZE;
+ if(SDL_BlitSurface(menu_zone_surfaces[menuItem], &menu_blit_window, screen, NULL)){
+ MENU_ERROR_PRINTF("ERROR Could not Blit surface on screen: %s\n", SDL_GetError());
+ }
+ }
+ /// --------- No Scroll ? Blitting menu-specific info
+ else{
+ SDL_Surface * text_surface = NULL;
+ char text_tmp[100];
+ SDL_Rect text_pos;
+#ifdef HAS_MENU_THEME
+ char *curLayoutName;
+ bool dots=false;
+ int max_chars = 15;
+#endif
+
+ switch(idx_menus[menuItem]){
+#ifdef HAS_MENU_VOLUME
+ case MENU_TYPE_VOLUME:
+ draw_progress_bar(screen, x_volume_bar, y_volume_bar,
+ width_progress_bar, height_progress_bar, volume_percentage, 100/STEP_CHANGE_VOLUME);
+ break;
+#endif
+#ifdef HAS_MENU_BRIGHTNESS
+ case MENU_TYPE_BRIGHTNESS:
+ draw_progress_bar(screen, x_volume_bar, y_volume_bar,
+ width_progress_bar, height_progress_bar, brightness_percentage, 100/STEP_CHANGE_BRIGHTNESS);
+ break;
+#endif
+#ifdef HAS_MENU_SAVE
+ case MENU_TYPE_SAVE:
+ /// ---- Write slot -----
+ sprintf(text_tmp, "IN SLOT < %d >", state_slot+1);
+ text_surface = TTF_RenderText_Blended(menu_info_font, text_tmp, text_color);
+ text_pos.x = (screen->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = screen->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2;
+ SDL_BlitSurface(text_surface, NULL, screen, &text_pos);
+
+ if(menu_action){
+ sprintf(text_tmp, "Saving...");
+ text_surface = TTF_RenderText_Blended(menu_info_font, text_tmp, text_color);
+ }
+ else{
+ if(menu_confirmation){
+ sprintf(text_tmp, "Are you sure?");
+ text_surface = TTF_RenderText_Blended(menu_info_font, text_tmp, text_color);
+ }
+ else{
+ if (state_exists(state_slot)) {
+ text_surface = TTF_RenderText_Blended(menu_info_font, "Used", text_color);
+ } else {
+ text_surface = TTF_RenderText_Blended(menu_info_font, "Free", text_color);
+ }
+ }
+ }
+ text_pos.x = (screen->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = screen->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2 + 2*padding_y_from_center_menu_zone;
+ SDL_BlitSurface(text_surface, NULL, screen, &text_pos);
+ break;
+#endif
+#ifdef HAS_MENU_LOAD
+ case MENU_TYPE_LOAD:
+ /// ---- Write slot -----
+ sprintf(text_tmp, "FROM SLOT < %d >", state_slot+1);
+ text_surface = TTF_RenderText_Blended(menu_info_font, text_tmp, text_color);
+ text_pos.x = (screen->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = screen->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2;
+ SDL_BlitSurface(text_surface, NULL, screen, &text_pos);
+
+ if(menu_action){
+ sprintf(text_tmp, "Loading...");
+ text_surface = TTF_RenderText_Blended(menu_info_font, text_tmp, text_color);
+ }
+ else{
+ if(menu_confirmation){
+ sprintf(text_tmp, "Are you sure?");
+ text_surface = TTF_RenderText_Blended(menu_info_font, text_tmp, text_color);
+ }
+ else{
+ if (state_exists(state_slot)) {
+ text_surface = TTF_RenderText_Blended(menu_info_font, "Used", text_color);
+ } else {
+ text_surface = TTF_RenderText_Blended(menu_info_font, "Free", text_color);
+ }
+ }
+ }
+ text_pos.x = (screen->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = screen->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2 + 2*padding_y_from_center_menu_zone;
+ SDL_BlitSurface(text_surface, NULL, screen, &text_pos);
+ break;
+#endif
+#ifdef HAS_MENU_ASPECT_RATIO
+ case MENU_TYPE_ASPECT_RATIO:
+ sprintf(text_tmp, "< %s >", aspect_ratio_name[menu_aspect_ratio]);
+ text_surface = TTF_RenderText_Blended(menu_info_font, text_tmp, text_color);
+ text_pos.x = (screen->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = screen->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2 + padding_y_from_center_menu_zone;
+ SDL_BlitSurface(text_surface, NULL, screen, &text_pos);
+ break;
+#endif
+#ifdef HAS_MENU_USB
+ case MENU_TYPE_USB:
+ /// ---- Write slot -----
+ sprintf(text_tmp, "%s USB", usb_sharing?"EJECT":"MOUNT");
+ text_surface = TTF_RenderText_Blended(menu_title_font, text_tmp, text_color);
+ text_pos.x = (screen->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = screen->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2;
+ SDL_BlitSurface(text_surface, NULL, screen, &text_pos);
+
+ if(menu_action){
+ sprintf(text_tmp, "in progress ...");
+ text_surface = TTF_RenderText_Blended(menu_info_font, text_tmp, text_color);
+ text_pos.x = (screen->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = screen->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2 + 2*padding_y_from_center_menu_zone;
+ SDL_BlitSurface(text_surface, NULL, screen, &text_pos);
+ }
+ else if(menu_confirmation){
+ sprintf(text_tmp, "Are you sure?");
+ text_surface = TTF_RenderText_Blended(menu_info_font, text_tmp, text_color);
+ text_pos.x = (screen->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = screen->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2 + 2*padding_y_from_center_menu_zone;
+ SDL_BlitSurface(text_surface, NULL, screen, &text_pos);
+ }
+ else{
+ ///Nothing
+ }
+ break;
+#endif
+#ifdef HAS_MENU_THEME
+ case MENU_TYPE_THEME:
+ /// ---- Write current chosen theme -----
+ curLayoutName = (char*)Utils::getFileName(config->layouts_.at(indexChooseLayout)).c_str();
+
+ // no more than max_chars chars in name to fit screen
+ if(strlen(curLayoutName) > max_chars){
+ curLayoutName[max_chars-2] = 0;
+ dots = true;
+ }
+ sprintf(text_tmp, "< %s%s >", curLayoutName, dots?"...":"" );
+
+ text_surface = TTF_RenderText_Blended(menu_info_font, text_tmp, text_color);
+ text_pos.x = (screen->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = screen->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2;
+ SDL_BlitSurface(text_surface, NULL, screen, &text_pos);
+
+ if(menu_action){
+ sprintf(text_tmp, "In progress...");
+ text_surface = TTF_RenderText_Blended(menu_info_font, text_tmp, text_color);
+ text_pos.x = (screen->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = screen->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2 + 2*padding_y_from_center_menu_zone;
+ SDL_BlitSurface(text_surface, NULL, screen, &text_pos);
+ }
+ else if(menu_confirmation){
+ sprintf(text_tmp, "Are you sure?");
+ text_surface = TTF_RenderText_Blended(menu_info_font, text_tmp, text_color);
+ text_pos.x = (screen->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = screen->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2 + 2*padding_y_from_center_menu_zone;
+ SDL_BlitSurface(text_surface, NULL, screen, &text_pos);
+ }
+ break;
+#endif
+#ifdef HAS_MENU_LAUNCHER
+ case MENU_TYPE_LAUNCHER:
+ if(menu_action){
+ sprintf(text_tmp, "In progress...");
+ text_surface = TTF_RenderText_Blended(menu_info_font, text_tmp, text_color);
+ text_pos.x = (screen->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = screen->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2 + 2*padding_y_from_center_menu_zone;
+ SDL_BlitSurface(text_surface, NULL, screen, &text_pos);
+ }
+ else if(menu_confirmation){
+ sprintf(text_tmp, "Are you sure?");
+ text_surface = TTF_RenderText_Blended(menu_info_font, text_tmp, text_color);
+ text_pos.x = (screen->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = screen->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2 + 2*padding_y_from_center_menu_zone;
+ SDL_BlitSurface(text_surface, NULL, screen, &text_pos);
+ }
+ break;
+#endif
+#ifdef HAS_MENU_EXIT
+ case MENU_TYPE_EXIT:
+#endif
+#ifdef HAS_MENU_POWERDOWN
+ case MENU_TYPE_POWERDOWN:
+#endif
+#if defined(HAS_MENU_EXIT) || defined(HAS_MENU_POWERDOWN)
+ if(menu_action){
+ sprintf(text_tmp, "Shutting down...");
+ text_surface = TTF_RenderText_Blended(menu_info_font, text_tmp, text_color);
+ text_pos.x = (screen->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = screen->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2 + 2*padding_y_from_center_menu_zone;
+ SDL_BlitSurface(text_surface, NULL, screen, &text_pos);
+ }
+ else{
+ if(menu_confirmation){
+ sprintf(text_tmp, "Are you sure?");
+ text_surface = TTF_RenderText_Blended(menu_info_font, text_tmp, text_color);
+ text_pos.x = (screen->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = screen->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2 + 2*padding_y_from_center_menu_zone;
+ SDL_BlitSurface(text_surface, NULL, screen, &text_pos);
+ }
+ }
+ break;
+#endif
+#ifdef HAS_MENU_RO_RW
+ case MENU_TYPE_RO_RW:
+ sprintf(text_tmp, "%s", read_write?"READ-ONLY":"READ-WRITE");
+ text_surface = TTF_RenderText_Blended(menu_title_font, text_tmp, text_color);
+ text_pos.x = (screen->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = screen->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2;
+ SDL_BlitSurface(text_surface, NULL, screen, &text_pos);
+
+ if(menu_action){
+ sprintf(text_tmp, "in progress ...");
+ text_surface = TTF_RenderText_Blended(menu_info_font, text_tmp, text_color);
+ text_pos.x = (screen->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = screen->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2 + 2*padding_y_from_center_menu_zone;
+ SDL_BlitSurface(text_surface, NULL, screen, &text_pos);
+ }
+ else if(menu_confirmation){
+ sprintf(text_tmp, "Are you sure?");
+ text_surface = TTF_RenderText_Blended(menu_info_font, text_tmp, text_color);
+ text_pos.x = (screen->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = screen->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2 + 2*padding_y_from_center_menu_zone;
+ SDL_BlitSurface(text_surface, NULL, screen, &text_pos);
+ }
+ else{
+ ///Nothing
+ }
+ break;
+#endif
+ default:
+ break;
+ }
+
+ /// ------ Free Surfaces -------
+ if(text_surface)
+ SDL_FreeSurface(text_surface);
+ }
+
+ /// --------- Print arrows --------
+ if(print_arrows){
+ /// Top arrow
+ SDL_Rect pos_arrow_top;
+ pos_arrow_top.x = (screen->w - img_arrow_top->w)/2;
+ pos_arrow_top.y = (screen->h - MENU_BG_SQUARE_HEIGHT)/4 - img_arrow_top->h/2;
+ SDL_BlitSurface(img_arrow_top, NULL, screen, &pos_arrow_top);
+
+ /// Bottom arrow
+ SDL_Rect pos_arrow_bottom;
+ pos_arrow_bottom.x = (screen->w - img_arrow_bottom->w)/2;
+ pos_arrow_bottom.y = screen->h -
+ (screen->h - MENU_BG_SQUARE_HEIGHT)/4 - img_arrow_bottom->h/2;
+ SDL_BlitSurface(img_arrow_bottom, NULL, screen, &pos_arrow_bottom);
+ }
+
+ /// --------- Flip Screen ----------
+ SDL_Flip(screen);
+}
+
+
+int FK_RunMenu(SDL_Surface *screen)
+{
+ MENU_DEBUG_PRINTF("Run Menu\n");
+
+ SDL_Event event;
+ uint32_t prev_ms = SDL_GetTicks();
+ uint32_t cur_ms = SDL_GetTicks();
+ int scroll=0;
+ int start_scroll=0;
+ uint8_t screen_refresh = 1;
+ char shell_cmd[100];
+ uint8_t menu_confirmation = 0;
+ stop_menu_loop = 0;
+#ifdef HAS_MENU_THEME
+ indexChooseLayout = config->currentLayoutIdx_;
+#endif
+ int returnCode = MENU_RETURN_OK;
+
+ /// ------ Load default keymap ------
+ system(SHELL_CMD_KEYMAP_DEFAULT);
+
+ /// ------ Get System values -------
+ init_menu_system_values();
+ int prevItem=menuItem;
+
+ /// Save prev key repeat params and set new Key repeat
+ SDL_GetKeyRepeat(&backup_key_repeat_delay, &backup_key_repeat_interval);
+ if(SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL)){
+ MENU_ERROR_PRINTF("ERROR with SDL_EnableKeyRepeat: %s\n", SDL_GetError());
+ }
+
+#if defined(HAS_MENU_SAVE) || defined(HAS_MENU_LOAD)
+ /// Get save slot from game
+ state_slot = (state_slot%MAX_SAVE_SLOTS); // security
+#endif
+
+#if defined(HAS_MENU_ASPECT_RATIO)
+ read_aspect_ratio();
+#endif
+
+ /// ------ Backup currently displayed app screen -------
+ background_screen = SDL_CreateRGBSurface(SDL_SWSURFACE,
+ screen->w, screen->h, 32, 0, 0, 0, 0);
+ if(background_screen == NULL){
+ MENU_ERROR_PRINTF("ERROR Could not create background_screen: %s\n", SDL_GetError());
+ return MENU_RETURN_ERROR;
+ }
+ if(SDL_BlitSurface(screen, NULL, background_screen, NULL)){
+ MENU_ERROR_PRINTF("ERROR Could not copy screen: %s\n", SDL_GetError());
+ }
+
+ /// -------- Main loop ---------
+ while (!stop_menu_loop)
+ {
+ /// -------- Handle Keyboard Events ---------
+ if(!scroll){
+ while (SDL_PollEvent(&event))
+ switch(event.type)
+ {
+ case SDL_QUIT:
+ stop_menu_loop = 1;
+ returnCode = MENU_RETURN_EXIT;
+ break;
+ case SDL_KEYDOWN:
+ switch (event.key.keysym.sym)
+ {
+ case SDLK_b:
+ if(menu_confirmation){
+ /// ------ Reset menu confirmation ------
+ menu_confirmation = 0;
+ /// ------ Refresh screen ------
+ screen_refresh = 1;
+ }
+ /*else{
+ stop_menu_loop = 1;
+ }*/
+ break;
+
+ case SDLK_q:
+ case SDLK_ESCAPE:
+ /// ------ Check if no action ------
+#ifdef HAS_MENU_USB
+ if(usb_sharing){
+ break;
+ }
+#endif
+ stop_menu_loop = 1;
+ break;
+
+ case SDLK_d:
+ case SDLK_DOWN:
+ MENU_DEBUG_PRINTF("DOWN\n");
+ /// ------ Check if no action ------
+#ifdef HAS_MENU_USB
+ if(usb_sharing){
+ break;
+ }
+#endif
+ /// ------ Start scrolling to new menu -------
+ menuItem++;
+ if (menuItem>=nb_menu_zones) menuItem=0;
+
+#ifdef HAS_MENU_USB
+ /// Skip if usb menu if usb not connected
+ if(idx_menus[menuItem] == MENU_TYPE_USB && !usb_data_connected){
+ menuItem++;
+ if (menuItem>=nb_menu_zones) menuItem=0;
+ }
+#endif
+ start_scroll=1;
+
+ /// ------ Reset menu confirmation ------
+ menu_confirmation = 0;
+
+ /// ------ Refresh screen ------
+ screen_refresh = 1;
+ break;
+
+ case SDLK_u:
+ case SDLK_UP:
+ MENU_DEBUG_PRINTF("UP\n");
+ /// ------ Check if no action ------
+#ifdef HAS_MENU_USB
+ if(usb_sharing){
+ break;
+ }
+#endif
+ /// ------ Start scrolling to new menu -------
+ menuItem--;
+ if (menuItem<0) menuItem=nb_menu_zones-1;
+
+#ifdef HAS_MENU_USB
+ /// Skip if usb menu if usb not connected
+ if(idx_menus[menuItem] == MENU_TYPE_USB && !usb_data_connected){
+ menuItem--;
+ if (menuItem<0) menuItem=nb_menu_zones-1;
+ }
+#endif
+ start_scroll=-1;
+
+ /// ------ Reset menu confirmation ------
+ menu_confirmation = 0;
+
+ /// ------ Refresh screen ------
+ screen_refresh = 1;
+ break;
+
+ case SDLK_l:
+ case SDLK_LEFT:
+ //MENU_DEBUG_PRINTF("LEFT\n");
+#ifdef HAS_MENU_VOLUME
+ if(idx_menus[menuItem] == MENU_TYPE_VOLUME){
+ MENU_DEBUG_PRINTF("Volume DOWN\n");
+ /// ----- Compute new value -----
+ volume_percentage = (volume_percentage < STEP_CHANGE_VOLUME)?
+ 0:(volume_percentage-STEP_CHANGE_VOLUME);
+
+ /// ----- Shell cmd ----
+ sprintf(shell_cmd, "%s %d", SHELL_CMD_VOLUME_SET, volume_percentage);
+ system(shell_cmd);
+
+ /// ------ Refresh screen ------
+ screen_refresh = 1;
+ } else
+#endif
+#ifdef HAS_MENU_BRIGHTNESS
+ if(idx_menus[menuItem] == MENU_TYPE_BRIGHTNESS){
+ MENU_DEBUG_PRINTF("Brightness DOWN\n");
+ /// ----- Compute new value -----
+ brightness_percentage = (brightness_percentage < STEP_CHANGE_BRIGHTNESS)?
+ 0:(brightness_percentage-STEP_CHANGE_BRIGHTNESS);
+
+ /// ----- Shell cmd ----
+ sprintf(shell_cmd, "%s %d", SHELL_CMD_BRIGHTNESS_SET, brightness_percentage);
+ system(shell_cmd);
+
+ /// ------ Refresh screen ------
+ screen_refresh = 1;
+ } else
+#endif
+#ifdef HAS_MENU_LOAD
+ if(idx_menus[menuItem] == MENU_TYPE_SAVE){
+ MENU_DEBUG_PRINTF("Save Slot DOWN\n");
+ state_slot = (!state_slot)?(MAX_SAVE_SLOTS-1):(state_slot-1);
+ /// ------ Refresh screen ------
+ screen_refresh = 1;
+ } else
+#endif
+#ifdef HAS_MENU_LOAD
+ if(idx_menus[menuItem] == MENU_TYPE_LOAD){
+ MENU_DEBUG_PRINTF("Load Slot DOWN\n");
+ //idx_load_slot = (!idx_load_slot)?(MAX_SAVE_SLOTS-1):(idx_load_slot-1);
+ state_slot = (!state_slot)?(MAX_SAVE_SLOTS-1):(state_slot-1);
+ /// ------ Refresh screen ------
+ screen_refresh = 1;
+ } else
+#endif
+#ifdef HAS_MENU_ASPECT_RATIO
+ if(idx_menus[menuItem] == MENU_TYPE_ASPECT_RATIO){
+ MENU_DEBUG_PRINTF("Aspect Ratio DOWN\n");
+ menu_aspect_ratio = (!menu_aspect_ratio)?(NB_ASPECT_RATIOS_TYPES-1):(menu_aspect_ratio-1);
+ update_aspect_ratio();
+
+ /// ------ Refresh screen ------
+ screen_refresh = 1;
+ } else
+#endif
+#ifdef HAS_MENU_THEME
+ if(idx_menus[menuItem] == MENU_TYPE_THEME){
+ MENU_DEBUG_PRINTF("Theme previous\n");
+ indexChooseLayout = (!indexChooseLayout)?(config->layouts_.size()-1):(indexChooseLayout-1);
+ /// ------ Refresh screen ------
+ screen_refresh = 1;
+ } else
+#endif
+ {}
+ break;
+
+ case SDLK_r:
+ case SDLK_RIGHT:
+ //MENU_DEBUG_PRINTF("RIGHT\n");
+#ifdef HAS_MENU_VOLUME
+ if(idx_menus[menuItem] == MENU_TYPE_VOLUME){
+ MENU_DEBUG_PRINTF("Volume UP\n");
+ /// ----- Compute new value -----
+ volume_percentage = (volume_percentage > 100 - STEP_CHANGE_VOLUME)?
+ 100:(volume_percentage+STEP_CHANGE_VOLUME);
+
+ /// ----- Shell cmd ----
+ sprintf(shell_cmd, "%s %d", SHELL_CMD_VOLUME_SET, volume_percentage);
+ system(shell_cmd);
+
+ /// ------ Refresh screen ------
+ screen_refresh = 1;
+ } else
+#endif
+#ifdef HAS_MENU_BRIGHTNESS
+ if(idx_menus[menuItem] == MENU_TYPE_BRIGHTNESS){
+ MENU_DEBUG_PRINTF("Brightness UP\n");
+ /// ----- Compute new value -----
+ brightness_percentage = (brightness_percentage > 100 - STEP_CHANGE_BRIGHTNESS)?
+ 100:(brightness_percentage+STEP_CHANGE_BRIGHTNESS);
+
+ /// ----- Shell cmd ----
+ sprintf(shell_cmd, "%s %d", SHELL_CMD_BRIGHTNESS_SET, brightness_percentage);
+ system(shell_cmd);
+
+ /// ------ Refresh screen ------
+ screen_refresh = 1;
+ } else
+#endif
+#ifdef HAS_MENU_SAVE
+ if(idx_menus[menuItem] == MENU_TYPE_SAVE){
+ MENU_DEBUG_PRINTF("Save Slot UP\n");
+ state_slot = (state_slot+1)%MAX_SAVE_SLOTS;
+ /// ------ Refresh screen ------
+ screen_refresh = 1;
+ } else
+#endif
+#ifdef HAS_MENU_LOAD
+ if(idx_menus[menuItem] == MENU_TYPE_LOAD){
+ MENU_DEBUG_PRINTF("Load Slot UP\n");
+ //idx_load_slot = (idx_load_slot+1)%MAX_SAVE_SLOTS;
+ state_slot = (state_slot+1)%MAX_SAVE_SLOTS;
+ /// ------ Refresh screen ------
+ screen_refresh = 1;
+ } else
+#endif
+#ifdef HAS_MENU_ASPECT_RATIO
+ if(idx_menus[menuItem] == MENU_TYPE_ASPECT_RATIO){
+ MENU_DEBUG_PRINTF("Aspect Ratio UP\n");
+ menu_aspect_ratio = (menu_aspect_ratio+1)%NB_ASPECT_RATIOS_TYPES;
+ update_aspect_ratio();
+ /// ------ Refresh screen ------
+ screen_refresh = 1;
+ } else
+#endif
+#ifdef HAS_MENU_THEME
+ if(idx_menus[menuItem] == MENU_TYPE_THEME){
+ MENU_DEBUG_PRINTF("Theme previous\n");
+ indexChooseLayout = (indexChooseLayout+1)%config->layouts_.size();
+ /// ------ Refresh screen ------
+ screen_refresh = 1;
+ } else
+#endif
+ {}
+ break;
+
+ case SDLK_a:
+ case SDLK_RETURN:
+#ifdef HAS_MENU_SAVE
+ if(idx_menus[menuItem] == MENU_TYPE_SAVE){
+ if(menu_confirmation){
+ MENU_DEBUG_PRINTF("Saving in slot %d\n", state_slot);
+ /// ------ Refresh Screen -------
+ menu_screen_refresh(screen, menuItem, prevItem, scroll, menu_confirmation, 1);
+
+ /// ------ Save game ------
+ state_write();
+ stop_menu_loop = 1;
+ }
+ else{
+ MENU_DEBUG_PRINTF("Save game - asking confirmation\n");
+ menu_confirmation = 1;
+ /// ------ Refresh screen ------
+ screen_refresh = 1;
+ }
+ } else
+#endif
+#ifdef HAS_MENU_LOAD
+ if(idx_menus[menuItem] == MENU_TYPE_LOAD){
+ if(menu_confirmation){
+ MENU_DEBUG_PRINTF("Loading in slot %d\n", state_slot);
+ /// ------ Refresh Screen -------
+ menu_screen_refresh(screen, menuItem, prevItem, scroll, menu_confirmation, 1);
+
+ /// ------ Load game ------
+ state_read();
+ stop_menu_loop = 1;
+ }
+ else{
+ MENU_DEBUG_PRINTF("Save game - asking confirmation\n");
+ menu_confirmation = 1;
+ /// ------ Refresh screen ------
+ screen_refresh = 1;
+ }
+ } else
+#endif
+#ifdef HAS_MENU_USB
+ if(idx_menus[menuItem] == MENU_TYPE_USB){
+ MENU_DEBUG_PRINTF("USB %s\n", usb_sharing?"unmount":"mount");
+ if(menu_confirmation){
+ MENU_DEBUG_PRINTF("%s USB - confirmed\n", usb_sharing?"Unmount":"Mount");
+ /// ----- Refresh screen ----
+ menu_screen_refresh(screen, menuItem, prevItem, scroll, menu_confirmation, 1);
+
+ /// ----- Shell cmd ----
+ /*system(usb_sharing?SHELL_CMD_USB_UNMOUNT:SHELL_CMD_USB_MOUNT);*/
+ bool res = Utils::executeRawPath(usb_sharing?SHELL_CMD_USB_UNMOUNT:SHELL_CMD_USB_MOUNT);
+ if (!res) {
+ MENU_ERROR_PRINTF("Failed to run command %s\n", shell_cmd);
+ }
+ else{
+ usb_sharing = !usb_sharing;
+ }
+
+ /// ------ Refresh screen ------
+ menu_confirmation = 0;
+ screen_refresh = 1;
+ }
+ else{
+ MENU_DEBUG_PRINTF("%s USB - asking confirmation\n", usb_sharing?"Unmount":"Mount");
+ menu_confirmation = 1;
+ screen_refresh = 1;
+ }
+ } else
+#endif
+#ifdef HAS_MENU_THEME
+ if(idx_menus[menuItem] == MENU_TYPE_THEME){
+ if(menu_confirmation){
+ MENU_DEBUG_PRINTF("Theme change - confirmed\n");
+
+ /// ------ Refresh Screen -------
+ menu_screen_refresh(screen, menuItem, prevItem, scroll, menu_confirmation, 1);
+
+ /// ----- Write new theme and restart RetroFe ----
+ config->exportCurrentLayout(Utils::combinePath(Configuration::absolutePath, "layout.conf"),
+ Utils::getFileName(config->layouts_.at(indexChooseLayout)));
+ stop_menu_loop = 1;
+ returnCode = MENU_RETURN_EXIT;
+ }
+ else{
+ MENU_DEBUG_PRINTF("Theme change - asking confirmation\n");
+ menu_confirmation = 1;
+ /// ------ Refresh screen ------
+ screen_refresh = 1;
+ }
+ } else
+#endif
+#ifdef HAS_MENU_LAUNCHER
+ if(idx_menus[menuItem] == MENU_TYPE_LAUNCHER){
+ if(menu_confirmation){
+ MENU_DEBUG_PRINTF("Lancher change - confirmed\n");
+
+ /// ------ Refresh Screen -------
+ menu_screen_refresh(screen, menuItem, prevItem, scroll, menu_confirmation, 1);
+
+ /// ----- Shell cmd ----
+ MENU_DEBUG_PRINTF("Running command: %s\n", SHELL_CMD_SET_LAUNCHER_GMENU2X);
+ Utils::executeRawPath(SHELL_CMD_SET_LAUNCHER_GMENU2X);
+
+ stop_menu_loop = 1;
+ returnCode = MENU_RETURN_EXIT;
+ }
+ else{
+ MENU_DEBUG_PRINTF("Launcher change - asking confirmation\n");
+ menu_confirmation = 1;
+ /// ------ Refresh screen ------
+ screen_refresh = 1;
+ }
+ } else
+#endif
+#ifdef HAS_MENU_ADVANCED
+ if(idx_menus[menuItem] == MENU_TYPE_ADVANCED){
+ MENU_DEBUG_PRINTF("Advanced menu\n");
+
+ SDL_Event sdlevent;
+ do {
+ SDL_WaitEvent(&sdlevent);
+ } while (sdlevent.type != SDL_KEYUP || sdlevent.key.keysym.sym != event.key.keysym.sym);
+
+ stop_menu_loop = 1;
+ returnCode = MENU_RETURN_MENU;
+ } else
+#endif
+#ifdef HAS_MENU_EXIT
+ if(idx_menus[menuItem] == MENU_TYPE_EXIT){
+ MENU_DEBUG_PRINTF("Exit game\n");
+ if(menu_confirmation){
+ MENU_DEBUG_PRINTF("Exit game - confirmed\n");
+ /// ----- The game should be saved here ----
+
+ /// ----- Exit game and back to launcher ----
+ stop_menu_loop = 1;
+ returnCode = MENU_RETURN_EXIT;
+ }
+ else{
+ MENU_DEBUG_PRINTF("Exit game - asking confirmation\n");
+ menu_confirmation = 1;
+ /// ------ Refresh screen ------
+ screen_refresh = 1;
+ }
+ } else
+#endif
+#ifdef HAS_MENU_POWERDOWN
+ if(idx_menus[menuItem] == MENU_TYPE_POWERDOWN){
+ if(menu_confirmation){
+ MENU_DEBUG_PRINTF("Powerdown - confirmed\n");
+
+ /// ------ Refresh Screen -------
+ menu_screen_refresh(screen, menuItem, prevItem, scroll, menu_confirmation, 1);
+
+ /// ----- Shell cmd ----
+ system(SHELL_CMD_POWERDOWN);
+ return MENU_RETURN_EXIT;
+ }
+ else{
+ MENU_DEBUG_PRINTF("Powerdown - asking confirmation\n");
+ menu_confirmation = 1;
+ /// ------ Refresh screen ------
+ screen_refresh = 1;
+ }
+ } else
+#endif
+#ifdef HAS_MENU_RO_RW
+ if(idx_menus[menuItem] == MENU_TYPE_RO_RW){
+ MENU_DEBUG_PRINTF("%s\n", read_write?"RO":"RW");
+ if(menu_confirmation){
+ MENU_DEBUG_PRINTF("SYSTEM %s - confirmed\n", read_write?"RO":"RW");
+ /// ----- Refresh screen ----
+ menu_screen_refresh(screen, menuItem, prevItem, scroll, menu_confirmation, 1);
+
+ /// ----- Shell cmd ----
+ if (system(read_write?SHELL_CMD_RO:SHELL_CMD_RW) < 0) {
+ MENU_ERROR_PRINTF("Failed to run command %s\n", shell_cmd);
+ }
+ else{
+ read_write = !read_write;
+ }
+
+ /// ------ Refresh screen ------
+ menu_confirmation = 0;
+ screen_refresh = 1;
+ }
+ else{
+ MENU_DEBUG_PRINTF("SYSTEM %s - asking confirmation\n", read_write?"RW":"RO");
+ menu_confirmation = 1;
+ screen_refresh = 1;
+ }
+ } else
+#endif
+ {}
+ break;
+
+ default:
+ //MENU_DEBUG_PRINTF("Keydown: %d\n", event.key.keysym.sym);
+ break;
+ }
+ break;
+ }
+ }
+
+ /// --------- Handle Scroll effect ---------
+ if ((scroll>0) || (start_scroll>0)){
+ scroll+=MIN(SCROLL_SPEED_PX, MENU_ZONE_HEIGHT-scroll);
+ start_scroll = 0;
+ screen_refresh = 1;
+ }
+ else if ((scroll<0) || (start_scroll<0)){
+ scroll-=MIN(SCROLL_SPEED_PX, MENU_ZONE_HEIGHT+scroll);
+ start_scroll = 0;
+ screen_refresh = 1;
+ }
+ if (scroll>=MENU_ZONE_HEIGHT || scroll<=-MENU_ZONE_HEIGHT) {
+ prevItem=menuItem;
+ scroll=0;
+ screen_refresh = 1;
+ }
+
+ /// --------- Handle FPS ---------
+ cur_ms = SDL_GetTicks();
+ if(cur_ms-prev_ms < 1000/FPS_MENU){
+ SDL_Delay(1000/FPS_MENU - (cur_ms-prev_ms));
+ }
+ prev_ms = SDL_GetTicks();
+
+
+ /// --------- Refresh screen
+ if(screen_refresh){
+ menu_screen_refresh(screen, menuItem, prevItem, scroll, menu_confirmation, 0);
+ }
+
+ /// --------- reset screen refresh ---------
+ screen_refresh = 0;
+ }
+
+ /// ------ Restore last keymap ------
+ system(SHELL_CMD_KEYMAP_RESUME);
+
+ /// ------ Reset prev key repeat params -------
+ if(SDL_EnableKeyRepeat(backup_key_repeat_delay, backup_key_repeat_interval)){
+ MENU_ERROR_PRINTF("ERROR with SDL_EnableKeyRepeat: %s\n", SDL_GetError());
+ }
+
+ /// --------- Clear HW screen ----------
+ if(SDL_BlitSurface(background_screen, NULL, screen, NULL)){
+ MENU_ERROR_PRINTF("ERROR Could not Clear screen: %s\n", SDL_GetError());
+ }
+
+ /// --------- Flip Screen ----------
+ SDL_Flip(screen);
+
+ if(background_screen != NULL){
+ SDL_FreeSurface(background_screen);
+ background_screen = NULL;
+ }
+ MENU_DEBUG_PRINTF("Leave Menu\n");
+ plat_video_menu_leave();
+ return returnCode;
+}
+
+#ifdef HAS_MENU_ASPECT_RATIO
+void FK_NextAspectRatio(void)
+{
+ char shell_cmd[100];
+ FILE *fp;
+
+ read_aspect_ratio();
+ menu_aspect_ratio = (menu_aspect_ratio+1)%NB_ASPECT_RATIOS_TYPES;
+ update_aspect_ratio();
+ scale_update_scaler();
+ plat_video_menu_leave();
+ snprintf(shell_cmd, 100, "%s %d \" DISPLAY MODE: %s\"",
+ SHELL_CMD_NOTIF_SET, NOTIF_SECONDS_DISP, aspect_ratio_name[menu_aspect_ratio]);
+ fp = popen(shell_cmd, "r");
+ if (fp == NULL) {
+ printf("Failed to run command %s\n", shell_cmd);
+ } else {
+ pclose(fp);
+ }
+}
+#endif
+
+/****************************/
+/* Quick Resume Menu */
+/****************************/
+int FK_RunResumeMenu(SDL_Surface *hw_screen)
+{
+ MENU_DEBUG_PRINTF("Init resume menu\n");
+
+ /* Decare vars */
+ SDL_Surface *text_surface = NULL;
+ char text_tmp[40];
+ SDL_Rect text_pos;
+ SDL_Event event;
+ uint32_t prev_ms = SDL_GetTicks();
+ uint32_t cur_ms = SDL_GetTicks();
+ stop_menu_loop = 0;
+ uint8_t screen_refresh = 1;
+ uint8_t menu_confirmation = 0;
+ int option_idx=RESUME_YES;
+
+ /* Save prev key repeat params and set new Key repeat */
+ SDL_GetKeyRepeat(&backup_key_repeat_delay, &backup_key_repeat_interval);
+ if(SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL)){
+ MENU_ERROR_PRINTF("ERROR with SDL_EnableKeyRepeat: %s\n", SDL_GetError());
+ }
+
+ /* Load BG */
+ SDL_Surface *img_square_bg = IMG_Load(MENU_PNG_BG_PATH);
+ if(!img_square_bg) {
+ MENU_ERROR_PRINTF("ERROR IMG_Load: %s\n", IMG_GetError());
+ }
+ SDL_Surface *bg_surface = SDL_CreateRGBSurface(SDL_SWSURFACE, hw_screen->w, hw_screen->h, 16, 0, 0, 0, 0);
+ SDL_BlitSurface(img_square_bg, NULL, bg_surface, NULL);
+ SDL_FreeSurface(img_square_bg);
+
+
+ /* Print top arrow */
+ SDL_Rect pos_arrow_top;
+ pos_arrow_top.x = (bg_surface->w - img_arrow_top->w)/2;
+ pos_arrow_top.y = (bg_surface->h - MENU_BG_SQUARE_HEIGHT)/4 - img_arrow_top->h/2;
+ SDL_BlitSurface(img_arrow_top, NULL, bg_surface, &pos_arrow_top);
+
+ /* Print bottom arrow */
+ SDL_Rect pos_arrow_bottom;
+ pos_arrow_bottom.x = (bg_surface->w - img_arrow_bottom->w)/2;
+ pos_arrow_bottom.y = bg_surface->h -
+ (bg_surface->h - MENU_BG_SQUARE_HEIGHT)/4 - img_arrow_bottom->h/2;
+ SDL_BlitSurface(img_arrow_bottom, NULL, bg_surface, &pos_arrow_bottom);
+
+ if (text_surface)
+ SDL_FreeSurface(text_surface);
+
+ /* Main loop */
+ while (!stop_menu_loop)
+ {
+ /* Handle keyboard events */
+ while (SDL_PollEvent(&event))
+ switch(event.type)
+ {
+ case SDL_QUIT:
+ stop_menu_loop = 1;
+ break;
+ case SDL_KEYDOWN:
+ switch (event.key.keysym.sym)
+ {
+ case SDLK_b:
+ if(menu_confirmation){
+ /// ------ Reset menu confirmation ------
+ menu_confirmation = 0;
+
+ /// ------ Refresh screen ------
+ screen_refresh = 1;
+ }
+ /*else{
+ stop_menu_loop = 1;
+ }*/
+ break;
+
+ case SDLK_q:
+ case SDLK_ESCAPE:
+ /*stop_menu_loop = 1;*/
+ break;
+
+ case SDLK_u:
+ case SDLK_UP:
+ MENU_DEBUG_PRINTF("Option UP\n");
+ option_idx = (!option_idx)?(NB_RESUME_OPTIONS-1):(option_idx-1);
+
+ /// ------ Reset menu confirmation ------
+ menu_confirmation = 0;
+
+ /// ------ Refresh screen ------
+ screen_refresh = 1;
+ break;
+
+ case SDLK_d:
+ case SDLK_DOWN:
+ MENU_DEBUG_PRINTF("Option DOWN\n");
+ option_idx = (option_idx+1)%NB_RESUME_OPTIONS;
+
+ /// ------ Reset menu confirmation ------
+ menu_confirmation = 0;
+
+ /// ------ Refresh screen ------
+ screen_refresh = 1;
+ break;
+
+ case SDLK_a:
+ case SDLK_RETURN:
+ MENU_DEBUG_PRINTF("Pressed A\n");
+ if(menu_confirmation){
+ MENU_DEBUG_PRINTF("Confirmed\n");
+
+ /// ----- exit menu ----
+ stop_menu_loop = 1;
+ }
+ else{
+ MENU_DEBUG_PRINTF("Asking confirmation\n");
+ menu_confirmation = 1;
+
+ /// ------ Refresh screen ------
+ screen_refresh = 1;
+ }
+ break;
+
+ default:
+ //MENU_DEBUG_PRINTF("Keydown: %d\n", event.key.keysym.sym);
+ break;
+ }
+ break;
+ }
+
+ /* Handle FPS */
+ cur_ms = SDL_GetTicks();
+ if(cur_ms-prev_ms < 1000/FPS_MENU){
+ SDL_Delay(1000/FPS_MENU - (cur_ms-prev_ms));
+ }
+ prev_ms = SDL_GetTicks();
+
+ /* Refresh screen */
+ if(screen_refresh){
+ /* Clear and draw BG */
+ SDL_FillRect(hw_screen, NULL, 0);
+ if(SDL_BlitSurface(bg_surface, NULL, hw_screen, NULL)){
+ MENU_ERROR_PRINTF("ERROR Could not draw background: %s\n", SDL_GetError());
+ }
+
+ /* Draw resume or reset option */
+ text_surface = TTF_RenderText_Blended(menu_title_font, resume_options_str[option_idx], text_color);
+ text_pos.x = (hw_screen->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = hw_screen->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2;
+ SDL_BlitSurface(text_surface, NULL, hw_screen, &text_pos);
+
+ /* Draw confirmation */
+ if(menu_confirmation){
+ sprintf(text_tmp, "Are you sure ?");
+ text_surface = TTF_RenderText_Blended(menu_info_font, text_tmp, text_color);
+ text_pos.x = (hw_screen->w - MENU_ZONE_WIDTH)/2 + (MENU_ZONE_WIDTH - text_surface->w)/2;
+ text_pos.y = hw_screen->h - MENU_ZONE_HEIGHT/2 - text_surface->h/2 + 2*padding_y_from_center_menu_zone;
+ SDL_BlitSurface(text_surface, NULL, hw_screen, &text_pos);
+ }
+
+ /* Flip Screen */
+ SDL_Flip(hw_screen);
+ }
+
+ /* reset screen refresh */
+ screen_refresh = 0;
+ }
+
+ /* Free SDL Surfaces */
+ if(bg_surface)
+ SDL_FreeSurface(bg_surface);
+ if(text_surface)
+ SDL_FreeSurface(text_surface);
+
+ /* Reset prev key repeat params */
+ if(SDL_EnableKeyRepeat(backup_key_repeat_delay, backup_key_repeat_interval)){
+ MENU_ERROR_PRINTF("ERROR with SDL_EnableKeyRepeat: %s\n", SDL_GetError());
+ }
+
+ return option_idx;
+}
diff --git a/funkey/fk_menu.h b/funkey/fk_menu.h
new file mode 100644
index 0000000..36bc460
--- /dev/null
+++ b/funkey/fk_menu.h
@@ -0,0 +1,170 @@
+/*
+ FK - FunKey retro gaming console library
+ Copyright (C) 2020-2021 Vincent Buso
+ Copyright (C) 2020-2021 Michel Stempin
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Vincent Buso
+ vincent.buso@funkey-project.com
+ Michel Stempin
+ michel.stempin@funkey-project.com
+*/
+
+/**
+ * @file FK_menu.h
+ * This is the menu API for the FunKey retro gaming console library
+ */
+
+#ifndef _FK_menu_h
+#define _FK_menu_h
+
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include <SDL/SDL.h>
+#include <SDL/SDL_ttf.h>
+#include <SDL/SDL_image.h>
+
+#define HAS_MENU_VOLUME
+#define HAS_MENU_BRIGHTNESS
+#define HAS_MENU_SAVE
+#define HAS_MENU_LOAD
+#define HAS_MENU_ASPECT_RATIO
+//#define HAS_MENU_USB
+//#define HAS_MENU_THEME
+//#define HAS_MENU_LAUNCHER
+#define HAS_MENU_ADVANCED
+#define HAS_MENU_EXIT
+//#define HAS_MENU_POWERDOWN
+//#define HAS_MENU_RO_RW
+
+typedef enum{
+ MENU_TYPE_VOLUME,
+ MENU_TYPE_BRIGHTNESS,
+ MENU_TYPE_SAVE,
+ MENU_TYPE_LOAD,
+ MENU_TYPE_ASPECT_RATIO,
+ MENU_TYPE_USB,
+ MENU_TYPE_THEME,
+ MENU_TYPE_LAUNCHER,
+ MENU_TYPE_ADVANCED,
+ MENU_TYPE_EXIT,
+ MENU_TYPE_POWERDOWN,
+ MENU_TYPE_RO_RW,
+ NB_MENU_TYPES,
+} ENUM_MENU_TYPE;
+
+typedef enum{
+ MENU_RETURN_OK,
+ MENU_RETURN_MENU,
+ MENU_RETURN_EXIT,
+ MENU_RETURN_ERROR,
+ NB_MENU_RETURN_CODES,
+} ENUM_MENU_RETURN_CODES;
+
+#ifdef HAS_MENU_ASPECT_RATIO
+///------ Definition of the different aspect ratios
+#define ASPECT_RATIOS \
+ /* X(ASPECT_RATIOS_TYPE_MANUAL, "MANUAL ZOOM") */ \
+ X(ASPECT_RATIOS_TYPE_STRETCHED, "STRETCHED") \
+ X(ASPECT_RATIOS_TYPE_CROPPED, "CROPPED") \
+ X(ASPECT_RATIOS_TYPE_SCALED, "SCALED") \
+ X(ASPECT_RATIOS_TYPE_NONE, "NONE") \
+ X(NB_ASPECT_RATIOS_TYPES, "")
+
+////------ Enumeration of the different aspect ratios ------
+#undef X
+#define X(a, b) a,
+typedef enum {ASPECT_RATIOS} ENUM_ASPECT_RATIOS_TYPES;
+#endif
+
+///------ Definition of the different resume options
+#define RESUME_OPTIONS \
+ X(RESUME_YES, "RESUME GAME") \
+ X(RESUME_NO, "NEW GAME") \
+ X(NB_RESUME_OPTIONS, "")
+
+////------ Enumeration of the different resume options ------
+#undef X
+#define X(a, b) a,
+typedef enum {RESUME_OPTIONS} ENUM_RESUME_OPTIONS;
+
+////------ Defines to be shared -------
+#ifdef HAS_MENU_VOLUME
+#define STEP_CHANGE_VOLUME 10
+#endif
+#ifdef HAS_MENU_BRIGHTNESS
+#define STEP_CHANGE_BRIGHTNESS 10
+#endif
+#define NOTIF_SECONDS_DISP 2
+
+////------ Menu commands -------
+#ifdef HAS_MENU_VOLUME
+#define SHELL_CMD_VOLUME_GET "volume get"
+#define SHELL_CMD_VOLUME_SET "volume set"
+#endif
+#ifdef HAS_MENU_BRIGHTNESS
+#define SHELL_CMD_BRIGHTNESS_GET "brightness get"
+#define SHELL_CMD_BRIGHTNESS_SET "brightness set"
+#endif
+#ifdef HAS_MENU_USB
+#define SHELL_CMD_USB_DATA_CONNECTED "is_usb_data_connected"
+#define SHELL_CMD_USB_MOUNT "share start"
+#define SHELL_CMD_USB_UNMOUNT "share stop"
+#define SHELL_CMD_USB_CHECK_IS_SHARING "share is_sharing"
+#endif
+#ifdef HAS_MENU_POWERDOWN
+#define SHELL_CMD_POWERDOWN "shutdown_funkey"
+#define SHELL_CMD_SCHEDULE_POWERDOWN "sched_shutdown"
+#define SHELL_CMD_CANCEL_SCHED_POWERDOWN "cancel_sched_powerdown"
+#endif
+#ifdef HAS_MENU_LAUNCHER
+#define SHELL_CMD_SET_LAUNCHER_GMENU2X "set_launcher gmenu2x"
+#define SHELL_CMD_SET_LAUNCHER_RETROFE "set_launcher retrofe"
+#endif
+#ifdef HAS_MENU_RO_RW
+#define SHELL_CMD_RO "ro"
+#define SHELL_CMD_RW "rw"
+#endif
+
+#define SHELL_CMD_INSTANT_PLAY "instant_play"
+#define SHELL_CMD_NOTIF_SET "notif set"
+#define SHELL_CMD_NOTIF_CLEAR "notif clear"
+#define SHELL_CMD_KEYMAP_DEFAULT "keymap default"
+#define SHELL_CMD_KEYMAP_RESUME "keymap resume"
+
+#ifdef HAS_MENU_THEME
+extern void FK_InitMenu(Configuration &c);
+#else
+extern void FK_InitMenu(void);
+#endif
+extern void FK_EndMenu(void);
+extern int FK_RunMenu(SDL_Surface *screen);
+extern int FK_RunResumeMenu(SDL_Surface *screen);
+extern void FK_StopMenu(void);
+
+#ifdef HAS_MENU_ASPECT_RATIO
+extern void FK_NextAspectRatio(void);
+#endif
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _FK_menu_h */