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authorneonloop2021-08-27 00:30:47 +0000
committerneonloop2021-08-27 00:30:47 +0000
commit3f527c7426cbbdbd04962545b801c944434a0377 (patch)
treef9ba8499e54dcafb2fea259522fd4ff1b9f66f2b /main.h
parent0060a16ad707c1d6f2013947821ff55e377ceb92 (diff)
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Adds a standalone multi-emulator mode
When starting without arguments, can select a core in the current directory and some content (a game). Allows loading a different game from the in-game menu.
Diffstat (limited to 'main.h')
-rw-r--r--main.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/main.h b/main.h
index 87864c8..b46ab2c 100644
--- a/main.h
+++ b/main.h
@@ -21,7 +21,6 @@ typedef enum {
extern bool should_quit;
extern unsigned current_audio_buffer_size;
extern char core_name[MAX_PATH];
-extern char* content_path;
extern int config_override;
#ifdef MMENU
@@ -45,6 +44,7 @@ int screenshot(void);
void set_defaults(void);
int save_config(int is_game);
void load_config(void);
+void load_config_keys(void);
int remove_config(int is_game);
void handle_emu_action(emu_action action);