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author | neonloop | 2021-08-27 00:30:47 +0000 |
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committer | neonloop | 2021-08-27 00:30:47 +0000 |
commit | 3f527c7426cbbdbd04962545b801c944434a0377 (patch) | |
tree | f9ba8499e54dcafb2fea259522fd4ff1b9f66f2b /main.h | |
parent | 0060a16ad707c1d6f2013947821ff55e377ceb92 (diff) | |
download | picoarch-3f527c7426cbbdbd04962545b801c944434a0377.tar.gz picoarch-3f527c7426cbbdbd04962545b801c944434a0377.tar.bz2 picoarch-3f527c7426cbbdbd04962545b801c944434a0377.zip |
Adds a standalone multi-emulator mode
When starting without arguments, can select a core in the current
directory and some content (a game). Allows loading a different game
from the in-game menu.
Diffstat (limited to 'main.h')
-rw-r--r-- | main.h | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -21,7 +21,6 @@ typedef enum { extern bool should_quit; extern unsigned current_audio_buffer_size; extern char core_name[MAX_PATH]; -extern char* content_path; extern int config_override; #ifdef MMENU @@ -45,6 +44,7 @@ int screenshot(void); void set_defaults(void); int save_config(int is_game); void load_config(void); +void load_config_keys(void); int remove_config(int is_game); void handle_emu_action(emu_action action); |