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authorneonloop2021-09-07 15:08:27 +0000
committerneonloop2021-09-07 15:08:27 +0000
commit5d178649a6af2963e86e67613470fc31d64e5454 (patch)
treec2aee65357e2dfd11796beeda20705da520ff98e /overrides.h
parent7032dd1ce78e03f1f50475be76ef8b5c642c9d01 (diff)
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Hide "Load new game" in mame2000
It breaks if you unload a game and then try to run a new game, so the option should be hidden.
Diffstat (limited to 'overrides.h')
-rw-r--r--overrides.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/overrides.h b/overrides.h
index 0d378af..328a5d6 100644
--- a/overrides.h
+++ b/overrides.h
@@ -33,6 +33,7 @@ struct core_override {
me_bind_action* actions;
const size_t action_size;
const struct core_override_option* options;
+ int block_load_content;
};
#define CORE_OVERRIDE(override, key, fallback) ((override && override->key) ? (override->key) : (fallback))