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authorneonloop2021-08-07 20:28:34 +0000
committerneonloop2021-08-07 20:28:34 +0000
commit8ad26356f5e92bd396e58290217da55858345a4e (patch)
tree8c08b9e62f36170e36514a4d1f397990e881104e /scale.c
parentb148bcce05254c7ebe0ad855e5f1e958968a0bb9 (diff)
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Adds generic nearest and smooth scalers
Smooth is slower (10-15%) than a scaler built for a specific resolution. Works well for downscaling and for odd screen ratios until a custom scaler is built. Replaces the snes smooth scaler (outperforms it) and the gba smooth scaler (looks better)
Diffstat (limited to 'scale.c')
-rw-r--r--scale.c924
1 files changed, 219 insertions, 705 deletions
diff --git a/scale.c b/scale.c
index f9270ff..233b1ac 100644
--- a/scale.c
+++ b/scale.c
@@ -1,12 +1,10 @@
+#include <math.h>
+#include <stdlib.h>
#include <string.h>
#include "core.h"
#include "options.h"
#include "scale.h"
-#define prefetch(a,b) __builtin_prefetch(a,b)
-#define likely(x) __builtin_expect((x),1)
-#define unlikely(x) __builtin_expect((x),0)
-
typedef void (*scaler_t)(unsigned w, unsigned h, size_t pitch, const void *src, void *dst);
struct dimensions {
@@ -15,10 +13,65 @@ struct dimensions {
size_t pitch;
};
+struct blend_args {
+ int w_ratio_in;
+ int w_ratio_out;
+ uint16_t w_bp[2];
+ int h_ratio_in;
+ int h_ratio_out;
+ uint16_t h_bp[2];
+ uint16_t *blend_line;
+} blend_args;
+
static scaler_t scaler;
static unsigned dst_w, dst_h, dst_offs;
struct dimensions prev;
+#if __ARM_ARCH >= 5
+static inline uint32_t average32(uint32_t c1, uint32_t c2) {
+ uint32_t ret, lowbits = 0x08210821;
+ asm ("eor %0, %2, %3\r\n"
+ "and %0, %0, %1\r\n"
+ "add %0, %3, %0\r\n"
+ "adds %0, %0, %2\r\n"
+ "lsr %0, %0, #1\r\n"
+ "orrcs %0, %0, #0x80000000\r\n"
+ : "=&r" (ret) : "r" (lowbits), "r" (c1), "r" (c2) : "cc" );
+ return ret;
+}
+
+static inline uint32_t average16(uint32_t c1, uint32_t c2) {
+ uint32_t ret, lowbits = 0x0821;
+ asm ("eor %0, %2, %3\r\n"
+ "and %0, %0, %1\r\n"
+ "add %0, %3, %0\r\n"
+ "add %0, %0, %2\r\n"
+ "lsr %0, %0, #1\r\n"
+ : "=&r" (ret) : "r" (lowbits), "r" (c1), "r" (c2) : );
+ return ret;
+}
+
+#define AVERAGE16_NOCHK(c1, c2) (average16((c1), (c2)))
+#define AVERAGE32_NOCHK(c1, c2) (average32((c1), (c2)))
+
+#else
+
+#define AVERAGE16_NOCHK(c1, c2) (((c1) + (c2) + (((c1) ^ (c2)) & 0x0821))>>1) //More accurate
+#define AVERAGE32_NOCHK(c1, c2) ((((c1) + (c2) + (((c1) ^ (c2)) & 0x08210821))>>1) | (((c1) + (c2) < (c1)) << 31))
+
+#endif
+
+
+#define AVERAGE16(c1, c2) ((c1) == (c2) ? (c1) : AVERAGE16_NOCHK((c1), (c2)))
+#define AVERAGE16_1_3(c1, c2) ((c1) == (c2) ? (c1) : (AVERAGE16_NOCHK(AVERAGE16_NOCHK((c1), (c2)), (c2))))
+
+#define AVERAGE32(c1, c2) ((c1) == (c2) ? (c1) : AVERAGE32_NOCHK((c1), (c2)))
+#define AVERAGE32_1_3(c1, c2) ((c1) == (c2) ? (c1) : (AVERAGE32_NOCHK(AVERAGE32_NOCHK((c1), (c2)), (c2))))
+
+static inline int gcd(int a, int b) {
+ return b ? gcd(b, a % b) : a;
+}
+
static void scale_memcpy(unsigned w, unsigned h, size_t pitch, const void *src, void *dst) {
dst += dst_offs;
memcpy(dst, src, h * pitch);
@@ -27,62 +80,157 @@ static void scale_memcpy(unsigned w, unsigned h, size_t pitch, const void *src,
static void scale_1x(unsigned w, unsigned h, size_t pitch, const void *src, void *dst) {
dst += dst_offs;
- for (int y = 0; y < h; y++) {
+ for (unsigned y = 0; y < h; y++) {
memcpy(dst + y * SCREEN_PITCH, src + y * pitch, pitch);
}
}
-static void scale_nearest(unsigned w, unsigned h, size_t pitch, const void *src_bytes, void *dst_bytes) {
- const uint16_t *src = (const uint16_t *)src_bytes;
- uint16_t *dst = (uint16_t *)dst_bytes;
- int dy = -(dst_h / 2);
- unsigned lines = 0;
+static void scale_nearest(unsigned w, unsigned h, size_t pitch, const void *src, void *dst) {
+ int dy = -dst_h;
+ unsigned lines = h;
+ bool copy = false;
- dst += dst_offs / sizeof(dst[0]);
+ dst += dst_offs;
- while (lines < h) {
- int dx = -(dst_w / 2);
- const uint16_t *psrc = src;
- uint16_t *pdst = dst;
- bool copy = false;
+ while (lines) {
+ int dx = -dst_w;
+ const uint16_t *psrc16 = src;
+ uint16_t *pdst16 = dst;
if (copy) {
copy = false;
- memcpy(dst, dst - SCREEN_PITCH / sizeof(dst[0]), SCREEN_PITCH);
- } else if (dy <= 0) {
- while (psrc - src < w) {
- if (dx <= 0) {
- *pdst++ = *psrc;
+ memcpy(dst, dst - SCREEN_PITCH, SCREEN_PITCH);
+ dst += SCREEN_PITCH;
+ dy += h;
+ } else if (dy < 0) {
+ int col = w;
+ while(col--) {
+ while (dx < 0) {
+ *pdst16++ = *psrc16;
dx += w;
}
- if (dx > 0) {
- psrc++;
- dx -= dst_w;
- }
+ dx -= dst_w;
+ psrc16++;
}
- }
- if (dy <= 0) {
+ dst += SCREEN_PITCH;
dy += h;
- dst += SCREEN_PITCH / sizeof(dst[0]);
}
- if (dy > 0) {
+ if (dy >= 0) {
dy -= dst_h;
- src += pitch / sizeof(src[0]);
- lines++;
+ src += pitch;
+ lines--;
} else {
copy = true;
}
}
}
+/* Generic blend based on % of dest pixel in next src pixel, using
+ * rough quintiles: aaaa, aaab, aabb, abbb, bbbb. Quintile breakpoints
+ * can be adjusted for sharper or smoother blending. Default 0-20%,
+ * 20%-50% (round down), 50%(down)-50%(up), 50%(round up)-80%,
+ * 80%-100%. This matches existing scalers */
+static void scale_blend(unsigned w, unsigned h, size_t pitch, const void *src, void *dst) {
+ int dy = 0;
+ int lines = h;
+
+ int rat_w = blend_args.w_ratio_in;
+ int rat_dst_w = blend_args.w_ratio_out;
+ uint16_t *bw = blend_args.w_bp;
+
+ int rat_h = blend_args.h_ratio_in;
+ int rat_dst_h = blend_args.h_ratio_out;
+ uint16_t *bh = blend_args.h_bp;
+
+ dst += dst_offs;
+
+ while (lines--) {
+ while (dy < rat_dst_h) {
+ uint16_t *dst16 = (uint16_t *)dst;
+ uint16_t *pblend = (uint16_t *)blend_args.blend_line;
+ int col = w;
+ int dx = 0;
+
+ uint16_t *pnext = (uint16_t *)(src + pitch);
+
+ if (dy > rat_dst_h - bh[0]) {
+ pblend = pnext;
+ } else if (dy <= bh[0]) {
+ /* Drops const, won't get touched later though */
+ pblend = (uint16_t *)src;
+ } else {
+ const uint32_t *src32 = (const uint32_t *)src;
+ const uint32_t *pnext32 = (const uint32_t *)pnext;
+ uint32_t *pblend32 = (uint32_t *)pblend;
+ int count = w / 2;
+
+ if (dy <= bh[1]) {
+ const uint32_t *tmp = pnext32;
+ pnext32 = src32;
+ src32 = tmp;
+ }
+
+ if (dy > rat_dst_h - bh[1] || dy <= bh[1]) {
+ while(count--) {
+ *pblend32++ = AVERAGE32_1_3(*src32, *pnext32);
+ src32++;
+ pnext32++;
+ }
+ } else {
+ while(count--) {
+ *pblend32++ = AVERAGE32(*src32, *pnext32);
+ src32++;
+ pnext32++;
+ }
+ }
+ }
+
+ while (col--) {
+ uint16_t a, b, out;
+
+ a = *pblend;
+ b = *(pblend+1);
+
+ while (dx < rat_dst_w) {
+ if (a == b) {
+ out = a;
+ } else if (dx > rat_dst_w - bw[0]) { // top quintile, bbbb
+ out = b;
+ } else if (dx <= bw[0]) { // last quintile, aaaa
+ out = a;
+ } else {
+ if (dx > rat_dst_w - bw[1]) { // 2nd quintile, abbb
+ a = AVERAGE16_NOCHK(a,b);
+ } else if (dx <= bw[1]) { // 4th quintile, aaab
+ b = AVERAGE16_NOCHK(a,b);
+ }
+
+ out = AVERAGE16_NOCHK(a, b); // also 3rd quintile, aabb
+ }
+ *dst16++ = out;
+ dx += rat_w;
+ }
+
+ dx -= rat_dst_w;
+ pblend++;
+ }
+
+ dy += rat_h;
+ dst += SCREEN_PITCH;
+ }
+
+ dy -= rat_dst_h;
+ src += pitch;
+ }
+}
+
/* drowsnug's nofilter upscaler, edited by eggs for smoothness */
-#define AVERAGE16(c1, c2) (((c1) + (c2) + (((c1) ^ (c2)) & 0x0821))>>1) //More accurate
static void scale_sharp_240x160_320xXXX(unsigned _w, unsigned _h, size_t _pitch, const void *src_bytes, void *dst_bytes)
{
- int Eh = 0;
+ unsigned Eh = 0;
int dh = 0;
int width = 240;
int vf = 0;
@@ -91,7 +239,7 @@ static void scale_sharp_240x160_320xXXX(unsigned _w, unsigned _h, size_t _pitch,
dst += dst_offs / sizeof(uint16_t);
- int x, y;
+ unsigned x, y;
for (y = 0; y < dst_h; y++)
{
int source = dh * width;
@@ -110,8 +258,8 @@ static void scale_sharp_240x160_320xXXX(unsigned _w, unsigned _h, size_t _pitch,
}
*dst++ = a;
- *dst++ = AVERAGE16(AVERAGE16(a,b),b);
- *dst++ = AVERAGE16(b,AVERAGE16(b,c));
+ *dst++ = AVERAGE16_1_3(a,b);
+ *dst++ = AVERAGE16_1_3(c,b);
*dst++ = c;
source+=3;
@@ -129,7 +277,7 @@ static void scale_sharp_240x160_320xXXX(unsigned _w, unsigned _h, size_t _pitch,
static void scale_sharp_256xXXX_320xXXX(unsigned w, unsigned h, size_t pitch, const void *src_bytes, void *dst_bytes)
{
- int Eh = 0;
+ unsigned Eh = 0;
int dh = 0;
int vf = 0;
const uint16_t *src = (const uint16_t *)src_bytes;
@@ -138,7 +286,7 @@ static void scale_sharp_256xXXX_320xXXX(unsigned w, unsigned h, size_t pitch, co
dst += dst_offs / sizeof(uint16_t);
- int x, y;
+ unsigned x, y;
for (y = 0; y < dst_h; y++)
{
int source = dh * pxpitch;
@@ -159,9 +307,9 @@ static void scale_sharp_256xXXX_320xXXX(unsigned w, unsigned h, size_t pitch, co
}
*dst++ = a;
- *dst++ = AVERAGE16(AVERAGE16(a,b),b);
+ *dst++ = AVERAGE16_1_3(a,b);
*dst++ = AVERAGE16(b,c);
- *dst++ = AVERAGE16(c,AVERAGE16(c,d));
+ *dst++ = AVERAGE16_1_3(d,c);
*dst++ = d;
source+=4;
@@ -177,666 +325,20 @@ static void scale_sharp_256xXXX_320xXXX(unsigned w, unsigned h, size_t pitch, co
}
}
-/* gpsp-bittboy bilinear scalers https://github.com/retrofirmware/gpsp-bittboy */
-
-#define Average(A, B) ((((A) & 0xF7DE) >> 1) + (((B) & 0xF7DE) >> 1) + ((A) & (B) & 0x0821))
-
-/* Calculates the average of two pairs of RGB565 pixels. The result is, in
- * the lower bits, the average of both lower pixels, and in the upper bits,
- * the average of both upper pixels. */
-#define Average32(A, B) ((((A) & 0xF7DEF7DE) >> 1) + (((B) & 0xF7DEF7DE) >> 1) + ((A) & (B) & 0x08210821))
-
-/* Raises a pixel from the lower half to the upper half of a pair. */
-#define Raise(N) ((N) << 16)
-
-/* Extracts the upper pixel of a pair into the lower pixel of a pair. */
-#define Hi(N) ((N) >> 16)
-
-/* Extracts the lower pixel of a pair. */
-#define Lo(N) ((N) & 0xFFFF)
-
-/* Calculates the average of two RGB565 pixels. The source of the pixels is
- * the lower 16 bits of both parameters. The result is in the lower 16 bits.
- * The average is weighted so that the first pixel contributes 3/4 of its
- * color and the second pixel contributes 1/4. */
-#define AverageQuarters3_1(A, B) ( (((A) & 0xF7DE) >> 1) + (((A) & 0xE79C) >> 2) + (((B) & 0xE79C) >> 2) + ((( (( ((A) & 0x1863) + ((A) & 0x0821) ) << 1) + ((B) & 0x1863) ) >> 2) & 0x1863) )
-
-static inline void scale_bilinearish_240x160_320x240(unsigned src_x, unsigned src_y, size_t src_pitch, const void *src, void *dst)
-{
- /* Before:
- * a b c d e f
- * g h i j k l
- *
- * After (multiple letters = average):
- * a ab bc c d de ef f
- * ag abgh bchi ci dj dejk efkl fl
- * g gh hi i j jk kl l
- */
- uint16_t *to = (uint16_t *)dst;
- const uint16_t *from = (const uint16_t *)src;
- const uint32_t dst_pitch = SCREEN_PITCH;
-
- const uint32_t dst_x = src_x * 4 / 3;
- const uint32_t src_skip = src_pitch - src_x * sizeof(uint16_t),
- dst_skip = dst_pitch - dst_x * sizeof(uint16_t);
-
- uint32_t x, y;
-
- for (y = 0; y < src_y; y += 2) {
- for (x = 0; x < src_x / 6; x++) {
- // -- Row 1 --
- // Read RGB565 elements in the source grid.
- // The notation is high_low (little-endian).
- uint32_t b_a = (*(uint32_t*) (from )),
- d_c = (*(uint32_t*) (from + 2)),
- f_e = (*(uint32_t*) (from + 4));
-
- // Generate ab_a from b_a.
- *(uint32_t*) (to) = likely(Hi(b_a) == Lo(b_a))
- ? b_a
- : Lo(b_a) /* 'a' verbatim to low pixel */ |
- Raise(Average(Hi(b_a), Lo(b_a))) /* ba to high pixel */;
-
- // Generate c_bc from b_a and d_c.
- *(uint32_t*) (to + 2) = likely(Hi(b_a) == Lo(d_c))
- ? Lo(d_c) | Raise(Lo(d_c))
- : Raise(Lo(d_c)) /* 'c' verbatim to high pixel */ |
- Average(Lo(d_c), Hi(b_a)) /* bc to low pixel */;
-
- // Generate de_d from d_c and f_e.
- *(uint32_t*) (to + 4) = likely(Hi(d_c) == Lo(f_e))
- ? Lo(f_e) | Raise(Lo(f_e))
- : Hi(d_c) /* 'd' verbatim to low pixel */ |
- Raise(Average(Lo(f_e), Hi(d_c))) /* de to high pixel */;
-
- // Generate f_ef from f_e.
- *(uint32_t*) (to + 6) = likely(Hi(f_e) == Lo(f_e))
- ? f_e
- : Raise(Hi(f_e)) /* 'f' verbatim to high pixel */ |
- Average(Hi(f_e), Lo(f_e)) /* ef to low pixel */;
-
- if (likely(y + 1 < src_y)) // Is there a source row 2?
- {
- // -- Row 2 --
- uint32_t h_g = (*(uint32_t*) ((uint8_t*) from + src_pitch )),
- j_i = (*(uint32_t*) ((uint8_t*) from + src_pitch + 4)),
- l_k = (*(uint32_t*) ((uint8_t*) from + src_pitch + 8));
-
- // Generate abgh_ag from b_a and h_g.
- uint32_t bh_ag = Average32(b_a, h_g);
- *(uint32_t*) ((uint8_t*) to + dst_pitch) = likely(Hi(bh_ag) == Lo(bh_ag))
- ? bh_ag
- : Lo(bh_ag) /* ag verbatim to low pixel */ |
- Raise(Average(Hi(bh_ag), Lo(bh_ag))) /* abgh to high pixel */;
-
- // Generate ci_bchi from b_a, d_c, h_g and j_i.
- uint32_t ci_bh =
- Hi(bh_ag) /* bh verbatim to low pixel */ |
- Raise(Average(Lo(d_c), Lo(j_i))) /* ci to high pixel */;
- *(uint32_t*) ((uint8_t*) to + dst_pitch + 4) = likely(Hi(ci_bh) == Lo(ci_bh))
- ? ci_bh
- : Raise(Hi(ci_bh)) /* ci verbatim to high pixel */ |
- Average(Hi(ci_bh), Lo(ci_bh)) /* bchi to low pixel */;
-
- // Generate fl_efkl from f_e and l_k.
- uint32_t fl_ek = Average32(f_e, l_k);
- *(uint32_t*) ((uint8_t*) to + dst_pitch + 12) = likely(Hi(fl_ek) == Lo(fl_ek))
- ? fl_ek
- : Raise(Hi(fl_ek)) /* fl verbatim to high pixel */ |
- Average(Hi(fl_ek), Lo(fl_ek)) /* efkl to low pixel */;
-
- // Generate dejk_dj from d_c, f_e, j_i and l_k.
- uint32_t ek_dj =
- Raise(Lo(fl_ek)) /* ek verbatim to high pixel */ |
- Average(Hi(d_c), Hi(j_i)) /* dj to low pixel */;
- *(uint32_t*) ((uint8_t*) to + dst_pitch + 8) = likely(Hi(ek_dj) == Lo(ek_dj))
- ? ek_dj
- : Lo(ek_dj) /* dj verbatim to low pixel */ |
- Raise(Average(Hi(ek_dj), Lo(ek_dj))) /* dejk to high pixel */;
-
- // -- Row 3 --
- // Generate gh_g from h_g.
- *(uint32_t*) ((uint8_t*) to + dst_pitch * 2) = likely(Hi(h_g) == Lo(h_g))
- ? h_g
- : Lo(h_g) /* 'g' verbatim to low pixel */ |
- Raise(Average(Hi(h_g), Lo(h_g))) /* gh to high pixel */;
-
- // Generate i_hi from g_h and j_i.
- *(uint32_t*) ((uint8_t*) to + dst_pitch * 2 + 4) = likely(Hi(h_g) == Lo(j_i))
- ? Lo(j_i) | Raise(Lo(j_i))
- : Raise(Lo(j_i)) /* 'i' verbatim to high pixel */ |
- Average(Lo(j_i), Hi(h_g)) /* hi to low pixel */;
-
- // Generate jk_j from j_i and l_k.
- *(uint32_t*) ((uint8_t*) to + dst_pitch * 2 + 8) = likely(Hi(j_i) == Lo(l_k))
- ? Lo(l_k) | Raise(Lo(l_k))
- : Hi(j_i) /* 'j' verbatim to low pixel */ |
- Raise(Average(Hi(j_i), Lo(l_k))) /* jk to high pixel */;
-
- // Generate l_kl from l_k.
- *(uint32_t*) ((uint8_t*) to + dst_pitch * 2 + 12) = likely(Hi(l_k) == Lo(l_k))
- ? l_k
- : Raise(Hi(l_k)) /* 'l' verbatim to high pixel */ |
- Average(Hi(l_k), Lo(l_k)) /* kl to low pixel */;
- }
-
- from += 6;
- to += 8;
- }
-
- // Skip past the waste at the end of the first line, if any,
- // then past 1 whole lines of source and 2 of destination.
- from = (uint16_t*) ((uint8_t*) from + src_skip + src_pitch);
- to = (uint16_t*) ((uint8_t*) to + dst_skip + 2 * dst_pitch);
- }
-}
-
-static inline void scale_bilinearish_240x160_320x213(unsigned src_x, unsigned src_y, size_t src_pitch, const void *src, void *dst)
-{
- /* Before:
- * a b c d e f
- * g h i j k l
- * m n o p q r
- *
- * After (multiple letters = average):
- * a ab bc c d de ef f
- * ag abgh bchi ci dj dejk efkl fl
- * gm ghmn hino io jp jkpq klqr lr
- * m mn no o p pq qr r
- */
-
- uint16_t *to = (uint16_t *)dst + dst_offs / sizeof(uint16_t);
- const uint16_t *from = (const uint16_t *)src;
- const uint32_t dst_pitch = SCREEN_PITCH;
-
- const uint32_t dst_x = src_x * 4 / 3;
- const uint32_t src_skip = src_pitch - src_x * sizeof(uint16_t),
- dst_skip = dst_pitch - dst_x * sizeof(uint16_t);
-
- uint32_t x, y;
-
- for (y = 0; y < src_y; y += 3) {
- for (x = 0; x < src_x / 6; x++) {
- // -- Row 1 --
- // Read RGB565 elements in the source grid.
- // The notation is high_low (little-endian).
- uint32_t b_a = (*(uint32_t*) (from )),
- d_c = (*(uint32_t*) (from + 2)),
- f_e = (*(uint32_t*) (from + 4));
-
- // Generate ab_a from b_a.
- *(uint32_t*) (to) = likely(Hi(b_a) == Lo(b_a))
- ? b_a
- : Lo(b_a) /* 'a' verbatim to low pixel */ |
- Raise(Average(Hi(b_a), Lo(b_a))) /* ba to high pixel */;
-
- // Generate c_bc from b_a and d_c.
- *(uint32_t*) (to + 2) = likely(Hi(b_a) == Lo(d_c))
- ? Lo(d_c) | Raise(Lo(d_c))
- : Raise(Lo(d_c)) /* 'c' verbatim to high pixel */ |
- Average(Lo(d_c), Hi(b_a)) /* bc to low pixel */;
-
- // Generate de_d from d_c and f_e.
- *(uint32_t*) (to + 4) = likely(Hi(d_c) == Lo(f_e))
- ? Lo(f_e) | Raise(Lo(f_e))
- : Hi(d_c) /* 'd' verbatim to low pixel */ |
- Raise(Average(Lo(f_e), Hi(d_c))) /* de to high pixel */;
-
- // Generate f_ef from f_e.
- *(uint32_t*) (to + 6) = likely(Hi(f_e) == Lo(f_e))
- ? f_e
- : Raise(Hi(f_e)) /* 'f' verbatim to high pixel */ |
- Average(Hi(f_e), Lo(f_e)) /* ef to low pixel */;
-
- if (likely(y + 1 < src_y)) // Is there a source row 2?
- {
- // -- Row 2 --
- uint32_t h_g = (*(uint32_t*) ((uint8_t*) from + src_pitch )),
- j_i = (*(uint32_t*) ((uint8_t*) from + src_pitch + 4)),
- l_k = (*(uint32_t*) ((uint8_t*) from + src_pitch + 8));
-
- // Generate abgh_ag from b_a and h_g.
- uint32_t bh_ag = Average32(b_a, h_g);
- *(uint32_t*) ((uint8_t*) to + dst_pitch) = likely(Hi(bh_ag) == Lo(bh_ag))
- ? bh_ag
- : Lo(bh_ag) /* ag verbatim to low pixel */ |
- Raise(Average(Hi(bh_ag), Lo(bh_ag))) /* abgh to high pixel */;
-
- // Generate ci_bchi from b_a, d_c, h_g and j_i.
- uint32_t ci_bh =
- Hi(bh_ag) /* bh verbatim to low pixel */ |
- Raise(Average(Lo(d_c), Lo(j_i))) /* ci to high pixel */;
- *(uint32_t*) ((uint8_t*) to + dst_pitch + 4) = likely(Hi(ci_bh) == Lo(ci_bh))
- ? ci_bh
- : Raise(Hi(ci_bh)) /* ci verbatim to high pixel */ |
- Average(Hi(ci_bh), Lo(ci_bh)) /* bchi to low pixel */;
-
- // Generate fl_efkl from f_e and l_k.
- uint32_t fl_ek = Average32(f_e, l_k);
- *(uint32_t*) ((uint8_t*) to + dst_pitch + 12) = likely(Hi(fl_ek) == Lo(fl_ek))
- ? fl_ek
- : Raise(Hi(fl_ek)) /* fl verbatim to high pixel */ |
- Average(Hi(fl_ek), Lo(fl_ek)) /* efkl to low pixel */;
-
- // Generate dejk_dj from d_c, f_e, j_i and l_k.
- uint32_t ek_dj =
- Raise(Lo(fl_ek)) /* ek verbatim to high pixel */ |
- Average(Hi(d_c), Hi(j_i)) /* dj to low pixel */;
- *(uint32_t*) ((uint8_t*) to + dst_pitch + 8) = likely(Hi(ek_dj) == Lo(ek_dj))
- ? ek_dj
- : Lo(ek_dj) /* dj verbatim to low pixel */ |
- Raise(Average(Hi(ek_dj), Lo(ek_dj))) /* dejk to high pixel */;
-
- if (likely(y + 2 < src_y)) // Is there a source row 3?
- {
- // -- Row 3 --
- uint32_t n_m = (*(uint32_t*) ((uint8_t*) from + src_pitch * 2 )),
- p_o = (*(uint32_t*) ((uint8_t*) from + src_pitch * 2 + 4)),
- r_q = (*(uint32_t*) ((uint8_t*) from + src_pitch * 2 + 8));
-
- // Generate ghmn_gm from h_g and n_m.
- uint32_t hn_gm = Average32(h_g, n_m);
- *(uint32_t*) ((uint8_t*) to + dst_pitch * 2) = likely(Hi(hn_gm) == Lo(hn_gm))
- ? hn_gm
- : Lo(hn_gm) /* gm verbatim to low pixel */ |
- Raise(Average(Hi(hn_gm), Lo(hn_gm))) /* ghmn to high pixel */;
-
- // Generate io_hino from h_g, j_i, n_m and p_o.
- uint32_t io_hn =
- Hi(hn_gm) /* hn verbatim to low pixel */ |
- Raise(Average(Lo(j_i), Lo(p_o))) /* io to high pixel */;
- *(uint32_t*) ((uint8_t*) to + dst_pitch * 2 + 4) = likely(Hi(io_hn) == Lo(io_hn))
- ? io_hn
- : Raise(Hi(io_hn)) /* io verbatim to high pixel */ |
- Average(Hi(io_hn), Lo(io_hn)) /* hino to low pixel */;
-
- // Generate lr_klqr from l_k and r_q.
- uint32_t lr_kq = Average32(l_k, r_q);
- *(uint32_t*) ((uint8_t*) to + dst_pitch * 2 + 12) = likely(Hi(lr_kq) == Lo(lr_kq))
- ? lr_kq
- : Raise(Hi(lr_kq)) /* lr verbatim to high pixel */ |
- Average(Hi(lr_kq), Lo(lr_kq)) /* klqr to low pixel */;
-
- // Generate jkpq_jp from j_i, l_k, p_o and r_q.
- uint32_t kq_jp =
- Raise(Lo(lr_kq)) /* kq verbatim to high pixel */ |
- Average(Hi(j_i), Hi(p_o)) /* jp to low pixel */;
- *(uint32_t*) ((uint8_t*) to + dst_pitch * 2 + 8) = likely(Hi(kq_jp) == Lo(kq_jp))
- ? kq_jp
- : Lo(kq_jp) /* jp verbatim to low pixel */ |
- Raise(Average(Hi(kq_jp), Lo(kq_jp))) /* jkpq to high pixel */;
-
- // -- Row 4 --
- // Generate mn_m from n_m.
- *(uint32_t*) ((uint8_t*) to + dst_pitch * 3) = likely(Hi(n_m) == Lo(n_m))
- ? n_m
- : Lo(n_m) /* 'm' verbatim to low pixel */ |
- Raise(Average(Hi(n_m), Lo(n_m))) /* mn to high pixel */;
-
- // Generate o_no from n_m and p_o.
- *(uint32_t*) ((uint8_t*) to + dst_pitch * 3 + 4) = likely(Hi(n_m) == Lo(p_o))
- ? Lo(p_o) | Raise(Lo(p_o))
- : Raise(Lo(p_o)) /* 'o' verbatim to high pixel */ |
- Average(Lo(p_o), Hi(n_m)) /* no to low pixel */;
-
- // Generate pq_p from p_o and r_q.
- *(uint32_t*) ((uint8_t*) to + dst_pitch * 3 + 8) = likely(Hi(p_o) == Lo(r_q))
- ? Lo(r_q) | Raise(Lo(r_q))
- : Hi(p_o) /* 'p' verbatim to low pixel */ |
- Raise(Average(Hi(p_o), Lo(r_q))) /* pq to high pixel */;
-
- // Generate r_qr from r_q.
- *(uint32_t*) ((uint8_t*) to + dst_pitch * 3 + 12) = likely(Hi(r_q) == Lo(r_q))
- ? r_q
- : Raise(Hi(r_q)) /* 'r' verbatim to high pixel */ |
- Average(Hi(r_q), Lo(r_q)) /* qr to low pixel */;
- }
- }
-
- from += 6;
- to += 8;
- }
-
- // Skip past the waste at the end of the first line, if any,
- // then past 2 whole lines of source and 3 of destination.
- from = (uint16_t*) ((uint8_t*) from + src_skip + 2 * src_pitch);
- to = (uint16_t*) ((uint8_t*) to + dst_skip + 3 * dst_pitch);
- }
-}
-
-/*
- * Approximately bilinear scaler, 256x224 to 320x240
- *
- * Copyright (C) 2014 hi-ban, Nebuleon <nebuleon.fumika@gmail.com>
- *
- * This function and all auxiliary functions are free software; you can
- * redistribute them and/or modify them under the terms of the GNU Lesser
- * General Public License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * These functions are distributed in the hope that they will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
-
-// Support math
-#define Half(A) (((A) >> 1) & 0x7BEF)
-#define Quarter(A) (((A) >> 2) & 0x39E7)
-// Error correction expressions to piece back the lower bits together
-#define RestHalf(A) ((A) & 0x0821)
-#define RestQuarter(A) ((A) & 0x1863)
-
-// Error correction expressions for quarters of pixels
-#define Corr1_3(A, B) Quarter(RestQuarter(A) + (RestHalf(B) << 1) + RestQuarter(B))
-#define Corr3_1(A, B) Quarter((RestHalf(A) << 1) + RestQuarter(A) + RestQuarter(B))
-
-// Error correction expressions for halves
-#define Corr1_1(A, B) ((A) & (B) & 0x0821)
-
-// Quarters
-#define Weight1_3(A, B) (Quarter(A) + Half(B) + Quarter(B) + Corr1_3(A, B))
-#define Weight3_1(A, B) (Half(A) + Quarter(A) + Quarter(B) + Corr3_1(A, B))
-
-// Halves
-#define Weight1_1(A, B) (Half(A) + Half(B) + Corr1_1(A, B))
-
-/* Upscales a 256x224 image to 320x240 using an approximate bilinear
- * resampling algorithm that only uses integer math.
- *
- * Input:
- * src: A packed 256x224 pixel image. The pixel format of this image is
- * RGB 565.
- * width: The width of the source image. Should always be 256.
- * Output:
- * dst: A packed 320x240 pixel image. The pixel format of this image is
- * RGB 565.
- */
-void scale_bilinearish_256x224_320x240(unsigned src_x, unsigned src_y, size_t src_pitch, const void *src, void *dst)
-{
- uint16_t* Src16 = (uint16_t*) src;
- uint16_t* Dst16 = (uint16_t*) dst;
- unsigned pxpitch = src_pitch / 2;
- // There are 64 blocks of 4 pixels horizontally, and 14 of 16 vertically.
- // Each block of 4x16 becomes 5x17.
- uint32_t BlockX, BlockY;
- uint16_t* BlockSrc;
- uint16_t* BlockDst;
- for (BlockY = 0; BlockY < 14; BlockY++)
- {
- BlockSrc = Src16 + BlockY * pxpitch * 16;
- BlockDst = Dst16 + BlockY * 320 * 17;
- for (BlockX = 0; BlockX < 64; BlockX++)
- {
- /* Horizontally:
- * Before(4):
- * (a)(b)(c)(d)
- * After(5):
- * (a)(abbb)(bc)(cccd)(d)
- *
- * Vertically:
- * Before(16): After(17):
- * (a) (a)
- * (b) (b)
- * (c) (c)
- * (d) (cddd)
- * (e) (deee)
- * (f) (efff)
- * (g) (fggg)
- * (h) (ghhh)
- * (i) (hi)
- * (j) (iiij)
- * (k) (jjjk)
- * (l) (kkkl)
- * (m) (lllm)
- * (n) (mmmn)
- * (o) (n)
- * (p) (o)
- * (p)
- */
-
- // -- Row 1 --
- uint16_t _1 = *(BlockSrc );
- *(BlockDst ) = _1;
- uint16_t _2 = *(BlockSrc + 1);
- *(BlockDst + 1) = Weight1_3( _1, _2);
- uint16_t _3 = *(BlockSrc + 2);
- *(BlockDst + 2) = Weight1_1( _2, _3);
- uint16_t _4 = *(BlockSrc + 3);
- *(BlockDst + 3) = Weight3_1( _3, _4);
- *(BlockDst + 4) = _4;
-
- // -- Row 2 --
- uint16_t _5 = *(BlockSrc + pxpitch * 1 );
- *(BlockDst + 320 * 1 ) = _5;
- uint16_t _6 = *(BlockSrc + pxpitch * 1 + 1);
- *(BlockDst + 320 * 1 + 1) = Weight1_3( _5, _6);
- uint16_t _7 = *(BlockSrc + pxpitch * 1 + 2);
- *(BlockDst + 320 * 1 + 2) = Weight1_1( _6, _7);
- uint16_t _8 = *(BlockSrc + pxpitch * 1 + 3);
- *(BlockDst + 320 * 1 + 3) = Weight3_1( _7, _8);
- *(BlockDst + 320 * 1 + 4) = _8;
-
- // -- Row 3 --
- uint16_t _9 = *(BlockSrc + pxpitch * 2 );
- *(BlockDst + 320 * 2 ) = _9;
- uint16_t _10 = *(BlockSrc + pxpitch * 2 + 1);
- *(BlockDst + 320 * 2 + 1) = Weight1_3( _9, _10);
- uint16_t _11 = *(BlockSrc + pxpitch * 2 + 2);
- *(BlockDst + 320 * 2 + 2) = Weight1_1(_10, _11);
- uint16_t _12 = *(BlockSrc + pxpitch * 2 + 3);
- *(BlockDst + 320 * 2 + 3) = Weight3_1(_11, _12);
- *(BlockDst + 320 * 2 + 4) = _12;
-
- // -- Row 4 --
- uint16_t _13 = *(BlockSrc + pxpitch * 3 );
- *(BlockDst + 320 * 3 ) = Weight1_3( _9, _13);
- uint16_t _14 = *(BlockSrc + pxpitch * 3 + 1);
- *(BlockDst + 320 * 3 + 1) = Weight1_3(Weight1_3( _9, _10), Weight1_3(_13, _14));
- uint16_t _15 = *(BlockSrc + pxpitch * 3 + 2);
- *(BlockDst + 320 * 3 + 2) = Weight1_3(Weight1_1(_10, _11), Weight1_1(_14, _15));
- uint16_t _16 = *(BlockSrc + pxpitch * 3 + 3);
- *(BlockDst + 320 * 3 + 3) = Weight1_3(Weight3_1(_11, _12), Weight3_1(_15, _16));
- *(BlockDst + 320 * 3 + 4) = Weight1_3(_12, _16);
-
- // -- Row 5 --
- uint16_t _17 = *(BlockSrc + pxpitch * 4 );
- *(BlockDst + 320 * 4 ) = Weight1_3(_13, _17);
- uint16_t _18 = *(BlockSrc + pxpitch * 4 + 1);
- *(BlockDst + 320 * 4 + 1) = Weight1_3(Weight1_3(_13, _14), Weight1_3(_17, _18));
- uint16_t _19 = *(BlockSrc + pxpitch * 4 + 2);
- *(BlockDst + 320 * 4 + 2) = Weight1_3(Weight1_1(_14, _15), Weight1_1(_18, _19));
- uint16_t _20 = *(BlockSrc + pxpitch * 4 + 3);
- *(BlockDst + 320 * 4 + 3) = Weight1_3(Weight3_1(_15, _16), Weight3_1(_19, _20));
- *(BlockDst + 320 * 4 + 4) = Weight1_3(_16, _20);
-
- // -- Row 6 --
- uint16_t _21 = *(BlockSrc + pxpitch * 5 );
- *(BlockDst + 320 * 5 ) = Weight1_3(_17, _21);
- uint16_t _22 = *(BlockSrc + pxpitch * 5 + 1);
- *(BlockDst + 320 * 5 + 1) = Weight1_3(Weight1_3(_17, _18), Weight1_3(_21, _22));
- uint16_t _23 = *(BlockSrc + pxpitch * 5 + 2);
- *(BlockDst + 320 * 5 + 2) = Weight1_3(Weight1_1(_18, _19), Weight1_1(_22, _23));
- uint16_t _24 = *(BlockSrc + pxpitch * 5 + 3);
- *(BlockDst + 320 * 5 + 3) = Weight1_3(Weight3_1(_19, _20), Weight3_1(_23, _24));
- *(BlockDst + 320 * 5 + 4) = Weight1_3(_20, _24);
-
- // -- Row 7 --
- uint16_t _25 = *(BlockSrc + pxpitch * 6 );
- *(BlockDst + 320 * 6 ) = Weight1_3(_21, _25);
- uint16_t _26 = *(BlockSrc + pxpitch * 6 + 1);
- *(BlockDst + 320 * 6 + 1) = Weight1_3(Weight1_3(_21, _22), Weight1_3(_25, _26));
- uint16_t _27 = *(BlockSrc + pxpitch * 6 + 2);
- *(BlockDst + 320 * 6 + 2) = Weight1_3(Weight1_1(_22, _23), Weight1_1(_26, _27));
- uint16_t _28 = *(BlockSrc + pxpitch * 6 + 3);
- *(BlockDst + 320 * 6 + 3) = Weight1_3(Weight3_1(_23, _24), Weight3_1(_27, _28));
- *(BlockDst + 320 * 6 + 4) = Weight1_3(_24, _28);
-
- // -- Row 8 --
- uint16_t _29 = *(BlockSrc + pxpitch * 7 );
- *(BlockDst + 320 * 7 ) = Weight1_3(_25, _29);
- uint16_t _30 = *(BlockSrc + pxpitch * 7 + 1);
- *(BlockDst + 320 * 7 + 1) = Weight1_3(Weight1_3(_25, _26), Weight1_3(_29, _30));
- uint16_t _31 = *(BlockSrc + pxpitch * 7 + 2);
- *(BlockDst + 320 * 7 + 2) = Weight1_3(Weight1_1(_26, _27), Weight1_1(_30, _31));
- uint16_t _32 = *(BlockSrc + pxpitch * 7 + 3);
- *(BlockDst + 320 * 7 + 3) = Weight1_3(Weight3_1(_27, _28), Weight3_1(_31, _32));
- *(BlockDst + 320 * 7 + 4) = Weight1_3(_28, _32);
-
- // -- Row 9 --
- uint16_t _33 = *(BlockSrc + pxpitch * 8 );
- *(BlockDst + 320 * 8 ) = Weight1_1(_29, _33);
- uint16_t _34 = *(BlockSrc + pxpitch * 8 + 1);
- *(BlockDst + 320 * 8 + 1) = Weight1_1(Weight1_3(_29, _30), Weight1_3(_33, _34));
- uint16_t _35 = *(BlockSrc + pxpitch * 8 + 2);
- *(BlockDst + 320 * 8 + 2) = Weight1_1(Weight1_1(_30, _31), Weight1_1(_34, _35));
- uint16_t _36 = *(BlockSrc + pxpitch * 8 + 3);
- *(BlockDst + 320 * 8 + 3) = Weight1_1(Weight3_1(_31, _32), Weight3_1(_35, _36));
- *(BlockDst + 320 * 8 + 4) = Weight1_1(_32, _36);
-
- // -- Row 10 --
- uint16_t _37 = *(BlockSrc + pxpitch * 9 );
- *(BlockDst + 320 * 9 ) = Weight3_1(_33, _37);
- uint16_t _38 = *(BlockSrc + pxpitch * 9 + 1);
- *(BlockDst + 320 * 9 + 1) = Weight3_1(Weight1_3(_33, _34), Weight1_3(_37, _38));
- uint16_t _39 = *(BlockSrc + pxpitch * 9 + 2);
- *(BlockDst + 320 * 9 + 2) = Weight3_1(Weight1_1(_34, _35), Weight1_1(_38, _39));
- uint16_t _40 = *(BlockSrc + pxpitch * 9 + 3);
- *(BlockDst + 320 * 9 + 3) = Weight3_1(Weight3_1(_35, _36), Weight3_1(_39, _40));
- *(BlockDst + 320 * 9 + 4) = Weight3_1(_36, _40);
-
- // -- Row 11 --
- uint16_t _41 = *(BlockSrc + pxpitch * 10 );
- *(BlockDst + 320 * 10 ) = Weight3_1(_37, _41);
- uint16_t _42 = *(BlockSrc + pxpitch * 10 + 1);
- *(BlockDst + 320 * 10 + 1) = Weight3_1(Weight1_3(_37, _38), Weight1_3(_41, _42));
- uint16_t _43 = *(BlockSrc + pxpitch * 10 + 2);
- *(BlockDst + 320 * 10 + 2) = Weight3_1(Weight1_1(_38, _39), Weight1_1(_42, _43));
- uint16_t _44 = *(BlockSrc + pxpitch * 10 + 3);
- *(BlockDst + 320 * 10 + 3) = Weight3_1(Weight3_1(_39, _40), Weight3_1(_43, _44));
- *(BlockDst + 320 * 10 + 4) = Weight3_1(_40, _44);
-
- // -- Row 12 --
- uint16_t _45 = *(BlockSrc + pxpitch * 11 );
- *(BlockDst + 320 * 11 ) = Weight3_1(_41, _45);
- uint16_t _46 = *(BlockSrc + pxpitch * 11 + 1);
- *(BlockDst + 320 * 11 + 1) = Weight3_1(Weight1_3(_41, _42), Weight1_3(_45, _46));
- uint16_t _47 = *(BlockSrc + pxpitch * 11 + 2);
- *(BlockDst + 320 * 11 + 2) = Weight3_1(Weight1_1(_42, _43), Weight1_1(_46, _47));
- uint16_t _48 = *(BlockSrc + pxpitch * 11 + 3);
- *(BlockDst + 320 * 11 + 3) = Weight3_1(Weight3_1(_43, _44), Weight3_1(_47, _48));
- *(BlockDst + 320 * 11 + 4) = Weight3_1(_44, _48);
-
- // -- Row 13 --
- uint16_t _49 = *(BlockSrc + pxpitch * 12 );
- *(BlockDst + 320 * 12 ) = Weight3_1(_45, _49);
- uint16_t _50 = *(BlockSrc + pxpitch * 12 + 1);
- *(BlockDst + 320 * 12 + 1) = Weight3_1(Weight1_3(_45, _46), Weight1_3(_49, _50));
- uint16_t _51 = *(BlockSrc + pxpitch * 12 + 2);
- *(BlockDst + 320 * 12 + 2) = Weight3_1(Weight1_1(_46, _47), Weight1_1(_50, _51));
- uint16_t _52 = *(BlockSrc + pxpitch * 12 + 3);
- *(BlockDst + 320 * 12 + 3) = Weight3_1(Weight3_1(_47, _48), Weight3_1(_51, _52));
- *(BlockDst + 320 * 12 + 4) = Weight3_1(_48, _52);
-
- // -- Row 14 --
- uint16_t _53 = *(BlockSrc + pxpitch * 13 );
- *(BlockDst + 320 * 13 ) = Weight3_1(_49, _53);
- uint16_t _54 = *(BlockSrc + pxpitch * 13 + 1);
- *(BlockDst + 320 * 13 + 1) = Weight3_1(Weight1_3(_49, _50), Weight1_3(_53, _54));
- uint16_t _55 = *(BlockSrc + pxpitch * 13 + 2);
- *(BlockDst + 320 * 13 + 2) = Weight3_1(Weight1_1(_50, _51), Weight1_1(_54, _55));
- uint16_t _56 = *(BlockSrc + pxpitch * 13 + 3);
- *(BlockDst + 320 * 13 + 3) = Weight3_1(Weight3_1(_51, _52), Weight3_1(_55, _56));
- *(BlockDst + 320 * 13 + 4) = Weight3_1(_52, _56);
-
- // -- Row 15 --
- *(BlockDst + 320 * 14 ) = _53;
- *(BlockDst + 320 * 14 + 1) = Weight1_3(_53, _54);
- *(BlockDst + 320 * 14 + 2) = Weight1_1(_54, _55);
- *(BlockDst + 320 * 14 + 3) = Weight3_1(_55, _56);
- *(BlockDst + 320 * 14 + 4) = _56;
-
- // -- Row 16 --
- uint16_t _57 = *(BlockSrc + pxpitch * 14 );
- *(BlockDst + 320 * 15 ) = _57;
- uint16_t _58 = *(BlockSrc + pxpitch * 14 + 1);
- *(BlockDst + 320 * 15 + 1) = Weight1_3(_57, _58);
- uint16_t _59 = *(BlockSrc + pxpitch * 14 + 2);
- *(BlockDst + 320 * 15 + 2) = Weight1_1(_58, _59);
- uint16_t _60 = *(BlockSrc + pxpitch * 14 + 3);
- *(BlockDst + 320 * 15 + 3) = Weight3_1(_59, _60);
- *(BlockDst + 320 * 15 + 4) = _60;
-
- // -- Row 17 --
- uint16_t _61 = *(BlockSrc + pxpitch * 15 );
- *(BlockDst + 320 * 16 ) = _61;
- uint16_t _62 = *(BlockSrc + pxpitch * 15 + 1);
- *(BlockDst + 320 * 16 + 1) = Weight1_3(_61, _62);
- uint16_t _63 = *(BlockSrc + pxpitch * 15 + 2);
- *(BlockDst + 320 * 16 + 2) = Weight1_1(_62, _63);
- uint16_t _64 = *(BlockSrc + pxpitch * 15 + 3);
- *(BlockDst + 320 * 16 + 3) = Weight3_1(_63, _64);
- *(BlockDst + 320 * 16 + 4) = _64;
-
- BlockSrc += 4;
- BlockDst += 5;
- }
- }
-}
-
-void scale_bilinearish_256x240_320x240(unsigned src_x, unsigned src_y, size_t src_pitch, const void *src, void *dst)
-{
- uint16_t* Src16 = (uint16_t*) src;
- uint16_t* Dst16 = (uint16_t*) dst;
- unsigned pxpitch = src_pitch / 2;
- // There are 64 blocks of 4 pixels horizontally, and 239 of 1 vertically.
- // Each block of 4x1 becomes 5x1.
- uint32_t BlockX, BlockY;
- uint16_t* BlockSrc;
- uint16_t* BlockDst;
- for (BlockY = 0; BlockY < 239; BlockY++)
- {
- BlockSrc = Src16 + BlockY * pxpitch * 1;
- BlockDst = Dst16 + BlockY * 320 * 1;
- for (BlockX = 0; BlockX < 64; BlockX++)
- {
- /* Horizontally:
- * Before(4):
- * (a)(b)(c)(d)
- * After(5):
- * (a)(abbb)(bc)(cccd)(d)
- */
-
- // -- Row 1 --
- uint16_t _1 = *(BlockSrc );
- *(BlockDst ) = _1;
- uint16_t _2 = *(BlockSrc + 1);
- *(BlockDst + 1) = Weight1_3( _1, _2);
- uint16_t _3 = *(BlockSrc + 2);
- *(BlockDst + 2) = Weight1_1( _2, _3);
- uint16_t _4 = *(BlockSrc + 3);
- *(BlockDst + 3) = Weight3_1( _3, _4);
- *(BlockDst + 4) = _4;
-
- BlockSrc += 4;
- BlockDst += 5;
- }
- }
-}
-
static void scale_select_scaler(unsigned w, unsigned h, size_t pitch) {
scaler = NULL;
+ if (blend_args.blend_line != NULL) {
+ free(blend_args.blend_line);
+ blend_args.blend_line = NULL;
+ }
+
if (scale_size == SCALE_SIZE_FULL) {
dst_w = SCREEN_WIDTH;
dst_h = SCREEN_HEIGHT;
dst_offs = 0;
} else if (scale_size == SCALE_SIZE_ASPECT ||
- (scale_size == SCALE_SIZE_NONE && w > SCREEN_WIDTH || h > SCREEN_HEIGHT)) {
+ (scale_size == SCALE_SIZE_NONE && (w > SCREEN_WIDTH || h > SCREEN_HEIGHT))) {
dst_w = SCREEN_WIDTH;
dst_h = SCREEN_WIDTH / aspect_ratio + 0.5;
dst_offs = ((SCREEN_HEIGHT-dst_h)/2) * SCREEN_PITCH;
@@ -864,25 +366,13 @@ static void scale_select_scaler(unsigned w, unsigned h, size_t pitch) {
if (scale_filter == SCALE_FILTER_SHARP) {
scaler = scale_sharp_240x160_320xXXX;
return;
- } else if (scale_filter == SCALE_FILTER_SMOOTH) {
- if (scale_size == SCALE_SIZE_ASPECT) {
- scaler = scale_bilinearish_240x160_320x213;
- } else {
- scaler = scale_bilinearish_240x160_320x240;
- }
- return;
}
}
if (!scaler && aspect_ratio == 4.0f / 3.0f && w == 256) {
if (scale_filter == SCALE_FILTER_SHARP) {
scaler = scale_sharp_256xXXX_320xXXX;
- } else if (scale_filter == SCALE_FILTER_SMOOTH) {
- if (h == 240) {
- scaler = scale_bilinearish_256x240_320x240;
- } else if (h == 224) {
- scaler = scale_bilinearish_256x224_320x240;
- }
+ return;
}
}
@@ -891,6 +381,30 @@ static void scale_select_scaler(unsigned w, unsigned h, size_t pitch) {
return;
}
+ if (!scaler && (scale_filter == SCALE_FILTER_SHARP || scale_filter == SCALE_FILTER_SMOOTH)) {
+ int gcd_w, div_w, gcd_h, div_h;
+ blend_args.blend_line = calloc(w, sizeof(uint16_t));
+
+ gcd_w = gcd(w, dst_w);
+ blend_args.w_ratio_in = w / gcd_w;
+ blend_args.w_ratio_out = dst_w / gcd_w;
+
+ div_w = round(blend_args.w_ratio_out / 5.0);
+ blend_args.w_bp[0] = div_w;
+ blend_args.w_bp[1] = blend_args.w_ratio_out >> 1;
+
+ gcd_h = gcd(h, dst_h);
+ blend_args.h_ratio_in = h / gcd_h;
+ blend_args.h_ratio_out = dst_h / gcd_h;
+
+ div_h = round(blend_args.h_ratio_out / 5.0);
+ blend_args.h_bp[0] = div_h;
+ blend_args.h_bp[1] = blend_args.h_ratio_out >> 1;
+
+ scaler = scale_blend;
+ return;
+ }
+
if (!scaler) {
scaler = scale_1x;
}