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-rw-r--r--overrides/vitaquake2.h77
1 files changed, 77 insertions, 0 deletions
diff --git a/overrides/vitaquake2.h b/overrides/vitaquake2.h
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+++ b/overrides/vitaquake2.h
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+#include "overrides.h"
+
+static const struct core_override_option vitaquake2_core_option_overrides[] = {
+ {
+ .key = "vitaquakeii_resolution",
+ .blocked = true,
+ },
+ {
+ .key = "vitaquakeii_gamma",
+ .desc = "Gamma Level",
+ .info = "Set the overall gamma offset of the rendered image. Requires restart.",
+ },
+ {
+ .key = "vitaquakeii_sw_dithered_filtering",
+ .desc = "Dithering",
+ },
+ {
+ .key = "vitaquakeii_xhair",
+ .desc = "Crosshair",
+ },
+ {
+ .key = "vitaquakeii_cin_force43",
+ .desc = "4:3 Cinematics",
+ .info = "Show all videos (introductions, cutscenes) at the correct aspect ratio of 4:3. If disabled, videos will be stretched.",
+ },
+ {
+ .key = "vitaquakeii_cdaudio_enabled",
+ .info = "Enable playback of original CD audio tracks at the expense of increased performance requirements.",
+ },
+ {
+ .key = "vitaquakeii_aimfix",
+ .info = "Weapons target the exact centre of the aiming crosshair. This changes the slightly inaccurate original shooting.",
+ },
+ {
+ .key = "vitaquakeii_invert_y_axis",
+ .blocked = true,
+ },
+ { NULL }
+};
+
+/* DrUm78 build */
+me_bind_action vitaquake2_ctrl_actions[] =
+{
+ { "UP ", 1 << RETRO_DEVICE_ID_JOYPAD_UP},
+ { "DOWN ", 1 << RETRO_DEVICE_ID_JOYPAD_DOWN },
+ { "LEFT ", 1 << RETRO_DEVICE_ID_JOYPAD_LEFT },
+ { "RIGHT ", 1 << RETRO_DEVICE_ID_JOYPAD_RIGHT },
+ { "LOOK ", 1 << RETRO_DEVICE_ID_JOYPAD_A },
+ { "CROUCH ", 1 << RETRO_DEVICE_ID_JOYPAD_B },
+ { "FIRE ", 1 << RETRO_DEVICE_ID_JOYPAD_X },
+ { "STRAFE ", 1 << RETRO_DEVICE_ID_JOYPAD_Y },
+ { "MENU ", 1 << RETRO_DEVICE_ID_JOYPAD_START },
+ { "OBJECTIVE", 1 << RETRO_DEVICE_ID_JOYPAD_SELECT },
+ { "NEXT WPN ", 1 << RETRO_DEVICE_ID_JOYPAD_L },
+ { "JUMP ", 1 << RETRO_DEVICE_ID_JOYPAD_R },
+ { "NEXT INV ", 1 << RETRO_DEVICE_ID_JOYPAD_L2 },
+ { "USE INV ", 1 << RETRO_DEVICE_ID_JOYPAD_R2 },
+ { NULL, 0 }
+};
+
+me_bind_action vitaquake2_emu_actions[] =
+{
+ { "Toggle FPS/CPU% ", 1 << EACTION_TOGGLE_HUD },
+ { "Toggle FF ", 1 << EACTION_TOGGLE_FF },
+ { "Take Screenshot ", 1 << EACTION_SCREENSHOT },
+ { NULL, 0 }
+};
+
+#define vitaquake2_overrides { \
+ .core_name = "vitaquake2", \
+ .actions = vitaquake2_ctrl_actions, \
+ .action_size = array_size(vitaquake2_ctrl_actions), \
+ .emu_actions = vitaquake2_emu_actions, \
+ .emu_action_size = array_size(vitaquake2_emu_actions), \
+ .options = vitaquake2_core_option_overrides, \
+ .needs_reopen = 1 \
+}