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picoarch
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libretro + libpicofe + SDL designed for small screens and low power
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2023-02-02
Fixes savestate screenshot and advanced menu background
neonloop
2023-02-02
Updates icons for pcsx and gme
neonloop
2023-02-01
Adds warning message when Instant Play is unsupported
neonloop
2023-02-01
Adds overrides for prboom, scummvm, tyrquake, vitaquake2, fba2012, arduous
neonloop
2023-01-30
Adds icon for fake-08 opk
neonloop
2023-01-30
Adds override for deferring load state by number of frames
neonloop
2023-01-29
Fixes binding keys after first combo keybinding
neonloop
2023-01-29
Adds dosbox-pure core
neonloop
2023-01-28
Adds XRGB8888 core support
neonloop
2023-01-26
Forces poll for input before reading
neonloop
2023-01-25
Fixes emu actions not able to be repeated
neonloop
2023-01-25
Fixes load new content
neonloop
2023-01-25
Moves emu action response out of retro_run
neonloop
2023-01-25
Implements RETRO_ENVIRONMENT_SHUTDOWN
neonloop
2023-01-25
Makes minor makefile fixes, basic support for prboom, tyrquake, scummvm
neonloop
2023-01-23
Fixes max 320px crop when aspect is not 4:3
neonloop
2023-01-22
Fixes conflict between letter and menu action
neonloop
2023-01-22
Fixes instant play before first autosave is created
neonloop
2023-01-22
Moves save / config dir under .picoarch
neonloop
2023-01-19
Adds snes9x2010 core
neonloop
2023-01-16
Adds fake-08 core
neonloop
2023-01-16
Fixes issue with menu key working incorrectly with combos
neonloop
2023-01-15
Updates overrides for new core versions
neonloop
2023-01-15
Fixes mame2000 vector games, changes mame2000 default to aspect
neonloop
2023-01-15
Fixes occasional instant play failures
neonloop
2023-01-14
Defaults aspect scaling on FunKey S to smooth filter
neonloop
2023-01-14
Stops fast forward before suspending
neonloop
2023-01-14
Sets up combo keys for FunKey S
neonloop
2023-01-14
Updates libpicofe key combo handling
neonloop
2023-01-11
Limits width for crop scaler to 320px
neonloop
2023-01-10
Adds funkey-s build instructions to README
neonloop
2023-01-09
Adds icons for FunKey and forces next scaler shortcut
neonloop
2023-01-09
Waits to suspend until after game loop
neonloop
2023-01-09
Uses absolute path for core
neonloop
2023-01-09
Creates separate opk per core
neonloop
2023-01-09
Adds initial Funkey S support
neonloop
2023-01-08
Uses eggs' fixes for dynamic audio rate control
neonloop
2023-01-08
Updates patches for latest upstream changes
neonloop
2022-03-29
Updates patches for upstream pcsx_rearmed changes
neonloop
2022-03-27
Updates pcsx frameskip patch
neonloop
2022-03-27
Changes capacity to occupancy and return whole number as percent
neonloop
2022-03-27
Updates patches for upstream snes9x2002 changes
neonloop
2022-03-27
Adds dynamic audio rate control option
neonloop
2022-03-25
Skips main loop fb flip when screen is skipped
neonloop
2022-03-25
Adds passthrough resampler when core rate is supported
neonloop
2022-03-25
Fixes nearest scaler overrun (thanks shauninman)
neonloop
2022-03-25
Updates patches for upstream changes
neonloop
2022-02-10
Updates cores and moves to snes9x2005 fork
neonloop
2021-11-28
Adds fMSX core and builds trimui picoarch.zip
neonloop
2021-11-28
Updates cores
neonloop
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