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7 daysUpdates pcsx_rearmed core patchneonloop
2023-12-15Remove unnecessary patchneonloop
2023-07-24Changes funkey-s platform to unix-armv7-hardfloat-neonneonloop
More generic platform is supported by more cores, fewer patches needed to get cores to build. Adding new cores is easier. unix-armv7-cortexa7-hardfloat-neon causes warnings, maybe SDK bug? Generic platform may not be as optimized, but speed difference can be fixed with patches if discovered.
2023-07-16Updates Makefile and core patchesneonloop
2023-03-15Changes libpicofe to use states starting from 1neonloop
2023-01-30Adds override for deferring load state by number of framesneonloop
Fixes instant play for fake-08 and pcsx_rearmmed with bios intro
2023-01-29Fixes binding keys after first combo keybindingneonloop
After first combo keybinding, mods_bound is still empty so mod key release is missed. Instead, keep combos enabled until binding menu is exited.
2023-01-29Adds dosbox-pure coreneonloop
dosbox-pure does not support resume states, because it loads puremenu before loading game. Savestates can also glitch loaded game.
2023-01-28Adds XRGB8888 core supportneonloop
Simple version, conversion can still be optimized
2023-01-25Makes minor makefile fixes, basic support for prboom, tyrquake, scummvmneonloop
2023-01-22Fixes conflict between letter and menu actionneonloop
On some devices, buttons are mapped to letter keys. During file selection, libpicofe would respond to the button press and the letter press, this could cause a freeze. Instead, button presses should never be treated as letter presses.
2023-01-16Adds fake-08 coreneonloop
Includes resume state patch from shauninman, thanks! https://github.com/shauninman/picoarch/blob/miniui-miyoomini/patches/fake-08/001-fix-resume-state.patch
2023-01-16Fixes issue with menu key working incorrectly with combosneonloop
libpicofe handles emu keys differently, no need to delay them.
2023-01-15Fixes mame2000 vector games, changes mame2000 default to aspectneonloop
2023-01-14Updates libpicofe key combo handlingneonloop
Does not prevent buttons when no combo is bound, delays keyup of mod key to allow normal handling, ignores combo key handling when no combo keys are bound
2023-01-09Adds initial Funkey S supportneonloop
2023-01-08Updates patches for latest upstream changesneonloop
2022-03-29Updates patches for upstream pcsx_rearmed changesneonloop
2022-03-27Updates pcsx frameskip patchneonloop
Original version was reverted, now more similar to new snes9x2002 version, allows fixed_interval when buffer status callback is missing.
2022-03-27Updates patches for upstream snes9x2002 changesneonloop
2022-03-25Updates patches for upstream changesneonloop
2022-02-10Updates cores and moves to snes9x2005 forkneonloop
2021-11-28Adds fMSX core and builds trimui picoarch.zipneonloop
2021-11-28Updates coresneonloop
picodrive now supports GG
2021-11-28Adds blueMSX coreneonloop
2021-10-22Adds picodrive coreneonloop
2021-10-21Adds smsplus-gx coreneonloop
2021-10-21Adds gme (Game Music Emu) coreneonloop
2021-10-20Adds QuickNES coreneonloop
2021-10-20Updates patches for upstream changesneonloop
2021-10-19Delete patches merged upstreamneonloop
2021-10-10Updates patches for recent changesneonloop
2021-08-27Adds "fastest" ghosting option to gambatteneonloop
2021-08-23Adds fceumm coreneonloop
Needs PGO to hit fullspeed. Nestopia won't run (needs XRGB8888) and would probably be slow. Maybe try QuickNES if speed is an issue with fceumm.
2021-08-22Adds beetle-pce-fast coreneonloop
2021-08-22Fixes ordering of events when using combo keysneonloop
Sometimes menu would get stuck, because the simulated events would be pushed after real events. Now transform all keyboard events first, so the transform code has complete control over the order.
2021-08-15Fixes profile path for pcsx_rearmedneonloop
2021-08-15Moves core option changes into picoarchneonloop
Keeps cores cleaner and avoids conflicts
2021-08-15Fixes profile generation for mame2000 / snes9x2005neonloop
2021-08-14Updates pcsx_rearmed core options text / defaultsneonloop
2021-08-14Adds auto-frameskip to pcsx_rearmedneonloop
2021-08-14Adds basic pcsx_rearmed core supportneonloop
2021-08-13Adds gambatte coreneonloop
2021-08-12Updates snes9x2005 patchesneonloop
2021-08-12Adds combo key support to libpicofeneonloop
2021-08-10Renames core patch filesneonloop
First numbers for upstreamable patches. Later numbers for picoarch-specific patches.
2021-08-10Reduces vector game resolution to 320x240neonloop
2021-08-10Adds vertical mode to mame2000neonloop
2021-08-10Adds mame2000 core and fixes options/scalerneonloop
2021-08-04Wraps core option info linesneonloop