aboutsummaryrefslogtreecommitdiff
path: root/core.c
blob: da5c6a91f7eb250d335d4c785b79fb4e266a722a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
#include <dlfcn.h>
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
#include "core.h"
#include "libpicofe/input.h"
#include "main.h"
#include "options.h"
#include "overrides.h"
#include "plat.h"
#include "unzip.h"
#include "util.h"

#define PATH_SEPARATOR_CHAR '/'

struct core_cbs current_core;

double sample_rate;
double frame_rate;
double aspect_ratio;
unsigned audio_buffer_size_override;
int state_slot;

static char config_dir[MAX_PATH];
static char save_dir[MAX_PATH];
static char system_dir[MAX_PATH];
static char temp_rom[MAX_PATH];
static struct retro_disk_control_ext_callback disk_control_ext;

static uint32_t buttons = 0;

#define MAX_EXTENSIONS 24

static void core_handle_zip(const char *path, struct retro_system_info *info, struct retro_game_info *game_info, FILE** file) {
	const char *extensions[MAX_EXTENSIONS] = {0};
	char *extensionstr = strdup(info->valid_extensions);
	char *ext = NULL;
	char *saveptr = NULL;
	int index = 0;
	bool haszip = false;
	FILE *dest = NULL;

	if (info->valid_extensions && has_suffix_i(path, ".zip")) {
		while((ext = strtok_r(index == 0 ? extensionstr : NULL, "|", &saveptr))) {
			if (!strcmp(ext, "zip")) {
				haszip = true;
				break;
			}
			extensions[index++] = ext;
			if (index > MAX_EXTENSIONS - 1) break;
		}

		if (!haszip) {
			if (!unzip_tmp(*file, extensions, temp_rom, MAX_PATH)) {
				game_info->path = temp_rom;
				dest = fopen(temp_rom, "r");
				if (dest) {
					fclose(*file);
					*file = dest;
				}
			}
		}
	}
	free(extensionstr);
}

static int core_load_game_info(const char *path, struct retro_game_info *game_info) {
	struct retro_system_info info = {0};
	FILE *file = fopen(path, "rb");
	int ret = -1;

	if (!file) {
		PA_ERROR("Couldn't load content: %s\n", strerror(errno));
		goto finish;
	}

	PA_INFO("Loading %s\n", path);
	game_info->path = path;

	current_core.retro_get_system_info(&info);

	core_handle_zip(path, &info, game_info, &file);

	fseek(file, 0, SEEK_END);
	game_info->size = ftell(file);
	rewind(file);

	if (!info.need_fullpath) {
		void *game_data = malloc(game_info->size);

		if (!game_data) {
			PA_ERROR("Couldn't allocate memory for content\n");
			goto finish;
		}

		if (fread(game_data, 1, game_info->size, file) != game_info->size) {
			PA_ERROR("Couldn't read file: %s\n", strerror(errno));
			goto finish;
		}

		game_info->data = game_data;
	}

	ret = 0;
finish:
	if (file)
		fclose(file);

	return ret;
}

static void core_free_game_info(struct retro_game_info *game_info) {
	if (game_info->data) {
		free((void *)game_info->data);
		game_info->data = NULL;
		game_info->size = 0;
	}
}

static void gamepak_related_name(char *buf, size_t len, const char *new_extension)
{
	char filename[MAX_PATH];
	char *dot;

	strncpy(filename, basename(content_path), sizeof(filename));
	filename[sizeof(filename) - 1] = 0;

	dot = strrchr(filename, '.');
	if (dot)
		*dot = 0;

	snprintf(buf, len, "%s%s%s", save_dir, filename, new_extension);
}

void config_file_name(char *buf, size_t len, int is_game)
{
	if (is_game && content_path) {
		gamepak_related_name(buf, len, ".cfg");
	} else {
		snprintf(buf, len, "%s%s", config_dir, "picoarch.cfg");
	}
}

void save_relative_path(char *buf, size_t len, const char *basename) {
	snprintf(buf, len, "%s%s", save_dir, basename);
}

void sram_write(void) {
	char filename[MAX_PATH];
	FILE *sram_file = NULL;
	void *sram;

	size_t sram_size = current_core.retro_get_memory_size(RETRO_MEMORY_SAVE_RAM);
	if (!sram_size) {
		return;
	}

	gamepak_related_name(filename, MAX_PATH, ".sav");

	sram_file = fopen(filename, "w");
	if (!sram_file) {
		PA_ERROR("Error opening SRAM file: %s\n", strerror(errno));
		return;
	}

	sram = current_core.retro_get_memory_data(RETRO_MEMORY_SAVE_RAM);

	if (!sram || sram_size != fwrite(sram, 1, sram_size, sram_file)) {
		PA_ERROR("Error writing SRAM data to file\n");
	}

	fclose(sram_file);

	sync();
}

void sram_read(void) {
	char filename[MAX_PATH];
	FILE *sram_file = NULL;
	void *sram;

	size_t sram_size = current_core.retro_get_memory_size(RETRO_MEMORY_SAVE_RAM);
	if (!sram_size) {
		return;
	}

	gamepak_related_name(filename, MAX_PATH, ".sav");

	sram_file = fopen(filename, "r");
	if (!sram_file) {
		return;
	}

	sram = current_core.retro_get_memory_data(RETRO_MEMORY_SAVE_RAM);

	if (!sram || !fread(sram, 1, sram_size, sram_file)) {
		PA_ERROR("Error reading SRAM data\n");
	}

	fclose(sram_file);
}

bool state_allowed(void) {
	return current_core.retro_serialize_size() > 0;
}

void state_file_name(char *name, size_t size, int slot) {
	char extension[5] = {0};

	snprintf(extension, 5, ".st%d", slot);
	gamepak_related_name(name, MAX_PATH, extension);
}

int state_read(void) {
	char filename[MAX_PATH];
	FILE *state_file = NULL;
	void *state = NULL;
	int ret = -1;

	size_t state_size = current_core.retro_serialize_size();
	if (!state_size) {
		return 0;
	}

	state = calloc(1, state_size);
	if (!state) {
		PA_ERROR("Couldn't allocate memory for state\n");
		goto error;
	}

	state_file_name(filename, MAX_PATH, state_slot);

	state_file = fopen(filename, "r");
	if (!state_file) {
		PA_ERROR("Error opening state file: %s\n", strerror(errno));
		goto error;
	}

	if (state_size != fread(state, 1, state_size, state_file)) {
		PA_ERROR("Error reading state data from file\n");
		goto error;
	}

	if (!current_core.retro_unserialize(state, state_size)) {
		PA_ERROR("Error restoring save state\n", strerror(errno));
		goto error;
	}

	ret = 0;
error:
	if (state)
		free(state);
	if (state_file)
		fclose(state_file);
	return ret;
}

int state_write(void) {
	char filename[MAX_PATH];
	FILE *state_file = NULL;
	void *state = NULL;
	int ret = -1;

	size_t state_size = current_core.retro_serialize_size();
	if (!state_size) {
		return false;
	}

	state = calloc(1, state_size);
	if (!state) {
		PA_ERROR("Couldn't allocate memory for state\n");
		goto error;
	}

	state_file_name(filename, MAX_PATH, state_slot);

	state_file = fopen(filename, "w");
	if (!state_file) {
		PA_ERROR("Error opening state file: %s\n", strerror(errno));
		goto error;
	}

	if (!current_core.retro_serialize(state, state_size)) {
		PA_ERROR("Error creating save state\n", strerror(errno));
		goto error;
	}

	if (state_size != fwrite(state, 1, state_size, state_file)) {
		PA_ERROR("Error writing state data to file\n");
		goto error;
	}

	plat_dump_screen(filename);

	ret = 0;
error:
	if (state)
		free(state);
	if (state_file)
		fclose(state_file);

	sync();
	return ret;
}

unsigned disc_get_count(void) {
	if (disk_control_ext.get_num_images)
		return disk_control_ext.get_num_images();

	return 0;
}

unsigned disc_get_index(void) {
	if (disk_control_ext.get_image_index)
		return disk_control_ext.get_image_index();

	return 0;
}

bool disc_switch_index(unsigned index) {
	bool ret = false;
	if (!disk_control_ext.set_eject_state || !disk_control_ext.set_image_index)
		return false;

	disk_control_ext.set_eject_state(true);
	ret = disk_control_ext.set_image_index(index);
	disk_control_ext.set_eject_state(false);

	return ret;
}

bool disc_replace_index(unsigned index, const char *content_path) {
	bool ret = false;
	struct retro_game_info info = {0};
	if (!disk_control_ext.replace_image_index)
		return false;

	if (core_load_game_info(content_path, &info)) {
		goto finish;
	}

	ret = disk_control_ext.replace_image_index(index, &info);

finish:
	core_free_game_info(&info);
	return ret;
}

static void set_directories(const char *core_name) {
	const char *home = getenv("HOME");
	char *dst = save_dir;
	int len = MAX_PATH;
#ifndef MINUI
	char cwd[MAX_PATH];
#endif
	if (home != NULL) {
		snprintf(dst, len, "%s/.picoarch-%s/", home, core_name);
		mkdir(dst, 0755);
	}

	strncpy(config_dir, save_dir, MAX_PATH-1);

#ifdef MINUI
	strncpy(system_dir, save_dir, MAX_PATH-1);
#else
	if (getcwd(cwd, MAX_PATH)) {
		snprintf(system_dir, MAX_PATH, "%s/system", cwd);
		mkdir(system_dir, 0755);
	} else {
		PA_FATAL("Can't find system directory");
	}
#endif
}

static bool pa_environment(unsigned cmd, void *data) {
	switch(cmd) {
	case RETRO_ENVIRONMENT_GET_OVERSCAN: { /* 2 */
		bool *out = (bool *)data;
		if (out)
			*out = true;
		break;
	}
	case RETRO_ENVIRONMENT_GET_CAN_DUPE: { /* 3 */
		bool *out = (bool *)data;
		if (out)
			*out = true;
		break;
	}
	case RETRO_ENVIRONMENT_SET_MESSAGE: { /* 6 */
		const struct retro_message *message = (const struct retro_message*)data;
		if (message) {
			PA_INFO("%s\n", message->msg);
		}

		break;
	}
	case RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY: { /* 9 */
		const char **out = (const char **)data;
		if (out)
			*out = system_dir;
		break;
	}
	case RETRO_ENVIRONMENT_SET_PIXEL_FORMAT: { /* 10 */
		const enum retro_pixel_format *format = (enum retro_pixel_format *)data;

		if (*format != RETRO_PIXEL_FORMAT_RGB565) {
			/* 565 is only supported format */
			return false;
		}
		break;
	}
	case RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE: { /* 13 */
		const struct retro_disk_control_callback *var =
			(const struct retro_disk_control_callback *)data;

		if (var) {
			memset(&disk_control_ext, 0, sizeof(struct retro_disk_control_ext_callback));
			memcpy(&disk_control_ext, var, sizeof(struct retro_disk_control_callback));
		}
		break;
	}
	case RETRO_ENVIRONMENT_GET_VARIABLE: { /* 15 */
		struct retro_variable *var = (struct retro_variable *)data;
		if (var && var->key) {
			var->value = options_get_value(var->key);
		}
		break;
	}
	case RETRO_ENVIRONMENT_SET_VARIABLES: { /* 16 */
		const struct retro_variable *vars = (const struct retro_variable *)data;
		options_free();
		if (vars) {
			options_init_variables(vars);
			load_config();
		}
		break;
	}
	case RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE: { /* 17 */
		bool *out = (bool *)data;
		if (out)
			*out = options_changed();
		break;
	}
	case RETRO_ENVIRONMENT_GET_LOG_INTERFACE: { /* 27 */
		struct retro_log_callback *log_cb = (struct retro_log_callback *)data;
		if (log_cb)
			log_cb->log = pa_log;
		break;
	}
	case RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY: { /* 31 */
		const char **out = (const char **)data;
		if (out)
			*out = save_dir;
		break;
	}
	case RETRO_ENVIRONMENT_GET_INPUT_BITMASKS: { /* 52 */
		bool *out = (bool *)data;
		if (out)
			*out = true;
		break;
	}
	case RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION: { /* 52 */
		unsigned *out = (unsigned *)data;
		if (out)
			*out = 1;
		break;
	}
	case RETRO_ENVIRONMENT_SET_CORE_OPTIONS: { /* 53 */
		options_free();
		if (data) {
			options_init(*(const struct retro_core_option_definition **)data);
			load_config();
		}
		break;
	}
	case RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL: { /* 54 */
		const struct retro_core_options_intl *options = (const struct retro_core_options_intl *)data;
		if (options && options->us) {
			options_free();
			options_init(options->us);
			load_config();
		}
		break;
	}
	case RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY: { /* 55 */
		const struct retro_core_option_display *display =
			(const struct retro_core_option_display *)data;

		if (display)
			options_set_visible(display->key, display->visible);
		break;
	}
	case RETRO_ENVIRONMENT_GET_DISK_CONTROL_INTERFACE_VERSION: { /* 57 */
		unsigned *out =	(unsigned *)data;
		if (out)
			*out = 1;
		break;
	}
	case RETRO_ENVIRONMENT_SET_DISK_CONTROL_EXT_INTERFACE: { /* 58 */
		const struct retro_disk_control_ext_callback *var =
			(const struct retro_disk_control_ext_callback *)data;

		if (var) {
			memcpy(&disk_control_ext, var, sizeof(struct retro_disk_control_ext_callback));
		}
		break;
	}
	case RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK: { /* 62 */
		const struct retro_audio_buffer_status_callback *cb =
			(const struct retro_audio_buffer_status_callback *)data;
		if (cb) {
			current_core.retro_audio_buffer_status = cb->callback;
		} else {
			current_core.retro_audio_buffer_status = NULL;
		}
		break;
	}
	case RETRO_ENVIRONMENT_SET_MINIMUM_AUDIO_LATENCY: { /* 63 */
		const unsigned *latency_ms = (const unsigned *)data;
		if (latency_ms) {
			unsigned frames = *latency_ms * frame_rate / 1000;
			if (frames > audio_buffer_size && frames < 30)
				audio_buffer_size_override = frames;
			else
				PA_WARN("Audio buffer change out of range (%d), ignored\n", frames);
		}
		break;
	}
	default:
		PA_DEBUG("Unsupported environment cmd: %u\n", cmd);
		return false;
	}

	return true;
}

static void pa_video_refresh(const void *data, unsigned width, unsigned height, size_t pitch) {
	if (data && !should_quit) {
		pa_track_render();
		plat_video_process(data, width, height, pitch);
	}
}

static void pa_audio_sample(int16_t left, int16_t right) {
	const struct audio_frame frame = { .left = left, .right = right };
	if (!should_quit && enable_audio)
		plat_sound_write(&frame, 1);
}

static size_t pa_audio_sample_batch(const int16_t *data, size_t frames) {
	if (!should_quit && enable_audio)
		plat_sound_write((const struct audio_frame *)data, frames);
	return frames;
}

static void pa_input_poll(void) {
	int actions[IN_BINDTYPE_COUNT] = { 0, };
	unsigned int emu_act;
	int which = EACTION_NONE;

	in_update(actions);
	emu_act = actions[IN_BINDTYPE_EMU];
	if (emu_act) {
		for (; !(emu_act & 1); emu_act >>= 1, which++)
			;
		emu_act = which;
	}
	handle_emu_action(which);

	buttons = actions[IN_BINDTYPE_PLAYER12];
}

static int16_t pa_input_state(unsigned port, unsigned device, unsigned index, unsigned id) {
	if (port == 0 && device == RETRO_DEVICE_JOYPAD && index == 0) {
		if (id == RETRO_DEVICE_ID_JOYPAD_MASK)
			return buttons;

		return (buttons >> id) & 1;
	}

	return 0;
}

int core_load(const char *corefile) {
	void (*set_environment)(retro_environment_t) = NULL;
	void (*set_video_refresh)(retro_video_refresh_t) = NULL;
	void (*set_audio_sample)(retro_audio_sample_t) = NULL;
	void (*set_audio_sample_batch)(retro_audio_sample_batch_t) = NULL;
	void (*set_input_poll)(retro_input_poll_t) = NULL;
	void (*set_input_state)(retro_input_state_t) = NULL;

	PA_INFO("Loading core %s\n", corefile);

	memset(&current_core, 0, sizeof(current_core));
	current_core.handle = dlopen(corefile, RTLD_LAZY);

	if (!current_core.handle) {
		PA_ERROR("Couldn't load core: %s\n", dlerror());
		return -1;
	}

	set_directories(core_name);
	set_overrides(core_name);

	current_core.retro_init = dlsym(current_core.handle, "retro_init");
	current_core.retro_deinit = dlsym(current_core.handle, "retro_deinit");
	current_core.retro_get_system_info = dlsym(current_core.handle, "retro_get_system_info");
	current_core.retro_get_system_av_info = dlsym(current_core.handle, "retro_get_system_av_info");
	current_core.retro_set_controller_port_device = dlsym(current_core.handle, "retro_set_controller_port_device");
	current_core.retro_reset = dlsym(current_core.handle, "retro_reset");
	current_core.retro_run = dlsym(current_core.handle, "retro_run");
	current_core.retro_serialize_size = dlsym(current_core.handle, "retro_serialize_size");
	current_core.retro_serialize = dlsym(current_core.handle, "retro_serialize");
	current_core.retro_unserialize = dlsym(current_core.handle, "retro_unserialize");
	current_core.retro_cheat_reset = dlsym(current_core.handle, "retro_cheat_reset");
	current_core.retro_cheat_set = dlsym(current_core.handle, "retro_cheat_set");
	current_core.retro_load_game = dlsym(current_core.handle, "retro_load_game");
	current_core.retro_load_game_special = dlsym(current_core.handle, "retro_load_game_special");
	current_core.retro_unload_game = dlsym(current_core.handle, "retro_unload_game");
	current_core.retro_get_region = dlsym(current_core.handle, "retro_get_region");
	current_core.retro_get_memory_data = dlsym(current_core.handle, "retro_get_memory_data");
	current_core.retro_get_memory_size = dlsym(current_core.handle, "retro_get_memory_size");

	set_environment = dlsym(current_core.handle, "retro_set_environment");
	set_video_refresh = dlsym(current_core.handle, "retro_set_video_refresh");
	set_audio_sample = dlsym(current_core.handle, "retro_set_audio_sample");
	set_audio_sample_batch = dlsym(current_core.handle, "retro_set_audio_sample_batch");
	set_input_poll = dlsym(current_core.handle, "retro_set_input_poll");
	set_input_state = dlsym(current_core.handle, "retro_set_input_state");

	set_environment(pa_environment);
	set_video_refresh(pa_video_refresh);
	set_audio_sample(pa_audio_sample);
	set_audio_sample_batch(pa_audio_sample_batch);
	set_input_poll(pa_input_poll);
	set_input_state(pa_input_state);

	current_core.retro_init();
	current_core.initialized = true;
	PA_INFO("Finished loading core\n");
	return 0;
}

int core_load_content(const char *path) {
	struct retro_game_info game_info = {0};
	struct retro_system_av_info av_info = {0};
	int ret = -1;

	if (core_load_game_info(path, &game_info)) {
		goto finish;
	}

	if (!current_core.retro_load_game(&game_info)) {
		PA_ERROR("Couldn't load content\n");
		goto finish;
	}

	sram_read();

	current_core.retro_get_system_av_info(&av_info);

	PA_INFO("Screen: %dx%d\n", av_info.geometry.base_width, av_info.geometry.base_height);
	PA_INFO("Audio sample rate: %f\n", av_info.timing.sample_rate);
	PA_INFO("Frame rate: %f\n", av_info.timing.fps);
	PA_INFO("Reported aspect ratio: %f\n", av_info.geometry.aspect_ratio);

	sample_rate = av_info.timing.sample_rate;
	frame_rate = av_info.timing.fps;
	aspect_ratio = av_info.geometry.aspect_ratio;

#ifdef MMENU
	gamepak_related_name(save_template_path, MAX_PATH, ".st%i");
#endif

	ret = 0;
finish:
	core_free_game_info(&game_info);
	return ret;
}

void core_unload(void) {
	PA_INFO("Unloading core...\n");

	if (current_core.initialized) {
		current_core.retro_deinit();
		current_core.initialized = false;
	}

	if (temp_rom[0]) {
		remove(temp_rom);
		temp_rom[0] = '\0';
	}
	options_free();

	if (current_core.handle) {
		dlclose(current_core.handle);
		current_core.handle = NULL;
	}
}