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/*
FK - FunKey retro gaming console library
Copyright (C) 2020-2021 Vincent Buso
Copyright (C) 2020-2021 Michel Stempin
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Vincent Buso
vincent.buso@funkey-project.com
Michel Stempin
michel.stempin@funkey-project.com
*/
/**
* @file FK_menu.h
* This is the menu API for the FunKey retro gaming console library
*/
#ifndef _FK_menu_h
#define _FK_menu_h
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
extern "C" {
#endif
#include <SDL/SDL.h>
#include <SDL/SDL_ttf.h>
#include <SDL/SDL_image.h>
#define HAS_MENU_VOLUME
#define HAS_MENU_BRIGHTNESS
#define HAS_MENU_SAVE
#define HAS_MENU_LOAD
#define HAS_MENU_ASPECT_RATIO
//#define HAS_MENU_USB
//#define HAS_MENU_THEME
//#define HAS_MENU_LAUNCHER
#define HAS_MENU_ADVANCED
#define HAS_MENU_EXIT
//#define HAS_MENU_POWERDOWN
//#define HAS_MENU_RO_RW
typedef enum{
MENU_TYPE_VOLUME,
MENU_TYPE_BRIGHTNESS,
MENU_TYPE_SAVE,
MENU_TYPE_LOAD,
MENU_TYPE_ASPECT_RATIO,
MENU_TYPE_USB,
MENU_TYPE_THEME,
MENU_TYPE_LAUNCHER,
MENU_TYPE_ADVANCED,
MENU_TYPE_EXIT,
MENU_TYPE_POWERDOWN,
MENU_TYPE_RO_RW,
NB_MENU_TYPES,
} ENUM_MENU_TYPE;
typedef enum{
MENU_RETURN_OK,
MENU_RETURN_MENU,
MENU_RETURN_EXIT,
MENU_RETURN_ERROR,
NB_MENU_RETURN_CODES,
} ENUM_MENU_RETURN_CODES;
#ifdef HAS_MENU_ASPECT_RATIO
///------ Definition of the different aspect ratios
#define ASPECT_RATIOS \
/* X(ASPECT_RATIOS_TYPE_MANUAL, "MANUAL ZOOM") */ \
X(ASPECT_RATIOS_TYPE_STRETCHED, "STRETCHED") \
X(ASPECT_RATIOS_TYPE_CROPPED, "CROPPED") \
X(ASPECT_RATIOS_TYPE_SCALED, "SCALED") \
X(ASPECT_RATIOS_TYPE_NONE, "NONE") \
X(NB_ASPECT_RATIOS_TYPES, "")
////------ Enumeration of the different aspect ratios ------
#undef X
#define X(a, b) a,
typedef enum {ASPECT_RATIOS} ENUM_ASPECT_RATIOS_TYPES;
#endif
///------ Definition of the different resume options
#define RESUME_OPTIONS \
X(RESUME_YES, "RESUME GAME") \
X(RESUME_NO, "NEW GAME") \
X(NB_RESUME_OPTIONS, "")
////------ Enumeration of the different resume options ------
#undef X
#define X(a, b) a,
typedef enum {RESUME_OPTIONS} ENUM_RESUME_OPTIONS;
////------ Defines to be shared -------
#ifdef HAS_MENU_VOLUME
#define STEP_CHANGE_VOLUME 10
#endif
#ifdef HAS_MENU_BRIGHTNESS
#define STEP_CHANGE_BRIGHTNESS 10
#endif
#define NOTIF_SECONDS_DISP 2
////------ Menu commands -------
#ifdef HAS_MENU_VOLUME
#define SHELL_CMD_VOLUME_GET "volume get"
#define SHELL_CMD_VOLUME_SET "volume set"
#endif
#ifdef HAS_MENU_BRIGHTNESS
#define SHELL_CMD_BRIGHTNESS_GET "brightness get"
#define SHELL_CMD_BRIGHTNESS_SET "brightness set"
#endif
#ifdef HAS_MENU_USB
#define SHELL_CMD_USB_DATA_CONNECTED "is_usb_data_connected"
#define SHELL_CMD_USB_MOUNT "share start"
#define SHELL_CMD_USB_UNMOUNT "share stop"
#define SHELL_CMD_USB_CHECK_IS_SHARING "share is_sharing"
#endif
#ifdef HAS_MENU_POWERDOWN
#define SHELL_CMD_POWERDOWN "powerdown"
#define SHELL_CMD_POWERDOWN_HANDLE "powerdown handle"
#endif
#ifdef HAS_MENU_LAUNCHER
#define SHELL_CMD_SET_LAUNCHER_GMENU2X "set_launcher gmenu2x"
#define SHELL_CMD_SET_LAUNCHER_RETROFE "set_launcher retrofe"
#endif
#ifdef HAS_MENU_RO_RW
#define SHELL_CMD_RO "ro"
#define SHELL_CMD_RW "rw"
#endif
#define SHELL_CMD_INSTANT_PLAY "instant_play"
#define SHELL_CMD_NOTIF_SET "notif set"
#define SHELL_CMD_NOTIF_CLEAR "notif clear"
#define SHELL_CMD_KEYMAP_DEFAULT "keymap default"
#define SHELL_CMD_KEYMAP_RESUME "keymap resume"
#ifdef HAS_MENU_THEME
extern void FK_InitMenu(Configuration &c);
#else
extern void FK_InitMenu(void);
#endif
extern void FK_EndMenu(void);
extern int FK_RunMenu(SDL_Surface *screen);
extern int FK_RunResumeMenu(SDL_Surface *screen);
extern void FK_StopMenu(void);
#ifdef HAS_MENU_ASPECT_RATIO
extern void FK_NextAspectRatio(void);
#endif
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif
#endif /* _FK_menu_h */
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