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#include <png.h>
#include <stdarg.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include "core.h"
#include "config.h"
#include "content.h"
#include "libpicofe/config_file.h"
#include "libpicofe/input.h"
#include "main.h"
#include "menu.h"
#include "overrides.h"
#include "plat.h"
#include "util.h"
#ifdef MMENU
#include <dlfcn.h>
#include <mmenu.h>
#include <SDL/SDL.h>
void* mmenu = NULL;
char save_template_path[MAX_PATH];
#endif
bool should_quit = false;
unsigned current_audio_buffer_size;
char core_name[MAX_PATH];
int config_override = 0;
static int last_screenshot = 0;
static uint32_t vsyncs;
static uint32_t renders;
#define UNDERRUN_THRESHOLD 50
static void toggle_fast_forward(int force_off)
{
static int frameskip_style_was;
static int max_frameskip_was;
static int limit_frames_was;
static int enable_audio_was;
static int fast_forward;
const struct core_override *override = get_overrides();
if (force_off && !fast_forward)
return;
fast_forward = !fast_forward;
if (fast_forward) {
if (override && override->fast_forward) {
const char *type_key = override->fast_forward->type_key;
const char *interval_key = override->fast_forward->interval_key;
frameskip_style_was = options_get_value_index(type_key);
max_frameskip_was = options_get_value_index(interval_key);
options_set_value(
type_key,
CORE_OVERRIDE(override->fast_forward, type_value, "fixed_interval"));
options_set_value(
interval_key,
CORE_OVERRIDE(override->fast_forward, interval_value, "5"));
}
limit_frames_was = limit_frames;
enable_audio_was = enable_audio;
limit_frames = 0;
enable_audio = 0;
} else {
if (override && override->fast_forward) {
const char *type_key = override->fast_forward->type_key;
const char *interval_key = override->fast_forward->interval_key;
options_set_value_index(type_key, frameskip_style_was);
options_set_value_index(interval_key, max_frameskip_was);
}
limit_frames = limit_frames_was;
enable_audio = enable_audio_was;
}
}
static int screenshot_file_name(char *name, size_t len) {
char suffix[MAX_PATH];
for (int i = last_screenshot; i < 10000; i++) {
snprintf(suffix, MAX_PATH, "IMG_%04d.png", i);
save_relative_path(name, len, suffix);
if (access(name, F_OK) == -1) {
last_screenshot = i;
return 0;
}
}
*name = '\0';
return -1;
}
static int png_write_rgb565(const uint16_t *buf, png_structp png_ptr, int w, int h) {
png_byte *row_pointer = calloc(w * 3, sizeof(png_byte));
int ret = -1;
if (!row_pointer)
return ret;
if (setjmp(png_jmpbuf(png_ptr)))
goto finish;
for (int i = 0; i < h; i++) {
uint16_t *pbuf = &((uint16_t *)buf)[i * w];
png_byte *prow = row_pointer;
for (int j = 0; j < w; j++) {
uint16_t px = *pbuf++;
*prow++ = ((((px & 0xF800) >> 11) * 255 + 15) / 31);
*prow++ = ((((px & 0x07E0) >> 5) * 255 + 31) / 63);
*prow++ = ((((px & 0x001F)) * 255 + 15) / 31);
}
png_write_row(png_ptr, row_pointer);
}
ret = 0;
finish:
if (row_pointer)
free(row_pointer);
return ret;
}
static int write_png(const uint16_t *buf, int w, int h, FILE *file) {
png_structp png_ptr = NULL;
png_infop info_ptr = NULL;
int ret = -1;
png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
if (!png_ptr)
goto finish;
info_ptr = png_create_info_struct(png_ptr);
if (!info_ptr)
goto finish;
if (setjmp(png_jmpbuf(png_ptr)))
goto finish;
png_init_io(png_ptr, file);
png_set_IHDR(png_ptr, info_ptr, w, h, 8,
PNG_COLOR_TYPE_RGB, PNG_INTERLACE_NONE,
PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
png_write_info(png_ptr, info_ptr);
if (png_write_rgb565(buf, png_ptr, w, h))
goto finish;
if (setjmp(png_jmpbuf(png_ptr)))
goto finish;
png_write_end(png_ptr, info_ptr);
ret = 0;
finish:
png_destroy_write_struct(&png_ptr, &info_ptr);
return ret;
}
int screenshot(void) {
FILE *fp;
char filename[MAX_PATH];
int w, h;
void *buf = plat_prepare_screenshot(&w, &h, NULL);
int ret = -1;
if (screenshot_file_name(filename, MAX_PATH)) {
PA_ERROR("No available filename for screenshot\n");
return -1;
}
fp = fopen(filename, "wb");
if (!fp)
goto finish;
if (write_png(buf, w, h, fp))
goto finish;
PA_INFO("Wrote screenshot to %s\n", filename);
ret = 0;
finish:
if (fp)
fclose(fp);
return ret;
}
void set_defaults(void)
{
show_fps = 0;
show_cpu = 0;
show_hud = 1;
limit_frames = 1;
enable_audio = 1;
enable_drc = 1;
audio_buffer_size = 5;
scale_size = SCALE_SIZE_NONE;
scale_filter = SCALE_FILTER_NEAREST;
scale_update_scaler();
if (current_audio_buffer_size < audio_buffer_size)
current_audio_buffer_size = audio_buffer_size;
for (size_t i = 0; i < core_options.len; i++) {
const char *key = options_get_key(i);
if (key)
core_options.entries[i].value = core_options.entries[i].default_value;
}
options_update_changed();
}
int save_config(int is_game)
{
char config_filename[MAX_PATH];
FILE *config_file;
config_file_name(config_filename, MAX_PATH, is_game);
config_file = fopen(config_filename, "wb");
if (!config_file) {
fprintf(stderr, "Could not write config to %s\n", config_filename);
return -1;
}
config_write(config_file);
config_write_keys(config_file);
fclose(config_file);
if (is_game)
config_override = 1;
return 0;
}
static void alloc_config_buffer(char **config_ptr) {
char config_filename[MAX_PATH];
FILE *config_file;
size_t length;
config_override = 0;
config_file_name(config_filename, MAX_PATH, 1);
config_file = fopen(config_filename, "rb");
if (config_file) {
config_override = 1;
} else {
config_file_name(config_filename, MAX_PATH, 0);
config_file = fopen(config_filename, "rb");
}
if (!config_file)
return;
PA_INFO("Loading config from %s\n", config_filename);
fseek(config_file, 0, SEEK_END);
length = ftell(config_file);
fseek(config_file, 0, SEEK_SET);
*config_ptr = calloc(1, length);
fread(*config_ptr, 1, length, config_file);
fclose(config_file);
}
void load_config(void)
{
char *config = NULL;
alloc_config_buffer(&config);
if (config) {
config_read(config);
free(config);
}
plat_reinit();
}
void load_config_keys(void)
{
char *config = NULL;
int kcount = 0;
const int *defbinds = NULL;
alloc_config_buffer(&config);
if (config) {
config_read_keys(config);
free(config);
/* Force input device 0 menu to be bound to the default key */
in_get_config(0, IN_CFG_BIND_COUNT, &kcount);
defbinds = in_get_dev_def_binds(0);
for(int i = 0; i < kcount; i++) {
if (defbinds[IN_BIND_OFFS(i, IN_BINDTYPE_EMU)] == 1 << EACTION_MENU) {
in_bind_key(0, i, 1 << EACTION_MENU, IN_BINDTYPE_EMU, 0);
}
}
}
}
int remove_config(int is_game) {
char config_filename[MAX_PATH];
int ret;
config_file_name(config_filename, MAX_PATH, is_game);
ret = remove(config_filename);
if (ret == 0)
config_override = 0;
return ret;
}
void handle_emu_action(emu_action action)
{
static emu_action prev_action = EACTION_NONE;
if (prev_action != EACTION_NONE && prev_action == action) return;
switch (action)
{
case EACTION_NONE:
break;
case EACTION_MENU:
toggle_fast_forward(1); /* Force FF off */
sram_write();
#ifdef MMENU
if (mmenu && content && content->path) {
ShowMenu_t ShowMenu = (ShowMenu_t)dlsym(mmenu, "ShowMenu");
SDL_Surface *screen = SDL_GetVideoSurface();
MenuReturnStatus status = ShowMenu(content->path, state_allowed() ? save_template_path : NULL, screen, kMenuEventKeyDown);
char disc_path[256];
ChangeDisc_t ChangeDisc = (ChangeDisc_t)dlsym(mmenu, "ChangeDisc");
if (status == kStatusExitGame) {
should_quit = 1;
plat_video_menu_leave();
} else if (status == kStatusChangeDisc && ChangeDisc(disc_path)) {
disc_replace_index(0, disc_path);
} else if (status == kStatusOpenMenu) {
menu_loop();
} else if (status >= kStatusLoadSlot) {
state_slot = status - kStatusLoadSlot;
state_read();
} else if (status >= kStatusSaveSlot) {
state_slot = status - kStatusSaveSlot;
state_write();
}
// release that menu key
SDL_Event sdlevent;
sdlevent.type = SDL_KEYUP;
sdlevent.key.keysym.sym = SDLK_ESCAPE;
SDL_PushEvent(&sdlevent);
}
else {
#endif
menu_loop();
#ifdef MMENU
}
#endif
break;
case EACTION_TOGGLE_HUD:
show_hud = !show_hud;
/* Force the hud to clear */
plat_video_set_msg(NULL, 0, 0);
break;
case EACTION_SAVE_STATE:
state_write();
break;
case EACTION_LOAD_STATE:
state_read();
break;
case EACTION_TOGGLE_FF:
toggle_fast_forward(0);
break;
case EACTION_SCREENSHOT:
screenshot();
break;
case EACTION_QUIT:
should_quit = 1;
break;
default:
break;
}
prev_action = action;
}
void pa_log(enum retro_log_level level, const char *fmt, ...) {
char buf[1024] = {0};
va_list args;
va_start(args, fmt);
vsnprintf(buf, sizeof(buf), fmt, args);
va_end(args);
switch(level) {
#ifdef DEBUG
case RETRO_LOG_DEBUG:
printf("DEBUG: %s", buf);
break;
#endif
case RETRO_LOG_INFO:
printf("INFO: %s", buf);
break;
case RETRO_LOG_WARN:
fprintf(stderr, "WARN: %s", buf);
break;
case RETRO_LOG_ERROR:
fprintf(stderr, "ERROR: %s", buf);
break;
default:
break;
}
}
static void show_startup_message(void) {
const struct core_override *override = get_overrides();
if (override && override->startup_msg) {
plat_video_set_msg(override->startup_msg->msg, 2, override->startup_msg->msec);
}
}
void pa_track_render(void) {
renders++;
}
#define CPU_MSG_LEN 10
static void count_fps(void)
{
char msg[HUD_LEN];
static unsigned int nextsec = 0;
static unsigned last_cpu_ticks = 0;
unsigned int ticks = 0;
if (show_hud && (show_fps || show_cpu)) {
ticks = plat_get_ticks_ms();
if (ticks > nextsec) {
float last_time = (ticks - nextsec + 1000) / 1000.0f;
if (last_time > 0) {
char cpu_msg[CPU_MSG_LEN];
char fps_msg[HUD_LEN - CPU_MSG_LEN];
cpu_msg[0] = fps_msg[0] = '\0';
nextsec = ticks + 1000;
if (show_fps) {
float vsyncsps = vsyncs / last_time;
float rendersps = renders / last_time;
vsyncs = 0;
renders = 0;
snprintf(fps_msg, sizeof(fps_msg), "FPS: %.1f (%.0f)", rendersps, vsyncsps);
}
if (show_cpu) {
unsigned cpu_ticks = plat_cpu_ticks();
if (cpu_ticks && last_cpu_ticks) {
float cpu_percent = (cpu_ticks - last_cpu_ticks) / last_time;
snprintf(cpu_msg, sizeof(cpu_msg), "%.1f%%", cpu_percent);
}
last_cpu_ticks = cpu_ticks;
}
snprintf(msg, HUD_LEN, "%-*s%*s",
(HUD_LEN - CPU_MSG_LEN - 1), fps_msg,
CPU_MSG_LEN - 1, cpu_msg);
plat_video_set_msg(msg, 1, 1100);
}
}
vsyncs++;
}
}
static void adjust_audio(void) {
static unsigned prev_audio_buffer_size = 0;
if (!prev_audio_buffer_size)
prev_audio_buffer_size = current_audio_buffer_size;
current_audio_buffer_size = MAX(audio_buffer_size, audio_buffer_size_override);
if (prev_audio_buffer_size != current_audio_buffer_size) {
PA_INFO("Resizing audio buffer from %d to %d frames\n",
prev_audio_buffer_size,
current_audio_buffer_size);
plat_sound_resize_buffer();
prev_audio_buffer_size = current_audio_buffer_size;
}
if (current_core.retro_audio_buffer_status) {
int occupancy = plat_sound_occupancy();
if (enable_drc)
occupancy = MIN(100, occupancy * 2);
current_core.retro_audio_buffer_status(true, occupancy, occupancy < UNDERRUN_THRESHOLD);
}
}
int main(int argc, char **argv) {
char content_path[MAX_PATH];
if (argc > 1) {
if (!strcmp(argv[1], "-h") || !strcmp(argv[1], "--help")) {
printf("Usage: picoarch [libretro_core [content]]\n");
return 0;
}
}
if (plat_init()) {
quit(-1);
}
if (menu_init()) {
quit(-1);
}
if (argc > 1 && argv[1]) {
strncpy(core_path, argv[1], sizeof(core_path) - 1);
} else {
if (menu_select_core())
quit(-1);
}
core_extract_name(core_path, core_name, sizeof(core_name));
if (core_open(core_path)) {
quit(-1);
}
if (argc > 2 && argv[2]) {
strncpy(content_path, argv[2], sizeof(content_path) - 1);
} else {
if (menu_select_content(content_path, sizeof(content_path)))
quit(-1);
}
content = content_init(content_path);
if (!content) {
PA_ERROR("Couldn't allocate memory for content path\n");
quit(-1);
}
set_defaults();
load_config();
core_load();
if (core_load_content(content)) {
quit(-1);
}
load_config_keys();
#ifdef MMENU
mmenu = dlopen("libmmenu.so", RTLD_LAZY);
if (mmenu) {
ResumeSlot_t ResumeSlot = (ResumeSlot_t)dlsym(mmenu, "ResumeSlot");
if (ResumeSlot) resume_slot = ResumeSlot();
}
#endif
show_startup_message();
state_resume();
do {
count_fps();
adjust_audio();
current_core.retro_run();
if (!should_quit)
plat_video_flip();
} while (!should_quit);
return quit(0);
}
int quit(int code) {
menu_finish();
core_unload();
plat_finish();
exit(code);
}
|