aboutsummaryrefslogtreecommitdiff
path: root/menu.c
blob: 880dde595ddb9406aff1e7242c4fbfe09bc1e9a4 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
#include <sys/stat.h>
#include "core.h"
#include "main.h"
#include "menu.h"
#include "options.h"
#include "plat.h"
#include "scale.h"

#define MENU_ALIGN_LEFT 0
#define MENU_X2 0

#define CORE_OPTIONS_PER_PAGE 11

typedef enum
{
	MA_NONE = 1,
	MA_MAIN_RESUME_GAME,
	MA_MAIN_SAVE_STATE,
	MA_MAIN_LOAD_STATE,
	MA_MAIN_CORE_OPTS,
	MA_MAIN_RESET_GAME,
	MA_MAIN_CREDITS,
	MA_MAIN_EXIT,
	MA_OPT_SAVECFG,
	MA_OPT_SAVECFG_GAME,
	MA_OPT_RMCFG_GAME,
	MA_CTRL_PLAYER1,
	MA_CTRL_EMU,
} menu_id;

me_bind_action me_ctrl_actions[] =
{
	{ "UP       ",  1 << RETRO_DEVICE_ID_JOYPAD_UP},
	{ "DOWN     ",  1 << RETRO_DEVICE_ID_JOYPAD_DOWN },
	{ "LEFT     ",  1 << RETRO_DEVICE_ID_JOYPAD_LEFT },
	{ "RIGHT    ",  1 << RETRO_DEVICE_ID_JOYPAD_RIGHT },
	{ "A BUTTON ",  1 << RETRO_DEVICE_ID_JOYPAD_A },
	{ "B BUTTON ",  1 << RETRO_DEVICE_ID_JOYPAD_B },
	{ "X BUTTON ",  1 << RETRO_DEVICE_ID_JOYPAD_X },
	{ "Y BUTTON ",  1 << RETRO_DEVICE_ID_JOYPAD_Y },
	{ "START    ",  1 << RETRO_DEVICE_ID_JOYPAD_START },
	{ "SELECT   ",  1 << RETRO_DEVICE_ID_JOYPAD_SELECT },
	{ "L BUTTON ",  1 << RETRO_DEVICE_ID_JOYPAD_L },
	{ "R BUTTON ",  1 << RETRO_DEVICE_ID_JOYPAD_R },
	{ "L2 BUTTON ", 1 << RETRO_DEVICE_ID_JOYPAD_L2 },
	{ "R2 BUTTON ", 1 << RETRO_DEVICE_ID_JOYPAD_R2 },
	{ NULL,       0 }
};

me_bind_action gba_ctrl_actions[] =
{
	{ "UP       ",  1 << RETRO_DEVICE_ID_JOYPAD_UP},
	{ "DOWN     ",  1 << RETRO_DEVICE_ID_JOYPAD_DOWN },
	{ "LEFT     ",  1 << RETRO_DEVICE_ID_JOYPAD_LEFT },
	{ "RIGHT    ",  1 << RETRO_DEVICE_ID_JOYPAD_RIGHT },
	{ "A BUTTON ",  1 << RETRO_DEVICE_ID_JOYPAD_A },
	{ "B BUTTON ",  1 << RETRO_DEVICE_ID_JOYPAD_B },
	{ "A TURBO  ",  1 << RETRO_DEVICE_ID_JOYPAD_X },
	{ "B TURBO  ",  1 << RETRO_DEVICE_ID_JOYPAD_Y },
	{ "START    ",  1 << RETRO_DEVICE_ID_JOYPAD_START },
	{ "SELECT   ",  1 << RETRO_DEVICE_ID_JOYPAD_SELECT },
	{ "L BUTTON ",  1 << RETRO_DEVICE_ID_JOYPAD_L },
	{ "R BUTTON ",  1 << RETRO_DEVICE_ID_JOYPAD_R },
	/* { "FAST FWD ",  1 << RETRO_DEVICE_ID_JOYPAD_R2 }, */
	{ NULL,       0 }
};

me_bind_action snes_ctrl_actions[] =
{
	{ "UP       ",  1 << RETRO_DEVICE_ID_JOYPAD_UP},
	{ "DOWN     ",  1 << RETRO_DEVICE_ID_JOYPAD_DOWN },
	{ "LEFT     ",  1 << RETRO_DEVICE_ID_JOYPAD_LEFT },
	{ "RIGHT    ",  1 << RETRO_DEVICE_ID_JOYPAD_RIGHT },
	{ "A BUTTON ",  1 << RETRO_DEVICE_ID_JOYPAD_A },
	{ "B BUTTON ",  1 << RETRO_DEVICE_ID_JOYPAD_B },
	{ "X BUTTON ",  1 << RETRO_DEVICE_ID_JOYPAD_X },
	{ "Y BUTTON ",  1 << RETRO_DEVICE_ID_JOYPAD_Y },
	{ "START    ",  1 << RETRO_DEVICE_ID_JOYPAD_START },
	{ "SELECT   ",  1 << RETRO_DEVICE_ID_JOYPAD_SELECT },
	{ "L BUTTON ",  1 << RETRO_DEVICE_ID_JOYPAD_L },
	{ "R BUTTON ",  1 << RETRO_DEVICE_ID_JOYPAD_R },
	{ NULL,       0 }
};

me_bind_action mame_ctrl_actions[] =
{
	{ "UP       ",  1 << RETRO_DEVICE_ID_JOYPAD_UP},
	{ "DOWN     ",  1 << RETRO_DEVICE_ID_JOYPAD_DOWN },
	{ "LEFT     ",  1 << RETRO_DEVICE_ID_JOYPAD_LEFT },
	{ "RIGHT    ",  1 << RETRO_DEVICE_ID_JOYPAD_RIGHT },
	{ "BUTTON 1 ",  1 << RETRO_DEVICE_ID_JOYPAD_B },
	{ "BUTTON 2 ",  1 << RETRO_DEVICE_ID_JOYPAD_A },
	{ "BUTTON 3 ",  1 << RETRO_DEVICE_ID_JOYPAD_Y },
	{ "BUTTON 4 ",  1 << RETRO_DEVICE_ID_JOYPAD_X },
	{ "BUTTON 5 ",  1 << RETRO_DEVICE_ID_JOYPAD_L },
	{ "BUTTON 6 ",  1 << RETRO_DEVICE_ID_JOYPAD_R },
	{ "START    ",  1 << RETRO_DEVICE_ID_JOYPAD_START },
	{ "COIN     ",  1 << RETRO_DEVICE_ID_JOYPAD_SELECT },
	{ "OSD MENU ",  1 << RETRO_DEVICE_ID_JOYPAD_R2 },
	{ NULL,       0 }
};

/* Must be a superset of all possible actions. This is used when
 * saving config, and if an entry isn't here, the saver won't see
 * it. */
me_bind_action emuctrl_actions[] =
{
	{ "Save State       ", 1 << EACTION_SAVE_STATE },
	{ "Load State       ", 1 << EACTION_LOAD_STATE },
	{ "Show/Hide FPS    ", 1 << EACTION_TOGGLE_FPS },
	{ "Toggle FF        ", 1 << EACTION_TOGGLE_FF },
	{ NULL,                0 }
};

static int emu_check_save_file(int slot, int *time)
{
	char fname[MAX_PATH];
	struct stat status;
	int ret;

	state_file_name(fname, sizeof(fname), slot);

	ret = stat(fname, &status);
	if (ret != 0)
		return 0;

	return 1;
}

static int emu_save_load_game(int load, int unused)
{
	int ret;

	if (load)
		ret = state_read();
	else
		ret = state_write();

	return ret;
}

// RGB565
static unsigned short fname2color(const char *fname)
{
	return 0xFFFF;
}

#include "libpicofe/menu.c"

static const char *menu_loop_romsel(char *curr_path, int len,
	const char **filter_exts,
	int (*extra_filter)(struct dirent **namelist, int count,
	                    const char *basedir))  __attribute__((unused));

static void draw_menu_message(const char *msg, void (*draw_more)(void))  __attribute__((unused));

static const char *mgn_saveloadcfg(int id, int *offs)
{
	return "";
}

static int mh_restore_defaults(int id, int keys)
{
	set_defaults();
	menu_update_msg("defaults restored");
	return 1;
}

static int mh_savecfg(int id, int keys)
{
	if (save_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
		menu_update_msg("config saved");
	else
		menu_update_msg("failed to write config");

	return 1;
}

static int mh_rmcfg(int id, int keys)
{
	if (remove_config(id == MA_OPT_RMCFG_GAME ? 1 : 0) == 0)
		menu_update_msg("config removed");
	else
		menu_update_msg("failed to remove config");

	return 1;
}

static int menu_loop_core_options_page(int offset, int keys) {
	static int sel = 0;
	menu_entry *e_menu_core_options;
	size_t i, menu_idx;

	/* core_option + 2 for possible "Next page" +  NULL */
	e_menu_core_options = (menu_entry *)calloc(core_options.visible_len + 2, sizeof(menu_entry));

	if (!e_menu_core_options) {
		PA_ERROR("Error allocating core options\n");
		return 0;
	}

	for (i = offset, menu_idx = 0; i < core_options.len && menu_idx < CORE_OPTIONS_PER_PAGE; i++) {
		struct core_option_entry *entry;
		menu_entry *option;
		const char *key = options_get_key(i);

		if (options_is_blocked(key))
			continue;

		entry = options_get_entry(key);
		option = &e_menu_core_options[menu_idx];

		option->name = entry->desc;
		option->beh = MB_OPT_ENUM;
		option->var = options_get_value_ptr(key);
		option->enabled = 1;
		option->need_to_save = 1;
		option->selectable = 1;
		option->data = options_get_options(key);
		option->help = entry->info;
		menu_idx++;
	}

	if (i < core_options.len) {
		menu_entry *option;
		option = &e_menu_core_options[menu_idx];
		option->name = "Next page";
		option->beh = MB_OPT_CUSTOM;
		option->id = i;
		option->enabled = 1;
		option->selectable = 1;
		option->handler = menu_loop_core_options_page;
	}

	me_loop(e_menu_core_options, &sel);

	options_update_changed();

	free(e_menu_core_options);

	return 0;
}

static int menu_loop_core_options(int id, int keys)
{
	return menu_loop_core_options_page(0, keys);
}

static const char h_rm_config_game[]  = "Removes game-specific config file";

static const char h_restore_def[]     = "Switches back to default settings";

static const char h_show_fps[]        = "Shows frames and vsyncs per second";

static const char h_audio_buffer_size[]        =
	"The size of the audio buffer, in frames. Higher\n"
	"values reduce the risk of audio crackling at the\n"
	"cost of delayed sound.";

static const char h_scale_size[]        =
	"How much to stretch the screen when scaling. Native\n"
	"does no stretching. Aspect uses the correct aspect\n"
	"ratio. Full uses the whole screen.";

static const char h_scale_filter[]        =
	"When stretching, how missing pixels are filled.\n"
	"Nearest copies the last pixel. Sharp keeps pixels\n"
	"aligned where possible. Smooth adds a blur effect.";


static const char *men_scale_size[] = { "Native", "Aspect", "Full", NULL};
static const char *men_scale_filter[] = { "Nearest", "Sharp", "Smooth", NULL};

static menu_entry e_menu_video_options[] =
{
	mee_onoff_h      ("Show FPS",                 0, show_fps, 1, h_show_fps),
	mee_enum_h       ("Screen size",              0, scale_size, men_scale_size, h_scale_size),
	mee_enum_h       ("Filter",                   0, scale_filter, men_scale_filter, h_scale_filter),
	mee_range_h      ("Audio buffer",             0, audio_buffer_size, 1, 15, h_audio_buffer_size),
	mee_end,
};

static int menu_loop_video_options(int id, int keys)
{
	static int sel = 0;

	me_loop(e_menu_video_options, &sel);
	scale_update_scaler();

	return 0;
}

static int key_config_loop_wrap(int id, int keys)
{
	me_bind_action *actions = me_ctrl_actions;
	size_t action_size = array_size(me_ctrl_actions);
	me_bind_action *emu_actions = emuctrl_actions;
	size_t emu_action_size = array_size(emuctrl_actions);

	if (!strcmp(core_name, "gpsp")) {
		actions = gba_ctrl_actions;
		action_size = array_size(gba_ctrl_actions);
	} else if (strstr(core_name, "snes")) {
		actions = snes_ctrl_actions;
		action_size = array_size(snes_ctrl_actions);
	} else if (strstr(core_name, "mame")) {
		actions = mame_ctrl_actions;
		action_size = array_size(mame_ctrl_actions);
	}

	switch (id) {
	case MA_CTRL_PLAYER1:
		key_config_loop(actions, action_size - 1, 0);
		break;
	case MA_CTRL_EMU:
		key_config_loop(emu_actions, emu_action_size - 1, -1);
		break;
	default:
		break;
	}
	return 0;
}

static menu_entry e_menu_keyconfig[] =
{
	mee_handler_id  ("Player controls",    MA_CTRL_PLAYER1,     key_config_loop_wrap),
	mee_handler_id  ("Emulator controls",  MA_CTRL_EMU,         key_config_loop_wrap),
	mee_cust_nosave ("Save global config", MA_OPT_SAVECFG,      mh_savecfg, mgn_saveloadcfg),
	mee_cust_nosave ("Save game config",   MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
	mee_end,
};

static int menu_loop_keyconfig(int id, int keys)
{
	static int sel = 0;
	me_loop(e_menu_keyconfig, &sel);
	return 0;
}

const char *config_label(int id, int *offs) {
	return config_override ? "Loaded: game config" : "Loaded: global config";
}

static menu_entry e_menu_config_options[] =
{
	mee_cust_nosave  ("Save global config",       MA_OPT_SAVECFG,      mh_savecfg, mgn_saveloadcfg),
	mee_cust_nosave  ("Save game config",         MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
	mee_handler_id_h ("Delete game config",       MA_OPT_RMCFG_GAME,   mh_rmcfg,   h_rm_config_game),
	mee_handler_h    ("Restore defaults",         mh_restore_defaults, h_restore_def),
	mee_label        (""),
	mee_label_mk     (0,                          config_label),
	mee_end,
};

static int menu_loop_config_options(int id, int keys)
{
	static int sel = 0;
	me_enable(e_menu_config_options, MA_OPT_RMCFG_GAME, config_override == 1);

	me_loop(e_menu_config_options, &sel);

	return 0;
}

static int main_menu_handler(int id, int keys)
{
	switch (id)
	{
	case MA_MAIN_RESUME_GAME:
		return 1;
	case MA_MAIN_SAVE_STATE:
		return menu_loop_savestate(0);
	case MA_MAIN_LOAD_STATE:
		return menu_loop_savestate(1);
	case MA_MAIN_RESET_GAME:
		current_core.retro_reset();
		return 1;
	case MA_MAIN_EXIT:
		should_quit = 1;
		return 1;
	default:
		lprintf("%s: something unknown selected\n", __FUNCTION__);
		break;
	}

	return 0;
}

static menu_entry e_menu_main[] =
{
	mee_handler_id("Resume game",        MA_MAIN_RESUME_GAME, main_menu_handler),
	mee_handler_id("Save State",         MA_MAIN_SAVE_STATE,  main_menu_handler),
	mee_handler_id("Load State",         MA_MAIN_LOAD_STATE,  main_menu_handler),
	mee_handler_id("Emulator options",   MA_MAIN_CORE_OPTS,   menu_loop_core_options),
	mee_handler   ("Audio and Video",    menu_loop_video_options),
	mee_handler   ("Controls",           menu_loop_keyconfig),
	/* mee_handler_id("Cheats",             MA_MAIN_CHEATS,      main_menu_handler), */
	mee_handler   ("Save config",        menu_loop_config_options),
	mee_handler_id("Reset game",         MA_MAIN_RESET_GAME,  main_menu_handler),
	mee_handler_id("Exit",               MA_MAIN_EXIT,        main_menu_handler),
	mee_end,
};

static void draw_savestate_bg(int slot)
{
}

void menu_loop(void)
{
	static int sel = 0;
	plat_video_menu_enter(1);

	me_enable(e_menu_main, MA_MAIN_CORE_OPTS, core_options.visible_len > 0);

	me_enable(e_menu_main, MA_MAIN_SAVE_STATE, state_allowed());
	me_enable(e_menu_main, MA_MAIN_LOAD_STATE, state_allowed());

#ifdef MMENU
	if (state_allowed()) {
		me_enable(e_menu_main, MA_MAIN_SAVE_STATE, mmenu == NULL);
		me_enable(e_menu_main, MA_MAIN_LOAD_STATE, mmenu == NULL);
	}
#endif

	memcpy(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_h * g_menuscreen_pp * sizeof(uint16_t));

	menu_darken_bg(g_menubg_ptr, g_menubg_ptr, g_menuscreen_h * g_menuscreen_pp, 0);
	me_loop_d(e_menu_main, &sel, NULL, NULL);

	/* wait until menu, ok, back is released */
	while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
		;
	memset(g_menubg_ptr, 0, g_menuscreen_h * g_menuscreen_pp * sizeof(uint16_t));

	/* Force the hud to clear */
	plat_video_set_msg(" ");
	plat_video_menu_leave();
}

int menu_init(void)
{
	menu_init_base();

	g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
	g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
	if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
		fprintf(stderr, "OOM\n");
		return -1;
	}
	return 0;
}

void menu_finish(void)
{
	if (g_menubg_src_ptr) {
		free(g_menubg_src_ptr);
	}

	if (g_menubg_ptr) {
		free(g_menubg_ptr);
	}
}

static void debug_menu_loop(void)
{
}

void menu_update_msg(const char *msg)
{
	strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
	menu_error_msg[sizeof(menu_error_msg) - 1] = 0;

	menu_error_time = plat_get_ticks_ms();
	PA_INFO("%s\n", menu_error_msg);
}