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#include "overrides.h"
static const struct core_override_option fceumm_core_option_overrides[] = {
{
.key = "fceumm_ramstate",
.desc = "RAM Fill (Restart)",
},
{
.key = "fceumm_overscan_h",
.desc = "Crop Horz. Overscan",
},
{
.key = "fceumm_overscan_v",
.desc = "Crop Vert. Overscan",
},
{
.key = "fceumm_up_down_allowed",
.desc = "Opp. Directions",
},
{
.key = "fceumm_turbo_delay",
.desc = "Turbo Delay Frames",
},
{
.key = "fceumm_apu_1",
.desc = "Square 1 Channel",
},
{
.key = "fceumm_apu_2",
.desc = "Square 2 Channel",
},
{
.key = "fceumm_apu_3",
.desc = "Triangle Channel",
},
{
.key = "fceumm_apu_4",
.desc = "Noise Channel",
},
{
.key = "fceumm_apu_5",
.desc = "PCM Channel",
},
{
.key = "fceumm_show_adv_system_options",
.desc = "Show Sys Options",
},
{
.key = "fceumm_show_adv_sound_options",
.desc = "Show Snd Options",
},
{
.key = "fceumm_game_genie",
.blocked = true
},
{
.key = "fceumm_zapper_mode",
.blocked = true
},
{
.key = "fceumm_show_crosshair",
.blocked = true
},
{
.key = "fceumm_zapper_tolerance",
.blocked = true
},
{ NULL }
};
me_bind_action fceumm_ctrl_actions[] =
{
{ "UP ", 1 << RETRO_DEVICE_ID_JOYPAD_UP},
{ "DOWN ", 1 << RETRO_DEVICE_ID_JOYPAD_DOWN },
{ "LEFT ", 1 << RETRO_DEVICE_ID_JOYPAD_LEFT },
{ "RIGHT ", 1 << RETRO_DEVICE_ID_JOYPAD_RIGHT },
{ "A ", 1 << RETRO_DEVICE_ID_JOYPAD_A },
{ "B ", 1 << RETRO_DEVICE_ID_JOYPAD_B },
{ "A TURBO ", 1 << RETRO_DEVICE_ID_JOYPAD_X },
{ "B TURBO ", 1 << RETRO_DEVICE_ID_JOYPAD_Y },
{ "START ", 1 << RETRO_DEVICE_ID_JOYPAD_START },
{ "SELECT ", 1 << RETRO_DEVICE_ID_JOYPAD_SELECT },
{ "DISK CHNG", 1 << RETRO_DEVICE_ID_JOYPAD_L },
{ "INS DISK ", 1 << RETRO_DEVICE_ID_JOYPAD_R },
{ "INS COIN ", 1 << RETRO_DEVICE_ID_JOYPAD_R2 },
{ NULL, 0 }
};
#define fceumm_overrides { \
.core_name = "fceumm", \
.actions = fceumm_ctrl_actions, \
.action_size = array_size(fceumm_ctrl_actions), \
.options = fceumm_core_option_overrides \
}
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