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#include "overrides.h"
static const struct core_override_option snes9x2002_core_option_overrides[] = {
{
.key = "snes9x2002_frameskip",
.info = "Skip frames to avoid audio crackling. Improves performance at the expense of visual smoothness.",
.default_value = "auto",
.retro_var_value = "Frameskip ; disabled|auto|threshold"
},
{
.key = "snes9x2002_frameskip_threshold",
.info = "When 'Frameskip' is set to 'Threshold', sets how low the audio buffer can get before frames will be skipped.",
.retro_var_value = "FS Threshold (%); 30|40|50|60",
},
{
.key = "snes9x2002_frameskip_interval",
.info = "The maximum number of frames that can be skipped before a new frame is rendered.",
.default_value = "4",
.retro_var_value = "FS Interval; 1|2|3|4|5|6|7|8|9"
},
{
.key = "snes9x2002_overclock_cycles",
.info = "Hack, unsafe. Requires restart.",
.retro_var_value = "Overclock (Restart); disabled|compatible|max"
},
{ NULL }
};
me_bind_action snes9x2002_ctrl_actions[] =
{
{ "UP ", 1 << RETRO_DEVICE_ID_JOYPAD_UP},
{ "DOWN ", 1 << RETRO_DEVICE_ID_JOYPAD_DOWN },
{ "LEFT ", 1 << RETRO_DEVICE_ID_JOYPAD_LEFT },
{ "RIGHT ", 1 << RETRO_DEVICE_ID_JOYPAD_RIGHT },
{ "A BUTTON ", 1 << RETRO_DEVICE_ID_JOYPAD_A },
{ "B BUTTON ", 1 << RETRO_DEVICE_ID_JOYPAD_B },
{ "X BUTTON ", 1 << RETRO_DEVICE_ID_JOYPAD_X },
{ "Y BUTTON ", 1 << RETRO_DEVICE_ID_JOYPAD_Y },
{ "START ", 1 << RETRO_DEVICE_ID_JOYPAD_START },
{ "SELECT ", 1 << RETRO_DEVICE_ID_JOYPAD_SELECT },
{ "L BUTTON ", 1 << RETRO_DEVICE_ID_JOYPAD_L },
{ "R BUTTON ", 1 << RETRO_DEVICE_ID_JOYPAD_R },
{ NULL, 0 }
};
const struct core_override_fast_forward snes9x2002_fast_forward = {
.type_key = "snes9x2002_frameskip",
.type_value = "auto",
.interval_key = "snes9x2002_frameskip_interval"
};
#define snes9x2002_overrides { \
.core_name = "snes9x2002", \
.fast_forward = &snes9x2002_fast_forward, \
.actions = snes9x2002_ctrl_actions, \
.action_size = array_size(snes9x2002_ctrl_actions), \
.options = snes9x2002_core_option_overrides \
}
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