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#include "overrides.h"

static const struct core_override_option snes9x2010_core_option_overrides[] = {
	{
		.key = "snes9x_2010_region",
		.desc = "Region (Restart)",
		.info = "'PAL' is 50hz, 'NTSC' is 60hz. Games will run faster or slower than normal if the incorrect region is selected.",
	},
	{
		.key = "snes9x_2010_aspect",
		.blocked = true,
	},
	{
		.key = "snes9x_2010_frameskip",
		.info = "Skip frames to avoid audio crackling. Improves performance at the expense of visual smoothness.",
		.default_value = "auto"
	},
	{
		.key = "snes9x_2010_frameskip_threshold",
		.desc = "FS Threshold (%%)",
		.info = "When 'Frameskip' is set to 'Threshold', sets how low the audio buffer can get before frames will be skipped.",
	},
	{
		.key = "snes9x_2010_overclock",
		.desc = "SuperFX OC",
		.options = {
			{ "5 MHz (Underclock)", "5 MHz" },
			{ "8 MHz (Underclock)", "8 MHz" },
			{ "9 MHz (Underclock)", "9 MHz" },
			{ "10 MHz (Default)",  "Default" },
			{ "11 MHz", NULL },
			{ "12 MHz", NULL },
			{ "13 MHz", NULL },
			{ "14 MHz", NULL },
			{ "15 MHz", NULL },
			{ "20 MHz", NULL },
			{ "30 MHz", NULL },
			{ "40 MHz", NULL },
			{ NULL, NULL},
		},
	},
	{
		.key = "snes9x_2010_overclock_cycles",
		.desc = "Overclock (Restart)",
		.info = "Alleviate normal SNES slowdown. Compatible keeps as much compatibility as possible. Max will reduce more slowdown but break more games.",
	},
	{
		.key = "snes9x_2010_reduce_sprite_flicker",
		.desc = "Reduce Flicker",
		.info = "Raises sprite limit to reduce flickering in games.",
	},
	{
		.key = "snes9x_2010_block_invalid_vram_access",
		.desc = "Block Invalid VRAM",
		.info = "Some homebrew/ROM hacks require this option to be disabled for correct operation. Requires restart.",
	},
	{ NULL }
};

me_bind_action snes9x2010_ctrl_actions[] =
{
	{ "UP       ",  1 << RETRO_DEVICE_ID_JOYPAD_UP},
	{ "DOWN     ",  1 << RETRO_DEVICE_ID_JOYPAD_DOWN },
	{ "LEFT     ",  1 << RETRO_DEVICE_ID_JOYPAD_LEFT },
	{ "RIGHT    ",  1 << RETRO_DEVICE_ID_JOYPAD_RIGHT },
	{ "A BUTTON ",  1 << RETRO_DEVICE_ID_JOYPAD_A },
	{ "B BUTTON ",  1 << RETRO_DEVICE_ID_JOYPAD_B },
	{ "X BUTTON ",  1 << RETRO_DEVICE_ID_JOYPAD_X },
	{ "Y BUTTON ",  1 << RETRO_DEVICE_ID_JOYPAD_Y },
	{ "START    ",  1 << RETRO_DEVICE_ID_JOYPAD_START },
	{ "SELECT   ",  1 << RETRO_DEVICE_ID_JOYPAD_SELECT },
	{ "L BUTTON ",  1 << RETRO_DEVICE_ID_JOYPAD_L },
	{ "R BUTTON ",  1 << RETRO_DEVICE_ID_JOYPAD_R },
	{ NULL,       0 }
};

const struct core_override_fast_forward snes9x2010_fast_forward = {
	.type_key = "snes9x_2010_frameskip",
	.type_value = "auto",
	.interval_key = "snes9x_2010_frameskip_interval"
};

#define snes9x2010_overrides {                              \
	.core_name = "snes9x2010",                          \
	.fast_forward = &snes9x2010_fast_forward,           \
	.actions = snes9x2010_ctrl_actions,                 \
	.action_size = array_size(snes9x2010_ctrl_actions), \
	.options = snes9x2010_core_option_overrides         \
}