aboutsummaryrefslogtreecommitdiff
path: root/patches/snes9x2002/0001-update-libretro-h.patch
blob: b5984f27ec5e060674ed9e792d0c8727b815debd (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
diff --git a/libretro/libretro-common/include/libretro.h b/libretro/libretro-common/include/libretro.h
index f97a969..32aa15f 100644
--- a/libretro/libretro-common/include/libretro.h
+++ b/libretro/libretro-common/include/libretro.h
@@ -1,4 +1,4 @@
-/* Copyright (C) 2010-2018 The RetroArch team
+/* Copyright (C) 2010-2020 The RetroArch team
  *
  * ---------------------------------------------------------------------------------------
  * The following license statement only applies to this libretro API header (libretro.h).
@@ -278,6 +278,11 @@ enum retro_language
    RETRO_LANGUAGE_ARABIC              = 16,
    RETRO_LANGUAGE_GREEK               = 17,
    RETRO_LANGUAGE_TURKISH             = 18,
+   RETRO_LANGUAGE_SLOVAK              = 19,
+   RETRO_LANGUAGE_PERSIAN             = 20,
+   RETRO_LANGUAGE_HEBREW              = 21,
+   RETRO_LANGUAGE_ASTURIAN            = 22,
+   RETRO_LANGUAGE_FINNISH             = 23,
    RETRO_LANGUAGE_LAST,
 
    /* Ensure sizeof(enum) == sizeof(int) */
@@ -708,6 +713,9 @@ enum retro_mod
                                             * state of rumble motors in controllers.
                                             * A strong and weak motor is supported, and they can be
                                             * controlled indepedently.
+                                            * Should be called from either retro_init() or retro_load_game().
+                                            * Should not be called from retro_set_environment().
+                                            * Returns false if rumble functionality is unavailable.
                                             */
 #define RETRO_ENVIRONMENT_GET_INPUT_DEVICE_CAPABILITIES 24
                                            /* uint64_t * --
@@ -1087,10 +1095,10 @@ enum retro_mod
 
 #define RETRO_ENVIRONMENT_GET_TARGET_REFRESH_RATE (50 | RETRO_ENVIRONMENT_EXPERIMENTAL)
                                             /* float * --
-                                            * Float value that lets us know what target refresh rate 
+                                            * Float value that lets us know what target refresh rate
                                             * is curently in use by the frontend.
                                             *
-                                            * The core can use the returned value to set an ideal 
+                                            * The core can use the returned value to set an ideal
                                             * refresh rate/framerate.
                                             */
 
@@ -1098,7 +1106,7 @@ enum retro_mod
                                             /* bool * --
                                             * Boolean value that indicates whether or not the frontend supports
                                             * input bitmasks being returned by retro_input_state_t. The advantage
-                                            * of this is that retro_input_state_t has to be only called once to 
+                                            * of this is that retro_input_state_t has to be only called once to
                                             * grab all button states instead of multiple times.
                                             *
                                             * If it returns true, you can pass RETRO_DEVICE_ID_JOYPAD_MASK as 'id'
@@ -1174,7 +1182,7 @@ enum retro_mod
                                             *     "foo_option",
                                             *     "Speed hack coprocessor X",
                                             *     "Provides increased performance at the expense of reduced accuracy",
-                                            *     {
+                                            * 	  {
                                             *         { "false",    NULL },
                                             *         { "true",     NULL },
                                             *         { "unstable", "Turbo (Unstable)" },
@@ -1246,6 +1254,245 @@ enum retro_mod
                                             * default when calling SET_VARIABLES/SET_CORE_OPTIONS.
                                             */
 
+#define RETRO_ENVIRONMENT_GET_PREFERRED_HW_RENDER 56
+                                           /* unsigned * --
+                                            *
+                                            * Allows an implementation to ask frontend preferred hardware
+                                            * context to use. Core should use this information to deal
+                                            * with what specific context to request with SET_HW_RENDER.
+                                            *
+                                            * 'data' points to an unsigned variable
+                                            */
+
+#define RETRO_ENVIRONMENT_GET_DISK_CONTROL_INTERFACE_VERSION 57
+                                           /* unsigned * --
+                                            * Unsigned value is the API version number of the disk control
+                                            * interface supported by the frontend. If callback return false,
+                                            * API version is assumed to be 0.
+                                            *
+                                            * In legacy code, the disk control interface is defined by passing
+                                            * a struct of type retro_disk_control_callback to
+                                            * RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE.
+                                            * This may be still be done regardless of the disk control
+                                            * interface version.
+                                            *
+                                            * If version is >= 1 however, the disk control interface may
+                                            * instead be defined by passing a struct of type
+                                            * retro_disk_control_ext_callback to
+                                            * RETRO_ENVIRONMENT_SET_DISK_CONTROL_EXT_INTERFACE.
+                                            * This allows the core to provide additional information about
+                                            * disk images to the frontend and/or enables extra
+                                            * disk control functionality by the frontend.
+                                            */
+
+#define RETRO_ENVIRONMENT_SET_DISK_CONTROL_EXT_INTERFACE 58
+                                           /* const struct retro_disk_control_ext_callback * --
+                                            * Sets an interface which frontend can use to eject and insert
+                                            * disk images, and also obtain information about individual
+                                            * disk image files registered by the core.
+                                            * This is used for games which consist of multiple images and
+                                            * must be manually swapped out by the user (e.g. PSX, floppy disk
+                                            * based systems).
+                                            */
+
+#define RETRO_ENVIRONMENT_GET_MESSAGE_INTERFACE_VERSION 59
+                                           /* unsigned * --
+                                            * Unsigned value is the API version number of the message
+                                            * interface supported by the frontend. If callback returns
+                                            * false, API version is assumed to be 0.
+                                            *
+                                            * In legacy code, messages may be displayed in an
+                                            * implementation-specific manner by passing a struct
+                                            * of type retro_message to RETRO_ENVIRONMENT_SET_MESSAGE.
+                                            * This may be still be done regardless of the message
+                                            * interface version.
+                                            *
+                                            * If version is >= 1 however, messages may instead be
+                                            * displayed by passing a struct of type retro_message_ext
+                                            * to RETRO_ENVIRONMENT_SET_MESSAGE_EXT. This allows the
+                                            * core to specify message logging level, priority and
+                                            * destination (OSD, logging interface or both).
+                                            */
+
+#define RETRO_ENVIRONMENT_SET_MESSAGE_EXT 60
+                                           /* const struct retro_message_ext * --
+                                            * Sets a message to be displayed in an implementation-specific
+                                            * manner for a certain amount of 'frames'. Additionally allows
+                                            * the core to specify message logging level, priority and
+                                            * destination (OSD, logging interface or both).
+                                            * Should not be used for trivial messages, which should simply be
+                                            * logged via RETRO_ENVIRONMENT_GET_LOG_INTERFACE (or as a
+                                            * fallback, stderr).
+                                            */
+
+#define RETRO_ENVIRONMENT_GET_INPUT_MAX_USERS 61
+                                           /* unsigned * --
+                                            * Unsigned value is the number of active input devices
+                                            * provided by the frontend. This may change between
+                                            * frames, but will remain constant for the duration
+                                            * of each frame.
+                                            * If callback returns true, a core need not poll any
+                                            * input device with an index greater than or equal to
+                                            * the number of active devices.
+                                            * If callback returns false, the number of active input
+                                            * devices is unknown. In this case, all input devices
+                                            * should be considered active.
+                                            */
+
+#define RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK 62
+                                           /* const struct retro_audio_buffer_status_callback * --
+                                            * Lets the core know the occupancy level of the frontend
+                                            * audio buffer. Can be used by a core to attempt frame
+                                            * skipping in order to avoid buffer under-runs.
+                                            * A core may pass NULL to disable buffer status reporting
+                                            * in the frontend.
+                                            */
+
+#define RETRO_ENVIRONMENT_SET_MINIMUM_AUDIO_LATENCY 63
+                                           /* const unsigned * --
+                                            * Sets minimum frontend audio latency in milliseconds.
+                                            * Resultant audio latency may be larger than set value,
+                                            * or smaller if a hardware limit is encountered. A frontend
+                                            * is expected to honour requests up to 512 ms.
+                                            *
+                                            * - If value is less than current frontend
+                                            *   audio latency, callback has no effect
+                                            * - If value is zero, default frontend audio
+                                            *   latency is set
+                                            *
+                                            * May be used by a core to increase audio latency and
+                                            * therefore decrease the probability of buffer under-runs
+                                            * (crackling) when performing 'intensive' operations.
+                                            * A core utilising RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK
+                                            * to implement audio-buffer-based frame skipping may achieve
+                                            * optimal results by setting the audio latency to a 'high'
+                                            * (typically 6x or 8x) integer multiple of the expected
+                                            * frame time.
+                                            *
+                                            * WARNING: This can only be called from within retro_run().
+                                            * Calling this can require a full reinitialization of audio
+                                            * drivers in the frontend, so it is important to call it very
+                                            * sparingly, and usually only with the users explicit consent.
+                                            * An eventual driver reinitialize will happen so that audio
+                                            * callbacks happening after this call within the same retro_run()
+                                            * call will target the newly initialized driver.
+                                            */
+
+#define RETRO_ENVIRONMENT_SET_FASTFORWARDING_OVERRIDE 64
+                                           /* const struct retro_fastforwarding_override * --
+                                            * Used by a libretro core to override the current
+                                            * fastforwarding mode of the frontend.
+                                            * If NULL is passed to this function, the frontend
+                                            * will return true if fastforwarding override
+                                            * functionality is supported (no change in
+                                            * fastforwarding state will occur in this case).
+                                            */
+
+#define RETRO_ENVIRONMENT_SET_CONTENT_INFO_OVERRIDE 65
+                                           /* const struct retro_system_content_info_override * --
+                                            * Allows an implementation to override 'global' content
+                                            * info parameters reported by retro_get_system_info().
+                                            * Overrides also affect subsystem content info parameters
+                                            * set via RETRO_ENVIRONMENT_SET_SUBSYSTEM_INFO.
+                                            * This function must be called inside retro_set_environment().
+                                            * If callback returns false, content info overrides
+                                            * are unsupported by the frontend, and will be ignored.
+                                            * If callback returns true, extended game info may be
+                                            * retrieved by calling RETRO_ENVIRONMENT_GET_GAME_INFO_EXT
+                                            * in retro_load_game() or retro_load_game_special().
+                                            *
+                                            * 'data' points to an array of retro_system_content_info_override
+                                            * structs terminated by a { NULL, false, false } element.
+                                            * If 'data' is NULL, no changes will be made to the frontend;
+                                            * a core may therefore pass NULL in order to test whether
+                                            * the RETRO_ENVIRONMENT_SET_CONTENT_INFO_OVERRIDE and
+                                            * RETRO_ENVIRONMENT_GET_GAME_INFO_EXT callbacks are supported
+                                            * by the frontend.
+                                            *
+                                            * For struct member descriptions, see the definition of
+                                            * struct retro_system_content_info_override.
+                                            *
+                                            * Example:
+                                            *
+                                            * - struct retro_system_info:
+                                            * {
+                                            *    "My Core",                      // library_name
+                                            *    "v1.0",                         // library_version
+                                            *    "m3u|md|cue|iso|chd|sms|gg|sg", // valid_extensions
+                                            *    true,                           // need_fullpath
+                                            *    false                           // block_extract
+                                            * }
+                                            *
+                                            * - Array of struct retro_system_content_info_override:
+                                            * {
+                                            *    {
+                                            *       "md|sms|gg", // extensions
+                                            *       false,       // need_fullpath
+                                            *       true         // persistent_data
+                                            *    },
+                                            *    {
+                                            *       "sg",        // extensions
+                                            *       false,       // need_fullpath
+                                            *       false        // persistent_data
+                                            *    },
+                                            *    { NULL, false, false }
+                                            * }
+                                            *
+                                            * Result:
+                                            * - Files of type m3u, cue, iso, chd will not be
+                                            *   loaded by the frontend. Frontend will pass a
+                                            *   valid path to the core, and core will handle
+                                            *   loading internally
+                                            * - Files of type md, sms, gg will be loaded by
+                                            *   the frontend. A valid memory buffer will be
+                                            *   passed to the core. This memory buffer will
+                                            *   remain valid until retro_deinit() returns
+                                            * - Files of type sg will be loaded by the frontend.
+                                            *   A valid memory buffer will be passed to the core.
+                                            *   This memory buffer will remain valid until
+                                            *   retro_load_game() (or retro_load_game_special())
+                                            *   returns
+                                            *
+                                            * NOTE: If an extension is listed multiple times in
+                                            * an array of retro_system_content_info_override
+                                            * structs, only the first instance will be registered
+                                            */
+
+#define RETRO_ENVIRONMENT_GET_GAME_INFO_EXT 66
+                                           /* const struct retro_game_info_ext ** --
+                                            * Allows an implementation to fetch extended game
+                                            * information, providing additional content path
+                                            * and memory buffer status details.
+                                            * This function may only be called inside
+                                            * retro_load_game() or retro_load_game_special().
+                                            * If callback returns false, extended game information
+                                            * is unsupported by the frontend. In this case, only
+                                            * regular retro_game_info will be available.
+                                            * RETRO_ENVIRONMENT_GET_GAME_INFO_EXT is guaranteed
+                                            * to return true if RETRO_ENVIRONMENT_SET_CONTENT_INFO_OVERRIDE
+                                            * returns true.
+                                            *
+                                            * 'data' points to an array of retro_game_info_ext structs.
+                                            *
+                                            * For struct member descriptions, see the definition of
+                                            * struct retro_game_info_ext.
+                                            *
+                                            * - If function is called inside retro_load_game(),
+                                            *   the retro_game_info_ext array is guaranteed to
+                                            *   have a size of 1 - i.e. the returned pointer may
+                                            *   be used to access directly the members of the
+                                            *   first retro_game_info_ext struct, for example:
+                                            *
+                                            *      struct retro_game_info_ext *game_info_ext;
+                                            *      if (environ_cb(RETRO_ENVIRONMENT_GET_GAME_INFO_EXT, &game_info_ext))
+                                            *         printf("Content Directory: %s\n", game_info_ext->dir);
+                                            *
+                                            * - If the function is called inside retro_load_game_special(),
+                                            *   the retro_game_info_ext array is guaranteed to have a
+                                            *   size equal to the num_info argument passed to
+                                            *   retro_load_game_special()
+                                            */
+
 /* VFS functionality */
 
 /* File paths:
@@ -1382,17 +1629,17 @@ typedef int (RETRO_CALLCONV *retro_vfs_closedir_t)(struct retro_vfs_dir_handle *
 struct retro_vfs_interface
 {
    /* VFS API v1 */
-   retro_vfs_get_path_t get_path;
-   retro_vfs_open_t open;
-   retro_vfs_close_t close;
-   retro_vfs_size_t size;
-   retro_vfs_tell_t tell;
-   retro_vfs_seek_t seek;
-   retro_vfs_read_t read;
-   retro_vfs_write_t write;
-   retro_vfs_flush_t flush;
-   retro_vfs_remove_t remove;
-   retro_vfs_rename_t rename;
+	retro_vfs_get_path_t get_path;
+	retro_vfs_open_t open;
+	retro_vfs_close_t close;
+	retro_vfs_size_t size;
+	retro_vfs_tell_t tell;
+	retro_vfs_seek_t seek;
+	retro_vfs_read_t read;
+	retro_vfs_write_t write;
+	retro_vfs_flush_t flush;
+	retro_vfs_remove_t remove;
+	retro_vfs_rename_t rename;
    /* VFS API v2 */
    retro_vfs_truncate_t truncate;
    /* VFS API v3 */
@@ -1420,11 +1667,11 @@ struct retro_vfs_interface_info
 
 enum retro_hw_render_interface_type
 {
-   RETRO_HW_RENDER_INTERFACE_VULKAN = 0,
-   RETRO_HW_RENDER_INTERFACE_D3D9   = 1,
-   RETRO_HW_RENDER_INTERFACE_D3D10  = 2,
-   RETRO_HW_RENDER_INTERFACE_D3D11  = 3,
-   RETRO_HW_RENDER_INTERFACE_D3D12  = 4,
+	RETRO_HW_RENDER_INTERFACE_VULKAN = 0,
+	RETRO_HW_RENDER_INTERFACE_D3D9   = 1,
+	RETRO_HW_RENDER_INTERFACE_D3D10  = 2,
+	RETRO_HW_RENDER_INTERFACE_D3D11  = 3,
+	RETRO_HW_RENDER_INTERFACE_D3D12  = 4,
    RETRO_HW_RENDER_INTERFACE_GSKIT_PS2  = 5,
    RETRO_HW_RENDER_INTERFACE_DUMMY  = INT_MAX
 };
@@ -1922,6 +2169,10 @@ enum retro_sensor_action
 {
    RETRO_SENSOR_ACCELEROMETER_ENABLE = 0,
    RETRO_SENSOR_ACCELEROMETER_DISABLE,
+   RETRO_SENSOR_GYROSCOPE_ENABLE,
+   RETRO_SENSOR_GYROSCOPE_DISABLE,
+   RETRO_SENSOR_ILLUMINANCE_ENABLE,
+   RETRO_SENSOR_ILLUMINANCE_DISABLE,
 
    RETRO_SENSOR_DUMMY = INT_MAX
 };
@@ -1930,6 +2181,10 @@ enum retro_sensor_action
 #define RETRO_SENSOR_ACCELEROMETER_X 0
 #define RETRO_SENSOR_ACCELEROMETER_Y 1
 #define RETRO_SENSOR_ACCELEROMETER_Z 2
+#define RETRO_SENSOR_GYROSCOPE_X 3
+#define RETRO_SENSOR_GYROSCOPE_Y 4
+#define RETRO_SENSOR_GYROSCOPE_Z 5
+#define RETRO_SENSOR_ILLUMINANCE 6
 
 typedef bool (RETRO_CALLCONV *retro_set_sensor_state_t)(unsigned port,
       enum retro_sensor_action action, unsigned rate);
@@ -2127,6 +2382,30 @@ struct retro_frame_time_callback
    retro_usec_t reference;
 };
 
+/* Notifies a libretro core of the current occupancy
+ * level of the frontend audio buffer.
+ *
+ * - active: 'true' if audio buffer is currently
+ *           in use. Will be 'false' if audio is
+ *           disabled in the frontend
+ *
+ * - occupancy: Given as a value in the range [0,100],
+ *              corresponding to the occupancy percentage
+ *              of the audio buffer
+ *
+ * - underrun_likely: 'true' if the frontend expects an
+ *                    audio buffer underrun during the
+ *                    next frame (indicates that a core
+ *                    should attempt frame skipping)
+ *
+ * It will be called right before retro_run() every frame. */
+typedef void (RETRO_CALLCONV *retro_audio_buffer_status_callback_t)(
+      bool active, unsigned occupancy, bool underrun_likely);
+struct retro_audio_buffer_status_callback
+{
+   retro_audio_buffer_status_callback_t callback;
+};
+
 /* Pass this to retro_video_refresh_t if rendering to hardware.
  * Passing NULL to retro_video_refresh_t is still a frame dupe as normal.
  * */
@@ -2287,7 +2566,8 @@ struct retro_keyboard_callback
    retro_keyboard_event_t callback;
 };
 
-/* Callbacks for RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE.
+/* Callbacks for RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE &
+ * RETRO_ENVIRONMENT_SET_DISK_CONTROL_EXT_INTERFACE.
  * Should be set for implementations which can swap out multiple disk
  * images in runtime.
  *
@@ -2345,6 +2625,53 @@ typedef bool (RETRO_CALLCONV *retro_replace_image_index_t)(unsigned index,
  * with replace_image_index. */
 typedef bool (RETRO_CALLCONV *retro_add_image_index_t)(void);
 
+/* Sets initial image to insert in drive when calling
+ * core_load_game().
+ * Since we cannot pass the initial index when loading
+ * content (this would require a major API change), this
+ * is set by the frontend *before* calling the core's
+ * retro_load_game()/retro_load_game_special() implementation.
+ * A core should therefore cache the index/path values and handle
+ * them inside retro_load_game()/retro_load_game_special().
+ * - If 'index' is invalid (index >= get_num_images()), the
+ *   core should ignore the set value and instead use 0
+ * - 'path' is used purely for error checking - i.e. when
+ *   content is loaded, the core should verify that the
+ *   disk specified by 'index' has the specified file path.
+ *   This is to guard against auto selecting the wrong image
+ *   if (for example) the user should modify an existing M3U
+ *   playlist. We have to let the core handle this because
+ *   set_initial_image() must be called before loading content,
+ *   i.e. the frontend cannot access image paths in advance
+ *   and thus cannot perform the error check itself.
+ *   If set path and content path do not match, the core should
+ *   ignore the set 'index' value and instead use 0
+ * Returns 'false' if index or 'path' are invalid, or core
+ * does not support this functionality
+ */
+typedef bool (RETRO_CALLCONV *retro_set_initial_image_t)(unsigned index, const char *path);
+
+/* Fetches the path of the specified disk image file.
+ * Returns 'false' if index is invalid (index >= get_num_images())
+ * or path is otherwise unavailable.
+ */
+typedef bool (RETRO_CALLCONV *retro_get_image_path_t)(unsigned index, char *path, size_t len);
+
+/* Fetches a core-provided 'label' for the specified disk
+ * image file. In the simplest case this may be a file name
+ * (without extension), but for cores with more complex
+ * content requirements information may be provided to
+ * facilitate user disk swapping - for example, a core
+ * running floppy-disk-based content may uniquely label
+ * save disks, data disks, level disks, etc. with names
+ * corresponding to in-game disk change prompts (so the
+ * frontend can provide better user guidance than a 'dumb'
+ * disk index value).
+ * Returns 'false' if index is invalid (index >= get_num_images())
+ * or label is otherwise unavailable.
+ */
+typedef bool (RETRO_CALLCONV *retro_get_image_label_t)(unsigned index, char *label, size_t len);
+
 struct retro_disk_control_callback
 {
    retro_set_eject_state_t set_eject_state;
@@ -2358,6 +2685,27 @@ struct retro_disk_control_callback
    retro_add_image_index_t add_image_index;
 };
 
+struct retro_disk_control_ext_callback
+{
+   retro_set_eject_state_t set_eject_state;
+   retro_get_eject_state_t get_eject_state;
+
+   retro_get_image_index_t get_image_index;
+   retro_set_image_index_t set_image_index;
+   retro_get_num_images_t  get_num_images;
+
+   retro_replace_image_index_t replace_image_index;
+   retro_add_image_index_t add_image_index;
+
+   /* NOTE: Frontend will only attempt to record/restore
+    * last used disk index if both set_initial_image()
+    * and get_image_path() are implemented */
+   retro_set_initial_image_t set_initial_image; /* Optional - may be NULL */
+
+   retro_get_image_path_t get_image_path;       /* Optional - may be NULL */
+   retro_get_image_label_t get_image_label;     /* Optional - may be NULL */
+};
+
 enum retro_pixel_format
 {
    /* 0RGB1555, native endian.
@@ -2388,6 +2736,104 @@ struct retro_message
    unsigned    frames;     /* Duration in frames of message. */
 };
 
+enum retro_message_target
+{
+   RETRO_MESSAGE_TARGET_ALL = 0,
+   RETRO_MESSAGE_TARGET_OSD,
+   RETRO_MESSAGE_TARGET_LOG
+};
+
+enum retro_message_type
+{
+   RETRO_MESSAGE_TYPE_NOTIFICATION = 0,
+   RETRO_MESSAGE_TYPE_NOTIFICATION_ALT,
+   RETRO_MESSAGE_TYPE_STATUS,
+   RETRO_MESSAGE_TYPE_PROGRESS
+};
+
+struct retro_message_ext
+{
+   /* Message string to be displayed/logged */
+   const char *msg;
+   /* Duration (in ms) of message when targeting the OSD */
+   unsigned duration;
+   /* Message priority when targeting the OSD
+    * > When multiple concurrent messages are sent to
+    *   the frontend and the frontend does not have the
+    *   capacity to display them all, messages with the
+    *   *highest* priority value should be shown
+    * > There is no upper limit to a message priority
+    *   value (within the bounds of the unsigned data type)
+    * > In the reference frontend (RetroArch), the same
+    *   priority values are used for frontend-generated
+    *   notifications, which are typically assigned values
+    *   between 0 and 3 depending upon importance */
+   unsigned priority;
+   /* Message logging level (info, warn, error, etc.) */
+   enum retro_log_level level;
+   /* Message destination: OSD, logging interface or both */
+   enum retro_message_target target;
+   /* Message 'type' when targeting the OSD
+    * > RETRO_MESSAGE_TYPE_NOTIFICATION: Specifies that a
+    *   message should be handled in identical fashion to
+    *   a standard frontend-generated notification
+    * > RETRO_MESSAGE_TYPE_NOTIFICATION_ALT: Specifies that
+    *   message is a notification that requires user attention
+    *   or action, but that it should be displayed in a manner
+    *   that differs from standard frontend-generated notifications.
+    *   This would typically correspond to messages that should be
+    *   displayed immediately (independently from any internal
+    *   frontend message queue), and/or which should be visually
+    *   distinguishable from frontend-generated notifications.
+    *   For example, a core may wish to inform the user of
+    *   information related to a disk-change event. It is
+    *   expected that the frontend itself may provide a
+    *   notification in this case; if the core sends a
+    *   message of type RETRO_MESSAGE_TYPE_NOTIFICATION, an
+    *   uncomfortable 'double-notification' may occur. A message
+    *   of RETRO_MESSAGE_TYPE_NOTIFICATION_ALT should therefore
+    *   be presented such that visual conflict with regular
+    *   notifications does not occur
+    * > RETRO_MESSAGE_TYPE_STATUS: Indicates that message
+    *   is not a standard notification. This typically
+    *   corresponds to 'status' indicators, such as a core's
+    *   internal FPS, which are intended to be displayed
+    *   either permanently while a core is running, or in
+    *   a manner that does not suggest user attention or action
+    *   is required. 'Status' type messages should therefore be
+    *   displayed in a different on-screen location and in a manner
+    *   easily distinguishable from both standard frontend-generated
+    *   notifications and messages of type RETRO_MESSAGE_TYPE_NOTIFICATION_ALT
+    * > RETRO_MESSAGE_TYPE_PROGRESS: Indicates that message reports
+    *   the progress of an internal core task. For example, in cases
+    *   where a core itself handles the loading of content from a file,
+    *   this may correspond to the percentage of the file that has been
+    *   read. Alternatively, an audio/video playback core may use a
+    *   message of type RETRO_MESSAGE_TYPE_PROGRESS to display the current
+    *   playback position as a percentage of the runtime. 'Progress' type
+    *   messages should therefore be displayed as a literal progress bar,
+    *   where:
+    *   - 'retro_message_ext.msg' is the progress bar title/label
+    *   - 'retro_message_ext.progress' determines the length of
+    *     the progress bar
+    * NOTE: Message type is a *hint*, and may be ignored
+    * by the frontend. If a frontend lacks support for
+    * displaying messages via alternate means than standard
+    * frontend-generated notifications, it will treat *all*
+    * messages as having the type RETRO_MESSAGE_TYPE_NOTIFICATION */
+   enum retro_message_type type;
+   /* Task progress when targeting the OSD and message is
+    * of type RETRO_MESSAGE_TYPE_PROGRESS
+    * > -1:    Unmetered/indeterminate
+    * > 0-100: Current progress percentage
+    * NOTE: Since message type is a hint, a frontend may ignore
+    * progress values. Where relevant, a core should therefore
+    * include progress percentage within the message string,
+    * such that the message intent remains clear when displayed
+    * as a standard frontend-generated notification */
+   int8_t progress;
+};
+
 /* Describes how the libretro implementation maps a libretro input bind
  * to its internal input system through a human readable string.
  * This string can be used to better let a user configure input. */
@@ -2408,7 +2854,7 @@ struct retro_input_descriptor
 struct retro_system_info
 {
    /* All pointers are owned by libretro implementation, and pointers must
-    * remain valid until retro_deinit() is called. */
+    * remain valid until it is unloaded. */
 
    const char *library_name;      /* Descriptive name of library. Should not
                                    * contain any version numbers, etc. */
@@ -2450,6 +2896,213 @@ struct retro_system_info
    bool        block_extract;
 };
 
+/* Defines overrides which modify frontend handling of
+ * specific content file types.
+ * An array of retro_system_content_info_override is
+ * passed to RETRO_ENVIRONMENT_SET_CONTENT_INFO_OVERRIDE
+ * NOTE: In the following descriptions, references to
+ *       retro_load_game() may be replaced with
+ *       retro_load_game_special() */
+struct retro_system_content_info_override
+{
+   /* A list of file extensions for which the override
+    * should apply, delimited by a 'pipe' character
+    * (e.g. "md|sms|gg")
+    * Permitted file extensions are limited to those
+    * included in retro_system_info::valid_extensions
+    * and/or retro_subsystem_rom_info::valid_extensions */
+   const char *extensions;
+
+   /* Overrides the need_fullpath value set in
+    * retro_system_info and/or retro_subsystem_rom_info.
+    * To reiterate:
+    *
+    * If need_fullpath is true and retro_load_game() is called:
+    *    - retro_game_info::path is guaranteed to contain a valid
+    *      path to an existent file
+    *    - retro_game_info::data and retro_game_info::size are invalid
+    *
+    * If need_fullpath is false and retro_load_game() is called:
+    *    - retro_game_info::path may be NULL
+    *    - retro_game_info::data and retro_game_info::size are guaranteed
+    *      to be valid
+    *
+    * In addition:
+    *
+    * If need_fullpath is true and retro_load_game() is called:
+    *    - retro_game_info_ext::full_path is guaranteed to contain a valid
+    *      path to an existent file
+    *    - retro_game_info_ext::archive_path may be NULL
+    *    - retro_game_info_ext::archive_file may be NULL
+    *    - retro_game_info_ext::dir is guaranteed to contain a valid path
+    *      to the directory in which the content file exists
+    *    - retro_game_info_ext::name is guaranteed to contain the
+    *      basename of the content file, without extension
+    *    - retro_game_info_ext::ext is guaranteed to contain the
+    *      extension of the content file in lower case format
+    *    - retro_game_info_ext::data and retro_game_info_ext::size
+    *      are invalid
+    *
+    * If need_fullpath is false and retro_load_game() is called:
+    *    - If retro_game_info_ext::file_in_archive is false:
+    *       - retro_game_info_ext::full_path is guaranteed to contain
+    *         a valid path to an existent file
+    *       - retro_game_info_ext::archive_path may be NULL
+    *       - retro_game_info_ext::archive_file may be NULL
+    *       - retro_game_info_ext::dir is guaranteed to contain a
+    *         valid path to the directory in which the content file exists
+    *       - retro_game_info_ext::name is guaranteed to contain the
+    *         basename of the content file, without extension
+    *       - retro_game_info_ext::ext is guaranteed to contain the
+    *         extension of the content file in lower case format
+    *    - If retro_game_info_ext::file_in_archive is true:
+    *       - retro_game_info_ext::full_path may be NULL
+    *       - retro_game_info_ext::archive_path is guaranteed to
+    *         contain a valid path to an existent compressed file
+    *         inside which the content file is located
+    *       - retro_game_info_ext::archive_file is guaranteed to
+    *         contain a valid path to an existent content file
+    *         inside the compressed file referred to by
+    *         retro_game_info_ext::archive_path
+    *            e.g. for a compressed file '/path/to/foo.zip'
+    *            containing 'bar.sfc'
+    *             > retro_game_info_ext::archive_path will be '/path/to/foo.zip'
+    *             > retro_game_info_ext::archive_file will be 'bar.sfc'
+    *       - retro_game_info_ext::dir is guaranteed to contain a
+    *         valid path to the directory in which the compressed file
+    *         (containing the content file) exists
+    *       - retro_game_info_ext::name is guaranteed to contain
+    *         EITHER
+    *         1) the basename of the compressed file (containing
+    *            the content file), without extension
+    *         OR
+    *         2) the basename of the content file inside the
+    *            compressed file, without extension
+    *         In either case, a core should consider 'name' to
+    *         be the canonical name/ID of the the content file
+    *       - retro_game_info_ext::ext is guaranteed to contain the
+    *         extension of the content file inside the compressed file,
+    *         in lower case format
+    *    - retro_game_info_ext::data and retro_game_info_ext::size are
+    *      guaranteed to be valid */
+   bool need_fullpath;
+
+   /* If need_fullpath is false, specifies whether the content
+    * data buffer available in retro_load_game() is 'persistent'
+    *
+    * If persistent_data is false and retro_load_game() is called:
+    *    - retro_game_info::data and retro_game_info::size
+    *      are valid only until retro_load_game() returns
+    *    - retro_game_info_ext::data and retro_game_info_ext::size
+    *      are valid only until retro_load_game() returns
+    *
+    * If persistent_data is true and retro_load_game() is called:
+    *    - retro_game_info::data and retro_game_info::size
+    *      are valid until retro_deinit() returns
+    *    - retro_game_info_ext::data and retro_game_info_ext::size
+    *      are valid until retro_deinit() returns */
+   bool persistent_data;
+};
+
+/* Similar to retro_game_info, but provides extended
+ * information about the source content file and
+ * game memory buffer status.
+ * And array of retro_game_info_ext is returned by
+ * RETRO_ENVIRONMENT_GET_GAME_INFO_EXT
+ * NOTE: In the following descriptions, references to
+ *       retro_load_game() may be replaced with
+ *       retro_load_game_special() */
+struct retro_game_info_ext
+{
+   /* - If file_in_archive is false, contains a valid
+    *   path to an existent content file (UTF-8 encoded)
+    * - If file_in_archive is true, may be NULL */
+   const char *full_path;
+
+   /* - If file_in_archive is false, may be NULL
+    * - If file_in_archive is true, contains a valid path
+    *   to an existent compressed file inside which the
+    *   content file is located (UTF-8 encoded) */
+   const char *archive_path;
+
+   /* - If file_in_archive is false, may be NULL
+    * - If file_in_archive is true, contain a valid path
+    *   to an existent content file inside the compressed
+    *   file referred to by archive_path (UTF-8 encoded)
+    *      e.g. for a compressed file '/path/to/foo.zip'
+    *      containing 'bar.sfc'
+    *      > archive_path will be '/path/to/foo.zip'
+    *      > archive_file will be 'bar.sfc' */
+   const char *archive_file;
+
+   /* - If file_in_archive is false, contains a valid path
+    *   to the directory in which the content file exists
+    *   (UTF-8 encoded)
+    * - If file_in_archive is true, contains a valid path
+    *   to the directory in which the compressed file
+    *   (containing the content file) exists (UTF-8 encoded) */
+   const char *dir;
+
+   /* Contains the canonical name/ID of the content file
+    * (UTF-8 encoded). Intended for use when identifying
+    * 'complementary' content named after the loaded file -
+    * i.e. companion data of a different format (a CD image
+    * required by a ROM), texture packs, internally handled
+    * save files, etc.
+    * - If file_in_archive is false, contains the basename
+    *   of the content file, without extension
+    * - If file_in_archive is true, then string is
+    *   implementation specific. A frontend may choose to
+    *   set a name value of:
+    *   EITHER
+    *   1) the basename of the compressed file (containing
+    *      the content file), without extension
+    *   OR
+    *   2) the basename of the content file inside the
+    *      compressed file, without extension
+    *   RetroArch sets the 'name' value according to (1).
+    *   A frontend that supports routine loading of
+    *   content from archives containing multiple unrelated
+    *   content files may set the 'name' value according
+    *   to (2). */
+   const char *name;
+
+   /* - If file_in_archive is false, contains the extension
+    *   of the content file in lower case format
+    * - If file_in_archive is true, contains the extension
+    *   of the content file inside the compressed file,
+    *   in lower case format */
+   const char *ext;
+
+   /* String of implementation specific meta-data. */
+   const char *meta;
+
+   /* Memory buffer of loaded game content. Will be NULL:
+    * IF
+    * - retro_system_info::need_fullpath is true and
+    *   retro_system_content_info_override::need_fullpath
+    *   is unset
+    * OR
+    * - retro_system_content_info_override::need_fullpath
+    *   is true */
+   const void *data;
+
+   /* Size of game content memory buffer, in bytes */
+   size_t size;
+
+   /* True if loaded content file is inside a compressed
+    * archive */
+   bool file_in_archive;
+
+   /* - If data is NULL, value is unset/ignored
+    * - If data is non-NULL:
+    *   - If persistent_data is false, data and size are
+    *     valid only until retro_load_game() returns
+    *   - If persistent_data is true, data and size are
+    *     are valid until retro_deinit() returns */
+   bool persistent_data;
+};
+
 struct retro_game_geometry
 {
    unsigned base_width;    /* Nominal video width of game. */
@@ -2607,6 +3260,47 @@ struct retro_framebuffer
                                        Set by frontend in GET_CURRENT_SOFTWARE_FRAMEBUFFER. */
 };
 
+/* Used by a libretro core to override the current
+ * fastforwarding mode of the frontend */
+struct retro_fastforwarding_override
+{
+   /* Specifies the runtime speed multiplier that
+    * will be applied when 'fastforward' is true.
+    * For example, a value of 5.0 when running 60 FPS
+    * content will cap the fast-forward rate at 300 FPS.
+    * Note that the target multiplier may not be achieved
+    * if the host hardware has insufficient processing
+    * power.
+    * Setting a value of 0.0 (or greater than 0.0 but
+    * less than 1.0) will result in an uncapped
+    * fast-forward rate (limited only by hardware
+    * capacity).
+    * If the value is negative, it will be ignored
+    * (i.e. the frontend will use a runtime speed
+    * multiplier of its own choosing) */
+   float ratio;
+
+   /* If true, fastforwarding mode will be enabled.
+    * If false, fastforwarding mode will be disabled. */
+   bool fastforward;
+
+   /* If true, and if supported by the frontend, an
+    * on-screen notification will be displayed while
+    * 'fastforward' is true.
+    * If false, and if supported by the frontend, any
+    * on-screen fast-forward notifications will be
+    * suppressed */
+   bool notification;
+
+   /* If true, the core will have sole control over
+    * when fastforwarding mode is enabled/disabled;
+    * the frontend will not be able to change the
+    * state set by 'fastforward' until either
+    * 'inhibit_toggle' is set to false, or the core
+    * is unloaded */
+   bool inhibit_toggle;
+};
+
 /* Callbacks */
 
 /* Environment callback. Gives implementations a way of performing