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#include <math.h>
#include <stdlib.h>
#include <string.h>
#include "core.h"
#include "main.h"
#include "options.h"
#include "scale.h"
typedef void (*scaler_t)(unsigned w, unsigned h, size_t pitch, const void *src, void *dst);
struct dimensions {
unsigned w;
unsigned h;
size_t pitch;
};
struct blend_args {
int w_ratio_in;
int w_ratio_out;
uint16_t w_bp[2];
int h_ratio_in;
int h_ratio_out;
uint16_t h_bp[2];
uint16_t *blend_line;
} blend_args;
static scaler_t scaler;
static scaler_t crop_scaler;
static unsigned dst_w, dst_h, dst_offs, src_offs, w_offs;
struct dimensions prev;
#if __ARM_ARCH >= 5
static inline uint32_t average16(uint32_t c1, uint32_t c2) {
uint32_t ret, lowbits = 0x0821;
asm ("eor %0, %2, %3\r\n"
"and %0, %0, %1\r\n"
"add %0, %3, %0\r\n"
"add %0, %0, %2\r\n"
"lsr %0, %0, #1\r\n"
: "=&r" (ret) : "r" (lowbits), "r" (c1), "r" (c2) : );
return ret;
}
static inline uint32_t average32(uint32_t c1, uint32_t c2) {
uint32_t ret, lowbits = 0x08210821;
asm ("eor %0, %3, %1\r\n"
"and %0, %0, %2\r\n"
"adds %0, %1, %0\r\n"
"and %1, %1, #0\r\n"
"movcs %1, #0x80000000\r\n"
"adds %0, %0, %3\r\n"
"rrx %0, %0\r\n"
"orr %0, %0, %1\r\n"
: "=&r" (ret), "+r" (c2) : "r" (lowbits), "r" (c1) : "cc" );
return ret;
}
#define AVERAGE16_NOCHK(c1, c2) (average16((c1), (c2)))
#define AVERAGE32_NOCHK(c1, c2) (average32((c1), (c2)))
#else
static inline uint32_t average16(uint32_t c1, uint32_t c2) {
return (c1 + c2 + ((c1 ^ c2) & 0x0821))>>1;
}
static inline uint32_t average32(uint32_t c1, uint32_t c2) {
uint32_t sum = c1 + c2;
uint32_t ret = sum + ((c1 ^ c2) & 0x08210821);
uint32_t of = ((sum < c1) | (ret < sum)) << 31;
return (ret >> 1) | of;
}
#define AVERAGE16_NOCHK(c1, c2) (average16((c1), (c2)))
#define AVERAGE32_NOCHK(c1, c2) (average32((c1), (c2)))
#endif
#define AVERAGE16(c1, c2) ((c1) == (c2) ? (c1) : AVERAGE16_NOCHK((c1), (c2)))
#define AVERAGE16_1_3(c1, c2) ((c1) == (c2) ? (c1) : (AVERAGE16_NOCHK(AVERAGE16_NOCHK((c1), (c2)), (c2))))
#define AVERAGE32(c1, c2) ((c1) == (c2) ? (c1) : AVERAGE32_NOCHK((c1), (c2)))
#define AVERAGE32_1_3(c1, c2) ((c1) == (c2) ? (c1) : (AVERAGE32_NOCHK(AVERAGE32_NOCHK((c1), (c2)), (c2))))
static inline int gcd(int a, int b) {
return b ? gcd(b, a % b) : a;
}
static void scale_null(unsigned w, unsigned h, size_t pitch, const void *src, void *dst) {}
static void scale_memcpy(unsigned w, unsigned h, size_t pitch, const void *src, void *dst) {
dst += dst_offs;
memcpy(dst, src, h * pitch);
}
static void scale_1x(unsigned w, unsigned h, size_t pitch, const void *src, void *dst) {
dst += dst_offs;
for (unsigned y = 0; y < h; y++) {
memcpy(dst + y * SCREEN_PITCH, src + y * pitch, w * SCREEN_BPP);
}
}
static void scale_crop(unsigned w, unsigned h, size_t pitch, const void *src, void *dst) {
src += src_offs;
w += w_offs;
crop_scaler(w, h, pitch, src, dst);
}
static void scale_nearest(unsigned w, unsigned h, size_t pitch, const void *src, void *dst) {
int dy = -dst_h;
unsigned lines = h;
bool copy = false;
size_t cpy_w = dst_w * SCREEN_BPP;
dst += dst_offs;
while (lines) {
int dx = -dst_w;
const uint16_t *psrc16 = src;
uint16_t *pdst16 = dst;
if (copy) {
copy = false;
memcpy(dst, dst - SCREEN_PITCH, cpy_w);
dst += SCREEN_PITCH;
dy += h;
} else if (dy < 0) {
int col = w;
while(col--) {
while (dx < 0) {
*pdst16++ = *psrc16;
dx += w;
}
dx -= dst_w;
psrc16++;
}
dst += SCREEN_PITCH;
dy += h;
}
if (dy >= 0) {
dy -= dst_h;
src += pitch;
lines--;
} else {
copy = true;
}
}
}
/* Generic blend based on % of dest pixel in next src pixel, using
* rough quintiles: aaaa, aaab, aabb, abbb, bbbb. Quintile breakpoints
* can be adjusted for sharper or smoother blending. Default 0-20%,
* 20%-50% (round down), 50%(down)-50%(up), 50%(round up)-80%,
* 80%-100%. This matches existing scalers */
static void scale_blend(unsigned w, unsigned h, size_t pitch, const void *src, void *dst) {
int dy = 0;
int lines = h;
int rat_w = blend_args.w_ratio_in;
int rat_dst_w = blend_args.w_ratio_out;
uint16_t *bw = blend_args.w_bp;
int rat_h = blend_args.h_ratio_in;
int rat_dst_h = blend_args.h_ratio_out;
uint16_t *bh = blend_args.h_bp;
dst += dst_offs;
while (lines--) {
while (dy < rat_dst_h) {
uint16_t *dst16 = (uint16_t *)dst;
uint16_t *pblend = (uint16_t *)blend_args.blend_line;
int col = w;
int dx = 0;
uint16_t *pnext = (uint16_t *)(src + pitch);
if (!lines)
pnext -= (pitch / sizeof(uint16_t));
if (dy > rat_dst_h - bh[0]) {
pblend = pnext;
} else if (dy <= bh[0]) {
/* Drops const, won't get touched later though */
pblend = (uint16_t *)src;
} else {
const uint32_t *src32 = (const uint32_t *)src;
const uint32_t *pnext32 = (const uint32_t *)pnext;
uint32_t *pblend32 = (uint32_t *)pblend;
int count = w / 2;
if (dy <= bh[1]) {
const uint32_t *tmp = pnext32;
pnext32 = src32;
src32 = tmp;
}
if (dy > rat_dst_h - bh[1] || dy <= bh[1]) {
while(count--) {
*pblend32++ = AVERAGE32_1_3(*src32, *pnext32);
src32++;
pnext32++;
}
} else {
while(count--) {
*pblend32++ = AVERAGE32(*src32, *pnext32);
src32++;
pnext32++;
}
}
}
while (col--) {
uint16_t a, b, out;
a = *pblend;
b = *(pblend+1);
while (dx < rat_dst_w) {
if (a == b) {
out = a;
} else if (dx > rat_dst_w - bw[0]) { // top quintile, bbbb
out = b;
} else if (dx <= bw[0]) { // last quintile, aaaa
out = a;
} else {
if (dx > rat_dst_w - bw[1]) { // 2nd quintile, abbb
a = AVERAGE16_NOCHK(a,b);
} else if (dx <= bw[1]) { // 4th quintile, aaab
b = AVERAGE16_NOCHK(a,b);
}
out = AVERAGE16_NOCHK(a, b); // also 3rd quintile, aabb
}
*dst16++ = out;
dx += rat_w;
}
dx -= rat_dst_w;
pblend++;
}
dy += rat_h;
dst += SCREEN_PITCH;
}
dy -= rat_dst_h;
src += pitch;
}
}
#define DARKER(c1, c2) (c1 > c2 ? c2 : c1)
// GB 160x144 to 240x216 (40,12) via eggs
static void scale_sharp_160x144_240x216(unsigned _w, unsigned _h, size_t pitch, const void *src_bytes, void *dst_bytes) {
register uint_fast16_t a,b,c,d,e,f;
uint32_t x,y;
uint16_t *src = (uint16_t *)src_bytes;
uint16_t *dst = (uint16_t *)dst_bytes;
size_t pitch16 = pitch / sizeof(uint16_t);
dst += dst_offs / sizeof(uint16_t);
for (y=(144/2); y>0 ; y--, src+=(pitch16*2 - 160), dst+=(SCREEN_WIDTH*3 - 240))
{
for (x=(160/4); x>0; x--, src+=4, dst+=6)
{
a = *(src+0);
b = *(src+1);
c = *(src+pitch16);
d = *(src+pitch16+1);
e = DARKER(a,c);
f = DARKER(b,d);
*(uint32_t*)(dst+ 0) = a|(DARKER(a,b)<<16);
*(uint32_t*)(dst+SCREEN_WIDTH ) = e|(DARKER(e,f)<<16);
*(uint32_t*)(dst+SCREEN_WIDTH*2) = c|(DARKER(c,d)<<16);
c = *(src+pitch16+2);
a = *(src+2);
e = DARKER(a,c);
*(uint32_t*)(dst+ 2) = b|(a<<16);
*(uint32_t*)(dst+SCREEN_WIDTH+ 2) = f|(e<<16);
*(uint32_t*)(dst+(SCREEN_WIDTH*2)+2) = d|(c<<16);
b = *(src+3);
d = *(src+pitch16+3);
f = DARKER(b,d);
*(uint32_t*)(dst+ 4) = DARKER(a,b)|(b<<16);
*(uint32_t*)(dst+SCREEN_WIDTH+ 4) = DARKER(e,f)|(f<<16);
*(uint32_t*)(dst+(SCREEN_WIDTH*2)+4) = DARKER(c,d)|(d<<16);
}
}
}
/* drowsnug's nofilter upscaler, edited by eggs for smoothness */
static void scale_sharp_240x160_320xXXX(unsigned _w, unsigned _h, size_t _pitch, const void *src_bytes, void *dst_bytes)
{
unsigned Eh = 0;
int dh = 0;
int width = 240;
int vf = 0;
const uint16_t *src = (const uint16_t *)src_bytes;
uint16_t *dst = (uint16_t *)dst_bytes;
dst += dst_offs / sizeof(uint16_t);
unsigned x, y;
for (y = 0; y < dst_h; y++)
{
int source = dh * width;
for (x = 0; x < 320/4; x++)
{
register uint16_t a, b, c;
a = src[source];
b = src[source+1];
c = src[source+2];
if(vf == 1){
a = AVERAGE16(a, src[source+width]);
b = AVERAGE16(b, src[source+width+1]);
c = AVERAGE16(c, src[source+width+2]);
}
*dst++ = a;
*dst++ = AVERAGE16_1_3(a,b);
*dst++ = AVERAGE16_1_3(c,b);
*dst++ = c;
source+=3;
}
Eh += 160;
if(Eh >= dst_h) {
Eh -= dst_h;
dh++;
vf = 0;
}
else
vf = 1;
}
}
static void scale_sharp_256xXXX_320xXXX(unsigned w, unsigned h, size_t pitch, const void *src_bytes, void *dst_bytes)
{
unsigned Eh = 0;
int dh = 0;
int vf = 0;
const uint16_t *src = (const uint16_t *)src_bytes;
uint16_t *dst = (uint16_t *)dst_bytes;
size_t pxpitch = pitch / 2;
dst += dst_offs / sizeof(uint16_t);
unsigned x, y;
for (y = 0; y < dst_h; y++)
{
int source = dh * pxpitch;
for (x = 0; x < 320/5; x++)
{
register uint16_t a, b, c, d;
a = src[source];
b = src[source+1];
c = src[source+2];
d = src[source+3];
if(vf == 1){
a = AVERAGE16(a, src[source+pxpitch]);
b = AVERAGE16(b, src[source+pxpitch+1]);
c = AVERAGE16(c, src[source+pxpitch+2]);
d = AVERAGE16(d, src[source+pxpitch+3]);
}
*dst++ = a;
*dst++ = AVERAGE16_1_3(a,b);
*dst++ = AVERAGE16(b,c);
*dst++ = AVERAGE16_1_3(d,c);
*dst++ = d;
source+=4;
}
Eh += h;
if(Eh >= dst_h) {
Eh -= dst_h;
dh++;
vf = 0;
}
else
vf = 1;
}
}
static void scale_select_scaler(unsigned w, unsigned h, size_t pitch) {
double current_aspect_ratio;
if (w == 0 || h == 0 || pitch == 0) {
scaler = scale_null;
return;
};
current_aspect_ratio = aspect_ratio > 0 ? aspect_ratio : ((double)w / (double)h);
/* mame2000 sets resolutions / aspect ratio without notifying
* of changes, new should always override old */
if (!strcmp(core_name, "mame2000")) {
current_aspect_ratio = ((double)w / (double)h);
}
scaler = NULL;
if (blend_args.blend_line != NULL) {
free(blend_args.blend_line);
blend_args.blend_line = NULL;
}
if (scale_size == SCALE_SIZE_CROP) {
int dst_x, dst_y;
src_offs = 0;
if (w <= 320) {
dst_x = ((SCREEN_WIDTH - (short)w) / 2);
} else {
/* Crop to 320px maximum. If larger, scale down after crop. */
int src_w;
if (strstr(core_name, "snes9x")) {
/* For SNES, keep aspect ratio same for hi-res and normal */
src_w = SCREEN_WIDTH * 2;
} else {
src_w = w * ((double)SCREEN_WIDTH / (double)320);
}
dst_x = ((src_w - (short)w) / 2);
}
dst_y = ((SCREEN_HEIGHT - (short)h) / 2);
dst_w = w;
dst_h = h;
if (dst_y < 0) {
dst_y = 0;
dst_h = SCREEN_HEIGHT;
}
if (dst_x < 0) {
src_offs += -dst_x * SCREEN_BPP;
w_offs = dst_x * 2;
w += w_offs;
dst_x = 0;
dst_w = SCREEN_WIDTH;
}
dst_offs = dst_y * SCREEN_PITCH + dst_x * SCREEN_BPP;
} else if (scale_size == SCALE_SIZE_FULL) {
dst_w = SCREEN_WIDTH;
dst_h = SCREEN_HEIGHT;
dst_offs = 0;
} else if (scale_size == SCALE_SIZE_ASPECT ||
(scale_size == SCALE_SIZE_NONE && (w > SCREEN_WIDTH || h > SCREEN_HEIGHT))) {
dst_w = SCREEN_WIDTH;
dst_h = SCREEN_WIDTH / current_aspect_ratio + 0.5;
dst_offs = ((SCREEN_HEIGHT-dst_h)/2) * SCREEN_PITCH;
if (dst_h > SCREEN_HEIGHT) {
dst_w = SCREEN_HEIGHT * current_aspect_ratio + 0.5;
dst_h = SCREEN_HEIGHT;
dst_offs = ((SCREEN_WIDTH-dst_w)/2) * SCREEN_BPP;
}
} else if (scale_size == SCALE_SIZE_NONE) {
unsigned dst_x = ((SCREEN_WIDTH - w) * SCREEN_BPP / 2);
unsigned dst_y = ((SCREEN_HEIGHT - h) / 2);
dst_offs = dst_y * SCREEN_PITCH + dst_x;
if (pitch == SCREEN_PITCH) {
scaler = scale_memcpy;
} else {
scaler = scale_1x;
}
return;
}
if (!scaler && w == 160 && h == 144) {
if (scale_size == SCALE_SIZE_ASPECT && scale_filter == SCALE_FILTER_SHARP) {
unsigned dst_x = ((SCREEN_WIDTH - 240) * SCREEN_BPP / 2);
unsigned dst_y = ((SCREEN_HEIGHT - 216) / 2);
dst_offs = dst_y * SCREEN_PITCH + dst_x;
scaler = scale_sharp_160x144_240x216;
return;
}
}
if (SCREEN_WIDTH == 320 && scale_filter == SCALE_FILTER_SHARP) {
if (!scaler && w == 240 && h == 160) {
scaler = scale_sharp_240x160_320xXXX;
return;
}
if (!scaler &&
w == 256 &&
(current_aspect_ratio == 4.0f / 3.0f || scale_size == SCALE_SIZE_FULL))
{
scaler = scale_sharp_256xXXX_320xXXX;
return;
}
}
if (!scaler && scale_filter == SCALE_FILTER_NEAREST) {
scaler = scale_nearest;
}
if (!scaler && (scale_filter == SCALE_FILTER_SHARP || scale_filter == SCALE_FILTER_SMOOTH)) {
int gcd_w, div_w, gcd_h, div_h;
blend_args.blend_line = calloc(w, sizeof(uint16_t));
gcd_w = gcd(w, dst_w);
blend_args.w_ratio_in = w / gcd_w;
blend_args.w_ratio_out = dst_w / gcd_w;
div_w = round(blend_args.w_ratio_out / 5.0);
blend_args.w_bp[0] = div_w;
blend_args.w_bp[1] = blend_args.w_ratio_out >> 1;
gcd_h = gcd(h, dst_h);
blend_args.h_ratio_in = h / gcd_h;
blend_args.h_ratio_out = dst_h / gcd_h;
div_h = round(blend_args.h_ratio_out / 5.0);
blend_args.h_bp[0] = div_h;
blend_args.h_bp[1] = blend_args.h_ratio_out >> 1;
scaler = scale_blend;
}
if (!scaler) {
scaler = scale_1x;
}
if (scale_size == SCALE_SIZE_CROP) {
if (w <= SCREEN_WIDTH && h <= SCREEN_HEIGHT) {
crop_scaler = scale_1x;
} else {
crop_scaler = scaler;
}
scaler = scale_crop;
}
}
void scale_update_scaler(void) {
scale_select_scaler(prev.w, prev.h, prev.pitch);
}
void scale(unsigned w, unsigned h, size_t pitch, const void *src, void *dst) {
if (w != prev.w || h != prev.h || pitch != prev.pitch) {
PA_INFO("Dimensions changed to %dx%d\n", w, h);
scale_select_scaler(w, h, pitch);
memset(dst, 0, SCREEN_HEIGHT * SCREEN_PITCH);
prev.w = w; prev.h = h; prev.pitch = pitch;
}
scaler(w, h, pitch, src, dst);
}
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