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authoraliaspider2015-09-20 22:14:36 +0100
committeraliaspider2015-09-20 22:14:36 +0100
commit0c72336d44529f4f0c2c8c69f018443d67faaaff (patch)
tree75b511bf4d9b85019165b73efc01e3ef47a5702b
parentc52e81510fd6a9964329c0c8589fc0d0c35481b2 (diff)
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(CTR/3DS) using a heap allocator with a size determined at runtime can
remove the static memory limitation, no need to use the smaller dynarec buffer size.
-rw-r--r--cpu.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/cpu.h b/cpu.h
index 2c8276a..fb5cd99 100644
--- a/cpu.h
+++ b/cpu.h
@@ -119,7 +119,7 @@ s32 translate_block_arm(u32 pc, translation_region_type translation_region,
s32 translate_block_thumb(u32 pc, translation_region_type translation_region,
u32 smc_enable);
-#if defined(PSP_BUILD) || defined (_3DS)
+#if defined(PSP_BUILD)
#define ROM_TRANSLATION_CACHE_SIZE (1024 * 512 * 4)
#define RAM_TRANSLATION_CACHE_SIZE (1024 * 384)