diff options
author | twinaphex | 2014-12-20 08:12:28 +0100 |
---|---|---|
committer | twinaphex | 2014-12-20 08:12:28 +0100 |
commit | ab9687024025d4b291071868d216d0af30b87a3e (patch) | |
tree | af9914d9255bc805548be90bf2a8cbbabeb6e9c9 | |
parent | cf973d0c5f3e7878500739e3f4484df84f66dacb (diff) | |
download | picogpsp-ab9687024025d4b291071868d216d0af30b87a3e.tar.gz picogpsp-ab9687024025d4b291071868d216d0af30b87a3e.tar.bz2 picogpsp-ab9687024025d4b291071868d216d0af30b87a3e.zip |
Make functions static in gba_memory.c
-rw-r--r-- | gba_memory.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/gba_memory.c b/gba_memory.c index b8c75d7..5a561f6 100644 --- a/gba_memory.c +++ b/gba_memory.c @@ -2215,7 +2215,7 @@ void update_backup(void) #define CONFIG_FILENAME "game_config.txt" -char *skip_spaces(char *line_ptr) +static char *skip_spaces(char *line_ptr) { while(*line_ptr == ' ') line_ptr++; @@ -2223,7 +2223,7 @@ char *skip_spaces(char *line_ptr) return line_ptr; } -s32 parse_config_line(char *current_line, char *current_variable, char *current_value) +static s32 parse_config_line(char *current_line, char *current_variable, char *current_value) { char *line_ptr = current_line; char *line_ptr_new; @@ -2257,7 +2257,7 @@ s32 parse_config_line(char *current_line, char *current_variable, char *current_ return 0; } -s32 load_game_config(char *gamepak_title, char *gamepak_code, char *gamepak_maker) +static s32 load_game_config(char *gamepak_title, char *gamepak_code, char *gamepak_maker) { char current_line[256]; char current_variable[256]; @@ -2359,7 +2359,7 @@ s32 load_game_config(char *gamepak_title, char *gamepak_code, char *gamepak_make return -1; } -s32 load_gamepak_raw(const char *name) +static s32 load_gamepak_raw(const char *name) { file_open(gamepak_file, name, read); @@ -3151,7 +3151,7 @@ cpu_alert_type dma_transfer(dma_transfer_type *dma) // Picks a page to evict u32 page_time = 0; -u32 evict_gamepak_page(void) +static u32 evict_gamepak_page(void) { // Find the one with the smallest frame timestamp u32 page_index = 0; @@ -3203,7 +3203,7 @@ u8 *load_gamepak_page(u32 physical_index) return swap_location; } -void init_memory_gamepak(void) +static void init_memory_gamepak(void) { u32 map_offset = 0; |