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author | neonloop | 2021-03-21 16:41:44 +0000 |
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committer | neonloop | 2021-03-21 16:41:44 +0000 |
commit | 4c26780f101a12d455ffe900e6a0d5238d1c9552 (patch) | |
tree | 8913a7229c15e1ed597b5a128a08aa554150f674 /gba_memory.h | |
parent | 5ef784ab8af08b9629b573b3cfd25f21384771af (diff) | |
download | picogpsp-4c26780f101a12d455ffe900e6a0d5238d1c9552.tar.gz picogpsp-4c26780f101a12d455ffe900e6a0d5238d1c9552.tar.bz2 picogpsp-4c26780f101a12d455ffe900e6a0d5238d1c9552.zip |
Adds a libpicofe frontend and menus
Implements:
- fast-forward (toggle)
- audio-buffer-based frameskip and frame limiting
- color-correction (using the libretro code)
- lcd ghosting (using the libretro code)
- FPS display
- input rebinding
- emulator key rebinding
- scaling (with the old gpsp filters and drowsnug's scaled-nofilter)
- saving and savestates
- game-specific configuration
Not yet implemented:
- cheats
- fast-forward (hold)
Diffstat (limited to 'gba_memory.h')
-rw-r--r-- | gba_memory.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gba_memory.h b/gba_memory.h index 9352e88..f7908da 100644 --- a/gba_memory.h +++ b/gba_memory.h @@ -185,7 +185,7 @@ extern char gamepak_filename[512]; cpu_alert_type dma_transfer(dma_transfer_type *dma); u8 *memory_region(u32 address, u32 *memory_limit); -u32 load_gamepak(const struct retro_game_info* info, const char *name); +u32 load_gamepak(const char *name); u32 load_backup(char *name); s32 load_bios(char *name); void update_backup(void); |