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author | neonloop | 2021-03-21 16:41:44 +0000 |
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committer | neonloop | 2021-03-21 16:41:44 +0000 |
commit | 4c26780f101a12d455ffe900e6a0d5238d1c9552 (patch) | |
tree | 8913a7229c15e1ed597b5a128a08aa554150f674 /sound.c | |
parent | 5ef784ab8af08b9629b573b3cfd25f21384771af (diff) | |
download | picogpsp-4c26780f101a12d455ffe900e6a0d5238d1c9552.tar.gz picogpsp-4c26780f101a12d455ffe900e6a0d5238d1c9552.tar.bz2 picogpsp-4c26780f101a12d455ffe900e6a0d5238d1c9552.zip |
Adds a libpicofe frontend and menus
Implements:
- fast-forward (toggle)
- audio-buffer-based frameskip and frame limiting
- color-correction (using the libretro code)
- lcd ghosting (using the libretro code)
- FPS display
- input rebinding
- emulator key rebinding
- scaling (with the old gpsp filters and drowsnug's scaled-nofilter)
- saving and savestates
- game-specific configuration
Not yet implemented:
- cheats
- fast-forward (hold)
Diffstat (limited to 'sound.c')
-rw-r--r-- | sound.c | 10 |
1 files changed, 10 insertions, 0 deletions
@@ -19,7 +19,12 @@ #include "common.h" +#ifndef __LIBRETRO__ +#include "frontend/plat.h" +#endif + u32 global_enable_audio = 1; +u32 global_process_audio = 1; direct_sound_struct direct_sound_channel[2]; gbc_sound_struct gbc_sound_channel[4]; @@ -658,7 +663,12 @@ void render_audio(void) stream_base[i] = current_sample << 4; source[i] = 0; } +#ifdef __LIBRETRO__ audio_batch_cb(stream_base, 256); +#else + if (global_process_audio) + plat_sound_write(stream_base, 1024); +#endif sound_buffer_base += 512; sound_buffer_base &= BUFFER_SIZE_MASK; } |