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-rw-r--r--Makefile66
-rw-r--r--libco.h37
-rw-r--r--libco/amd64.c161
-rw-r--r--libco/armeabi.c95
-rw-r--r--libco/fiber.c58
-rw-r--r--libco/libco.c21
-rw-r--r--libco/ppc.c407
-rw-r--r--libco/sjlj.c115
-rw-r--r--libco/ucontext.c81
-rw-r--r--libco/x86.c117
-rw-r--r--libretro.c291
-rw-r--r--libretro.h1926
12 files changed, 3375 insertions, 0 deletions
diff --git a/Makefile b/Makefile
new file mode 100644
index 0000000..3be6a1e
--- /dev/null
+++ b/Makefile
@@ -0,0 +1,66 @@
+TARGET := gpsp_libretro.so
+
+CC = gcc
+AR = psp-ar
+STATIC_LINKING = 0
+
+CFLAGS += -fPIC
+CFLAGS += -DPC_BUILD -Wall -m32
+CFLAGS += -D__LIBRETRO__
+
+
+ifeq ($(DEBUG), 1)
+OPTIMIZE := -O0 -g
+OPTIMIZE_SAFE := -O0 -g
+else
+OPTIMIZE := -O3
+OPTIMIZE_SAFE := -O2
+endif
+
+
+OBJS := main.o
+OBJS += cpu.o
+OBJS += memory.o
+OBJS += video.o
+OBJS += input.o
+OBJS += sound.o
+OBJS += cpu_threaded.o
+
+OBJS += x86_stub.o
+OBJS += cheats.o
+OBJS += zip.o
+
+OBJS += libretro.o
+
+
+
+ASFLAGS = $(CFLAGS)
+INCDIRS := -I.
+LDFLAGS += -shared -m32
+LDLIBS += -lz
+
+
+all: $(TARGET)
+
+$(TARGET): $(OBJS)
+ifeq ($(STATIC_LINKING), 1)
+ $(AR) rcs $@ $(OBJS)
+else
+ $(CC) -o $@ $(CFLAGS) $^ $(LDFLAGS) $(LDLIBS)
+endif
+
+%.o: %.c
+ $(CC) -c -o $@ $< $(CFLAGS) $(OPTIMIZE) $(INCDIRS)
+
+cpu.o: cpu.c
+ $(CC) -c -o $@ $< $(CFLAGS) -Wno-unused-variable -Wno-unused-label $(OPTIMIZE_SAFE) $(INCDIRS)
+
+%.o: %.S
+ $(CC) -c -o $@ $< $(ASFLAGS) $(OPTIMIZE)
+
+clean:
+# rm -f main.o cpu.o memory.o video.o input.o sound.o cpu_threaded.o x86_stub.o cheats.o zip.o libretro.o
+ rm -f $(OBJS)
+ rm -f $(TARGET)
+
+.PHONY: $(TARGET) clean
diff --git a/libco.h b/libco.h
new file mode 100644
index 0000000..1464804
--- /dev/null
+++ b/libco.h
@@ -0,0 +1,37 @@
+/*
+ libco
+ version: 0.16 (2010-12-24)
+ license: public domain
+*/
+
+#ifndef LIBCO_H
+#define LIBCO_H
+
+#ifdef LIBCO_C
+ #ifdef LIBCO_MP
+ #define thread_local __thread
+ #else
+ #define thread_local
+ #endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef void* cothread_t;
+
+cothread_t co_active(void);
+
+cothread_t co_create(unsigned int, void (*)(void));
+
+void co_delete(cothread_t);
+
+void co_switch(cothread_t);
+
+#ifdef __cplusplus
+}
+#endif
+
+/* ifndef LIBCO_H */
+#endif
diff --git a/libco/amd64.c b/libco/amd64.c
new file mode 100644
index 0000000..5d74bf6
--- /dev/null
+++ b/libco/amd64.c
@@ -0,0 +1,161 @@
+/*
+ libco.amd64 (2009-10-12)
+ author: byuu
+ license: public domain
+*/
+
+#define LIBCO_C
+#include <libco.h>
+#include <assert.h>
+#include <stdlib.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+static thread_local long long co_active_buffer[64];
+static thread_local cothread_t co_active_handle = 0;
+static void (*co_swap)(cothread_t, cothread_t) = 0;
+
+#ifdef _WIN32
+//ABI: Win64
+static unsigned char co_swap_function[] = {
+ 0x48, 0x89, 0x22, /* mov [rdx],rsp */
+ 0x48, 0x8b, 0x21, /* mov rsp,[rcx] */
+ 0x58, /* pop rax */
+ 0x48, 0x89, 0x6a, 0x08, /* mov [rdx+0x8],rbp */
+ 0x48, 0x89, 0x72, 0x10, /* mov [rdx+0x10],rsi */
+ 0x48, 0x89, 0x7a, 0x18, /* mov [rdx+0x18],rdi */
+ 0x48, 0x89, 0x5a, 0x20, /* mov [rdx+0x20],rbx */
+ 0x4c, 0x89, 0x62, 0x28, /* mov [rdx+0x28],r12 */
+ 0x4c, 0x89, 0x6a, 0x30, /* mov [rdx+0x30],r13 */
+ 0x4c, 0x89, 0x72, 0x38, /* mov [rdx+0x38],r14 */
+ 0x4c, 0x89, 0x7a, 0x40, /* mov [rdx+0x40],r15 */
+ 0x48, 0x81, 0xc2, 0x80, 0x00, 0x00, 0x00, /* add rdx,0x80 */
+ 0x48, 0x83, 0xe2, 0xf0, /* and rdx,-0x10 */
+ 0x0f, 0x29, 0x32, /* movaps [rdx],xmm6 */
+ 0x0f, 0x29, 0x7a, 0x10, /* movaps [rdx+0x10],xmm7 */
+ 0x44, 0x0f, 0x29, 0x42, 0x20, /* movaps [rdx+0x20],xmm8 */
+ 0x44, 0x0f, 0x29, 0x4a, 0x30, /* movaps [rdx+0x30],xmm9 */
+ 0x44, 0x0f, 0x29, 0x52, 0x40, /* movaps [rdx+0x40],xmm10 */
+ 0x44, 0x0f, 0x29, 0x5a, 0x50, /* movaps [rdx+0x50],xmm11 */
+ 0x44, 0x0f, 0x29, 0x62, 0x60, /* movaps [rdx+0x60],xmm12 */
+ 0x44, 0x0f, 0x29, 0x6a, 0x70, /* movaps [rdx+0x70],xmm13 */
+ 0x44, 0x0f, 0x29, 0xb2, 0x80, 0x00, 0x00, 0x00, /* movaps [rdx+0x80],xmm14 */
+ 0x44, 0x0f, 0x29, 0xba, 0x90, 0x00, 0x00, 0x00, /* movaps [rdx+0x90],xmm15 */
+ 0x48, 0x8b, 0x69, 0x08, /* mov rbp,[rcx+0x8] */
+ 0x48, 0x8b, 0x71, 0x10, /* mov rsi,[rcx+0x10] */
+ 0x48, 0x8b, 0x79, 0x18, /* mov rdi,[rcx+0x18] */
+ 0x48, 0x8b, 0x59, 0x20, /* mov rbx,[rcx+0x20] */
+ 0x4c, 0x8b, 0x61, 0x28, /* mov r12,[rcx+0x28] */
+ 0x4c, 0x8b, 0x69, 0x30, /* mov r13,[rcx+0x30] */
+ 0x4c, 0x8b, 0x71, 0x38, /* mov r14,[rcx+0x38] */
+ 0x4c, 0x8b, 0x79, 0x40, /* mov r15,[rcx+0x40] */
+ 0x48, 0x81, 0xc1, 0x80, 0x00, 0x00, 0x00, /* add rcx,0x80 */
+ 0x48, 0x83, 0xe1, 0xf0, /* and rcx,-0x10 */
+ 0x0f, 0x29, 0x31, /* movaps [rcx],xmm6 */
+ 0x0f, 0x29, 0x79, 0x10, /* movaps [rcx+0x10],xmm7 */
+ 0x44, 0x0f, 0x29, 0x41, 0x20, /* movaps [rcx+0x20],xmm8 */
+ 0x44, 0x0f, 0x29, 0x49, 0x30, /* movaps [rcx+0x30],xmm9 */
+ 0x44, 0x0f, 0x29, 0x51, 0x40, /* movaps [rcx+0x40],xmm10 */
+ 0x44, 0x0f, 0x29, 0x59, 0x50, /* movaps [rcx+0x50],xmm11 */
+ 0x44, 0x0f, 0x29, 0x61, 0x60, /* movaps [rcx+0x60],xmm12 */
+ 0x44, 0x0f, 0x29, 0x69, 0x70, /* movaps [rcx+0x70],xmm13 */
+ 0x44, 0x0f, 0x29, 0xb1, 0x80, 0x00, 0x00, 0x00, /* movaps [rcx+0x80],xmm14 */
+ 0x44, 0x0f, 0x29, 0xb9, 0x90, 0x00, 0x00, 0x00, /* movaps [rcx+0x90],xmm15 */
+ 0xff, 0xe0, /* jmp rax */
+};
+
+#include <windows.h>
+
+void co_init(void)
+{
+ DWORD old_privileges;
+ VirtualProtect(co_swap_function,
+ sizeof(co_swap_function), PAGE_EXECUTE_READWRITE, &old_privileges);
+}
+#else
+//ABI: SystemV
+static unsigned char co_swap_function[] = {
+ 0x48, 0x89, 0x26, /* mov [rsi],rsp */
+ 0x48, 0x8b, 0x27, /* mov rsp,[rdi] */
+ 0x58, /* pop rax */
+ 0x48, 0x89, 0x6e, 0x08, /* mov [rsi+0x08],rbp */
+ 0x48, 0x89, 0x5e, 0x10, /* mov [rsi+0x10],rbx */
+ 0x4c, 0x89, 0x66, 0x18, /* mov [rsi+0x18],r12 */
+ 0x4c, 0x89, 0x6e, 0x20, /* mov [rsi+0x20],r13 */
+ 0x4c, 0x89, 0x76, 0x28, /* mov [rsi+0x28],r14 */
+ 0x4c, 0x89, 0x7e, 0x30, /* mov [rsi+0x30],r15 */
+ 0x48, 0x8b, 0x6f, 0x08, /* mov rbp,[rdi+0x08] */
+ 0x48, 0x8b, 0x5f, 0x10, /* mov rbx,[rdi+0x10] */
+ 0x4c, 0x8b, 0x67, 0x18, /* mov r12,[rdi+0x18] */
+ 0x4c, 0x8b, 0x6f, 0x20, /* mov r13,[rdi+0x20] */
+ 0x4c, 0x8b, 0x77, 0x28, /* mov r14,[rdi+0x28] */
+ 0x4c, 0x8b, 0x7f, 0x30, /* mov r15,[rdi+0x30] */
+ 0xff, 0xe0, /* jmp rax */
+};
+
+#include <unistd.h>
+#include <sys/mman.h>
+
+void co_init(void)
+{
+ unsigned long long addr = (unsigned long long)co_swap_function;
+ unsigned long long base = addr - (addr % sysconf(_SC_PAGESIZE));
+ unsigned long long size = (addr - base) + sizeof(co_swap_function);
+ mprotect((void*)base, size, PROT_READ | PROT_WRITE | PROT_EXEC);
+}
+#endif
+
+static void crash(void)
+{
+ assert(0); /* called only if cothread_t entrypoint returns */
+}
+
+cothread_t co_active(void)
+{
+ if (!co_active_handle)
+ co_active_handle = &co_active_buffer;
+ return co_active_handle;
+}
+
+cothread_t co_create(unsigned int size, void (*entrypoint)(void))
+{
+ cothread_t handle;
+
+ if(!co_swap)
+ {
+ co_init();
+ co_swap = (void (*)(cothread_t, cothread_t))co_swap_function;
+ }
+
+ if (!co_active_handle)
+ co_active_handle = &co_active_buffer;
+ size += 512; /* allocate additional space for storage */
+ size &= ~15; /* align stack to 16-byte boundary */
+
+ if(handle = (cothread_t)malloc(size))
+ {
+ long long *p = (long long*)((char*)handle + size); /* seek to top of stack */
+ *--p = (long long)crash; /* crash if entrypoint returns */
+ *--p = (long long)entrypoint; /* start of function */
+ *(long long*)handle = (long long)p; /* stack pointer */
+ }
+
+ return handle;
+}
+
+void co_delete(cothread_t handle)
+{
+ free(handle);
+}
+
+void co_switch(cothread_t handle)
+{
+ register cothread_t co_previous_handle = co_active_handle;
+ co_swap(co_active_handle = handle, co_previous_handle);
+}
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/libco/armeabi.c b/libco/armeabi.c
new file mode 100644
index 0000000..c9b68d0
--- /dev/null
+++ b/libco/armeabi.c
@@ -0,0 +1,95 @@
+/*
+ libco.armeabi (2013-04-05)
+ author: Themaister
+ license: public domain
+*/
+
+#define LIBCO_C
+#include <libco.h>
+#include <assert.h>
+#include <stdlib.h>
+#include <string.h>
+#include <stdint.h>
+
+#ifndef IOS
+#include <malloc.h>
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+static thread_local uint32_t co_active_buffer[64];
+static thread_local cothread_t co_active_handle;
+
+asm (
+ ".arm\n"
+ ".align 4\n"
+ ".globl co_switch_arm\n"
+ ".globl _co_switch_arm\n"
+ "co_switch_arm:\n"
+ "_co_switch_arm:\n"
+ " stmia r1!, {r4, r5, r6, r7, r8, r9, r10, r11, sp, lr}\n"
+ " ldmia r0!, {r4, r5, r6, r7, r8, r9, r10, r11, sp, pc}\n"
+ );
+
+/* ASM */
+void co_switch_arm(cothread_t handle, cothread_t current);
+
+static void crash(void)
+{
+ /* Called only if cothread_t entrypoint returns. */
+ assert(0);
+}
+
+cothread_t co_create(unsigned int size, void (*entrypoint)(void))
+{
+ size = (size + 1023) & ~1023;
+ cothread_t handle = 0;
+#if HAVE_POSIX_MEMALIGN >= 1
+ if (posix_memalign(&handle, 1024, size + 256) < 0)
+ return 0;
+#else
+ handle = memalign(1024, size + 256);
+#endif
+
+ if (!handle)
+ return handle;
+
+ uint32_t *ptr = (uint32_t*)handle;
+ /* Non-volatiles. */
+ ptr[0] = 0; /* r4 */
+ ptr[1] = 0; /* r5 */
+ ptr[2] = 0; /* r6 */
+ ptr[3] = 0; /* r7 */
+ ptr[4] = 0; /* r8 */
+ ptr[5] = 0; /* r9 */
+ ptr[6] = 0; /* r10 */
+ ptr[7] = 0; /* r11 */
+ ptr[8] = (uintptr_t)ptr + size + 256 - 4; /* r13, stack pointer */
+ ptr[9] = (uintptr_t)entrypoint; /* r15, PC (link register r14 gets saved here). */
+ return handle;
+}
+
+cothread_t co_active(void)
+{
+ if (!co_active_handle)
+ co_active_handle = co_active_buffer;
+ return co_active_handle;
+}
+
+void co_delete(cothread_t handle)
+{
+ free(handle);
+}
+
+void co_switch(cothread_t handle)
+{
+ cothread_t co_previous_handle = co_active();
+ co_switch_arm(co_active_handle = handle, co_previous_handle);
+}
+
+#ifdef __cplusplus
+}
+#endif
+
diff --git a/libco/fiber.c b/libco/fiber.c
new file mode 100644
index 0000000..90ba115
--- /dev/null
+++ b/libco/fiber.c
@@ -0,0 +1,58 @@
+/*
+ libco.win (2008-01-28)
+ authors: Nach, byuu
+ license: public domain
+*/
+
+#define LIBCO_C
+#include <libco.h>
+#define WINVER 0x0400
+#define _WIN32_WINNT 0x0400
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+static thread_local cothread_t co_active_ = 0;
+
+static void __stdcall co_thunk(void *coentry)
+{
+ ((void (*)(void))coentry)();
+}
+
+cothread_t co_active(void)
+{
+ if(!co_active_)
+ {
+ ConvertThreadToFiber(0);
+ co_active_ = GetCurrentFiber();
+ }
+ return co_active_;
+}
+
+cothread_t co_create(unsigned int heapsize, void (*coentry)(void))
+{
+ if(!co_active_)
+ {
+ ConvertThreadToFiber(0);
+ co_active_ = GetCurrentFiber();
+ }
+ return (cothread_t)CreateFiber(heapsize, co_thunk, (void*)coentry);
+}
+
+void co_delete(cothread_t cothread)
+{
+ DeleteFiber(cothread);
+}
+
+void co_switch(cothread_t cothread)
+{
+ co_active_ = cothread;
+ SwitchToFiber(cothread);
+}
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/libco/libco.c b/libco/libco.c
new file mode 100644
index 0000000..63126d3
--- /dev/null
+++ b/libco/libco.c
@@ -0,0 +1,21 @@
+/*
+ libco
+ auto-selection module
+ license: public domain
+*/
+
+#if defined(__GNUC__) && defined(__i386__) || (defined(_MSC_VER) && defined(_M_IX86))
+ #include "x86.c"
+#elif defined(__GNUC__) && defined(__amd64__) || (defined(_MSC_VER) && defined(_M_AMD64))
+ #include "amd64.c"
+#elif defined(__GNUC__) && defined(_ARCH_PPC)
+ #include "ppc.c"
+#elif defined(__GNUC__) && (defined(__ARM_EABI__) || defined(__arm__))
+ #include "armeabi.c"
+#elif defined(__GNUC__)
+ #include "sjlj.c"
+#elif defined(_MSC_VER)
+ #include "fiber.c"
+#else
+ #error "libco: unsupported processor, compiler or operating system"
+#endif
diff --git a/libco/ppc.c b/libco/ppc.c
new file mode 100644
index 0000000..f6cb536
--- /dev/null
+++ b/libco/ppc.c
@@ -0,0 +1,407 @@
+/*
+ libco.ppc (2010-10-17)
+ author: blargg
+ license: public domain
+*/
+
+/* PowerPC 32/64 using embedded or external asm, with optional
+floating-point and AltiVec save/restore */
+
+#define LIBCO_C
+#include <libco.h>
+#include <stdlib.h>
+#include <stdint.h>
+#include <string.h>
+
+#define LIBCO_MPROTECT (__unix__ && !LIBCO_PPC_ASM)
+
+#if LIBCO_MPROTECT
+ #include <unistd.h>
+ #include <sys/mman.h>
+#endif
+
+/* State format (offsets in 32-bit words)
+
++0 Pointer to swap code
+ Rest of function descriptor for entry function
++8 PC
++10 SP
+ Special regs
+ GPRs
+ FPRs
+ VRs
+ stack
+*/
+
+enum { state_size = 1024 };
+enum { above_stack = 2048 };
+enum { stack_align = 256 };
+
+static thread_local cothread_t co_active_handle = 0;
+
+/**** Determine environment ****/
+
+#define LIBCO_PPC64 (_ARCH_PPC64 || __PPC64__ || __ppc64__ || __powerpc64__)
+
+/* Whether function calls are indirect through a descriptor,
+or are directly to function */
+#ifndef LIBCO_PPCDESC
+ #if !_CALL_SYSV && (_CALL_AIX || _CALL_AIXDESC || LIBCO_PPC64)
+ #define LIBCO_PPCDESC 1
+ #endif
+#endif
+
+#ifdef LIBCO_PPC_ASM
+
+ #ifdef __cplusplus
+ extern "C"
+ #endif
+
+ /* Swap code is in ppc.S */
+ void co_swap_asm( cothread_t, cothread_t );
+ #define CO_SWAP_ASM( x, y ) co_swap_asm( x, y )
+
+#else
+
+/* Swap code is here in array. Please leave dieassembly comments,
+as they make it easy to see what it does, and reorder instructions
+if one wants to see whether that improves performance. */
+static const uint32_t libco_ppc_code [] = {
+#if LIBCO_PPC64
+ 0x7d000026, /* mfcr r8 */
+ 0xf8240028, /* std r1,40(r4) */
+ 0x7d2802a6, /* mflr r9 */
+ 0xf9c40048, /* std r14,72(r4) */
+ 0xf9e40050, /* std r15,80(r4) */
+ 0xfa040058, /* std r16,88(r4) */
+ 0xfa240060, /* std r17,96(r4) */
+ 0xfa440068, /* std r18,104(r4) */
+ 0xfa640070, /* std r19,112(r4) */
+ 0xfa840078, /* std r20,120(r4) */
+ 0xfaa40080, /* std r21,128(r4) */
+ 0xfac40088, /* std r22,136(r4) */
+ 0xfae40090, /* std r23,144(r4) */
+ 0xfb040098, /* std r24,152(r4) */
+ 0xfb2400a0, /* std r25,160(r4) */
+ 0xfb4400a8, /* std r26,168(r4) */
+ 0xfb6400b0, /* std r27,176(r4) */
+ 0xfb8400b8, /* std r28,184(r4) */
+ 0xfba400c0, /* std r29,192(r4) */
+ 0xfbc400c8, /* std r30,200(r4) */
+ 0xfbe400d0, /* std r31,208(r4) */
+ 0xf9240020, /* std r9,32(r4) */
+ 0xe8e30020, /* ld r7,32(r3) */
+ 0xe8230028, /* ld r1,40(r3) */
+ 0x48000009, /* bl 1 */
+ 0x7fe00008, /* trap */
+ 0x91040030,/*1:stw r8,48(r4) */
+ 0x80c30030, /* lwz r6,48(r3) */
+ 0x7ce903a6, /* mtctr r7 */
+ 0xe9c30048, /* ld r14,72(r3) */
+ 0xe9e30050, /* ld r15,80(r3) */
+ 0xea030058, /* ld r16,88(r3) */
+ 0xea230060, /* ld r17,96(r3) */
+ 0xea430068, /* ld r18,104(r3) */
+ 0xea630070, /* ld r19,112(r3) */
+ 0xea830078, /* ld r20,120(r3) */
+ 0xeaa30080, /* ld r21,128(r3) */
+ 0xeac30088, /* ld r22,136(r3) */
+ 0xeae30090, /* ld r23,144(r3) */
+ 0xeb030098, /* ld r24,152(r3) */
+ 0xeb2300a0, /* ld r25,160(r3) */
+ 0xeb4300a8, /* ld r26,168(r3) */
+ 0xeb6300b0, /* ld r27,176(r3) */
+ 0xeb8300b8, /* ld r28,184(r3) */
+ 0xeba300c0, /* ld r29,192(r3) */
+ 0xebc300c8, /* ld r30,200(r3) */
+ 0xebe300d0, /* ld r31,208(r3) */
+ 0x7ccff120, /* mtcr r6 */
+#else
+ 0x7d000026, /* mfcr r8 */
+ 0x90240028, /* stw r1,40(r4) */
+ 0x7d2802a6, /* mflr r9 */
+ 0x91a4003c, /* stw r13,60(r4) */
+ 0x91c40040, /* stw r14,64(r4) */
+ 0x91e40044, /* stw r15,68(r4) */
+ 0x92040048, /* stw r16,72(r4) */
+ 0x9224004c, /* stw r17,76(r4) */
+ 0x92440050, /* stw r18,80(r4) */
+ 0x92640054, /* stw r19,84(r4) */
+ 0x92840058, /* stw r20,88(r4) */
+ 0x92a4005c, /* stw r21,92(r4) */
+ 0x92c40060, /* stw r22,96(r4) */
+ 0x92e40064, /* stw r23,100(r4) */
+ 0x93040068, /* stw r24,104(r4) */
+ 0x9324006c, /* stw r25,108(r4) */
+ 0x93440070, /* stw r26,112(r4) */
+ 0x93640074, /* stw r27,116(r4) */
+ 0x93840078, /* stw r28,120(r4) */
+ 0x93a4007c, /* stw r29,124(r4) */
+ 0x93c40080, /* stw r30,128(r4) */
+ 0x93e40084, /* stw r31,132(r4) */
+ 0x91240020, /* stw r9,32(r4) */
+ 0x80e30020, /* lwz r7,32(r3) */
+ 0x80230028, /* lwz r1,40(r3) */
+ 0x48000009, /* bl 1 */
+ 0x7fe00008, /* trap */
+ 0x91040030,/*1:stw r8,48(r4) */
+ 0x80c30030, /* lwz r6,48(r3) */
+ 0x7ce903a6, /* mtctr r7 */
+ 0x81a3003c, /* lwz r13,60(r3) */
+ 0x81c30040, /* lwz r14,64(r3) */
+ 0x81e30044, /* lwz r15,68(r3) */
+ 0x82030048, /* lwz r16,72(r3) */
+ 0x8223004c, /* lwz r17,76(r3) */
+ 0x82430050, /* lwz r18,80(r3) */
+ 0x82630054, /* lwz r19,84(r3) */
+ 0x82830058, /* lwz r20,88(r3) */
+ 0x82a3005c, /* lwz r21,92(r3) */
+ 0x82c30060, /* lwz r22,96(r3) */
+ 0x82e30064, /* lwz r23,100(r3) */
+ 0x83030068, /* lwz r24,104(r3) */
+ 0x8323006c, /* lwz r25,108(r3) */
+ 0x83430070, /* lwz r26,112(r3) */
+ 0x83630074, /* lwz r27,116(r3) */
+ 0x83830078, /* lwz r28,120(r3) */
+ 0x83a3007c, /* lwz r29,124(r3) */
+ 0x83c30080, /* lwz r30,128(r3) */
+ 0x83e30084, /* lwz r31,132(r3) */
+ 0x7ccff120, /* mtcr r6 */
+#endif
+
+#ifndef LIBCO_PPC_NOFP
+ 0xd9c400e0, /* stfd f14,224(r4) */
+ 0xd9e400e8, /* stfd f15,232(r4) */
+ 0xda0400f0, /* stfd f16,240(r4) */
+ 0xda2400f8, /* stfd f17,248(r4) */
+ 0xda440100, /* stfd f18,256(r4) */
+ 0xda640108, /* stfd f19,264(r4) */
+ 0xda840110, /* stfd f20,272(r4) */
+ 0xdaa40118, /* stfd f21,280(r4) */
+ 0xdac40120, /* stfd f22,288(r4) */
+ 0xdae40128, /* stfd f23,296(r4) */
+ 0xdb040130, /* stfd f24,304(r4) */
+ 0xdb240138, /* stfd f25,312(r4) */
+ 0xdb440140, /* stfd f26,320(r4) */
+ 0xdb640148, /* stfd f27,328(r4) */
+ 0xdb840150, /* stfd f28,336(r4) */
+ 0xdba40158, /* stfd f29,344(r4) */
+ 0xdbc40160, /* stfd f30,352(r4) */
+ 0xdbe40168, /* stfd f31,360(r4) */
+ 0xc9c300e0, /* lfd f14,224(r3) */
+ 0xc9e300e8, /* lfd f15,232(r3) */
+ 0xca0300f0, /* lfd f16,240(r3) */
+ 0xca2300f8, /* lfd f17,248(r3) */
+ 0xca430100, /* lfd f18,256(r3) */
+ 0xca630108, /* lfd f19,264(r3) */
+ 0xca830110, /* lfd f20,272(r3) */
+ 0xcaa30118, /* lfd f21,280(r3) */
+ 0xcac30120, /* lfd f22,288(r3) */
+ 0xcae30128, /* lfd f23,296(r3) */
+ 0xcb030130, /* lfd f24,304(r3) */
+ 0xcb230138, /* lfd f25,312(r3) */
+ 0xcb430140, /* lfd f26,320(r3) */
+ 0xcb630148, /* lfd f27,328(r3) */
+ 0xcb830150, /* lfd f28,336(r3) */
+ 0xcba30158, /* lfd f29,344(r3) */
+ 0xcbc30160, /* lfd f30,352(r3) */
+ 0xcbe30168, /* lfd f31,360(r3) */
+#endif
+
+#ifdef __ALTIVEC__
+ 0x7ca042a6, /* mfvrsave r5 */
+ 0x39040180, /* addi r8,r4,384 */
+ 0x39240190, /* addi r9,r4,400 */
+ 0x70a00fff, /* andi. r0,r5,4095 */
+ 0x90a40034, /* stw r5,52(r4) */
+ 0x4182005c, /* beq- 2 */
+ 0x7e8041ce, /* stvx v20,r0,r8 */
+ 0x39080020, /* addi r8,r8,32 */
+ 0x7ea049ce, /* stvx v21,r0,r9 */
+ 0x39290020, /* addi r9,r9,32 */
+ 0x7ec041ce, /* stvx v22,r0,r8 */
+ 0x39080020, /* addi r8,r8,32 */
+ 0x7ee049ce, /* stvx v23,r0,r9 */
+ 0x39290020, /* addi r9,r9,32 */
+ 0x7f0041ce, /* stvx v24,r0,r8 */
+ 0x39080020, /* addi r8,r8,32 */
+ 0x7f2049ce, /* stvx v25,r0,r9 */
+ 0x39290020, /* addi r9,r9,32 */
+ 0x7f4041ce, /* stvx v26,r0,r8 */
+ 0x39080020, /* addi r8,r8,32 */
+ 0x7f6049ce, /* stvx v27,r0,r9 */
+ 0x39290020, /* addi r9,r9,32 */
+ 0x7f8041ce, /* stvx v28,r0,r8 */
+ 0x39080020, /* addi r8,r8,32 */
+ 0x7fa049ce, /* stvx v29,r0,r9 */
+ 0x39290020, /* addi r9,r9,32 */
+ 0x7fc041ce, /* stvx v30,r0,r8 */
+ 0x7fe049ce, /* stvx v31,r0,r9 */
+ 0x80a30034,/*2:lwz r5,52(r3) */
+ 0x39030180, /* addi r8,r3,384 */
+ 0x39230190, /* addi r9,r3,400 */
+ 0x70a00fff, /* andi. r0,r5,4095 */
+ 0x7ca043a6, /* mtvrsave r5 */
+ 0x4d820420, /* beqctr */
+ 0x7e8040ce, /* lvx v20,r0,r8 */
+ 0x39080020, /* addi r8,r8,32 */
+ 0x7ea048ce, /* lvx v21,r0,r9 */
+ 0x39290020, /* addi r9,r9,32 */
+ 0x7ec040ce, /* lvx v22,r0,r8 */
+ 0x39080020, /* addi r8,r8,32 */
+ 0x7ee048ce, /* lvx v23,r0,r9 */
+ 0x39290020, /* addi r9,r9,32 */
+ 0x7f0040ce, /* lvx v24,r0,r8 */
+ 0x39080020, /* addi r8,r8,32 */
+ 0x7f2048ce, /* lvx v25,r0,r9 */
+ 0x39290020, /* addi r9,r9,32 */
+ 0x7f4040ce, /* lvx v26,r0,r8 */
+ 0x39080020, /* addi r8,r8,32 */
+ 0x7f6048ce, /* lvx v27,r0,r9 */
+ 0x39290020, /* addi r9,r9,32 */
+ 0x7f8040ce, /* lvx v28,r0,r8 */
+ 0x39080020, /* addi r8,r8,32 */
+ 0x7fa048ce, /* lvx v29,r0,r9 */
+ 0x39290020, /* addi r9,r9,32 */
+ 0x7fc040ce, /* lvx v30,r0,r8 */
+ 0x7fe048ce, /* lvx v31,r0,r9 */
+#endif
+
+ 0x4e800420, /* bctr */
+};
+
+ #if LIBCO_PPCDESC
+ /* Function call goes through indirect descriptor */
+ #define CO_SWAP_ASM( x, y ) \
+ ((void (*)( cothread_t, cothread_t )) (uintptr_t) x)( x, y )
+ #else
+ /* Function call goes directly to code */
+ #define CO_SWAP_ASM( x, y ) \
+ ((void (*)( cothread_t, cothread_t )) (uintptr_t) libco_ppc_code)( x, y )
+ #endif
+
+#endif
+
+static uint32_t* co_create_( unsigned size, uintptr_t entry )
+{
+ uint32_t* t = (uint32_t*) malloc( size );
+
+ (void) entry;
+
+ #if LIBCO_PPCDESC
+ if ( t )
+ {
+ /* Copy entry's descriptor */
+ memcpy( t, (void*) entry, sizeof (void*) * 3 );
+
+ /* Set function pointer to swap routine */
+ #ifdef LIBCO_PPC_ASM
+ *(const void**) t = *(void**) &co_swap_asm;
+ #else
+ *(const void**) t = libco_ppc_code;
+ #endif
+ }
+ #endif
+
+ return t;
+}
+
+cothread_t co_create( unsigned int size, void (*entry_)( void ) )
+{
+ uintptr_t entry = (uintptr_t) entry_;
+ uint32_t* t = NULL;
+
+ /* Be sure main thread was successfully allocated */
+ if ( co_active() )
+ {
+ size += state_size + above_stack + stack_align;
+ t = co_create_( size, entry );
+ }
+
+ if ( t )
+ {
+ uintptr_t sp;
+ int shift;
+
+ /* Save current registers into new thread, so that any special ones will
+ have proper values when thread is begun */
+ CO_SWAP_ASM( t, t );
+
+ #if LIBCO_PPCDESC
+ /* Get real address */
+ entry = (uintptr_t) *(void**) entry;
+ #endif
+
+ /* Put stack near end of block, and align */
+ sp = (uintptr_t) t + size - above_stack;
+ sp -= sp % stack_align;
+
+ /* On PPC32, we save and restore GPRs as 32 bits. For PPC64, we
+ save and restore them as 64 bits, regardless of the size the ABI
+ uses. So, we manually write pointers at the proper size. We always
+ save and restore at the same address, and since PPC is big-endian,
+ we must put the low byte first on PPC32. */
+
+ /* If uintptr_t is 32 bits, >>32 is undefined behavior, so we do two shifts
+ and don't have to care how many bits uintptr_t is. */
+ #if LIBCO_PPC64
+ shift = 16;
+ #else
+ shift = 0;
+ #endif
+
+ /* Set up so entry will be called on next swap */
+ t [8] = (uint32_t) (entry >> shift >> shift);
+ t [9] = (uint32_t) entry;
+
+ t [10] = (uint32_t) (sp >> shift >> shift);
+ t [11] = (uint32_t) sp;
+ }
+
+ return t;
+}
+
+void co_delete( cothread_t t )
+{
+ free(t);
+}
+
+static void co_init_( void )
+{
+#if LIBCO_MPROTECT
+ /* TODO: pre- and post-pad PPC code so that this doesn't make other
+ data executable and writable */
+ long page_size = sysconf( _SC_PAGESIZE );
+ if ( page_size > 0 )
+ {
+ uintptr_t align = page_size;
+ uintptr_t begin = (uintptr_t) libco_ppc_code;
+ uintptr_t end = begin + sizeof libco_ppc_code;
+
+ /* Align beginning and end */
+ end += align - 1;
+ end -= end % align;
+ begin -= begin % align;
+
+ mprotect( (void*) begin, end - begin, PROT_READ | PROT_WRITE | PROT_EXEC );
+ }
+#endif
+
+ co_active_handle = co_create_( state_size, (uintptr_t) &co_switch );
+}
+
+cothread_t co_active(void)
+{
+ if (!co_active_handle)
+ co_init_();
+
+ return co_active_handle;
+}
+
+void co_switch(cothread_t t)
+{
+ cothread_t old = co_active_handle;
+ co_active_handle = t;
+
+ CO_SWAP_ASM( t, old );
+}
diff --git a/libco/sjlj.c b/libco/sjlj.c
new file mode 100644
index 0000000..f074714
--- /dev/null
+++ b/libco/sjlj.c
@@ -0,0 +1,115 @@
+/*
+ libco.sjlj (2008-01-28)
+ author: Nach
+ license: public domain
+*/
+
+/*
+ * Note this was designed for UNIX systems. Based on ideas expressed in a paper
+ * by Ralf Engelschall.
+ * For SJLJ on other systems, one would want to rewrite springboard() and
+ * co_create() and hack the jmb_buf stack pointer.
+ */
+
+#define LIBCO_C
+#include <libco.h>
+#include <stdlib.h>
+#include <signal.h>
+#include <setjmp.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef struct
+{
+ sigjmp_buf context;
+ void (*coentry)(void);
+ void *stack;
+} cothread_struct;
+
+static thread_local cothread_struct co_primary;
+static thread_local cothread_struct *creating, *co_running = 0;
+
+static void springboard(int ignored)
+{
+ if(sigsetjmp(creating->context, 0))
+ co_running->coentry();
+}
+
+cothread_t co_active(void)
+{
+ if (!co_running)
+ co_running = &co_primary;
+ return (cothread_t)co_running;
+}
+
+cothread_t co_create(unsigned int size, void (*coentry)(void))
+{
+ if(!co_running)
+ co_running = &co_primary;
+
+ cothread_struct *thread = (cothread_struct*)malloc(sizeof(cothread_struct));
+
+ if(thread)
+ {
+ struct sigaction handler;
+ struct sigaction old_handler;
+
+ stack_t stack;
+ stack_t old_stack;
+
+ thread->coentry = thread->stack = 0;
+
+ stack.ss_flags = 0;
+ stack.ss_size = size;
+ thread->stack = stack.ss_sp = malloc(size);
+
+ if(stack.ss_sp && !sigaltstack(&stack, &old_stack))
+ {
+ handler.sa_handler = springboard;
+ handler.sa_flags = SA_ONSTACK;
+ sigemptyset(&handler.sa_mask);
+ creating = thread;
+
+ if(!sigaction(SIGUSR1, &handler, &old_handler))
+ {
+ if(!raise(SIGUSR1))
+ thread->coentry = coentry;
+ sigaltstack(&old_stack, 0);
+ sigaction(SIGUSR1, &old_handler, 0);
+ }
+ }
+
+ if(thread->coentry != coentry)
+ {
+ co_delete(thread);
+ thread = 0;
+ }
+ }
+
+ return (cothread_t)thread;
+}
+
+void co_delete(cothread_t cothread)
+{
+ if(cothread)
+ {
+ if(((cothread_struct*)cothread)->stack)
+ free(((cothread_struct*)cothread)->stack);
+ free(cothread);
+ }
+}
+
+void co_switch(cothread_t cothread)
+{
+ if(!sigsetjmp(co_running->context, 0))
+ {
+ co_running = (cothread_struct*)cothread;
+ siglongjmp(co_running->context, 1);
+ }
+}
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/libco/ucontext.c b/libco/ucontext.c
new file mode 100644
index 0000000..3e21816
--- /dev/null
+++ b/libco/ucontext.c
@@ -0,0 +1,81 @@
+/*
+ libco.ucontext (2008-01-28)
+ author: Nach
+ license: public domain
+*/
+
+/*
+ * WARNING: the overhead of POSIX ucontext is very high,
+ * assembly versions of libco or libco_sjlj should be much faster
+ *
+ * This library only exists for two reasons:
+ * 1 - as an initial test for the viability of a ucontext implementation
+ * 2 - to demonstrate the power and speed of libco over existing implementations,
+ * such as pth (which defaults to wrapping ucontext on unix targets)
+ *
+ * Use this library only as a *last resort*
+ */
+
+#define LIBCO_C
+#include <libco.h>
+#include <stdlib.h>
+#include <ucontext.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+static thread_local ucontext_t co_primary;
+static thread_local ucontext_t *co_running = 0;
+
+cothread_t co_active(void)
+{
+ if (!co_running)
+ co_running = &co_primary;
+ return (cothread_t)co_running;
+}
+
+cothread_t co_create(unsigned int heapsize, void (*coentry)(void))
+{
+ if (!co_running)
+ co_running = &co_primary;
+ ucontext_t *thread = (ucontext_t*)malloc(sizeof(ucontext_t));
+
+ if(thread)
+ {
+ if((!getcontext(thread) && !(thread->uc_stack.ss_sp = 0)) && (thread->uc_stack.ss_sp = malloc(heapsize)))
+ {
+ thread->uc_link = co_running;
+ thread->uc_stack.ss_size = heapsize;
+ makecontext(thread, coentry, 0);
+ }
+ else
+ {
+ co_delete((cothread_t)thread);
+ thread = 0;
+ }
+ }
+ return (cothread_t)thread;
+}
+
+void co_delete(cothread_t cothread)
+{
+ if (!cothread)
+ return;
+
+ if(((ucontext_t*)cothread)->uc_stack.ss_sp)
+ free(((ucontext_t*)cothread)->uc_stack.ss_sp);
+ free(cothread);
+}
+
+void co_switch(cothread_t cothread)
+{
+ ucontext_t *old_thread = co_running;
+
+ co_running = (ucontext_t*)cothread;
+ swapcontext(old_thread, co_running);
+}
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/libco/x86.c b/libco/x86.c
new file mode 100644
index 0000000..5daffd9
--- /dev/null
+++ b/libco/x86.c
@@ -0,0 +1,117 @@
+/*
+ libco.x86 (2009-10-12)
+ author: byuu
+ license: public domain
+*/
+
+#define LIBCO_C
+#include <libco.h>
+#include <assert.h>
+#include <stdlib.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#if defined(_MSC_VER)
+ #define fastcall __fastcall
+#elif defined(__GNUC__)
+ #define fastcall __attribute__((fastcall))
+#else
+ #error "libco: please define fastcall macro"
+#endif
+
+static thread_local long co_active_buffer[64];
+static thread_local cothread_t co_active_handle = 0;
+static void (fastcall *co_swap)(cothread_t, cothread_t) = 0;
+
+//ABI: fastcall
+static unsigned char co_swap_function[] = {
+ 0x89, 0x22, /* mov [edx],esp */
+ 0x8b, 0x21, /* mov esp,[ecx] */
+ 0x58, /* pop eax */
+ 0x89, 0x6a, 0x04, /* mov [edx+0x04],ebp */
+ 0x89, 0x72, 0x08, /* mov [edx+0x08],esi */
+ 0x89, 0x7a, 0x0c, /* mov [edx+0x0c],edi */
+ 0x89, 0x5a, 0x10, /* mov [edx+0x10],ebx */
+ 0x8b, 0x69, 0x04, /* mov ebp,[ecx+0x04] */
+ 0x8b, 0x71, 0x08, /* mov esi,[ecx+0x08] */
+ 0x8b, 0x79, 0x0c, /* mov edi,[ecx+0x0c] */
+ 0x8b, 0x59, 0x10, /* mov ebx,[ecx+0x10] */
+ 0xff, 0xe0, /* jmp eax */
+};
+
+#ifdef _WIN32
+#include <windows.h>
+
+void co_init(void)
+{
+ DWORD old_privileges;
+ VirtualProtect(co_swap_function,
+ sizeof co_swap_function, PAGE_EXECUTE_READWRITE, &old_privileges);
+}
+#else
+#include <unistd.h>
+#include <sys/mman.h>
+
+void co_init(void)
+{
+ unsigned long addr = (unsigned long)co_swap_function;
+ unsigned long base = addr - (addr % sysconf(_SC_PAGESIZE));
+ unsigned long size = (addr - base) + sizeof co_swap_function;
+ mprotect((void*)base, size, PROT_READ | PROT_WRITE | PROT_EXEC);
+}
+#endif
+
+static void crash(void)
+{
+ assert(0); /* called only if cothread_t entrypoint returns */
+}
+
+cothread_t co_active(void)
+{
+ if(!co_active_handle)
+ co_active_handle = &co_active_buffer;
+ return co_active_handle;
+}
+
+cothread_t co_create(unsigned int size, void (*entrypoint)(void))
+{
+ cothread_t handle;
+ if(!co_swap)
+ {
+ co_init();
+ co_swap = (void (fastcall*)(cothread_t, cothread_t))co_swap_function;
+ }
+
+ if(!co_active_handle)
+ co_active_handle = &co_active_buffer;
+
+ size += 256; /* allocate additional space for storage */
+ size &= ~15; /* align stack to 16-byte boundary */
+
+ if(handle = (cothread_t)malloc(size))
+ {
+ long *p = (long*)((char*)handle + size); /* seek to top of stack */
+ *--p = (long)crash; /* crash if entrypoint returns */
+ *--p = (long)entrypoint; /* start of function */
+ *(long*)handle = (long)p; /* stack pointer */
+ }
+
+ return handle;
+}
+
+void co_delete(cothread_t handle)
+{
+ free(handle);
+}
+
+void co_switch(cothread_t handle)
+{
+ register cothread_t co_previous_handle = co_active_handle;
+ co_swap(co_active_handle = handle, co_previous_handle);
+}
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/libretro.c b/libretro.c
new file mode 100644
index 0000000..56a4ccf
--- /dev/null
+++ b/libretro.c
@@ -0,0 +1,291 @@
+
+
+#include <stdio.h>
+#include <string.h>
+#include <stdint.h>
+#include "common.h"
+#include "libco.h"
+
+static retro_log_printf_t log_cb;
+static retro_video_refresh_t video_cb;
+static retro_input_poll_t input_poll_cb;
+static retro_environment_t environ_cb;
+
+struct retro_perf_callback perf_cb;
+
+static cothread_t main_thread;
+static cothread_t cpu_thread;
+
+void switch_to_main_thread(void)
+{
+ co_switch(main_thread);
+}
+
+static inline void switch_to_cpu_thread(void)
+{
+ co_switch(cpu_thread);
+}
+
+static void cpu_thread_entry(void)
+{
+ execute_arm_translate(reg[EXECUTE_CYCLES]);
+}
+
+static inline void init_context_switch(void)
+{
+ main_thread = co_active();
+ cpu_thread = co_create(0x20000, cpu_thread_entry);
+}
+
+static inline void deinit_context_switch(void)
+{
+ co_delete(cpu_thread);
+}
+
+void retro_get_system_info(struct retro_system_info *info)
+{
+ info->library_name = "TempGBA";
+ info->library_version = "v0.0.1";
+ info->need_fullpath = true;
+ info->block_extract = false;
+ info->valid_extensions = "gba|bin|agb|gbz" ;
+}
+
+
+void retro_get_system_av_info(struct retro_system_av_info *info)
+{
+ info->geometry.base_width = GBA_SCREEN_WIDTH;
+ info->geometry.base_height = GBA_SCREEN_HEIGHT;
+ info->geometry.max_width = GBA_SCREEN_WIDTH;
+ info->geometry.max_height = GBA_SCREEN_HEIGHT;
+ info->geometry.aspect_ratio = 0;
+ info->timing.fps = ((float) CPU_FREQUENCY) / (308 * 228 * 4); // 59.72750057 hz
+ info->timing.sample_rate = SOUND_FREQUENCY;
+// info->timing.sample_rate = 32 * 1024;
+}
+
+
+void retro_init()
+{
+ init_gamepak_buffer();
+ init_sound();
+}
+
+void retro_deinit()
+{
+ perf_cb.perf_log();
+ quit_gba();
+}
+
+void retro_set_environment(retro_environment_t cb)
+{
+ struct retro_log_callback log;
+
+ environ_cb = cb;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log))
+ log_cb = log.log;
+ else
+ log_cb = NULL;
+
+ environ_cb(RETRO_ENVIRONMENT_GET_PERF_INTERFACE, &perf_cb);
+
+}
+
+void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; }
+void retro_set_input_poll(retro_input_poll_t cb) { input_poll_cb = cb; }
+
+void retro_set_controller_port_device(unsigned port, unsigned device) {}
+
+void retro_reset()
+{
+ deinit_context_switch();
+
+ update_backup();
+ reset_gba();
+
+ init_context_switch();
+}
+
+
+size_t retro_serialize_size()
+{
+ return SAVESTATE_SIZE;
+}
+
+bool retro_serialize(void *data, size_t size)
+{
+ if (size < SAVESTATE_SIZE)
+ return false;
+
+ gba_save_state(data);
+
+ return true;
+}
+
+bool retro_unserialize(const void *data, size_t size)
+{
+ if (size < SAVESTATE_SIZE)
+ return false;
+
+ gba_load_state(data);
+
+ return true;
+}
+
+void retro_cheat_reset() {}
+void retro_cheat_set(unsigned index, bool enabled, const char *code) {}
+
+void error_msg(const char *text)
+{
+ if (log_cb)
+ log_cb(RETRO_LOG_ERROR, text);
+}
+
+void info_msg(const char *text)
+{
+ if (log_cb)
+ log_cb(RETRO_LOG_INFO, text);
+}
+
+static void extract_directory(char *buf, const char *path, size_t size)
+{
+ strncpy(buf, path, size - 1);
+ buf[size - 1] = '\0';
+
+ char *base = strrchr(buf, '/');
+
+ if (base)
+ *base = '\0';
+ else
+ strncpy(buf, ".", size);
+}
+
+bool retro_load_game(const struct retro_game_info *info)
+{
+ char filename_bios[MAX_PATH];
+ const char *dir = NULL;
+
+ enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565;
+ if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
+ {
+ if (log_cb)
+ log_cb(RETRO_LOG_INFO, "[TempGBA]: 0RGB1555 is not supported.\n");
+ return false;
+ }
+
+ extract_directory(main_path,info->path,sizeof(main_path));
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
+ strncpy(filename_bios, dir, sizeof(filename_bios));
+ else
+ strncpy(filename_bios, main_path, sizeof(filename_bios));
+
+ strncat(filename_bios, "/gba_bios.bin",sizeof(filename_bios));
+
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir)
+ strncpy(dir_save, dir, sizeof(dir_save));
+ else
+ strncpy(dir_save, main_path, sizeof(dir_save));
+
+ strncat(dir_save, "/",sizeof(dir_save));
+
+ strncat(main_path, "/",sizeof(main_path));
+
+ if (load_bios(filename_bios) < 0)
+ {
+ error_msg("Could not load BIOS image file.\n");
+ return false;
+ }
+
+ gamepak_filename[0] = 0;
+
+ if (load_gamepak(info->path) < 0)
+ {
+ error_msg("Could not load the game file.\n");
+ return false;
+ }
+
+ reset_gba();
+
+ init_context_switch();
+
+ return true;
+}
+
+
+bool retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info)
+{ return false; }
+
+void retro_unload_game()
+{
+ deinit_context_switch();
+ update_backup();
+}
+
+unsigned retro_get_region() { return RETRO_REGION_NTSC; }
+
+void *retro_get_memory_data(unsigned id)
+{
+// switch (id)
+// {
+// case RETRO_MEMORY_SAVE_RAM:
+// return gamepak_backup;
+// }
+
+ return 0;
+}
+
+size_t retro_get_memory_size(unsigned id)
+{
+// switch (id)
+// {
+// case RETRO_MEMORY_SAVE_RAM:
+// switch(backup_type)
+// {
+// case BACKUP_SRAM:
+// return sram_size;
+
+// case BACKUP_FLASH:
+// return flash_size;
+
+// case BACKUP_EEPROM:
+// return eeprom_size;
+
+// case BACKUP_NONE:
+// return 0x0;
+
+// default:
+// return 0x8000;
+// }
+// }
+
+ return 0;
+}
+
+static void check_variables(void)
+{
+
+}
+
+void retro_run()
+{
+ bool updated = false;
+
+ input_poll_cb();
+
+ switch_to_cpu_thread();
+
+ update_input();
+
+ render_audio();
+
+ video_cb(GBA_FRAME_TEXTURE, GBA_SCREEN_WIDTH, GBA_SCREEN_HEIGHT, 512);
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
+ check_variables();
+
+}
+
+unsigned retro_api_version() { return RETRO_API_VERSION; }
diff --git a/libretro.h b/libretro.h
new file mode 100644
index 0000000..16c274a
--- /dev/null
+++ b/libretro.h
@@ -0,0 +1,1926 @@
+/* Copyright (C) 2010-2014 The RetroArch team
+ *
+ * ---------------------------------------------------------------------------------------
+ * The following license statement only applies to this libretro API header (libretro.h).
+ * ---------------------------------------------------------------------------------------
+ *
+ * Permission is hereby granted, free of charge,
+ * to any person obtaining a copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation the rights to
+ * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
+ * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef LIBRETRO_H__
+#define LIBRETRO_H__
+
+#include <stdint.h>
+#include <stddef.h>
+#include <limits.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#ifndef __cplusplus
+#if defined(_MSC_VER) && !defined(SN_TARGET_PS3)
+/* Hack applied for MSVC when compiling in C89 mode
+ * as it isn't C99-compliant. */
+#define bool unsigned char
+#define true 1
+#define false 0
+#else
+#include <stdbool.h>
+#endif
+#endif
+
+/* Used for checking API/ABI mismatches that can break libretro
+ * implementations.
+ * It is not incremented for compatible changes to the API.
+ */
+#define RETRO_API_VERSION 1
+
+/*
+ * Libretro's fundamental device abstractions.
+ *
+ * Libretro's input system consists of some standardized device types,
+ * such as a joypad (with/without analog), mouse, keyboard, lightgun
+ * and a pointer.
+ *
+ * The functionality of these devices are fixed, and individual cores
+ * map their own concept of a controller to libretro's abstractions.
+ * This makes it possible for frontends to map the abstract types to a
+ * real input device, and not having to worry about binding input
+ * correctly to arbitrary controller layouts.
+ */
+
+#define RETRO_DEVICE_TYPE_SHIFT 8
+#define RETRO_DEVICE_MASK ((1 << RETRO_DEVICE_TYPE_SHIFT) - 1)
+#define RETRO_DEVICE_SUBCLASS(base, id) (((id + 1) << RETRO_DEVICE_TYPE_SHIFT) | base)
+
+/* Input disabled. */
+#define RETRO_DEVICE_NONE 0
+
+/* The JOYPAD is called RetroPad. It is essentially a Super Nintendo
+ * controller, but with additional L2/R2/L3/R3 buttons, similar to a
+ * PS1 DualShock. */
+#define RETRO_DEVICE_JOYPAD 1
+
+/* The mouse is a simple mouse, similar to Super Nintendo's mouse.
+ * X and Y coordinates are reported relatively to last poll (poll callback).
+ * It is up to the libretro implementation to keep track of where the mouse
+ * pointer is supposed to be on the screen.
+ * The frontend must make sure not to interfere with its own hardware
+ * mouse pointer.
+ */
+#define RETRO_DEVICE_MOUSE 2
+
+/* KEYBOARD device lets one poll for raw key pressed.
+ * It is poll based, so input callback will return with the current
+ * pressed state.
+ * For event/text based keyboard input, see
+ * RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK.
+ */
+#define RETRO_DEVICE_KEYBOARD 3
+
+/* Lightgun X/Y coordinates are reported relatively to last poll,
+ * similar to mouse. */
+#define RETRO_DEVICE_LIGHTGUN 4
+
+/* The ANALOG device is an extension to JOYPAD (RetroPad).
+ * Similar to DualShock it adds two analog sticks.
+ * This is treated as a separate device type as it returns values in the
+ * full analog range of [-0x8000, 0x7fff]. Positive X axis is right.
+ * Positive Y axis is down.
+ * Only use ANALOG type when polling for analog values of the axes.
+ */
+#define RETRO_DEVICE_ANALOG 5
+
+/* Abstracts the concept of a pointing mechanism, e.g. touch.
+ * This allows libretro to query in absolute coordinates where on the
+ * screen a mouse (or something similar) is being placed.
+ * For a touch centric device, coordinates reported are the coordinates
+ * of the press.
+ *
+ * Coordinates in X and Y are reported as:
+ * [-0x7fff, 0x7fff]: -0x7fff corresponds to the far left/top of the screen,
+ * and 0x7fff corresponds to the far right/bottom of the screen.
+ * The "screen" is here defined as area that is passed to the frontend and
+ * later displayed on the monitor.
+ *
+ * The frontend is free to scale/resize this screen as it sees fit, however,
+ * (X, Y) = (-0x7fff, -0x7fff) will correspond to the top-left pixel of the
+ * game image, etc.
+ *
+ * To check if the pointer coordinates are valid (e.g. a touch display
+ * actually being touched), PRESSED returns 1 or 0.
+ *
+ * If using a mouse on a desktop, PRESSED will usually correspond to the
+ * left mouse button, but this is a frontend decision.
+ * PRESSED will only return 1 if the pointer is inside the game screen.
+ *
+ * For multi-touch, the index variable can be used to successively query
+ * more presses.
+ * If index = 0 returns true for _PRESSED, coordinates can be extracted
+ * with _X, _Y for index = 0. One can then query _PRESSED, _X, _Y with
+ * index = 1, and so on.
+ * Eventually _PRESSED will return false for an index. No further presses
+ * are registered at this point. */
+#define RETRO_DEVICE_POINTER 6
+
+/* Buttons for the RetroPad (JOYPAD).
+ * The placement of these is equivalent to placements on the
+ * Super Nintendo controller.
+ * L2/R2/L3/R3 buttons correspond to the PS1 DualShock. */
+#define RETRO_DEVICE_ID_JOYPAD_B 0
+#define RETRO_DEVICE_ID_JOYPAD_Y 1
+#define RETRO_DEVICE_ID_JOYPAD_SELECT 2
+#define RETRO_DEVICE_ID_JOYPAD_START 3
+#define RETRO_DEVICE_ID_JOYPAD_UP 4
+#define RETRO_DEVICE_ID_JOYPAD_DOWN 5
+#define RETRO_DEVICE_ID_JOYPAD_LEFT 6
+#define RETRO_DEVICE_ID_JOYPAD_RIGHT 7
+#define RETRO_DEVICE_ID_JOYPAD_A 8
+#define RETRO_DEVICE_ID_JOYPAD_X 9
+#define RETRO_DEVICE_ID_JOYPAD_L 10
+#define RETRO_DEVICE_ID_JOYPAD_R 11
+#define RETRO_DEVICE_ID_JOYPAD_L2 12
+#define RETRO_DEVICE_ID_JOYPAD_R2 13
+#define RETRO_DEVICE_ID_JOYPAD_L3 14
+#define RETRO_DEVICE_ID_JOYPAD_R3 15
+
+/* Index / Id values for ANALOG device. */
+#define RETRO_DEVICE_INDEX_ANALOG_LEFT 0
+#define RETRO_DEVICE_INDEX_ANALOG_RIGHT 1
+#define RETRO_DEVICE_ID_ANALOG_X 0
+#define RETRO_DEVICE_ID_ANALOG_Y 1
+
+/* Id values for MOUSE. */
+#define RETRO_DEVICE_ID_MOUSE_X 0
+#define RETRO_DEVICE_ID_MOUSE_Y 1
+#define RETRO_DEVICE_ID_MOUSE_LEFT 2
+#define RETRO_DEVICE_ID_MOUSE_RIGHT 3
+#define RETRO_DEVICE_ID_MOUSE_WHEELUP 4
+#define RETRO_DEVICE_ID_MOUSE_WHEELDOWN 5
+#define RETRO_DEVICE_ID_MOUSE_MIDDLE 6
+
+/* Id values for LIGHTGUN types. */
+#define RETRO_DEVICE_ID_LIGHTGUN_X 0
+#define RETRO_DEVICE_ID_LIGHTGUN_Y 1
+#define RETRO_DEVICE_ID_LIGHTGUN_TRIGGER 2
+#define RETRO_DEVICE_ID_LIGHTGUN_CURSOR 3
+#define RETRO_DEVICE_ID_LIGHTGUN_TURBO 4
+#define RETRO_DEVICE_ID_LIGHTGUN_PAUSE 5
+#define RETRO_DEVICE_ID_LIGHTGUN_START 6
+
+/* Id values for POINTER. */
+#define RETRO_DEVICE_ID_POINTER_X 0
+#define RETRO_DEVICE_ID_POINTER_Y 1
+#define RETRO_DEVICE_ID_POINTER_PRESSED 2
+
+/* Returned from retro_get_region(). */
+#define RETRO_REGION_NTSC 0
+#define RETRO_REGION_PAL 1
+
+/* Id values for LANGUAGE */
+enum retro_language
+{
+ RETRO_LANGUAGE_ENGLISH = 0,
+ RETRO_LANGUAGE_JAPANESE = 1,
+ RETRO_LANGUAGE_FRENCH = 2,
+ RETRO_LANGUAGE_SPANISH = 3,
+ RETRO_LANGUAGE_GERMAN = 4,
+ RETRO_LANGUAGE_ITALIAN = 5,
+ RETRO_LANGUAGE_DUTCH = 6,
+ RETRO_LANGUAGE_PORTUGUESE = 7,
+ RETRO_LANGUAGE_RUSSIAN = 8,
+ RETRO_LANGUAGE_KOREAN = 9,
+ RETRO_LANGUAGE_CHINESE_TRADITIONAL = 10,
+ RETRO_LANGUAGE_CHINESE_SIMPLIFIED = 11,
+ RETRO_LANGUAGE_LAST,
+
+ /* Ensure sizeof(enum) == sizeof(int) */
+ RETRO_LANGUAGE_DUMMY = INT_MAX
+};
+
+/* Passed to retro_get_memory_data/size().
+ * If the memory type doesn't apply to the
+ * implementation NULL/0 can be returned.
+ */
+#define RETRO_MEMORY_MASK 0xff
+
+/* Regular save RAM. This RAM is usually found on a game cartridge,
+ * backed up by a battery.
+ * If save game data is too complex for a single memory buffer,
+ * the SAVE_DIRECTORY (preferably) or SYSTEM_DIRECTORY environment
+ * callback can be used. */
+#define RETRO_MEMORY_SAVE_RAM 0
+
+/* Some games have a built-in clock to keep track of time.
+ * This memory is usually just a couple of bytes to keep track of time.
+ */
+#define RETRO_MEMORY_RTC 1
+
+/* System ram lets a frontend peek into a game systems main RAM. */
+#define RETRO_MEMORY_SYSTEM_RAM 2
+
+/* Video ram lets a frontend peek into a game systems video RAM (VRAM). */
+#define RETRO_MEMORY_VIDEO_RAM 3
+
+/* Keysyms used for ID in input state callback when polling RETRO_KEYBOARD. */
+enum retro_key
+{
+ RETROK_UNKNOWN = 0,
+ RETROK_FIRST = 0,
+ RETROK_BACKSPACE = 8,
+ RETROK_TAB = 9,
+ RETROK_CLEAR = 12,
+ RETROK_RETURN = 13,
+ RETROK_PAUSE = 19,
+ RETROK_ESCAPE = 27,
+ RETROK_SPACE = 32,
+ RETROK_EXCLAIM = 33,
+ RETROK_QUOTEDBL = 34,
+ RETROK_HASH = 35,
+ RETROK_DOLLAR = 36,
+ RETROK_AMPERSAND = 38,
+ RETROK_QUOTE = 39,
+ RETROK_LEFTPAREN = 40,
+ RETROK_RIGHTPAREN = 41,
+ RETROK_ASTERISK = 42,
+ RETROK_PLUS = 43,
+ RETROK_COMMA = 44,
+ RETROK_MINUS = 45,
+ RETROK_PERIOD = 46,
+ RETROK_SLASH = 47,
+ RETROK_0 = 48,
+ RETROK_1 = 49,
+ RETROK_2 = 50,
+ RETROK_3 = 51,
+ RETROK_4 = 52,
+ RETROK_5 = 53,
+ RETROK_6 = 54,
+ RETROK_7 = 55,
+ RETROK_8 = 56,
+ RETROK_9 = 57,
+ RETROK_COLON = 58,
+ RETROK_SEMICOLON = 59,
+ RETROK_LESS = 60,
+ RETROK_EQUALS = 61,
+ RETROK_GREATER = 62,
+ RETROK_QUESTION = 63,
+ RETROK_AT = 64,
+ RETROK_LEFTBRACKET = 91,
+ RETROK_BACKSLASH = 92,
+ RETROK_RIGHTBRACKET = 93,
+ RETROK_CARET = 94,
+ RETROK_UNDERSCORE = 95,
+ RETROK_BACKQUOTE = 96,
+ RETROK_a = 97,
+ RETROK_b = 98,
+ RETROK_c = 99,
+ RETROK_d = 100,
+ RETROK_e = 101,
+ RETROK_f = 102,
+ RETROK_g = 103,
+ RETROK_h = 104,
+ RETROK_i = 105,
+ RETROK_j = 106,
+ RETROK_k = 107,
+ RETROK_l = 108,
+ RETROK_m = 109,
+ RETROK_n = 110,
+ RETROK_o = 111,
+ RETROK_p = 112,
+ RETROK_q = 113,
+ RETROK_r = 114,
+ RETROK_s = 115,
+ RETROK_t = 116,
+ RETROK_u = 117,
+ RETROK_v = 118,
+ RETROK_w = 119,
+ RETROK_x = 120,
+ RETROK_y = 121,
+ RETROK_z = 122,
+ RETROK_DELETE = 127,
+
+ RETROK_KP0 = 256,
+ RETROK_KP1 = 257,
+ RETROK_KP2 = 258,
+ RETROK_KP3 = 259,
+ RETROK_KP4 = 260,
+ RETROK_KP5 = 261,
+ RETROK_KP6 = 262,
+ RETROK_KP7 = 263,
+ RETROK_KP8 = 264,
+ RETROK_KP9 = 265,
+ RETROK_KP_PERIOD = 266,
+ RETROK_KP_DIVIDE = 267,
+ RETROK_KP_MULTIPLY = 268,
+ RETROK_KP_MINUS = 269,
+ RETROK_KP_PLUS = 270,
+ RETROK_KP_ENTER = 271,
+ RETROK_KP_EQUALS = 272,
+
+ RETROK_UP = 273,
+ RETROK_DOWN = 274,
+ RETROK_RIGHT = 275,
+ RETROK_LEFT = 276,
+ RETROK_INSERT = 277,
+ RETROK_HOME = 278,
+ RETROK_END = 279,
+ RETROK_PAGEUP = 280,
+ RETROK_PAGEDOWN = 281,
+
+ RETROK_F1 = 282,
+ RETROK_F2 = 283,
+ RETROK_F3 = 284,
+ RETROK_F4 = 285,
+ RETROK_F5 = 286,
+ RETROK_F6 = 287,
+ RETROK_F7 = 288,
+ RETROK_F8 = 289,
+ RETROK_F9 = 290,
+ RETROK_F10 = 291,
+ RETROK_F11 = 292,
+ RETROK_F12 = 293,
+ RETROK_F13 = 294,
+ RETROK_F14 = 295,
+ RETROK_F15 = 296,
+
+ RETROK_NUMLOCK = 300,
+ RETROK_CAPSLOCK = 301,
+ RETROK_SCROLLOCK = 302,
+ RETROK_RSHIFT = 303,
+ RETROK_LSHIFT = 304,
+ RETROK_RCTRL = 305,
+ RETROK_LCTRL = 306,
+ RETROK_RALT = 307,
+ RETROK_LALT = 308,
+ RETROK_RMETA = 309,
+ RETROK_LMETA = 310,
+ RETROK_LSUPER = 311,
+ RETROK_RSUPER = 312,
+ RETROK_MODE = 313,
+ RETROK_COMPOSE = 314,
+
+ RETROK_HELP = 315,
+ RETROK_PRINT = 316,
+ RETROK_SYSREQ = 317,
+ RETROK_BREAK = 318,
+ RETROK_MENU = 319,
+ RETROK_POWER = 320,
+ RETROK_EURO = 321,
+ RETROK_UNDO = 322,
+
+ RETROK_LAST,
+
+ RETROK_DUMMY = INT_MAX /* Ensure sizeof(enum) == sizeof(int) */
+};
+
+enum retro_mod
+{
+ RETROKMOD_NONE = 0x0000,
+
+ RETROKMOD_SHIFT = 0x01,
+ RETROKMOD_CTRL = 0x02,
+ RETROKMOD_ALT = 0x04,
+ RETROKMOD_META = 0x08,
+
+ RETROKMOD_NUMLOCK = 0x10,
+ RETROKMOD_CAPSLOCK = 0x20,
+ RETROKMOD_SCROLLOCK = 0x40,
+
+ RETROKMOD_DUMMY = INT_MAX /* Ensure sizeof(enum) == sizeof(int) */
+};
+
+/* If set, this call is not part of the public libretro API yet. It can
+ * change or be removed at any time. */
+#define RETRO_ENVIRONMENT_EXPERIMENTAL 0x10000
+/* Environment callback to be used internally in frontend. */
+#define RETRO_ENVIRONMENT_PRIVATE 0x20000
+
+/* Environment commands. */
+#define RETRO_ENVIRONMENT_SET_ROTATION 1 /* const unsigned * --
+ * Sets screen rotation of graphics.
+ * Is only implemented if rotation can be accelerated by hardware.
+ * Valid values are 0, 1, 2, 3, which rotates screen by 0, 90, 180,
+ * 270 degrees counter-clockwise respectively.
+ */
+#define RETRO_ENVIRONMENT_GET_OVERSCAN 2 /* bool * --
+ * Boolean value whether or not the implementation should use overscan,
+ * or crop away overscan.
+ */
+#define RETRO_ENVIRONMENT_GET_CAN_DUPE 3 /* bool * --
+ * Boolean value whether or not frontend supports frame duping,
+ * passing NULL to video frame callback.
+ */
+
+ /* Environ 4, 5 are no longer supported (GET_VARIABLE / SET_VARIABLES),
+ * and reserved to avoid possible ABI clash.
+ */
+
+#define RETRO_ENVIRONMENT_SET_MESSAGE 6 /* const struct retro_message * --
+ * Sets a message to be displayed in implementation-specific manner
+ * for a certain amount of 'frames'.
+ * Should not be used for trivial messages, which should simply be
+ * logged via RETRO_ENVIRONMENT_GET_LOG_INTERFACE (or as a
+ * fallback, stderr).
+ */
+#define RETRO_ENVIRONMENT_SHUTDOWN 7 /* N/A (NULL) --
+ * Requests the frontend to shutdown.
+ * Should only be used if game has a specific
+ * way to shutdown the game from a menu item or similar.
+ */
+#define RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL 8
+ /* const unsigned * --
+ * Gives a hint to the frontend how demanding this implementation
+ * is on a system. E.g. reporting a level of 2 means
+ * this implementation should run decently on all frontends
+ * of level 2 and up.
+ *
+ * It can be used by the frontend to potentially warn
+ * about too demanding implementations.
+ *
+ * The levels are "floating".
+ *
+ * This function can be called on a per-game basis,
+ * as certain games an implementation can play might be
+ * particularly demanding.
+ * If called, it should be called in retro_load_game().
+ */
+#define RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY 9
+ /* const char ** --
+ * Returns the "system" directory of the frontend.
+ * This directory can be used to store system specific
+ * content such as BIOSes, configuration data, etc.
+ * The returned value can be NULL.
+ * If so, no such directory is defined,
+ * and it's up to the implementation to find a suitable directory.
+ *
+ * NOTE: Some cores used this folder also for "save" data such as
+ * memory cards, etc, for lack of a better place to put it.
+ * This is now discouraged, and if possible, cores should try to
+ * use the new GET_SAVE_DIRECTORY.
+ */
+#define RETRO_ENVIRONMENT_SET_PIXEL_FORMAT 10
+ /* const enum retro_pixel_format * --
+ * Sets the internal pixel format used by the implementation.
+ * The default pixel format is RETRO_PIXEL_FORMAT_0RGB1555.
+ * This pixel format however, is deprecated (see enum retro_pixel_format).
+ * If the call returns false, the frontend does not support this pixel
+ * format.
+ *
+ * This function should be called inside retro_load_game() or
+ * retro_get_system_av_info().
+ */
+#define RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS 11
+ /* const struct retro_input_descriptor * --
+ * Sets an array of retro_input_descriptors.
+ * It is up to the frontend to present this in a usable way.
+ * The array is terminated by retro_input_descriptor::description
+ * being set to NULL.
+ * This function can be called at any time, but it is recommended
+ * to call it as early as possible.
+ */
+#define RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK 12
+ /* const struct retro_keyboard_callback * --
+ * Sets a callback function used to notify core about keyboard events.
+ */
+#define RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE 13
+ /* const struct retro_disk_control_callback * --
+ * Sets an interface which frontend can use to eject and insert
+ * disk images.
+ * This is used for games which consist of multiple images and
+ * must be manually swapped out by the user (e.g. PSX).
+ */
+#define RETRO_ENVIRONMENT_SET_HW_RENDER 14
+ /* struct retro_hw_render_callback * --
+ * Sets an interface to let a libretro core render with
+ * hardware acceleration.
+ * Should be called in retro_load_game().
+ * If successful, libretro cores will be able to render to a
+ * frontend-provided framebuffer.
+ * The size of this framebuffer will be at least as large as
+ * max_width/max_height provided in get_av_info().
+ * If HW rendering is used, pass only RETRO_HW_FRAME_BUFFER_VALID or
+ * NULL to retro_video_refresh_t.
+ */
+#define RETRO_ENVIRONMENT_GET_VARIABLE 15
+ /* struct retro_variable * --
+ * Interface to acquire user-defined information from environment
+ * that cannot feasibly be supported in a multi-system way.
+ * 'key' should be set to a key which has already been set by
+ * SET_VARIABLES.
+ * 'data' will be set to a value or NULL.
+ */
+#define RETRO_ENVIRONMENT_SET_VARIABLES 16
+ /* const struct retro_variable * --
+ * Allows an implementation to signal the environment
+ * which variables it might want to check for later using
+ * GET_VARIABLE.
+ * This allows the frontend to present these variables to
+ * a user dynamically.
+ * This should be called as early as possible (ideally in
+ * retro_set_environment).
+ *
+ * 'data' points to an array of retro_variable structs
+ * terminated by a { NULL, NULL } element.
+ * retro_variable::key should be namespaced to not collide
+ * with other implementations' keys. E.g. A core called
+ * 'foo' should use keys named as 'foo_option'.
+ * retro_variable::value should contain a human readable
+ * description of the key as well as a '|' delimited list
+ * of expected values.
+ *
+ * The number of possible options should be very limited,
+ * i.e. it should be feasible to cycle through options
+ * without a keyboard.
+ *
+ * First entry should be treated as a default.
+ *
+ * Example entry:
+ * { "foo_option", "Speed hack coprocessor X; false|true" }
+ *
+ * Text before first ';' is description. This ';' must be
+ * followed by a space, and followed by a list of possible
+ * values split up with '|'.
+ *
+ * Only strings are operated on. The possible values will
+ * generally be displayed and stored as-is by the frontend.
+ */
+#define RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE 17
+ /* bool * --
+ * Result is set to true if some variables are updated by
+ * frontend since last call to RETRO_ENVIRONMENT_GET_VARIABLE.
+ * Variables should be queried with GET_VARIABLE.
+ */
+#define RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME 18
+ /* const bool * --
+ * If true, the libretro implementation supports calls to
+ * retro_load_game() with NULL as argument.
+ * Used by cores which can run without particular game data.
+ * This should be called within retro_set_environment() only.
+ */
+#define RETRO_ENVIRONMENT_GET_LIBRETRO_PATH 19
+ /* const char ** --
+ * Retrieves the absolute path from where this libretro
+ * implementation was loaded.
+ * NULL is returned if the libretro was loaded statically
+ * (i.e. linked statically to frontend), or if the path cannot be
+ * determined.
+ * Mostly useful in cooperation with SET_SUPPORT_NO_GAME as assets can
+ * be loaded without ugly hacks.
+ */
+
+ /* Environment 20 was an obsolete version of SET_AUDIO_CALLBACK.
+ * It was not used by any known core at the time,
+ * and was removed from the API. */
+#define RETRO_ENVIRONMENT_SET_AUDIO_CALLBACK 22
+ /* const struct retro_audio_callback * --
+ * Sets an interface which is used to notify a libretro core about audio
+ * being available for writing.
+ * The callback can be called from any thread, so a core using this must
+ * have a thread safe audio implementation.
+ * It is intended for games where audio and video are completely
+ * asynchronous and audio can be generated on the fly.
+ * This interface is not recommended for use with emulators which have
+ * highly synchronous audio.
+ *
+ * The callback only notifies about writability; the libretro core still
+ * has to call the normal audio callbacks
+ * to write audio. The audio callbacks must be called from within the
+ * notification callback.
+ * The amount of audio data to write is up to the implementation.
+ * Generally, the audio callback will be called continously in a loop.
+ *
+ * Due to thread safety guarantees and lack of sync between audio and
+ * video, a frontend can selectively disallow this interface based on
+ * internal configuration. A core using this interface must also
+ * implement the "normal" audio interface.
+ *
+ * A libretro core using SET_AUDIO_CALLBACK should also make use of
+ * SET_FRAME_TIME_CALLBACK.
+ */
+#define RETRO_ENVIRONMENT_SET_FRAME_TIME_CALLBACK 21
+ /* const struct retro_frame_time_callback * --
+ * Lets the core know how much time has passed since last
+ * invocation of retro_run().
+ * The frontend can tamper with the timing to fake fast-forward,
+ * slow-motion, frame stepping, etc.
+ * In this case the delta time will use the reference value
+ * in frame_time_callback..
+ */
+#define RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE 23
+ /* struct retro_rumble_interface * --
+ * Gets an interface which is used by a libretro core to set
+ * state of rumble motors in controllers.
+ * A strong and weak motor is supported, and they can be
+ * controlled indepedently.
+ */
+#define RETRO_ENVIRONMENT_GET_INPUT_DEVICE_CAPABILITIES 24
+ /* uint64_t * --
+ * Gets a bitmask telling which device type are expected to be
+ * handled properly in a call to retro_input_state_t.
+ * Devices which are not handled or recognized always return
+ * 0 in retro_input_state_t.
+ * Example bitmask: caps = (1 << RETRO_DEVICE_JOYPAD) | (1 << RETRO_DEVICE_ANALOG).
+ * Should only be called in retro_run().
+ */
+#define RETRO_ENVIRONMENT_GET_SENSOR_INTERFACE (25 | RETRO_ENVIRONMENT_EXPERIMENTAL)
+ /* struct retro_sensor_interface * --
+ * Gets access to the sensor interface.
+ * The purpose of this interface is to allow
+ * setting state related to sensors such as polling rate,
+ * enabling/disable it entirely, etc.
+ * Reading sensor state is done via the normal
+ * input_state_callback API.
+ */
+#define RETRO_ENVIRONMENT_GET_CAMERA_INTERFACE (26 | RETRO_ENVIRONMENT_EXPERIMENTAL)
+ /* struct retro_camera_callback * --
+ * Gets an interface to a video camera driver.
+ * A libretro core can use this interface to get access to a
+ * video camera.
+ * New video frames are delivered in a callback in same
+ * thread as retro_run().
+ *
+ * GET_CAMERA_INTERFACE should be called in retro_load_game().
+ *
+ * Depending on the camera implementation used, camera frames
+ * will be delivered as a raw framebuffer,
+ * or as an OpenGL texture directly.
+ *
+ * The core has to tell the frontend here which types of
+ * buffers can be handled properly.
+ * An OpenGL texture can only be handled when using a
+ * libretro GL core (SET_HW_RENDER).
+ * It is recommended to use a libretro GL core when
+ * using camera interface.
+ *
+ * The camera is not started automatically. The retrieved start/stop
+ * functions must be used to explicitly
+ * start and stop the camera driver.
+ */
+#define RETRO_ENVIRONMENT_GET_LOG_INTERFACE 27
+ /* struct retro_log_callback * --
+ * Gets an interface for logging. This is useful for
+ * logging in a cross-platform way
+ * as certain platforms cannot use use stderr for logging.
+ * It also allows the frontend to
+ * show logging information in a more suitable way.
+ * If this interface is not used, libretro cores should
+ * log to stderr as desired.
+ */
+#define RETRO_ENVIRONMENT_GET_PERF_INTERFACE 28
+ /* struct retro_perf_callback * --
+ * Gets an interface for performance counters. This is useful
+ * for performance logging in a cross-platform way and for detecting
+ * architecture-specific features, such as SIMD support.
+ */
+#define RETRO_ENVIRONMENT_GET_LOCATION_INTERFACE 29
+ /* struct retro_location_callback * --
+ * Gets access to the location interface.
+ * The purpose of this interface is to be able to retrieve
+ * location-based information from the host device,
+ * such as current latitude / longitude.
+ */
+#define RETRO_ENVIRONMENT_GET_CONTENT_DIRECTORY 30
+ /* const char ** --
+ * Returns the "content" directory of the frontend.
+ * This directory can be used to store specific assets that the
+ * core relies upon, such as art assets,
+ * input data, etc etc.
+ * The returned value can be NULL.
+ * If so, no such directory is defined,
+ * and it's up to the implementation to find a suitable directory.
+ */
+#define RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY 31
+ /* const char ** --
+ * Returns the "save" directory of the frontend.
+ * This directory can be used to store SRAM, memory cards,
+ * high scores, etc, if the libretro core
+ * cannot use the regular memory interface (retro_get_memory_data()).
+ *
+ * NOTE: libretro cores used to check GET_SYSTEM_DIRECTORY for
+ * similar things before.
+ * They should still check GET_SYSTEM_DIRECTORY if they want to
+ * be backwards compatible.
+ * The path here can be NULL. It should only be non-NULL if the
+ * frontend user has set a specific save path.
+ */
+#define RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO 32
+ /* const struct retro_system_av_info * --
+ * Sets a new av_info structure. This can only be called from
+ * within retro_run().
+ * This should *only* be used if the core is completely altering the
+ * internal resolutions, aspect ratios, timings, sampling rate, etc.
+ * Calling this can require a full reinitialization of video/audio
+ * drivers in the frontend,
+ *
+ * so it is important to call it very sparingly, and usually only with
+ * the users explicit consent.
+ * An eventual driver reinitialize will happen so that video and
+ * audio callbacks
+ * happening after this call within the same retro_run() call will
+ * target the newly initialized driver.
+ *
+ * This callback makes it possible to support configurable resolutions
+ * in games, which can be useful to
+ * avoid setting the "worst case" in max_width/max_height.
+ *
+ * ***HIGHLY RECOMMENDED*** Do not call this callback every time
+ * resolution changes in an emulator core if it's
+ * expected to be a temporary change, for the reasons of possible
+ * driver reinitialization.
+ * This call is not a free pass for not trying to provide
+ * correct values in retro_get_system_av_info(). If you need to change
+ * things like aspect ratio or nominal width/height,
+ * use RETRO_ENVIRONMENT_SET_GEOMETRY, which is a softer variant
+ * of SET_SYSTEM_AV_INFO.
+ *
+ * If this returns false, the frontend does not acknowledge a
+ * changed av_info struct.
+ */
+#define RETRO_ENVIRONMENT_SET_PROC_ADDRESS_CALLBACK 33
+ /* const struct retro_get_proc_address_interface * --
+ * Allows a libretro core to announce support for the
+ * get_proc_address() interface.
+ * This interface allows for a standard way to extend libretro where
+ * use of environment calls are too indirect,
+ * e.g. for cases where the frontend wants to call directly into the core.
+ *
+ * If a core wants to expose this interface, SET_PROC_ADDRESS_CALLBACK
+ * **MUST** be called from within retro_set_environment().
+ */
+#define RETRO_ENVIRONMENT_SET_SUBSYSTEM_INFO 34
+ /* const struct retro_subsystem_info * --
+ * This environment call introduces the concept of libretro "subsystems".
+ * A subsystem is a variant of a libretro core which supports
+ * different kinds of games.
+ * The purpose of this is to support e.g. emulators which might
+ * have special needs, e.g. Super Nintendo's Super GameBoy, Sufami Turbo.
+ * It can also be used to pick among subsystems in an explicit way
+ * if the libretro implementation is a multi-system emulator itself.
+ *
+ * Loading a game via a subsystem is done with retro_load_game_special(),
+ * and this environment call allows a libretro core to expose which
+ * subsystems are supported for use with retro_load_game_special().
+ * A core passes an array of retro_game_special_info which is terminated
+ * with a zeroed out retro_game_special_info struct.
+ *
+ * If a core wants to use this functionality, SET_SUBSYSTEM_INFO
+ * **MUST** be called from within retro_set_environment().
+ */
+#define RETRO_ENVIRONMENT_SET_CONTROLLER_INFO 35
+ /* const struct retro_controller_info * --
+ * This environment call lets a libretro core tell the frontend
+ * which controller types are recognized in calls to
+ * retro_set_controller_port_device().
+ *
+ * Some emulators such as Super Nintendo
+ * support multiple lightgun types which must be specifically
+ * selected from.
+ * It is therefore sometimes necessary for a frontend to be able
+ * to tell the core about a special kind of input device which is
+ * not covered by the libretro input API.
+ *
+ * In order for a frontend to understand the workings of an input device,
+ * it must be a specialized type
+ * of the generic device types already defined in the libretro API.
+ *
+ * Which devices are supported can vary per input port.
+ * The core must pass an array of const struct retro_controller_info which
+ * is terminated with a blanked out struct. Each element of the struct
+ * corresponds to an ascending port index to
+ * retro_set_controller_port_device().
+ * Even if special device types are set in the libretro core,
+ * libretro should only poll input based on the base input device types.
+ */
+#define RETRO_ENVIRONMENT_SET_MEMORY_MAPS (36 | RETRO_ENVIRONMENT_EXPERIMENTAL)
+ /* const struct retro_memory_map * --
+ * This environment call lets a libretro core tell the frontend
+ * about the memory maps this core emulates.
+ * This can be used to implement, for example, cheats in a core-agnostic way.
+ *
+ * Should only be used by emulators; it doesn't make much sense for
+ * anything else.
+ * It is recommended to expose all relevant pointers through
+ * retro_get_memory_* as well.
+ *
+ * Can be called from retro_init and retro_load_game.
+ */
+#define RETRO_ENVIRONMENT_SET_GEOMETRY 37
+ /* const struct retro_game_geometry * --
+ * This environment call is similar to SET_SYSTEM_AV_INFO for changing
+ * video parameters, but provides a guarantee that drivers will not be
+ * reinitialized.
+ * This can only be called from within retro_run().
+ *
+ * The purpose of this call is to allow a core to alter nominal
+ * width/heights as well as aspect ratios on-the-fly, which can be
+ * useful for some emulators to change in run-time.
+ *
+ * max_width/max_height arguments are ignored and cannot be changed
+ * with this call as this could potentially require a reinitialization or a
+ * non-constant time operation.
+ * If max_width/max_height are to be changed, SET_SYSTEM_AV_INFO is required.
+ *
+ * A frontend must guarantee that this environment call completes in
+ * constant time.
+ */
+#define RETRO_ENVIRONMENT_GET_USERNAME 38
+ /* const char **
+ * Returns the specified username of the frontend, if specified by the user.
+ * This username can be used as a nickname for a core that has online facilities
+ * or any other mode where personalization of the user is desirable.
+ * The returned value can be NULL.
+ * If this environ callback is used by a core that requires a valid username,
+ * a default username should be specified by the core.
+ */
+#define RETRO_ENVIRONMENT_GET_LANGUAGE 39
+ /* unsigned * --
+ * Returns the specified language of the frontend, if specified by the user.
+ * It can be used by the core for localization purposes.
+ */
+
+#define RETRO_MEMDESC_CONST (1 << 0) /* The frontend will never change this memory area once retro_load_game has returned. */
+#define RETRO_MEMDESC_BIGENDIAN (1 << 1) /* The memory area contains big endian data. Default is little endian. */
+#define RETRO_MEMDESC_ALIGN_2 (1 << 16) /* All memory access in this area is aligned to their own size, or 2, whichever is smaller. */
+#define RETRO_MEMDESC_ALIGN_4 (2 << 16)
+#define RETRO_MEMDESC_ALIGN_8 (3 << 16)
+#define RETRO_MEMDESC_MINSIZE_2 (1 << 24) /* All memory in this region is accessed at least 2 bytes at the time. */
+#define RETRO_MEMDESC_MINSIZE_4 (2 << 24)
+#define RETRO_MEMDESC_MINSIZE_8 (3 << 24)
+struct retro_memory_descriptor
+{
+ uint64_t flags;
+
+ /* Pointer to the start of the relevant ROM or RAM chip.
+ * It's strongly recommended to use 'offset' if possible, rather than
+ * doing math on the pointer.
+ *
+ * If the same byte is mapped my multiple descriptors, their descriptors
+ * must have the same pointer.
+ * If 'start' does not point to the first byte in the pointer, put the
+ * difference in 'offset' instead.
+ *
+ * May be NULL if there's nothing usable here (e.g. hardware registers and
+ * open bus). No flags should be set if the pointer is NULL.
+ * It's recommended to minimize the number of descriptors if possible,
+ * but not mandatory. */
+ void *ptr;
+ size_t offset;
+
+ /* This is the location in the emulated address space
+ * where the mapping starts. */
+ size_t start;
+
+ /* Which bits must be same as in 'start' for this mapping to apply.
+ * The first memory descriptor to claim a certain byte is the one
+ * that applies.
+ * A bit which is set in 'start' must also be set in this.
+ * Can be zero, in which case each byte is assumed mapped exactly once.
+ * In this case, 'len' must be a power of two. */
+ size_t select;
+
+ /* If this is nonzero, the set bits are assumed not connected to the
+ * memory chip's address pins. */
+ size_t disconnect;
+
+ /* This one tells the size of the current memory area.
+ * If, after start+disconnect are applied, the address is higher than
+ * this, the highest bit of the address is cleared.
+ *
+ * If the address is still too high, the next highest bit is cleared.
+ * Can be zero, in which case it's assumed to be infinite (as limited
+ * by 'select' and 'disconnect'). */
+ size_t len;
+
+ /* To go from emulated address to physical address, the following
+ * order applies:
+ * Subtract 'start', pick off 'disconnect', apply 'len', add 'offset'.
+ *
+ * The address space name must consist of only a-zA-Z0-9_-,
+ * should be as short as feasible (maximum length is 8 plus the NUL),
+ * and may not be any other address space plus one or more 0-9A-F
+ * at the end.
+ * However, multiple memory descriptors for the same address space is
+ * allowed, and the address space name can be empty. NULL is treated
+ * as empty.
+ *
+ * Address space names are case sensitive, but avoid lowercase if possible.
+ * The same pointer may exist in multiple address spaces.
+ *
+ * Examples:
+ * blank+blank - valid (multiple things may be mapped in the same namespace)
+ * 'Sp'+'Sp' - valid (multiple things may be mapped in the same namespace)
+ * 'A'+'B' - valid (neither is a prefix of each other)
+ * 'S'+blank - valid ('S' is not in 0-9A-F)
+ * 'a'+blank - valid ('a' is not in 0-9A-F)
+ * 'a'+'A' - valid (neither is a prefix of each other)
+ * 'AR'+blank - valid ('R' is not in 0-9A-F)
+ * 'ARB'+blank - valid (the B can't be part of the address either, because
+ * there is no namespace 'AR')
+ * blank+'B' - not valid, because it's ambigous which address space B1234
+ * would refer to.
+ * The length can't be used for that purpose; the frontend may want
+ * to append arbitrary data to an address, without a separator. */
+ const char *addrspace;
+};
+
+/* The frontend may use the largest value of 'start'+'select' in a
+ * certain namespace to infer the size of the address space.
+ *
+ * If the address space is larger than that, a mapping with .ptr=NULL
+ * should be at the end of the array, with .select set to all ones for
+ * as long as the address space is big.
+ *
+ * Sample descriptors (minus .ptr, and RETRO_MEMFLAG_ on the flags):
+ * SNES WRAM:
+ * .start=0x7E0000, .len=0x20000
+ * (Note that this must be mapped before the ROM in most cases; some of the
+ * ROM mappers
+ * try to claim $7E0000, or at least $7E8000.)
+ * SNES SPC700 RAM:
+ * .addrspace="S", .len=0x10000
+ * SNES WRAM mirrors:
+ * .flags=MIRROR, .start=0x000000, .select=0xC0E000, .len=0x2000
+ * .flags=MIRROR, .start=0x800000, .select=0xC0E000, .len=0x2000
+ * SNES WRAM mirrors, alternate equivalent descriptor:
+ * .flags=MIRROR, .select=0x40E000, .disconnect=~0x1FFF
+ * (Various similar constructions can be created by combining parts of
+ * the above two.)
+ * SNES LoROM (512KB, mirrored a couple of times):
+ * .flags=CONST, .start=0x008000, .select=0x408000, .disconnect=0x8000, .len=512*1024
+ * .flags=CONST, .start=0x400000, .select=0x400000, .disconnect=0x8000, .len=512*1024
+ * SNES HiROM (4MB):
+ * .flags=CONST, .start=0x400000, .select=0x400000, .len=4*1024*1024
+ * .flags=CONST, .offset=0x8000, .start=0x008000, .select=0x408000, .len=4*1024*1024
+ * SNES ExHiROM (8MB):
+ * .flags=CONST, .offset=0, .start=0xC00000, .select=0xC00000, .len=4*1024*1024
+ * .flags=CONST, .offset=4*1024*1024, .start=0x400000, .select=0xC00000, .len=4*1024*1024
+ * .flags=CONST, .offset=0x8000, .start=0x808000, .select=0xC08000, .len=4*1024*1024
+ * .flags=CONST, .offset=4*1024*1024+0x8000, .start=0x008000, .select=0xC08000, .len=4*1024*1024
+ * Clarify the size of the address space:
+ * .ptr=NULL, .select=0xFFFFFF
+ * .len can be implied by .select in many of them, but was included for clarity.
+ */
+
+struct retro_memory_map
+{
+ const struct retro_memory_descriptor *descriptors;
+ unsigned num_descriptors;
+};
+
+struct retro_controller_description
+{
+ /* Human-readable description of the controller. Even if using a generic
+ * input device type, this can be set to the particular device type the
+ * core uses. */
+ const char *desc;
+
+ /* Device type passed to retro_set_controller_port_device(). If the device
+ * type is a sub-class of a generic input device type, use the
+ * RETRO_DEVICE_SUBCLASS macro to create an ID.
+ *
+ * E.g. RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_JOYPAD, 1). */
+ unsigned id;
+};
+
+struct retro_controller_info
+{
+ const struct retro_controller_description *types;
+ unsigned num_types;
+};
+
+struct retro_subsystem_memory_info
+{
+ /* The extension associated with a memory type, e.g. "psram". */
+ const char *extension;
+
+ /* The memory type for retro_get_memory(). This should be at
+ * least 0x100 to avoid conflict with standardized
+ * libretro memory types. */
+ unsigned type;
+};
+
+struct retro_subsystem_rom_info
+{
+ /* Describes what the content is (SGB BIOS, GB ROM, etc). */
+ const char *desc;
+
+ /* Same definition as retro_get_system_info(). */
+ const char *valid_extensions;
+
+ /* Same definition as retro_get_system_info(). */
+ bool need_fullpath;
+
+ /* Same definition as retro_get_system_info(). */
+ bool block_extract;
+
+ /* This is set if the content is required to load a game.
+ * If this is set to false, a zeroed-out retro_game_info can be passed. */
+ bool required;
+
+ /* Content can have multiple associated persistent
+ * memory types (retro_get_memory()). */
+ const struct retro_subsystem_memory_info *memory;
+ unsigned num_memory;
+};
+
+struct retro_subsystem_info
+{
+ /* Human-readable string of the subsystem type, e.g. "Super GameBoy" */
+ const char *desc;
+
+ /* A computer friendly short string identifier for the subsystem type.
+ * This name must be [a-z].
+ * E.g. if desc is "Super GameBoy", this can be "sgb".
+ * This identifier can be used for command-line interfaces, etc.
+ */
+ const char *ident;
+
+ /* Infos for each content file. The first entry is assumed to be the
+ * "most significant" content for frontend purposes.
+ * E.g. with Super GameBoy, the first content should be the GameBoy ROM,
+ * as it is the most "significant" content to a user.
+ * If a frontend creates new file paths based on the content used
+ * (e.g. savestates), it should use the path for the first ROM to do so. */
+ const struct retro_subsystem_rom_info *roms;
+
+ /* Number of content files associated with a subsystem. */
+ unsigned num_roms;
+
+ /* The type passed to retro_load_game_special(). */
+ unsigned id;
+};
+
+typedef void (*retro_proc_address_t)(void);
+
+/* libretro API extension functions:
+ * (None here so far).
+ *
+ * Get a symbol from a libretro core.
+ * Cores should only return symbols which are actual
+ * extensions to the libretro API.
+ *
+ * Frontends should not use this to obtain symbols to standard
+ * libretro entry points (static linking or dlsym).
+ *
+ * The symbol name must be equal to the function name,
+ * e.g. if void retro_foo(void); exists, the symbol must be called "retro_foo".
+ * The returned function pointer must be cast to the corresponding type.
+ */
+typedef retro_proc_address_t (*retro_get_proc_address_t)(const char *sym);
+
+struct retro_get_proc_address_interface
+{
+ retro_get_proc_address_t get_proc_address;
+};
+
+enum retro_log_level
+{
+ RETRO_LOG_DEBUG = 0,
+ RETRO_LOG_INFO,
+ RETRO_LOG_WARN,
+ RETRO_LOG_ERROR,
+
+ RETRO_LOG_DUMMY = INT_MAX
+};
+
+/* Logging function. Takes log level argument as well. */
+typedef void (*retro_log_printf_t)(enum retro_log_level level,
+ const char *fmt, ...);
+
+struct retro_log_callback
+{
+ retro_log_printf_t log;
+};
+
+/* Performance related functions */
+
+/* ID values for SIMD CPU features */
+#define RETRO_SIMD_SSE (1 << 0)
+#define RETRO_SIMD_SSE2 (1 << 1)
+#define RETRO_SIMD_VMX (1 << 2)
+#define RETRO_SIMD_VMX128 (1 << 3)
+#define RETRO_SIMD_AVX (1 << 4)
+#define RETRO_SIMD_NEON (1 << 5)
+#define RETRO_SIMD_SSE3 (1 << 6)
+#define RETRO_SIMD_SSSE3 (1 << 7)
+#define RETRO_SIMD_MMX (1 << 8)
+#define RETRO_SIMD_MMXEXT (1 << 9)
+#define RETRO_SIMD_SSE4 (1 << 10)
+#define RETRO_SIMD_SSE42 (1 << 11)
+#define RETRO_SIMD_AVX2 (1 << 12)
+#define RETRO_SIMD_VFPU (1 << 13)
+#define RETRO_SIMD_PS (1 << 14)
+#define RETRO_SIMD_AES (1 << 15)
+
+typedef uint64_t retro_perf_tick_t;
+typedef int64_t retro_time_t;
+
+struct retro_perf_counter
+{
+ const char *ident;
+ retro_perf_tick_t start;
+ retro_perf_tick_t total;
+ retro_perf_tick_t call_cnt;
+
+ bool registered;
+};
+
+/* Returns current time in microseconds.
+ * Tries to use the most accurate timer available.
+ */
+typedef retro_time_t (*retro_perf_get_time_usec_t)(void);
+
+/* A simple counter. Usually nanoseconds, but can also be CPU cycles.
+ * Can be used directly if desired (when creating a more sophisticated
+ * performance counter system).
+ * */
+typedef retro_perf_tick_t (*retro_perf_get_counter_t)(void);
+
+/* Returns a bit-mask of detected CPU features (RETRO_SIMD_*). */
+typedef uint64_t (*retro_get_cpu_features_t)(void);
+
+/* Asks frontend to log and/or display the state of performance counters.
+ * Performance counters can always be poked into manually as well.
+ */
+typedef void (*retro_perf_log_t)(void);
+
+/* Register a performance counter.
+ * ident field must be set with a discrete value and other values in
+ * retro_perf_counter must be 0.
+ * Registering can be called multiple times. To avoid calling to
+ * frontend redundantly, you can check registered field first. */
+typedef void (*retro_perf_register_t)(struct retro_perf_counter *counter);
+
+/* Starts a registered counter. */
+typedef void (*retro_perf_start_t)(struct retro_perf_counter *counter);
+
+/* Stops a registered counter. */
+typedef void (*retro_perf_stop_t)(struct retro_perf_counter *counter);
+
+/* For convenience it can be useful to wrap register, start and stop in macros.
+ * E.g.:
+ * #ifdef LOG_PERFORMANCE
+ * #define RETRO_PERFORMANCE_INIT(perf_cb, name) static struct retro_perf_counter name = {#name}; if (!name.registered) perf_cb.perf_register(&(name))
+ * #define RETRO_PERFORMANCE_START(perf_cb, name) perf_cb.perf_start(&(name))
+ * #define RETRO_PERFORMANCE_STOP(perf_cb, name) perf_cb.perf_stop(&(name))
+ * #else
+ * ... Blank macros ...
+ * #endif
+ *
+ * These can then be used mid-functions around code snippets.
+ *
+ * extern struct retro_perf_callback perf_cb; * Somewhere in the core.
+ *
+ * void do_some_heavy_work(void)
+ * {
+ * RETRO_PERFORMANCE_INIT(cb, work_1;
+ * RETRO_PERFORMANCE_START(cb, work_1);
+ * heavy_work_1();
+ * RETRO_PERFORMANCE_STOP(cb, work_1);
+ *
+ * RETRO_PERFORMANCE_INIT(cb, work_2);
+ * RETRO_PERFORMANCE_START(cb, work_2);
+ * heavy_work_2();
+ * RETRO_PERFORMANCE_STOP(cb, work_2);
+ * }
+ *
+ * void retro_deinit(void)
+ * {
+ * perf_cb.perf_log(); * Log all perf counters here for example.
+ * }
+ */
+
+struct retro_perf_callback
+{
+ retro_perf_get_time_usec_t get_time_usec;
+ retro_get_cpu_features_t get_cpu_features;
+
+ retro_perf_get_counter_t get_perf_counter;
+ retro_perf_register_t perf_register;
+ retro_perf_start_t perf_start;
+ retro_perf_stop_t perf_stop;
+ retro_perf_log_t perf_log;
+};
+
+/* FIXME: Document the sensor API and work out behavior.
+ * It will be marked as experimental until then.
+ */
+enum retro_sensor_action
+{
+ RETRO_SENSOR_ACCELEROMETER_ENABLE = 0,
+ RETRO_SENSOR_ACCELEROMETER_DISABLE,
+
+ RETRO_SENSOR_DUMMY = INT_MAX
+};
+
+/* Id values for SENSOR types. */
+#define RETRO_SENSOR_ACCELEROMETER_X 0
+#define RETRO_SENSOR_ACCELEROMETER_Y 1
+#define RETRO_SENSOR_ACCELEROMETER_Z 2
+
+typedef bool (*retro_set_sensor_state_t)(unsigned port,
+ enum retro_sensor_action action, unsigned rate);
+
+typedef float (*retro_sensor_get_input_t)(unsigned port, unsigned id);
+
+struct retro_sensor_interface
+{
+ retro_set_sensor_state_t set_sensor_state;
+ retro_sensor_get_input_t get_sensor_input;
+};
+
+enum retro_camera_buffer
+{
+ RETRO_CAMERA_BUFFER_OPENGL_TEXTURE = 0,
+ RETRO_CAMERA_BUFFER_RAW_FRAMEBUFFER,
+
+ RETRO_CAMERA_BUFFER_DUMMY = INT_MAX
+};
+
+/* Starts the camera driver. Can only be called in retro_run(). */
+typedef bool (*retro_camera_start_t)(void);
+
+/* Stops the camera driver. Can only be called in retro_run(). */
+typedef void (*retro_camera_stop_t)(void);
+
+/* Callback which signals when the camera driver is initialized
+ * and/or deinitialized.
+ * retro_camera_start_t can be called in initialized callback.
+ */
+typedef void (*retro_camera_lifetime_status_t)(void);
+
+/* A callback for raw framebuffer data. buffer points to an XRGB8888 buffer.
+ * Width, height and pitch are similar to retro_video_refresh_t.
+ * First pixel is top-left origin.
+ */
+typedef void (*retro_camera_frame_raw_framebuffer_t)(const uint32_t *buffer,
+ unsigned width, unsigned height, size_t pitch);
+
+/* A callback for when OpenGL textures are used.
+ *
+ * texture_id is a texture owned by camera driver.
+ * Its state or content should be considered immutable, except for things like
+ * texture filtering and clamping.
+ *
+ * texture_target is the texture target for the GL texture.
+ * These can include e.g. GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE, and possibly
+ * more depending on extensions.
+ *
+ * affine points to a packed 3x3 column-major matrix used to apply an affine
+ * transform to texture coordinates. (affine_matrix * vec3(coord_x, coord_y, 1.0))
+ * After transform, normalized texture coord (0, 0) should be bottom-left
+ * and (1, 1) should be top-right (or (width, height) for RECTANGLE).
+ *
+ * GL-specific typedefs are avoided here to avoid relying on gl.h in
+ * the API definition.
+ */
+typedef void (*retro_camera_frame_opengl_texture_t)(unsigned texture_id,
+ unsigned texture_target, const float *affine);
+
+struct retro_camera_callback
+{
+ /* Set by libretro core.
+ * Example bitmask: caps = (1 << RETRO_CAMERA_BUFFER_OPENGL_TEXTURE) | (1 << RETRO_CAMERA_BUFFER_RAW_FRAMEBUFFER).
+ */
+ uint64_t caps;
+
+ unsigned width; /* Desired resolution for camera. Is only used as a hint. */
+ unsigned height;
+ retro_camera_start_t start; /* Set by frontend. */
+ retro_camera_stop_t stop; /* Set by frontend. */
+
+ /* Set by libretro core if raw framebuffer callbacks will be used. */
+ retro_camera_frame_raw_framebuffer_t frame_raw_framebuffer;
+ /* Set by libretro core if OpenGL texture callbacks will be used. */
+ retro_camera_frame_opengl_texture_t frame_opengl_texture;
+
+ /* Set by libretro core. Called after camera driver is initialized and
+ * ready to be started.
+ * Can be NULL, in which this callback is not called.
+ */
+ retro_camera_lifetime_status_t initialized;
+
+ /* Set by libretro core. Called right before camera driver is
+ * deinitialized.
+ * Can be NULL, in which this callback is not called.
+ */
+ retro_camera_lifetime_status_t deinitialized;
+};
+
+/* Sets the interval of time and/or distance at which to update/poll
+ * location-based data.
+ *
+ * To ensure compatibility with all location-based implementations,
+ * values for both interval_ms and interval_distance should be provided.
+ *
+ * interval_ms is the interval expressed in milliseconds.
+ * interval_distance is the distance interval expressed in meters.
+ */
+typedef void (*retro_location_set_interval_t)(unsigned interval_ms,
+ unsigned interval_distance);
+
+/* Start location services. The device will start listening for changes to the
+ * current location at regular intervals (which are defined with
+ * retro_location_set_interval_t). */
+typedef bool (*retro_location_start_t)(void);
+
+/* Stop location services. The device will stop listening for changes
+ * to the current location. */
+typedef void (*retro_location_stop_t)(void);
+
+/* Get the position of the current location. Will set parameters to
+ * 0 if no new location update has happened since the last time. */
+typedef bool (*retro_location_get_position_t)(double *lat, double *lon,
+ double *horiz_accuracy, double *vert_accuracy);
+
+/* Callback which signals when the location driver is initialized
+ * and/or deinitialized.
+ * retro_location_start_t can be called in initialized callback.
+ */
+typedef void (*retro_location_lifetime_status_t)(void);
+
+struct retro_location_callback
+{
+ retro_location_start_t start;
+ retro_location_stop_t stop;
+ retro_location_get_position_t get_position;
+ retro_location_set_interval_t set_interval;
+
+ retro_location_lifetime_status_t initialized;
+ retro_location_lifetime_status_t deinitialized;
+};
+
+enum retro_rumble_effect
+{
+ RETRO_RUMBLE_STRONG = 0,
+ RETRO_RUMBLE_WEAK = 1,
+
+ RETRO_RUMBLE_DUMMY = INT_MAX
+};
+
+/* Sets rumble state for joypad plugged in port 'port'.
+ * Rumble effects are controlled independently,
+ * and setting e.g. strong rumble does not override weak rumble.
+ * Strength has a range of [0, 0xffff].
+ *
+ * Returns true if rumble state request was honored.
+ * Calling this before first retro_run() is likely to return false. */
+typedef bool (*retro_set_rumble_state_t)(unsigned port,
+ enum retro_rumble_effect effect, uint16_t strength);
+
+struct retro_rumble_interface
+{
+ retro_set_rumble_state_t set_rumble_state;
+};
+
+/* Notifies libretro that audio data should be written. */
+typedef void (*retro_audio_callback_t)(void);
+
+/* True: Audio driver in frontend is active, and callback is
+ * expected to be called regularily.
+ * False: Audio driver in frontend is paused or inactive.
+ * Audio callback will not be called until set_state has been
+ * called with true.
+ * Initial state is false (inactive).
+ */
+typedef void (*retro_audio_set_state_callback_t)(bool enabled);
+
+struct retro_audio_callback
+{
+ retro_audio_callback_t callback;
+ retro_audio_set_state_callback_t set_state;
+};
+
+/* Notifies a libretro core of time spent since last invocation
+ * of retro_run() in microseconds.
+ *
+ * It will be called right before retro_run() every frame.
+ * The frontend can tamper with timing to support cases like
+ * fast-forward, slow-motion and framestepping.
+ *
+ * In those scenarios the reference frame time value will be used. */
+typedef int64_t retro_usec_t;
+typedef void (*retro_frame_time_callback_t)(retro_usec_t usec);
+struct retro_frame_time_callback
+{
+ retro_frame_time_callback_t callback;
+ /* Represents the time of one frame. It is computed as
+ * 1000000 / fps, but the implementation will resolve the
+ * rounding to ensure that framestepping, etc is exact. */
+ retro_usec_t reference;
+};
+
+/* Pass this to retro_video_refresh_t if rendering to hardware.
+ * Passing NULL to retro_video_refresh_t is still a frame dupe as normal.
+ * */
+#define RETRO_HW_FRAME_BUFFER_VALID ((void*)-1)
+
+/* Invalidates the current HW context.
+ * Any GL state is lost, and must not be deinitialized explicitly.
+ * If explicit deinitialization is desired by the libretro core,
+ * it should implement context_destroy callback.
+ * If called, all GPU resources must be reinitialized.
+ * Usually called when frontend reinits video driver.
+ * Also called first time video driver is initialized,
+ * allowing libretro core to initialize resources.
+ */
+typedef void (*retro_hw_context_reset_t)(void);
+
+/* Gets current framebuffer which is to be rendered to.
+ * Could change every frame potentially.
+ */
+typedef uintptr_t (*retro_hw_get_current_framebuffer_t)(void);
+
+/* Get a symbol from HW context. */
+typedef retro_proc_address_t (*retro_hw_get_proc_address_t)(const char *sym);
+
+enum retro_hw_context_type
+{
+ RETRO_HW_CONTEXT_NONE = 0,
+ /* OpenGL 2.x. Driver can choose to use latest compatibility context. */
+ RETRO_HW_CONTEXT_OPENGL = 1,
+ /* OpenGL ES 2.0. */
+ RETRO_HW_CONTEXT_OPENGLES2 = 2,
+ /* Modern desktop core GL context. Use version_major/
+ * version_minor fields to set GL version. */
+ RETRO_HW_CONTEXT_OPENGL_CORE = 3,
+ /* OpenGL ES 3.0 */
+ RETRO_HW_CONTEXT_OPENGLES3 = 4,
+ /* OpenGL ES 3.1+. Set version_major/version_minor. For GLES2 and GLES3,
+ * use the corresponding enums directly. */
+ RETRO_HW_CONTEXT_OPENGLES_VERSION = 5,
+
+ RETRO_HW_CONTEXT_DUMMY = INT_MAX
+};
+
+struct retro_hw_render_callback
+{
+ /* Which API to use. Set by libretro core. */
+ enum retro_hw_context_type context_type;
+
+ /* Called when a context has been created or when it has been reset.
+ * An OpenGL context is only valid after context_reset() has been called.
+ *
+ * When context_reset is called, OpenGL resources in the libretro
+ * implementation are guaranteed to be invalid.
+ *
+ * It is possible that context_reset is called multiple times during an
+ * application lifecycle.
+ * If context_reset is called without any notification (context_destroy),
+ * the OpenGL context was lost and resources should just be recreated
+ * without any attempt to "free" old resources.
+ */
+ retro_hw_context_reset_t context_reset;
+
+ /* Set by frontend. */
+ retro_hw_get_current_framebuffer_t get_current_framebuffer;
+
+ /* Set by frontend. */
+ retro_hw_get_proc_address_t get_proc_address;
+
+ /* Set if render buffers should have depth component attached. */
+ bool depth;
+
+ /* Set if stencil buffers should be attached. */
+ bool stencil;
+
+ /* If depth and stencil are true, a packed 24/8 buffer will be added.
+ * Only attaching stencil is invalid and will be ignored. */
+
+ /* Use conventional bottom-left origin convention. If false,
+ * standard libretro top-left origin semantics are used. */
+ bool bottom_left_origin;
+
+ /* Major version number for core GL context or GLES 3.1+. */
+ unsigned version_major;
+
+ /* Minor version number for core GL context or GLES 3.1+. */
+ unsigned version_minor;
+
+ /* If this is true, the frontend will go very far to avoid
+ * resetting context in scenarios like toggling fullscreen, etc.
+ */
+ bool cache_context;
+
+ /* The reset callback might still be called in extreme situations
+ * such as if the context is lost beyond recovery.
+ *
+ * For optimal stability, set this to false, and allow context to be
+ * reset at any time.
+ */
+
+ /* A callback to be called before the context is destroyed in a
+ * controlled way by the frontend. */
+ retro_hw_context_reset_t context_destroy;
+
+ /* OpenGL resources can be deinitialized cleanly at this step.
+ * context_destroy can be set to NULL, in which resources will
+ * just be destroyed without any notification.
+ *
+ * Even when context_destroy is non-NULL, it is possible that
+ * context_reset is called without any destroy notification.
+ * This happens if context is lost by external factors (such as
+ * notified by GL_ARB_robustness).
+ *
+ * In this case, the context is assumed to be already dead,
+ * and the libretro implementation must not try to free any OpenGL
+ * resources in the subsequent context_reset.
+ */
+
+ /* Creates a debug context. */
+ bool debug_context;
+};
+
+/* Callback type passed in RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK.
+ * Called by the frontend in response to keyboard events.
+ * down is set if the key is being pressed, or false if it is being released.
+ * keycode is the RETROK value of the char.
+ * character is the text character of the pressed key. (UTF-32).
+ * key_modifiers is a set of RETROKMOD values or'ed together.
+ *
+ * The pressed/keycode state can be indepedent of the character.
+ * It is also possible that multiple characters are generated from a
+ * single keypress.
+ * Keycode events should be treated separately from character events.
+ * However, when possible, the frontend should try to synchronize these.
+ * If only a character is posted, keycode should be RETROK_UNKNOWN.
+ *
+ * Similarily if only a keycode event is generated with no corresponding
+ * character, character should be 0.
+ */
+typedef void (*retro_keyboard_event_t)(bool down, unsigned keycode,
+ uint32_t character, uint16_t key_modifiers);
+
+struct retro_keyboard_callback
+{
+ retro_keyboard_event_t callback;
+};
+
+/* Callbacks for RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE.
+ * Should be set for implementations which can swap out multiple disk
+ * images in runtime.
+ *
+ * If the implementation can do this automatically, it should strive to do so.
+ * However, there are cases where the user must manually do so.
+ *
+ * Overview: To swap a disk image, eject the disk image with
+ * set_eject_state(true).
+ * Set the disk index with set_image_index(index). Insert the disk again
+ * with set_eject_state(false).
+ */
+
+/* If ejected is true, "ejects" the virtual disk tray.
+ * When ejected, the disk image index can be set.
+ */
+typedef bool (*retro_set_eject_state_t)(bool ejected);
+
+/* Gets current eject state. The initial state is 'not ejected'. */
+typedef bool (*retro_get_eject_state_t)(void);
+
+/* Gets current disk index. First disk is index 0.
+ * If return value is >= get_num_images(), no disk is currently inserted.
+ */
+typedef unsigned (*retro_get_image_index_t)(void);
+
+/* Sets image index. Can only be called when disk is ejected.
+ * The implementation supports setting "no disk" by using an
+ * index >= get_num_images().
+ */
+typedef bool (*retro_set_image_index_t)(unsigned index);
+
+/* Gets total number of images which are available to use. */
+typedef unsigned (*retro_get_num_images_t)(void);
+
+struct retro_game_info;
+
+/* Replaces the disk image associated with index.
+ * Arguments to pass in info have same requirements as retro_load_game().
+ * Virtual disk tray must be ejected when calling this.
+ *
+ * Replacing a disk image with info = NULL will remove the disk image
+ * from the internal list.
+ * As a result, calls to get_image_index() can change.
+ *
+ * E.g. replace_image_index(1, NULL), and previous get_image_index()
+ * returned 4 before.
+ * Index 1 will be removed, and the new index is 3.
+ */
+typedef bool (*retro_replace_image_index_t)(unsigned index,
+ const struct retro_game_info *info);
+
+/* Adds a new valid index (get_num_images()) to the internal disk list.
+ * This will increment subsequent return values from get_num_images() by 1.
+ * This image index cannot be used until a disk image has been set
+ * with replace_image_index. */
+typedef bool (*retro_add_image_index_t)(void);
+
+struct retro_disk_control_callback
+{
+ retro_set_eject_state_t set_eject_state;
+ retro_get_eject_state_t get_eject_state;
+
+ retro_get_image_index_t get_image_index;
+ retro_set_image_index_t set_image_index;
+ retro_get_num_images_t get_num_images;
+
+ retro_replace_image_index_t replace_image_index;
+ retro_add_image_index_t add_image_index;
+};
+
+enum retro_pixel_format
+{
+ /* 0RGB1555, native endian.
+ * 0 bit must be set to 0.
+ * This pixel format is default for compatibility concerns only.
+ * If a 15/16-bit pixel format is desired, consider using RGB565. */
+ RETRO_PIXEL_FORMAT_0RGB1555 = 0,
+
+ /* XRGB8888, native endian.
+ * X bits are ignored. */
+ RETRO_PIXEL_FORMAT_XRGB8888 = 1,
+
+ /* RGB565, native endian.
+ * This pixel format is the recommended format to use if a 15/16-bit
+ * format is desired as it is the pixel format that is typically
+ * available on a wide range of low-power devices.
+ *
+ * It is also natively supported in APIs like OpenGL ES. */
+ RETRO_PIXEL_FORMAT_RGB565 = 2,
+
+ /* Ensure sizeof() == sizeof(int). */
+ RETRO_PIXEL_FORMAT_UNKNOWN = INT_MAX
+};
+
+struct retro_message
+{
+ const char *msg; /* Message to be displayed. */
+ unsigned frames; /* Duration in frames of message. */
+};
+
+/* Describes how the libretro implementation maps a libretro input bind
+ * to its internal input system through a human readable string.
+ * This string can be used to better let a user configure input. */
+struct retro_input_descriptor
+{
+ /* Associates given parameters with a description. */
+ unsigned port;
+ unsigned device;
+ unsigned index;
+ unsigned id;
+
+ /* Human readable description for parameters.
+ * The pointer must remain valid until
+ * retro_unload_game() is called. */
+ const char *description;
+};
+
+struct retro_system_info
+{
+ /* All pointers are owned by libretro implementation, and pointers must
+ * remain valid until retro_deinit() is called. */
+
+ const char *library_name; /* Descriptive name of library. Should not
+ * contain any version numbers, etc. */
+ const char *library_version; /* Descriptive version of core. */
+
+ const char *valid_extensions; /* A string listing probably content
+ * extensions the core will be able to
+ * load, separated with pipe.
+ * I.e. "bin|rom|iso".
+ * Typically used for a GUI to filter
+ * out extensions. */
+
+ /* If true, retro_load_game() is guaranteed to provide a valid pathname
+ * in retro_game_info::path.
+ * ::data and ::size are both invalid.
+ *
+ * If false, ::data and ::size are guaranteed to be valid, but ::path
+ * might not be valid.
+ *
+ * This is typically set to true for libretro implementations that must
+ * load from file.
+ * Implementations should strive for setting this to false, as it allows
+ * the frontend to perform patching, etc. */
+ bool need_fullpath;
+
+ /* If true, the frontend is not allowed to extract any archives before
+ * loading the real content.
+ * Necessary for certain libretro implementations that load games
+ * from zipped archives. */
+ bool block_extract;
+};
+
+struct retro_game_geometry
+{
+ unsigned base_width; /* Nominal video width of game. */
+ unsigned base_height; /* Nominal video height of game. */
+ unsigned max_width; /* Maximum possible width of game. */
+ unsigned max_height; /* Maximum possible height of game. */
+
+ float aspect_ratio; /* Nominal aspect ratio of game. If
+ * aspect_ratio is <= 0.0, an aspect ratio
+ * of base_width / base_height is assumed.
+ * A frontend could override this setting,
+ * if desired. */
+};
+
+struct retro_system_timing
+{
+ double fps; /* FPS of video content. */
+ double sample_rate; /* Sampling rate of audio. */
+};
+
+struct retro_system_av_info
+{
+ struct retro_game_geometry geometry;
+ struct retro_system_timing timing;
+};
+
+struct retro_variable
+{
+ /* Variable to query in RETRO_ENVIRONMENT_GET_VARIABLE.
+ * If NULL, obtains the complete environment string if more
+ * complex parsing is necessary.
+ * The environment string is formatted as key-value pairs
+ * delimited by semicolons as so:
+ * "key1=value1;key2=value2;..."
+ */
+ const char *key;
+
+ /* Value to be obtained. If key does not exist, it is set to NULL. */
+ const char *value;
+};
+
+struct retro_game_info
+{
+ const char *path; /* Path to game, UTF-8 encoded.
+ * Usually used as a reference.
+ * May be NULL if rom was loaded from stdin
+ * or similar.
+ * retro_system_info::need_fullpath guaranteed
+ * that this path is valid. */
+ const void *data; /* Memory buffer of loaded game. Will be NULL
+ * if need_fullpath was set. */
+ size_t size; /* Size of memory buffer. */
+ const char *meta; /* String of implementation specific meta-data. */
+};
+
+/* Callbacks */
+
+/* Environment callback. Gives implementations a way of performing
+ * uncommon tasks. Extensible. */
+typedef bool (*retro_environment_t)(unsigned cmd, void *data);
+
+/* Render a frame. Pixel format is 15-bit 0RGB1555 native endian
+ * unless changed (see RETRO_ENVIRONMENT_SET_PIXEL_FORMAT).
+ *
+ * Width and height specify dimensions of buffer.
+ * Pitch specifices length in bytes between two lines in buffer.
+ *
+ * For performance reasons, it is highly recommended to have a frame
+ * that is packed in memory, i.e. pitch == width * byte_per_pixel.
+ * Certain graphic APIs, such as OpenGL ES, do not like textures
+ * that are not packed in memory.
+ */
+typedef void (*retro_video_refresh_t)(const void *data, unsigned width,
+ unsigned height, size_t pitch);
+
+/* Renders a single audio frame. Should only be used if implementation
+ * generates a single sample at a time.
+ * Format is signed 16-bit native endian.
+ */
+typedef void (*retro_audio_sample_t)(int16_t left, int16_t right);
+
+/* Renders multiple audio frames in one go.
+ *
+ * One frame is defined as a sample of left and right channels, interleaved.
+ * I.e. int16_t buf[4] = { l, r, l, r }; would be 2 frames.
+ * Only one of the audio callbacks must ever be used.
+ */
+typedef size_t (*retro_audio_sample_batch_t)(const int16_t *data,
+ size_t frames);
+
+/* Polls input. */
+typedef void (*retro_input_poll_t)(void);
+
+/* Queries for input for player 'port'. device will be masked with
+ * RETRO_DEVICE_MASK.
+ *
+ * Specialization of devices such as RETRO_DEVICE_JOYPAD_MULTITAP that
+ * have been set with retro_set_controller_port_device()
+ * will still use the higher level RETRO_DEVICE_JOYPAD to request input.
+ */
+typedef int16_t (*retro_input_state_t)(unsigned port, unsigned device,
+ unsigned index, unsigned id);
+
+/* Sets callbacks. retro_set_environment() is guaranteed to be called
+ * before retro_init().
+ *
+ * The rest of the set_* functions are guaranteed to have been called
+ * before the first call to retro_run() is made. */
+void retro_set_environment(retro_environment_t);
+void retro_set_video_refresh(retro_video_refresh_t);
+void retro_set_audio_sample(retro_audio_sample_t);
+void retro_set_audio_sample_batch(retro_audio_sample_batch_t);
+void retro_set_input_poll(retro_input_poll_t);
+void retro_set_input_state(retro_input_state_t);
+
+/* Library global initialization/deinitialization. */
+void retro_init(void);
+void retro_deinit(void);
+
+/* Must return RETRO_API_VERSION. Used to validate ABI compatibility
+ * when the API is revised. */
+unsigned retro_api_version(void);
+
+/* Gets statically known system info. Pointers provided in *info
+ * must be statically allocated.
+ * Can be called at any time, even before retro_init(). */
+void retro_get_system_info(struct retro_system_info *info);
+
+/* Gets information about system audio/video timings and geometry.
+ * Can be called only after retro_load_game() has successfully completed.
+ * NOTE: The implementation of this function might not initialize every
+ * variable if needed.
+ * E.g. geom.aspect_ratio might not be initialized if core doesn't
+ * desire a particular aspect ratio. */
+void retro_get_system_av_info(struct retro_system_av_info *info);
+
+/* Sets device to be used for player 'port'.
+ * By default, RETRO_DEVICE_JOYPAD is assumed to be plugged into all
+ * available ports.
+ * Setting a particular device type is not a guarantee that libretro cores
+ * will only poll input based on that particular device type. It is only a
+ * hint to the libretro core when a core cannot automatically detect the
+ * appropriate input device type on its own. It is also relevant when a
+ * core can change its behavior depending on device type. */
+void retro_set_controller_port_device(unsigned port, unsigned device);
+
+/* Resets the current game. */
+void retro_reset(void);
+
+/* Runs the game for one video frame.
+ * During retro_run(), input_poll callback must be called at least once.
+ *
+ * If a frame is not rendered for reasons where a game "dropped" a frame,
+ * this still counts as a frame, and retro_run() should explicitly dupe
+ * a frame if GET_CAN_DUPE returns true.
+ * In this case, the video callback can take a NULL argument for data.
+ */
+void retro_run(void);
+
+/* Returns the amount of data the implementation requires to serialize
+ * internal state (save states).
+ * Between calls to retro_load_game() and retro_unload_game(), the
+ * returned size is never allowed to be larger than a previous returned
+ * value, to ensure that the frontend can allocate a save state buffer once.
+ */
+size_t retro_serialize_size(void);
+
+/* Serializes internal state. If failed, or size is lower than
+ * retro_serialize_size(), it should return false, true otherwise. */
+bool retro_serialize(void *data, size_t size);
+bool retro_unserialize(const void *data, size_t size);
+
+void retro_cheat_reset(void);
+void retro_cheat_set(unsigned index, bool enabled, const char *code);
+
+/* Loads a game. */
+bool retro_load_game(const struct retro_game_info *game);
+
+/* Loads a "special" kind of game. Should not be used,
+ * except in extreme cases. */
+bool retro_load_game_special(
+ unsigned game_type,
+ const struct retro_game_info *info, size_t num_info
+);
+
+/* Unloads a currently loaded game. */
+void retro_unload_game(void);
+
+/* Gets region of game. */
+unsigned retro_get_region(void);
+
+/* Gets region of memory. */
+void *retro_get_memory_data(unsigned id);
+size_t retro_get_memory_size(unsigned id);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif