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-rw-r--r--gui.c21
1 files changed, 16 insertions, 5 deletions
diff --git a/gui.c b/gui.c
index 8a90aac..18170f7 100644
--- a/gui.c
+++ b/gui.c
@@ -1226,7 +1226,12 @@ u32 menu(u16 *original_screen)
menu_option_type graphics_sound_options[] =
{
string_selection_option(NULL, "Display scaling", scale_options,
- (u32 *)(&screen_scale), 3,
+ (u32 *)(&screen_scale),
+#ifdef WIZ_BUILD
+ 2,
+#else
+ 3,
+#endif
#ifndef GP2X_BUILD
"Determines how the GBA screen is resized in relation to the entire\n"
"screen. Select unscaled 3:2 for GBA resolution, scaled 3:2 for GBA\n"
@@ -1244,14 +1249,14 @@ u32 menu(u16 *original_screen)
#endif
string_selection_option(NULL, "Frameskip type", frameskip_options,
(u32 *)(&current_frameskip_type), 3,
- "Determines what kind of frameskipping to use.\n"
#ifndef GP2X_BUILD
+ "Determines what kind of frameskipping to use.\n"
"Frameskipping may improve emulation speed of many games.\n"
+#endif
"Off: Do not skip any frames.\n"
- "Auto: Skip up to N frames (see next option) as needed.\n"
+ "Auto: Skip up to N frames (see next opt) as needed.\n"
"Manual: Always render only 1 out of N + 1 frames."
-#endif
- "", 5),
+ , 5),
numeric_selection_option(NULL, "Frameskip value", &frameskip_value, 100,
#ifndef GP2X_BUILD
"For auto frameskip, determines the maximum number of frames that\n"
@@ -1414,9 +1419,15 @@ u32 menu(u16 *original_screen)
gamepad_config_option("Y ", 7),
gamepad_config_option("Left Trigger ", 8),
gamepad_config_option("Right Trigger", 9),
+#ifdef WIZ_BUILD
+ gamepad_config_option("Menu ", 10),
+#else
gamepad_config_option("Start ", 10),
+#endif
gamepad_config_option("Select ", 11),
+#ifndef WIZ_BUILD
gamepad_config_option("Stick Push ", 12),
+#endif
submenu_option(NULL, "Back", "Return to the main menu.", 14)
};