diff options
Diffstat (limited to 'main.h')
-rw-r--r-- | main.h | 20 |
1 files changed, 12 insertions, 8 deletions
@@ -71,9 +71,6 @@ extern u32 global_cycles_per_instruction; extern u32 synchronize_flag; extern u32 skip_next_frame; -extern timer_type timer[4]; -static u32 prescale_table[] = { 0, 6, 8, 10 }; - extern u32 cycle_memory_access; extern u32 cycle_pc_relative_access; extern u32 cycle_sp_relative_access; @@ -86,7 +83,7 @@ extern u32 flush_ram_count; extern u64 base_timestamp; -extern u8 main_path[512]; +extern char main_path[512]; extern u32 update_backup_flag; extern u32 clock_speed; @@ -97,18 +94,18 @@ void synchronize(); void quit(); void delay_us(u32 us_count); void get_ticks_us(u64 *tick_return); -void game_name_ext(u8 *src, u8 *buffer, u8 *extension); +void game_name_ext(char *src, char *buffer, char *extension); void main_write_mem_savestate(file_tag_type savestate_file); void main_read_savestate(file_tag_type savestate_file); #ifdef PSP_BUILD -u32 file_length(u8 *filename, s32 dummy); +u32 file_length(char *filename, s32 dummy); #else -u32 file_length(u8 *dummy, FILE *fp); +u32 file_length(char *dummy, FILE *fp); #endif @@ -117,6 +114,11 @@ extern u32 virtual_frame_count; extern u32 max_frameskip; extern u32 num_skipped_frames; +#ifdef IN_MEMORY_C + +extern timer_type timer[4]; +static u32 prescale_table[] = { 0, 6, 8, 10 }; + #define count_timer(timer_number) \ timer[timer_number].reload = 0x10000 - value; \ if(timer_number < 2) \ @@ -181,7 +183,9 @@ extern u32 num_skipped_frames; } \ address16(io_registers, 0x102 + (timer_number * 4)) = value; \ -void change_ext(u8 *src, u8 *buffer, u8 *extension); +#endif // IN_MEMORY_C + +void change_ext(const char *src, char *buffer, const char *extension); void set_clock_speed(); |