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-rw-r--r--zip.c160
1 files changed, 160 insertions, 0 deletions
diff --git a/zip.c b/zip.c
new file mode 100644
index 0000000..d563d5f
--- /dev/null
+++ b/zip.c
@@ -0,0 +1,160 @@
+/* gameplaySP
+ *
+ * Copyright (C) 2006 Exophase <exophase@gmail.com>
+ * Copyright (C) 2006 SiberianSTAR
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License as
+ * published by the Free Software Foundation; either version 2 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "common.h"
+#include <zlib.h>
+
+#define ZIP_BUFFER_SIZE (128 * 1024)
+
+struct SZIPFileDataDescriptor
+{
+ s32 CRC32;
+ s32 CompressedSize;
+ s32 UncompressedSize;
+} __attribute__((packed));
+
+struct SZIPFileHeader
+{
+ char Sig[4]; // EDIT: Used to be s32 Sig;
+ s16 VersionToExtract;
+ s16 GeneralBitFlag;
+ s16 CompressionMethod;
+ s16 LastModFileTime;
+ s16 LastModFileDate;
+ struct SZIPFileDataDescriptor DataDescriptor;
+ s16 FilenameLength;
+ s16 ExtraFieldLength;
+} __attribute__((packed));
+
+u32 load_file_zip(const char *filename)
+{
+ struct SZIPFileHeader data;
+ char tmp[1024];
+ s32 retval = -1;
+ u8 *buffer = NULL;
+ u8 *cbuffer;
+ char *ext;
+ int ret;
+ FILE *fd;
+
+ fd = fopen(filename, "rb");
+
+ if(!fd)
+ return -1;
+
+ while (1)
+ {
+ ret = fread(&data, 1, sizeof(data), fd);
+ if (ret != sizeof(data))
+ break;
+
+ // It checks for the following: 0x50 0x4B 0x03 0x04 (PK..)
+ if( data.Sig[0] != 0x50 || data.Sig[1] != 0x4B ||
+ data.Sig[2] != 0x03 || data.Sig[3] != 0x04 )
+ {
+ break;
+ }
+
+ ret = fread(tmp, 1, data.FilenameLength, fd);
+ if (ret != data.FilenameLength)
+ break;
+
+ tmp[data.FilenameLength] = 0; // end string
+
+ if(data.ExtraFieldLength)
+ fseek(fd, data.ExtraFieldLength, SEEK_CUR);
+
+ if(data.GeneralBitFlag & 0x0008)
+ {
+ fread(&data.DataDescriptor,
+ 1, sizeof(struct SZIPFileDataDescriptor), fd);
+ }
+
+ ext = strrchr(tmp, '.') + 1;
+
+ // file is too big
+ if(data.DataDescriptor.UncompressedSize > gamepak_ram_buffer_size)
+ goto skip;
+
+ if(!strcasecmp(ext, "bin") || !strcasecmp(ext, "gba"))
+ {
+ buffer = gamepak_rom;
+
+ // ok, found
+ switch(data.CompressionMethod)
+ {
+ case 0:
+ retval = data.DataDescriptor.UncompressedSize;
+ fread(buffer, 1, retval, fd);
+ goto outcode;
+
+ case 8:
+ {
+ z_stream stream;
+ s32 err;
+
+ cbuffer = malloc(ZIP_BUFFER_SIZE);
+
+ stream.next_in = (Bytef*)cbuffer;
+ stream.avail_in = (u32)ZIP_BUFFER_SIZE;
+
+ stream.next_out = (Bytef*)buffer;
+
+ // EDIT: Now uses proper conversion of data types for retval.
+ retval = (u32)data.DataDescriptor.UncompressedSize;
+ stream.avail_out = data.DataDescriptor.UncompressedSize;
+
+ stream.zalloc = (alloc_func)0;
+ stream.zfree = (free_func)0;
+
+ err = inflateInit2(&stream, -MAX_WBITS);
+
+ fread(cbuffer, 1, ZIP_BUFFER_SIZE, fd);
+
+ if(err == Z_OK)
+ {
+ while(err != Z_STREAM_END)
+ {
+ err = inflate(&stream, Z_SYNC_FLUSH);
+ if(err == Z_BUF_ERROR)
+ {
+ stream.avail_in = ZIP_BUFFER_SIZE;
+ stream.next_in = (Bytef*)cbuffer;
+ fread(cbuffer, 1, ZIP_BUFFER_SIZE, fd);
+ }
+ }
+ err = Z_OK;
+ inflateEnd(&stream);
+ }
+ free(cbuffer);
+ goto outcode;
+ }
+ }
+ }
+
+skip:
+ fseek(fd, data.DataDescriptor.CompressedSize, SEEK_CUR);
+ }
+
+outcode:
+ fclose(fd);
+
+ return retval;
+}