summaryrefslogtreecommitdiff
path: root/cheats.c
blob: 35947306c8a66ef2a18c87d51986ff94b41a59d7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
/* gameplaySP
 *
 * Copyright (C) 2006 Exophase <exophase@gmail.com>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#include "common.h"

typedef struct
{
  bool cheat_active;
  struct {
    u32 address;
    u32 value;
  } codes[MAX_CHEAT_CODES];
  unsigned cheat_count;
} cheat_type;

cheat_type cheats[MAX_CHEATS];
u32 max_cheat = 0;
u32 cheat_master_hook = 0xffffffff;

static bool has_encrypted_codebreaker(cheat_type *cheat)
{
  int i;
  for(i = 0; i < cheat->cheat_count; i++)
  {
     u32 code    = cheat->codes[i].address;
     u32 opcode  = code >> 28;
     if (opcode == 9)
        return true;
  }
  return false;
}

static void update_hook_codebreaker(cheat_type *cheat)
{
  int i;
  for(i = 0; i < cheat->cheat_count; i++)
  {
     u32 code    = cheat->codes[i].address;
     u32 address = code & 0xfffffff;
     u32 opcode  = code >> 28;

     if (opcode == 1)
     {
        u32 pcaddr = 0x08000000 | (address & 0x1ffffff);
        #ifdef HAVE_DYNAREC
        if (cheat_master_hook != pcaddr)
           init_caches();   /* Flush caches to install hook */
        #endif
        cheat_master_hook = pcaddr;
        return;   /* Only support for one hook */
     }
  }
}

static void process_cheat_codebreaker(cheat_type *cheat, u16 pad)
{
  int i;
  unsigned j;
  for(i = 0; i < cheat->cheat_count; i++)
  {
    u32 code    = cheat->codes[i].address;
    u16 value   = cheat->codes[i].value;
    u32 address = code & 0xfffffff;
    u32 opcode  = code >> 28;

    switch (opcode) {
    case 0:   /* Game CRC, ignored for now */
      break;
    case 1:   /* Master code function */
      break;
    case 2:   /* 16 bit OR */
      write_memory16(address, read_memory16(address) | value);
      break;
    case 3:   /* 8 bit write */
      write_memory8(address, value);
      break;
    case 4:   /* Slide code, writes a buffer with addr/value strides */
      if (i + 1 < cheat->cheat_count)
      {
        u16 count = cheat->codes[++i].address;
        u16 vincr = cheat->codes[  i].address >> 16;
        u16 aincr = cheat->codes[  i].value;
        for (j = 0; j < count; j++)
        {
          write_memory16(address, value);
          address += aincr;
          value += vincr;
        }
      }
      break;
    case 5:   /* Super code: copies bytes to a buffer addr */
      for (j = 0; j < value * 2 && i < cheat->cheat_count; j++)
      {
        u8 bvalue, off = j % 6;
        switch (off) {
        case 0:
          bvalue = cheat->codes[++i].address >> 24;
          break;
        case 1 ... 3:
          bvalue = cheat->codes[i].address >> (24 - off*8);
          break;
        case 4 ... 5:
          bvalue = cheat->codes[i].value >> (40 - off*8);
          break;
        };
        write_memory8(address, bvalue);
        address++;
      }
      break;
    case 6:   /* 16 bit AND */
      write_memory16(address, read_memory16(address) & value);
      break;
    case 7:   /* Compare mem value and execute next cheat */
      if (read_memory16(address) != value)
        i++;
      break;
    case 8:   /* 16 bit write */
      write_memory16(address, value);
      break;
    case 10:   /* Compare mem value and skip next cheat */
      if (read_memory16(address) == value)
        i++;
      break;
    case 11:   /* Compare mem value and skip next cheat */
      if (read_memory16(address) <= value)
        i++;
      break;
    case 12:   /* Compare mem value and skip next cheat */
      if (read_memory16(address) >= value)
        i++;
      break;
    case 13:   /* Check button state and execute next cheat */
      switch ((address >> 4) & 0xf) {
      case 0:
        if (((~pad) & 0x3ff) == value)
          i++;
        break;
      case 1:
        if ((pad & value) == value)
          i++;
        break;
      case 2:
        if ((pad & value) == 0)
          i++;
        break;
      };
      break;
    case 14:   /* Increase 16/32 bit memory value */
      if (address & 1)
      {
        u32 value32 = (u32)((s16)value);  /* Sign extend to 32 bit */
        address &= ~1U;
        write_memory32(address, read_memory32(address) + value32);
      }
      else
      {
        write_memory16(address, read_memory16(address) + value);
      }
      break;
    case 15:   /* Immediate and check and skip */
      if ((read_memory16(address) & value) == 0)
        i++;
      break;
    }
  }
}

void process_cheats(void)
{
   u32 i;

   for(i = 0; i <= max_cheat; i++)
   {
      if(!cheats[i].cheat_active)
         continue;

      process_cheat_codebreaker(&cheats[i], 0x3ff ^ read_ioreg(REG_P1));
   }
}

void cheat_clear()
{
   int i;
   for (i = 0; i < MAX_CHEATS; i++)
   {
      cheats[i].cheat_count = 0;
      cheats[i].cheat_active = false;
   }
   cheat_master_hook = 0xffffffff;
}

cheat_error cheat_parse(unsigned index, const char *code)
{
   int pos = 0;
   int codelen = strlen(code);
   cheat_type *ch = &cheats[index];
   char buf[1024];
   
   if (index >= MAX_CHEATS)
      return CheatErrorTooMany;
   if (codelen >= sizeof(buf))
      return CheatErrorTooBig;

   memcpy(buf, code, codelen+1);
   
   /* Init to a known good state */
   ch->cheat_count = 0;
   if (index > max_cheat)
      max_cheat = index;

   /* Replace all the non-hex chars to spaces */
   for (pos = 0; pos < codelen; pos++)
      if (!((buf[pos] >= '0' && buf[pos] <= '9') ||
            (buf[pos] >= 'a' && buf[pos] <= 'f') ||
            (buf[pos] >= 'A' && buf[pos] <= 'F')))
         buf[pos] = ' ';

   /* Try to parse as Code Breaker */
   pos = 0;
   while (pos < codelen)
   {
      u32 op1; u16 op2;
      if (2 != sscanf(&buf[pos], "%08x %04hx", &op1, &op2))
         break;
      ch->codes[ch->cheat_count].address = op1;
      ch->codes[ch->cheat_count++].value = op2;
      pos += 13;
      while (pos < codelen && buf[pos] == ' ')
         pos++;
      if (ch->cheat_count >= MAX_CHEAT_CODES)
         break;
   }
   
   if (pos >= codelen)
   {
      /* Check whether these cheats are readable */
      if (has_encrypted_codebreaker(ch))
         return CheatErrorEncrypted;
      /* All codes were parsed! Process hook here */
      ch->cheat_active = true;
      update_hook_codebreaker(ch);
      return CheatNoError;
   }

   /* TODO parse other types here */
   return CheatErrorNotSupported;
}