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/* gameplaySP
*
* Copyright (C) 2006 Exophase <exophase@gmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#define CHEAT_NAME_LENGTH 17
typedef enum
{
CHEAT_TYPE_GAMESHARK_V1,
CHEAT_TYPE_GAMESHARK_V3,
CHEAT_TYPE_INVALID
} cheat_variant_enum;
typedef struct
{
u8 cheat_name[CHEAT_NAME_LENGTH];
u32 cheat_active;
u32 cheat_codes[256];
u32 num_cheat_lines;
cheat_variant_enum cheat_variant;
} cheat_type;
void process_cheats();
void add_cheats(u8 *cheats_filename);
#define MAX_CHEATS 16
extern cheat_type cheats[MAX_CHEATS];
extern u32 num_cheats;
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