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#include "common.h"
#include "frontend/main.h"
#include "frontend/config.h"
typedef enum {
CE_TYPE_STR = 0,
CE_TYPE_NUM = 4,
} config_entry_type;
#define CE_STR(val) \
{ #val, CE_TYPE_STRING, val }
#define CE_NUM(val) \
{ #val, CE_TYPE_NUM, &val }
static const struct {
const char *name;
config_entry_type type;
void *val;
} config_data[] = {
CE_NUM(dynarec_enable),
CE_NUM(frameskip_style),
CE_NUM(max_frameskip),
CE_NUM(scaling_mode),
CE_NUM(color_correct),
CE_NUM(lcd_blend),
CE_NUM(show_fps),
};
void config_write(FILE *f)
{
for (int i = 0; i < array_size(config_data); i++) {
switch (config_data[i].type)
{
case CE_TYPE_STR:
fprintf(f, "%s = %s\n", config_data[i].name, (char *)config_data[i].val);
break;
case CE_TYPE_NUM:
fprintf(f, "%s = %u\n", config_data[i].name, *(uint32_t *)config_data[i].val);
break;
default:
printf("unhandled type %d for %s\n", config_data[i].type, (char *)config_data[i].val);
break;
}
}
}
static void parse_str_val(char *cval, const char *src)
{
char *tmp;
strncpy(cval, src, 256);
cval[256 - 1] = 0;
tmp = strchr(cval, '\n');
if (tmp == NULL)
tmp = strchr(cval, '\r');
if (tmp != NULL)
*tmp = 0;
}
static void parse_num_val(uint32_t *cval, const char *src)
{
char *tmp = NULL;
uint32_t val;
val = strtoul(src, &tmp, 10);
if (tmp == NULL || src == tmp)
return; // parse failed
*cval = val;
}
void config_read(const char* cfg)
{
for (int i = 0; i < array_size(config_data); i++) {
char *tmp;
tmp = strstr(cfg, config_data[i].name);
if (tmp == NULL)
continue;
tmp += strlen(config_data[i].name);
if (strncmp(tmp, " = ", 3) != 0)
continue;
tmp += 3;
if (config_data[i].type == CE_TYPE_STR) {
parse_str_val(config_data[i].val, tmp);
continue;
}
parse_num_val(config_data[i].val, tmp);
}
}
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