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/*
Parts used from cpuctrl, Copyright (C) 2005 Hermes/PS2Reality
Portions Copyright (C) 2009 notaz
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#define _GNU_SOURCE
#include "../common.h"
#include <sys/mman.h>
#include <sys/ioctl.h>
#include <sys/soundcard.h>
#include <sys/types.h>
#include <unistd.h>
#include <ctype.h>
#include "gp2x.h"
#include "pollux_dpc_set.h"
static u32 gpsp_gp2x_dev_audio;
static u32 gpsp_gp2x_dev;
#ifdef WIZ_BUILD
static u32 gpsp_gp2x_gpiodev;
#endif
static u32 gp2x_audio_volume = 74/2;
static volatile u16 *gpsp_gp2x_memregs;
static volatile u32 *gpsp_gp2x_memregl;
u32 button_plat_mask_to_config[PLAT_BUTTON_COUNT] =
{
GP2X_UP,
GP2X_LEFT,
GP2X_DOWN,
GP2X_RIGHT,
GP2X_START,
GP2X_SELECT,
GP2X_L,
GP2X_R,
GP2X_A,
GP2X_B,
GP2X_X,
GP2X_Y,
GP2X_VOL_DOWN,
GP2X_VOL_UP,
GP2X_PUSH,
GP2X_VOL_MIDDLE
};
u32 gamepad_config_map[PLAT_BUTTON_COUNT] =
{
BUTTON_ID_UP, // Up
BUTTON_ID_LEFT, // Left
BUTTON_ID_DOWN, // Down
BUTTON_ID_RIGHT, // Right
BUTTON_ID_START, // Start
BUTTON_ID_SELECT, // Select
BUTTON_ID_L, // Ltrigger
BUTTON_ID_R, // Rtrigger
BUTTON_ID_FPS, // A
BUTTON_ID_A, // B
BUTTON_ID_B, // X
BUTTON_ID_MENU, // Y
BUTTON_ID_VOLDOWN, // Vol down
BUTTON_ID_VOLUP, // Vol up
BUTTON_ID_FPS, // Push
BUTTON_ID_MENU // Vol middle
};
#ifdef WIZ_BUILD
#include <linux/fb.h>
void *gpsp_gp2x_screen;
#define fb_buf_count 4
static u32 fb_paddr[fb_buf_count];
static void *fb_vaddr[fb_buf_count];
static u32 fb_work_buf;
static int fb_buf_use;
static int fbdev;
static void fb_video_init()
{
struct fb_fix_screeninfo fbfix;
int i, ret;
fbdev = open("/dev/fb0", O_RDWR);
if (fbdev < 0) {
perror("can't open fbdev");
exit(1);
}
ret = ioctl(fbdev, FBIOGET_FSCREENINFO, &fbfix);
if (ret == -1)
{
perror("ioctl(fbdev) failed");
exit(1);
}
printf("framebuffer: \"%s\" @ %08lx\n", fbfix.id, fbfix.smem_start);
fb_paddr[0] = fbfix.smem_start;
fb_vaddr[0] = mmap(0, 320*240*2*fb_buf_count, PROT_READ|PROT_WRITE,
MAP_SHARED, gpsp_gp2x_dev, fb_paddr[0]);
if (fb_vaddr[0] == MAP_FAILED)
{
perror("mmap(fb_vaddr) failed");
exit(1);
}
memset(fb_vaddr[0], 0, 320*240*2*fb_buf_count);
printf(" %p -> %08x\n", fb_vaddr[0], fb_paddr[0]);
for (i = 1; i < fb_buf_count; i++)
{
fb_paddr[i] = fb_paddr[i-1] + 320*240*2;
fb_vaddr[i] = (char *)fb_vaddr[i-1] + 320*240*2;
printf(" %p -> %08x\n", fb_vaddr[i], fb_paddr[i]);
}
fb_work_buf = 0;
fb_buf_use = fb_buf_count;
pollux_video_flip();
warm_change_cb_upper(WCB_C_BIT|WCB_B_BIT, 1);
}
void pollux_video_flip()
{
gpsp_gp2x_memregl[0x406C>>2] = fb_paddr[fb_work_buf];
gpsp_gp2x_memregl[0x4058>>2] |= 0x10;
fb_work_buf++;
if (fb_work_buf >= fb_buf_use)
fb_work_buf = 0;
gpsp_gp2x_screen = fb_vaddr[fb_work_buf];
}
void fb_use_buffers(int count)
{
if (count < 1)
count = 1;
else if (count > fb_buf_count)
count = fb_buf_count;
fb_buf_use = count;
memset(fb_vaddr[0], 0, 320*240*2*count);
}
void wiz_lcd_set_portrait(int y)
{
static int old_y = -1;
int cmd[2] = { 0, 0 };
if (old_y == y)
return;
cmd[0] = y ? 6 : 5;
ioctl(fbdev, _IOW('D', 90, int[2]), cmd);
gpsp_gp2x_memregl[0x4004>>2] = y ? 0x013f00ef : 0x00ef013f;
gpsp_gp2x_memregl[0x4000>>2] |= 1 << 3;
old_y = y;
/* the above ioctl resets LCD timings, so set them here */
pollux_dpc_set(gpsp_gp2x_memregs, getenv("pollux_dpc_set"));
}
static void fb_video_exit()
{
/* switch to default fb mem, turn portrait off */
gpsp_gp2x_memregl[0x406C>>2] = fb_paddr[0];
gpsp_gp2x_memregl[0x4058>>2] |= 0x10;
wiz_lcd_set_portrait(0);
close(fbdev);
}
static int wiz_gamepak_fd = -1;
static u32 wiz_gamepak_size;
static void wiz_gamepak_cleanup()
{
if (wiz_gamepak_size)
munmap(gamepak_rom, wiz_gamepak_size);
if (wiz_gamepak_fd >= 0)
close(wiz_gamepak_fd);
gamepak_rom = NULL;
wiz_gamepak_size = 0;
wiz_gamepak_fd = -1;
}
u32 wiz_load_gamepak(char *name)
{
char *dot_position = strrchr(name, '.');
u32 ret;
if (!strcasecmp(dot_position, ".zip"))
{
if (wiz_gamepak_fd >= 0)
{
wiz_gamepak_cleanup();
printf("switching to ROM malloc\n");
init_gamepak_buffer();
}
return load_file_zip(name);
}
if (wiz_gamepak_fd < 0)
{
extern void *gamepak_memory_map;
free(gamepak_rom);
free(gamepak_memory_map);
gamepak_memory_map = NULL;
printf("switching to ROM mmap\n");
}
else
wiz_gamepak_cleanup();
wiz_gamepak_fd = open(name, O_RDONLY|O_NOATIME, S_IRUSR);
if (wiz_gamepak_fd < 0)
{
perror("wiz_load_gamepak: open failed");
return -1;
}
ret = lseek(wiz_gamepak_fd, 0, SEEK_END);
wiz_gamepak_size = gamepak_ram_buffer_size = ret;
gamepak_rom = mmap(0, ret, PROT_READ, MAP_SHARED, wiz_gamepak_fd, 0);
if (gamepak_rom == MAP_FAILED)
{
perror("wiz_load_gamepak: mmap failed");
return -1;
}
return ret;
}
#endif
void gpsp_plat_init(void)
{
char buff[256];
gpsp_gp2x_dev = open("/dev/mem", O_RDWR);
gpsp_gp2x_dev_audio = open("/dev/mixer", O_RDWR);
gpsp_gp2x_memregl = (u32 *)mmap(0, 0x10000, PROT_READ|PROT_WRITE, MAP_SHARED,
gpsp_gp2x_dev, 0xc0000000);
gpsp_gp2x_memregs = (u16 *)gpsp_gp2x_memregl;
warm_init();
#ifdef WIZ_BUILD
gpsp_gp2x_gpiodev = open("/dev/GPIO", O_RDONLY);
fb_video_init();
#endif
gp2x_sound_volume(1);
}
void gpsp_plat_quit(void)
{
char buff1[256], buff2[256];
getcwd(buff1, sizeof(buff1));
chdir(main_path);
warm_finish();
#ifdef WIZ_BUILD
close(gpsp_gp2x_gpiodev);
fb_video_exit();
wiz_gamepak_cleanup();
#endif
munmap((void *)gpsp_gp2x_memregl, 0x10000);
close(gpsp_gp2x_dev_audio);
close(gpsp_gp2x_dev);
fcloseall();
sync();
exit(0);
}
void gp2x_sound_volume(u32 volume_up)
{
u32 volume;
if((volume_up == 0) && (gp2x_audio_volume > 0))
gp2x_audio_volume--;
if((volume_up != 0) && (gp2x_audio_volume < 100))
gp2x_audio_volume++;
volume = (gp2x_audio_volume * 0x50) / 100;
volume = (gp2x_audio_volume << 8) | gp2x_audio_volume;
ioctl(gpsp_gp2x_dev_audio, SOUND_MIXER_WRITE_PCM, &volume);
}
u32 gpsp_plat_joystick_read(void)
{
#ifdef WIZ_BUILD
u32 value = 0;
read(gpsp_gp2x_gpiodev, &value, 4);
if(value & 0x02)
value |= 0x05;
if(value & 0x08)
value |= 0x14;
if(value & 0x20)
value |= 0x50;
if(value & 0x80)
value |= 0x41;
return value;
#else
u32 value = (gpsp_gp2x_memregs[0x1198 >> 1] & 0x00FF);
if(value == 0xFD)
value = 0xFA;
if(value == 0xF7)
value = 0xEB;
if(value == 0xDF)
value = 0xAF;
if(value == 0x7F)
value = 0xBE;
return ~((gpsp_gp2x_memregs[0x1184 >> 1] & 0xFF00) | value |
(gpsp_gp2x_memregs[0x1186 >> 1] << 16));
#endif
}
u32 gpsp_plat_buttons_to_cursor(u32 buttons)
{
gui_action_type new_button = CURSOR_NONE;
if(buttons & GP2X_A)
new_button = CURSOR_BACK;
if(buttons & GP2X_X)
new_button = CURSOR_EXIT;
if(buttons & GP2X_B)
new_button = CURSOR_SELECT;
if(buttons & GP2X_UP)
new_button = CURSOR_UP;
if(buttons & GP2X_DOWN)
new_button = CURSOR_DOWN;
if(buttons & GP2X_LEFT)
new_button = CURSOR_LEFT;
if(buttons & GP2X_RIGHT)
new_button = CURSOR_RIGHT;
if(buttons & GP2X_L)
new_button = CURSOR_L;
if(buttons & GP2X_R)
new_button = CURSOR_R;
return new_button;
}
// Fout = (m * Fin) / (p * 2^s)
void set_FCLK(u32 MHZ)
{
u32 v;
u32 mdiv, pdiv, sdiv = 0;
#ifdef WIZ_BUILD
#define SYS_CLK_FREQ 27
// m = MDIV, p = PDIV, s = SDIV
pdiv = 9;
mdiv = (MHZ * pdiv) / SYS_CLK_FREQ;
mdiv &= 0x3ff;
v = (pdiv<<18) | (mdiv<<8) | sdiv;
gpsp_gp2x_memregl[0xf004>>2] = v;
gpsp_gp2x_memregl[0xf07c>>2] |= 0x8000;
while (gpsp_gp2x_memregl[0xf07c>>2] & 0x8000)
;
#else
#define SYS_CLK_FREQ 7372800
// m = MDIV + 8, p = PDIV + 2, s = SDIV
pdiv = 3;
mdiv = (MHZ * pdiv * 1000000) / SYS_CLK_FREQ;
mdiv &= 0xff;
v = ((mdiv-8)<<8) | ((pdiv-2)<<2) | sdiv;
gpsp_gp2x_memregs[0x910>>1] = v;
#endif
}
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