1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
|
#ifndef GP2X_H
#define GP2X_H
enum
{
GP2X_UP = 1 << 0,
GP2X_LEFT = 1 << 2,
GP2X_DOWN = 1 << 4,
GP2X_RIGHT = 1 << 6,
GP2X_START = 1 << 8, // Wiz: Menu, Caanoo: I
GP2X_SELECT = 1 << 9, // Caanoo: II
GP2X_L = 1 << 10,
GP2X_R = 1 << 11,
GP2X_A = 1 << 12,
GP2X_B = 1 << 13,
GP2X_X = 1 << 14,
GP2X_Y = 1 << 15,
#ifdef WIZ_BUILD
GP2X_VOL_UP = 1 << 16,
GP2X_VOL_DOWN = 1 << 17,
GP2X_PUSH = 1 << 18,
#elif defined(POLLUX_BUILD)
GP2X_HOME = 1 << 16,
GP2X_PUSH = 1 << 17,
GP2X_VOL_UP = 1 << 30, // dummy
GP2X_VOL_DOWN = 1 << 29,
#else
GP2X_VOL_DOWN = 1 << 22,
GP2X_VOL_UP = 1 << 23,
GP2X_PUSH = 1 << 27,
#endif
GP2X_VOL_MIDDLE = (1 << 24), // fake, menu enter
};
void gpsp_plat_init(void);
void gpsp_plat_quit(void);
u32 gpsp_plat_joystick_read(void);
u32 gpsp_plat_buttons_to_cursor(u32 buttons);
#define PLAT_BUTTON_COUNT 16
#define PLAT_MENU_BUTTON 15
extern u32 button_plat_mask_to_config[PLAT_BUTTON_COUNT];
void gp2x_sound_volume(u32 volume_up);
void gp2x_quit();
void set_FCLK(u32 MHZ);
void upscale_aspect(u16 *dst, u16 *src);
/* wiz only */
extern void *gpsp_gp2x_screen;
void fb_use_buffers(int count);
void pollux_video_flip();
void wiz_lcd_set_portrait(int y);
u32 wiz_load_gamepak(char *name);
void do_rotated_blit(void *dst, void *linesx4, u32 y);
void upscale_aspect_row(void *dst, void *linesx3, u32 row);
#endif
|