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authorTobias Gunkel2012-01-21 23:05:16 +0100
committerTobias Gunkel2012-02-11 08:29:05 +0100
commitf22bbc47b460bf7901844649e1e7929f512b9670 (patch)
tree1cdd8078d001eee1a2dd02ce5f7f601b664ea1eb /.gitignore
parent2f1336cdf07b59c560d082a1ce3bb7986a3913df (diff)
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SCUMM: fix v0 mode handling and actor switching
- handle mode switching correctly - do not freeze scripts in cutscene mode (mode 0), as some scripts are freezed in mode 0 that should not be freezed - kModeNoNewKid (mode 2) needs the same userState as mode 3 - rename o_cursorCommand to o_setMode as it is not really cursor specific - handle actorHiding correctly (do not set costume to 0 as the previous costume cannot be reverted after hiding) - add drawSentence - document meanings for actor misc flags - fix actor names for "new kid" if the radiation suit is used (all kids are set to 0 then with actor 0 name " ") - cleanup actor switching routine - _userPut is not used anymore in v0
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