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author | Tobias Gunkel | 2012-01-21 23:05:16 +0100 |
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committer | Tobias Gunkel | 2012-02-11 08:29:05 +0100 |
commit | f22bbc47b460bf7901844649e1e7929f512b9670 (patch) | |
tree | 1cdd8078d001eee1a2dd02ce5f7f601b664ea1eb /.gitignore | |
parent | 2f1336cdf07b59c560d082a1ce3bb7986a3913df (diff) | |
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SCUMM: fix v0 mode handling and actor switching
- handle mode switching correctly
- do not freeze scripts in cutscene mode (mode 0), as some scripts are freezed in mode 0 that should not be freezed
- kModeNoNewKid (mode 2) needs the same userState as mode 3
- rename o_cursorCommand to o_setMode as it is not really cursor specific
- handle actorHiding correctly (do not set costume to 0 as the previous costume cannot be reverted after hiding)
- add drawSentence
- document meanings for actor misc flags
- fix actor names for "new kid" if the radiation suit is used (all kids are set to 0 then with actor 0 name " ")
- cleanup actor switching routine
- _userPut is not used anymore in v0
Diffstat (limited to '.gitignore')
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