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author | Max Horn | 2003-09-05 21:23:28 +0000 |
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committer | Max Horn | 2003-09-05 21:23:28 +0000 |
commit | 0045dfe9c61ccff708d4b93eaa699ea09cdec1aa (patch) | |
tree | aeb2de2fddf654d4523e6006394a0191cb31258c | |
parent | caf8e8f5fcf712c4f67296579eaeb7a67fdd535c (diff) | |
download | scummvm-rg350-0045dfe9c61ccff708d4b93eaa699ea09cdec1aa.tar.gz scummvm-rg350-0045dfe9c61ccff708d4b93eaa699ea09cdec1aa.tar.bz2 scummvm-rg350-0045dfe9c61ccff708d4b93eaa699ea09cdec1aa.zip |
added TODO
svn-id: r10022
-rw-r--r-- | gui/newgui.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/gui/newgui.cpp b/gui/newgui.cpp index 94d88e25fd..886e118263 100644 --- a/gui/newgui.cpp +++ b/gui/newgui.cpp @@ -104,6 +104,9 @@ void NewGui::runLoop() { // different color modes (555 vs 565) might be used depending on the resolution // (e.g. that's the case on my system), so we still end up with wrong colors in those // sitauations. At least now the user can fix it by closing and reopening the GUI. + + // TODO: Let's add a new even type which is sent whenever the backend GFX device + // changes (e.g. resized, full screen toggle, etc.). _bgcolor = _system->RGBToColor(0, 0, 0); _color = _system->RGBToColor(96, 96, 96); _shadowcolor = _system->RGBToColor(64, 64, 64); |