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author | sluicebox | 2019-08-11 21:40:16 -0700 |
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committer | Filippos Karapetis | 2019-08-12 09:27:35 +0300 |
commit | 0069281c0901d194035c937d221a1386d1fe8386 (patch) | |
tree | 8dc54ba81f02fb890c664cc95cd78edba4bc6e65 | |
parent | 8d648b5b7ee235581a1d1c204b4941cd3e67fa8f (diff) | |
download | scummvm-rg350-0069281c0901d194035c937d221a1386d1fe8386.tar.gz scummvm-rg350-0069281c0901d194035c937d221a1386d1fe8386.tar.bz2 scummvm-rg350-0069281c0901d194035c937d221a1386d1fe8386.zip |
SCI: Fix SQ4CD hintbook text layout
Fixes #11070
-rw-r--r-- | engines/sci/engine/message.cpp | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/engines/sci/engine/message.cpp b/engines/sci/engine/message.cpp index dbb936263e..6af207add7 100644 --- a/engines/sci/engine/message.cpp +++ b/engines/sci/engine/message.cpp @@ -453,9 +453,14 @@ Common::String MessageState::processString(const char *s, uint32 maxLength) { uint index = 0; while (index < inStr.size() && index < maxLength) { - // Check for hex escape sequence - if (stringHex(outStr, inStr, index)) - continue; + // Check for hex escape sequence. + // SQ4CD predates this interpreter feature but has a message on the + // hintbook screen which appears to contain hex strings and renders + // incorrectly if converted, so exclude it. Fixes #11070 + if (g_sci->getGameId() != GID_SQ4) { + if (stringHex(outStr, inStr, index)) + continue; + } // Check for literal escape sequence if (stringLit(outStr, inStr, index)) |