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author | Travis Howell | 2003-07-30 11:16:09 +0000 |
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committer | Travis Howell | 2003-07-30 11:16:09 +0000 |
commit | 00bcd731f5d0783eb79e7a00c70ba4bec8f6f613 (patch) | |
tree | 186a79c9bc19bff90942e6819d3d50d645113710 | |
parent | 318c245f86c7cd5d89f6051f52659788f2a81c70 (diff) | |
download | scummvm-rg350-00bcd731f5d0783eb79e7a00c70ba4bec8f6f613.tar.gz scummvm-rg350-00bcd731f5d0783eb79e7a00c70ba4bec8f6f613.tar.bz2 scummvm-rg350-00bcd731f5d0783eb79e7a00c70ba4bec8f6f613.zip |
Add/remove/update simon comments
svn-id: r9292
-rw-r--r-- | simon/simon.cpp | 3 | ||||
-rw-r--r-- | simon/vga.cpp | 36 |
2 files changed, 12 insertions, 27 deletions
diff --git a/simon/simon.cpp b/simon/simon.cpp index e6ac57d70d..d39004dbc0 100644 --- a/simon/simon.cpp +++ b/simon/simon.cpp @@ -3681,6 +3681,9 @@ void SimonEngine::video_toggle_colors(HitArea * ha, byte a, byte b, byte c, byte w = ha->width; h = ha->height; + // Works around bug in original Simon the Sorcerer 2 + // Animations continue in background whe load/save dialog is open + // Often causing the savegame name highlighter to be cut short if (!(h > 0 && w > 0 && ha->x + w <= 320 && ha->y + h <= 200)) { debug(1,"Invalid coordinates in video_toggle_colors (%d,%d,%d,%d)", ha->x, ha->y, ha->width, ha->height); _lock_word &= ~0x8000; diff --git a/simon/vga.cpp b/simon/vga.cpp index 0f616a627b..c7b77953f9 100644 --- a/simon/vga.cpp +++ b/simon/vga.cpp @@ -1058,7 +1058,7 @@ void SimonEngine::vc_18_jump_rel() { /* chain to script? */ void SimonEngine::vc_19_chain_to_script() { - /* XXX: not implemented */ + /* unused */ error("vc_19_chain_to_script: not implemented"); } @@ -1127,10 +1127,8 @@ void SimonEngine::vc_23_set_sprite_priority() { uint16 pri = vc_read_next_word(); VgaSprite bak; - if (vsp->id == 0) { - debug(1,"Tried to set pri for unknown id %d", _vga_cur_sprite_id); + if (vsp->id == 0) return; - } memcpy(&bak, vsp, sizeof(bak)); bak.priority = pri; @@ -1282,9 +1280,8 @@ void SimonEngine::vc_27_reset() { } void SimonEngine::vc_28_dummy_op() { - /* dummy opcode */ + /* unused */ _vc_ptr += 8; - warning("vc_28 - Please report error message and where in game it occured"); } void SimonEngine::vc_29_stop_all_sounds() { @@ -1327,12 +1324,9 @@ void SimonEngine::vc_34_force_lock() { } void SimonEngine::vc_35() { - /* unknown function is simon1dos/simon2dos */ - /* dummy op in simon1win/simon2win */ - /* not used? */ + /* unused */ _vc_ptr += 4; _vga_sprite_changed++; - warning("vc_35 - Please report error message and where in game it occured"); } void SimonEngine::vc_36_saveload_thing() { @@ -1536,15 +1530,13 @@ void SimonEngine::vc_52_play_sound() { } void SimonEngine::vc_53_no_op() { - /* dummy op in simon1dos/talkie */ - /* no op in simon1win */ - warning("vc_53 - Please report error message and where in game it occured"); + /* unused */ + _vc_ptr += 4; } void SimonEngine::vc_54_no_op() { - /* dummy op in simon1dos/talkie */ - /* no op in simon1win */ - warning("vc_54 - Please report error message and where in game it occured"); + /* unused */ + _vc_ptr += 6; } void SimonEngine::vc_55_offset_hit_area() { @@ -1569,7 +1561,6 @@ void SimonEngine::vc_55_offset_hit_area() { } void SimonEngine::vc_56() { - /* no op in simon1 */ if (_game & GF_SIMON2) { uint num = vc_read_var_or_word() * _vga_base_delay; @@ -1578,8 +1569,6 @@ void SimonEngine::vc_56() { add_vga_timer(num + gss->VGA_DELAY_BASE, _vc_ptr, _vga_cur_sprite_id, _vga_cur_file_id); _vc_ptr = (byte *)&vc_get_out_of_code; - } else { - warning("vc_56 - Please report error message and where in game it occured"); } } @@ -1599,10 +1588,6 @@ void SimonEngine::vc_59() { } void SimonEngine::vc_58() { - /* no op in simon1dos */ - /* not used in simon1win? */ - if (!(_game & GF_SIMON2)) - warning("vc_58 - Please report error message and where in game it occured"); uint sprite = _vga_cur_sprite_id; uint file = _vga_cur_file_id; byte *vc_ptr; @@ -1623,10 +1608,7 @@ void SimonEngine::vc_58() { } void SimonEngine::vc_57_no_op() { - /* unknown function in simon1dos/simon2dos */ - /* no op in simon1win/simon2win */ - /* not used? */ - warning("vc_57 - Please report error message and where in game it occured"); + /* unused */ } void SimonEngine::vc_kill_sprite(uint file, uint sprite) { |