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author | Paul Gilbert | 2016-11-07 21:11:39 -0500 |
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committer | Paul Gilbert | 2016-11-07 21:11:39 -0500 |
commit | 015cf46cb01d9d4bb19028b49af57b34ae9ed2d8 (patch) | |
tree | 31d816f63d7f0a4c807f87dcf1c188f9a3541bec | |
parent | 90fed956f29dfda4e5ce210a76ca0c5bbfb70b28 (diff) | |
download | scummvm-rg350-015cf46cb01d9d4bb19028b49af57b34ae9ed2d8.tar.gz scummvm-rg350-015cf46cb01d9d4bb19028b49af57b34ae9ed2d8.tar.bz2 scummvm-rg350-015cf46cb01d9d4bb19028b49af57b34ae9ed2d8.zip |
TITANIC: Fix highlighting of name slots when loading a savegame
-rw-r--r-- | engines/titanic/pet_control/pet_load_save.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/titanic/pet_control/pet_load_save.cpp b/engines/titanic/pet_control/pet_load_save.cpp index 136953cab7..aa438c06d3 100644 --- a/engines/titanic/pet_control/pet_load_save.cpp +++ b/engines/titanic/pet_control/pet_load_save.cpp @@ -159,7 +159,7 @@ void CPetLoadSave::highlightChange() { uint col = section ? section->getColor(3) : 0; for (int idx = 0; idx < SAVEGAME_SLOTS_COUNT; ++idx) - _slotNames[idx].setColor(col); + _slotNames[idx].setLineColor(0, col); if (_savegameSlotNum != -1) { col = section ? section->getColor(4) : 0; |