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authorAlyssa Milburn2011-08-19 23:54:24 +0200
committerAlyssa Milburn2011-08-19 23:54:24 +0200
commit01b4ac72190bdfb3cd637890c5c0a88bc16163ac (patch)
tree7730b2885731a1bc37fb86660a6536d783f174b1
parentbda1afdbfb3e080441db5557667264e57c29e98e (diff)
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CGE: More cleanup.
-rw-r--r--engines/cge/vga13h.cpp485
-rw-r--r--engines/cge/vga13h.h6
2 files changed, 222 insertions, 269 deletions
diff --git a/engines/cge/vga13h.cpp b/engines/cge/vga13h.cpp
index 80060bfd74..feaa005643 100644
--- a/engines/cge/vga13h.cpp
+++ b/engines/cge/vga13h.cpp
@@ -38,7 +38,7 @@
namespace CGE {
-static VgaRegBlk VideoMode[] = {
+static VgaRegBlk VideoMode[] = {
{ 0x04, VGASEQ, 0x08, 0x04 }, // memory mode
{ 0x03, VGAGRA, 0xFF, 0x00 }, // data rotate = 0
{ 0x05, VGAGRA, 0x03, 0x00 }, // R/W mode = 0
@@ -55,7 +55,7 @@ static VgaRegBlk VideoMode[] = {
{ 0x00, 0x00, 0x00, 0x00 }
};
-bool SpeedTest = false;
+bool SpeedTest = false;
Seq *getConstantSeq(bool seqFlag) {
const Seq seq1[] = { { 0, 0, 0, 0, 0 } };
@@ -74,20 +74,17 @@ Seq *getConstantSeq(bool seqFlag) {
return seq;
}
-
-extern "C" void SNDMIDIPlay();
+extern "C" void SNDMIDIPlay();
uint16 *SaveScreen() {
// In ScummVM, we don't need to worry about saving the original screen mode
return 0;
}
-
void RestoreScreen(uint16 * &sav) {
// In ScummVM, we don't need to restore the original text screen when the game exits
}
-
Dac mkDac(uint8 r, uint8 g, uint8 b) {
static Dac x;
x._r = r;
@@ -118,7 +115,6 @@ Sprite::Sprite(CGEEngine *vm, BitmapPtr *shpP)
setShapeList(shpP);
}
-
Sprite::~Sprite() {
if (_sprite == this)
_sprite = NULL;
@@ -126,25 +122,22 @@ Sprite::~Sprite() {
contract();
}
-
BitmapPtr Sprite::shp() {
- register SprExt *e = _ext;
- if (e)
- if (e->_seq) {
- int i = e->_seq[_seqPtr]._now;
- if (i >= _shpCnt) {
- //char s[256];
- //sprintf(s, "Seq=%p ShpCnt=%d SeqPtr=%d Now=%d Next=%d",
- // Seq, ShpCnt, SeqPtr, Seq[SeqPtr].Now, Seq[SeqPtr].Next);
- //VGA::Exit(s, File);
- error("Invalid PHASE in SPRITE::Shp() %s", _file);
- }
- return e->_shpList[i];
- }
- return NULL;
+ SprExt *e = _ext;
+ if (!e || !e->_seq)
+ return NULL;
+
+ int i = e->_seq[_seqPtr]._now;
+ if (i >= _shpCnt) {
+ //char s[256];
+ //sprintf(s, "Seq=%p ShpCnt=%d SeqPtr=%d Now=%d Next=%d",
+ // Seq, ShpCnt, SeqPtr, Seq[SeqPtr].Now, Seq[SeqPtr].Next);
+ //VGA::Exit(s, File);
+ error("Invalid PHASE in SPRITE::Shp() %s", _file);
+ }
+ return e->_shpList[i];
}
-
BitmapPtr *Sprite::setShapeList(BitmapPtr *shpP) {
BitmapPtr *r = (_ext) ? _ext->_shpList : NULL;
@@ -171,7 +164,6 @@ BitmapPtr *Sprite::setShapeList(BitmapPtr *shpP) {
return r;
}
-
void Sprite::moveShapes(uint8 *buf) {
BitmapPtr *p;
for (p = _ext->_shpList; *p; p++) {
@@ -179,22 +171,21 @@ void Sprite::moveShapes(uint8 *buf) {
}
}
-
bool Sprite::works(Sprite *spr) {
- if (spr)
- if (spr->_ext) {
- Snail::Com *c = spr->_ext->_take;
- if (c != NULL) {
- c += spr->_takePtr;
- if (c->_ref == _ref)
- if (c->_com != kSnLabel || (c->_val == 0 || c->_val == _vm->_now))
- return true;
- }
- }
+ if (!spr || !spr->_ext)
+ return false;
+
+ Snail::Com *c = spr->_ext->_take;
+ if (c != NULL) {
+ c += spr->_takePtr;
+ if (c->_ref == _ref)
+ if (c->_com != kSnLabel || (c->_val == 0 || c->_val == _vm->_now))
+ return true;
+ }
+
return false;
}
-
Seq *Sprite::setSeq(Seq *seq) {
if (_ext) {
free(_ext->_seq);
@@ -202,7 +193,8 @@ Seq *Sprite::setSeq(Seq *seq) {
}
expand();
- register Seq *s = _ext->_seq;
+
+ Seq *s = _ext->_seq;
_ext->_seq = seq;
if (_seqPtr == NO_SEQ)
step(0);
@@ -211,7 +203,6 @@ Seq *Sprite::setSeq(Seq *seq) {
return s;
}
-
bool Sprite::seqTest(int n) {
if (n >= 0)
return (_seqPtr == n);
@@ -220,186 +211,189 @@ bool Sprite::seqTest(int n) {
return true;
}
-
Snail::Com *Sprite::snList(SnList type) {
- register SprExt *e = _ext;
+ SprExt *e = _ext;
if (e)
return (type == kNear) ? e->_near : e->_take;
return NULL;
}
-
void Sprite::setName(char *newName) {
- if (_ext) {
- if (_ext->_name) {
- delete[] _ext->_name;
- _ext->_name = NULL;
- }
- if (newName) {
- _ext->_name = new char[strlen(newName) + 1];
- assert(_ext->_name != NULL);
- strcpy(_ext->_name, newName);
- }
+ if (!_ext)
+ return;
+
+ if (_ext->_name) {
+ delete[] _ext->_name;
+ _ext->_name = NULL;
+ }
+ if (newName) {
+ _ext->_name = new char[strlen(newName) + 1];
+ assert(_ext->_name != NULL);
+ strcpy(_ext->_name, newName);
}
}
-
Sprite *Sprite::expand() {
- if (!_ext) {
- _ext = new SprExt;
- assert(_ext != NULL);
- if (*_file) {
- static const char *Comd[] = { "Name", "Phase", "Seq", "Near", "Take", NULL };
- char line[kLineMax], fname[kPathMax];
-
- Common::Array<BitmapPtr> shplist;
- for (int i = 0; i < _shpCnt + 1; ++i) shplist.push_back(NULL);
- Seq *seq = NULL;
- int shpcnt = 0,
- seqcnt = 0,
- neacnt = 0,
- takcnt = 0,
- maxnow = 0,
- maxnxt = 0;
-
- Snail::Com *nea = NULL;
- Snail::Com *tak = NULL;
- mergeExt(fname, _file, SPR_EXT);
- if (INI_FILE::exist(fname)) { // sprite description file exist
- INI_FILE sprf(fname);
- if (!(sprf._error==0))
- error("Bad SPR [%s]", fname);
- int len = 0, lcnt = 0;
- while ((len = sprf.read((uint8 *)line)) != 0) {
- lcnt++;
- if (len && line[len - 1] == '\n')
- line[--len] = '\0';
- if (len == 0 || *line == '.')
- continue;
-
- switch (takeEnum(Comd, strtok(line, " =\t"))) {
- case 0 : { // Name
- setName(strtok(NULL, ""));
- break;
- }
- case 1 : { // Phase
- // In case the shape index gets too high, increase the array size
- while ((shpcnt + 1) >= (int)shplist.size()) {
- shplist.push_back(NULL);
- ++_shpCnt;
- }
-
- shplist[shpcnt++] = new Bitmap(strtok(NULL, " \t,;/"));
- break;
- }
- case 2 : { // Seq
- seq = (Seq *) realloc(seq, (seqcnt + 1) * sizeof(*seq));
- assert(seq != NULL);
- Seq *s = &seq[seqcnt++];
- s->_now = atoi(strtok(NULL, " \t,;/"));
- if (s->_now > maxnow)
- maxnow = s->_now;
- s->_next = atoi(strtok(NULL, " \t,;/"));
- switch (s->_next) {
- case 0xFF :
- s->_next = seqcnt;
- break;
- case 0xFE :
- s->_next = seqcnt - 1;
- break;
- }
- if (s->_next > maxnxt)
- maxnxt = s->_next;
- s->_dx = atoi(strtok(NULL, " \t,;/"));
- s->_dy = atoi(strtok(NULL, " \t,;/"));
- s->_dly = atoi(strtok(NULL, " \t,;/"));
- break;
- }
- case 3 : { // Near
- if (_nearPtr != NO_PTR) {
- nea = (Snail::Com *) realloc(nea, (neacnt + 1) * sizeof(*nea));
- assert(nea != NULL);
- Snail::Com *c = &nea[neacnt++];
- if ((c->_com = (SnCom)takeEnum(Snail::_comText, strtok(NULL, " \t,;/"))) < 0)
- error("Bad NEAR in %d [%s]", lcnt, fname);
- c->_ref = atoi(strtok(NULL, " \t,;/"));
- c->_val = atoi(strtok(NULL, " \t,;/"));
- c->_ptr = NULL;
- }
- }
+ if (_ext)
+ return this;
+
+ _ext = new SprExt;
+ assert(_ext != NULL);
+ if (!*_file)
+ return this;
+
+ static const char *Comd[] = { "Name", "Phase", "Seq", "Near", "Take", NULL };
+ char line[kLineMax], fname[kPathMax];
+
+ Common::Array<BitmapPtr> shplist;
+ for (int i = 0; i < _shpCnt + 1; ++i) shplist.push_back(NULL);
+ Seq *seq = NULL;
+ int shpcnt = 0,
+ seqcnt = 0,
+ neacnt = 0,
+ takcnt = 0,
+ maxnow = 0,
+ maxnxt = 0;
+
+ Snail::Com *nea = NULL;
+ Snail::Com *tak = NULL;
+ mergeExt(fname, _file, SPR_EXT);
+ if (INI_FILE::exist(fname)) { // sprite description file exist
+ INI_FILE sprf(fname);
+ if (!(sprf._error==0))
+ error("Bad SPR [%s]", fname);
+ int len = 0, lcnt = 0;
+ while ((len = sprf.read((uint8 *)line)) != 0) {
+ lcnt++;
+ if (len && line[len - 1] == '\n')
+ line[--len] = '\0';
+ if (len == 0 || *line == '.')
+ continue;
+
+ Snail::Com *c;
+ switch (takeEnum(Comd, strtok(line, " =\t"))) {
+ case 0:
+ // Name
+ setName(strtok(NULL, ""));
+ break;
+ case 1:
+ // Phase
+ // In case the shape index gets too high, increase the array size
+ while ((shpcnt + 1) >= (int)shplist.size()) {
+ shplist.push_back(NULL);
+ ++_shpCnt;
+ }
+ shplist[shpcnt++] = new Bitmap(strtok(NULL, " \t,;/"));
+ break;
+ case 2:
+ // Seq
+ seq = (Seq *) realloc(seq, (seqcnt + 1) * sizeof(*seq));
+ assert(seq != NULL);
+ Seq *s;
+ s = &seq[seqcnt++];
+ s->_now = atoi(strtok(NULL, " \t,;/"));
+ if (s->_now > maxnow)
+ maxnow = s->_now;
+ s->_next = atoi(strtok(NULL, " \t,;/"));
+ switch (s->_next) {
+ case 0xFF:
+ s->_next = seqcnt;
+ break;
+ case 0xFE:
+ s->_next = seqcnt - 1;
break;
- case 4 : { // Take
- if (_takePtr != NO_PTR) {
- tak = (Snail::Com *) realloc(tak, (takcnt + 1) * sizeof(*tak));
- assert(tak != NULL);
- Snail::Com *c = &tak[takcnt++];
- if ((c->_com = (SnCom)takeEnum(Snail::_comText, strtok(NULL, " \t,;/"))) < 0)
- error("Bad NEAR in %d [%s]", lcnt, fname);
- c->_ref = atoi(strtok(NULL, " \t,;/"));
- c->_val = atoi(strtok(NULL, " \t,;/"));
- c->_ptr = NULL;
- }
- break;
- }
- }
}
- } else { // no sprite description: try to read immediately from .BMP
- shplist[shpcnt++] = new Bitmap(_file);
+ if (s->_next > maxnxt)
+ maxnxt = s->_next;
+ s->_dx = atoi(strtok(NULL, " \t,;/"));
+ s->_dy = atoi(strtok(NULL, " \t,;/"));
+ s->_dly = atoi(strtok(NULL, " \t,;/"));
+ break;
+ case 3:
+ // Near
+ if (_nearPtr == NO_PTR)
+ break;
+ nea = (Snail::Com *) realloc(nea, (neacnt + 1) * sizeof(*nea));
+ assert(nea != NULL);
+ c = &nea[neacnt++];
+ if ((c->_com = (SnCom)takeEnum(Snail::_comText, strtok(NULL, " \t,;/"))) < 0)
+ error("Bad NEAR in %d [%s]", lcnt, fname);
+ c->_ref = atoi(strtok(NULL, " \t,;/"));
+ c->_val = atoi(strtok(NULL, " \t,;/"));
+ c->_ptr = NULL;
+ break;
+ case 4:
+ // Take
+ if (_takePtr == NO_PTR)
+ break;
+ tak = (Snail::Com *) realloc(tak, (takcnt + 1) * sizeof(*tak));
+ assert(tak != NULL);
+ c = &tak[takcnt++];
+ if ((c->_com = (SnCom)takeEnum(Snail::_comText, strtok(NULL, " \t,;/"))) < 0)
+ error("Bad NEAR in %d [%s]", lcnt, fname);
+ c->_ref = atoi(strtok(NULL, " \t,;/"));
+ c->_val = atoi(strtok(NULL, " \t,;/"));
+ c->_ptr = NULL;
+ break;
}
- shplist[shpcnt] = NULL;
- if (seq) {
- if (maxnow >= shpcnt)
- error("Bad PHASE in SEQ [%s]", fname);
- if (maxnxt >= seqcnt)
- error("Bad JUMP in SEQ [%s]", fname);
- setSeq(seq);
- } else
- setSeq(getConstantSeq(_shpCnt == 1));
-
- // Set the shape list
- BitmapPtr *shapeList = new BitmapPtr[shplist.size()];
- for (uint i = 0; i < shplist.size(); ++i)
- shapeList[i] = shplist[i];
-
- setShapeList(shapeList);
-
- if (nea)
- nea[neacnt - 1]._ptr = _ext->_near = nea;
- else
- _nearPtr = NO_PTR;
- if (tak)
- tak[takcnt - 1]._ptr = _ext->_take = tak;
- else
- _takePtr = NO_PTR;
}
+ } else {
+ // no sprite description: try to read immediately from .BMP
+ shplist[shpcnt++] = new Bitmap(_file);
}
+
+ shplist[shpcnt] = NULL;
+ if (seq) {
+ if (maxnow >= shpcnt)
+ error("Bad PHASE in SEQ [%s]", fname);
+ if (maxnxt >= seqcnt)
+ error("Bad JUMP in SEQ [%s]", fname);
+ setSeq(seq);
+ } else
+ setSeq(getConstantSeq(_shpCnt == 1));
+
+ // Set the shape list
+ BitmapPtr *shapeList = new BitmapPtr[shplist.size()];
+ for (uint i = 0; i < shplist.size(); ++i)
+ shapeList[i] = shplist[i];
+
+ setShapeList(shapeList);
+
+ if (nea)
+ nea[neacnt - 1]._ptr = _ext->_near = nea;
+ else
+ _nearPtr = NO_PTR;
+ if (tak)
+ tak[takcnt - 1]._ptr = _ext->_take = tak;
+ else
+ _takePtr = NO_PTR;
+
return this;
}
-
Sprite *Sprite::contract() {
- register SprExt *e = _ext;
- if (e) {
- if (e->_name)
- delete[] e->_name;
- if (_flags._bDel && e->_shpList) {
- int i;
- for (i = 0; e->_shpList[i]; i++)
- delete e->_shpList[i];
- delete[] e->_shpList;
- }
+ SprExt *e = _ext;
+ if (!e)
+ return this;
+
+ if (e->_name)
+ delete[] e->_name;
+ if (_flags._bDel && e->_shpList) {
+ for (int i = 0; e->_shpList[i]; i++)
+ delete e->_shpList[i];
+ delete[] e->_shpList;
+ }
- free(e->_seq);
- free(e->_near);
- free(e->_take);
+ free(e->_seq);
+ free(e->_near);
+ free(e->_take);
+
+ delete e;
+ _ext = NULL;
- delete e;
- _ext = NULL;
- }
return this;
}
-
Sprite *Sprite::backShow(bool fast) {
expand();
show(2);
@@ -410,7 +404,6 @@ Sprite *Sprite::backShow(bool fast) {
return this;
}
-
void Sprite::step(int nr) {
if (nr >= 0)
_seqPtr = nr;
@@ -426,37 +419,32 @@ void Sprite::step(int nr) {
}
}
-
void Sprite::tick() {
step();
}
-
void Sprite::makeXlat(uint8 *x) {
- if (_ext) {
- BitmapPtr *b;
+ if (!_ext)
+ return;
- if (_flags._xlat)
- killXlat();
- for (b = _ext->_shpList; *b; b++)
- (*b)->_m = x;
- _flags._xlat = true;
- }
+ if (_flags._xlat)
+ killXlat();
+ for (BitmapPtr *b = _ext->_shpList; *b; b++)
+ (*b)->_m = x;
+ _flags._xlat = true;
}
-
void Sprite::killXlat() {
- if (_flags._xlat && _ext) {
- BitmapPtr *b;
- uint8 *m = (*_ext->_shpList)->_m;
- free(m);
-
- for (b = _ext->_shpList; *b; b++)
- (*b)->_m = NULL;
- _flags._xlat = false;
- }
-}
+ if (!_flags._xlat || !_ext)
+ return;
+
+ uint8 *m = (*_ext->_shpList)->_m;
+ free(m);
+ for (BitmapPtr *b = _ext->_shpList; *b; b++)
+ (*b)->_m = NULL;
+ _flags._xlat = false;
+}
void Sprite::gotoxy(int x, int y) {
int xo = _x, yo = _y;
@@ -481,14 +469,12 @@ void Sprite::gotoxy(int x, int y) {
_prev->gotoxy(_prev->_x - xo + _x, _prev->_y - yo + _y);
}
-
void Sprite::center() {
gotoxy((kScrWidth - _w) / 2, (kScrHeight - _h) / 2);
}
-
void Sprite::show() {
- register SprExt *e;
+ SprExt *e;
// asm cli // critic section...
e = _ext;
e->_x0 = e->_x1;
@@ -506,7 +492,6 @@ void Sprite::show() {
}
}
-
void Sprite::show(uint16 pg) {
Graphics::Surface *a = Vga::_page[1];
Vga::_page[1] = Vga::_page[pg & 3];
@@ -514,28 +499,26 @@ void Sprite::show(uint16 pg) {
Vga::_page[1] = a;
}
-
void Sprite::hide() {
- register SprExt *e = _ext;
+ SprExt *e = _ext;
if (e->_b0)
e->_b0->hide(e->_x0, e->_y0);
}
-
BitmapPtr Sprite::ghost() {
- register SprExt *e = _ext;
- if (e->_b1) {
- BitmapPtr bmp = new Bitmap(0, 0, (uint8 *)NULL);
- assert(bmp != NULL);
- bmp->_w = e->_b1->_w;
- bmp->_h = e->_b1->_h;
- bmp->_b = new HideDesc[bmp->_h];
- assert(bmp->_b != NULL);
- bmp->_v = (uint8 *) memcpy(bmp->_b, e->_b1->_b, sizeof(HideDesc) * bmp->_h);
- bmp->_map = (e->_y1 << 16) + e->_x1;
- return bmp;
- }
- return NULL;
+ SprExt *e = _ext;
+ if (!e->_b1)
+ return NULL;
+
+ BitmapPtr bmp = new Bitmap(0, 0, (uint8 *)NULL);
+ assert(bmp != NULL);
+ bmp->_w = e->_b1->_w;
+ bmp->_h = e->_b1->_h;
+ bmp->_b = new HideDesc[bmp->_h];
+ assert(bmp->_b != NULL);
+ bmp->_v = (uint8 *) memcpy(bmp->_b, e->_b1->_b, sizeof(HideDesc) * bmp->_h);
+ bmp->_map = (e->_y1 << 16) + e->_x1;
+ return bmp;
}
void Sprite::sync(Common::Serializer &s) {
@@ -617,16 +600,13 @@ Sprite *spriteAt(int x, int y) {
return spr;
}
-
Queue::Queue(bool show) : _head(NULL), _tail(NULL), _show(show) {
}
-
Queue::~Queue() {
clear();
}
-
void Queue::clear() {
while (_head) {
Sprite *s = remove(_head);
@@ -635,7 +615,6 @@ void Queue::clear() {
}
}
-
void Queue::forAll(void (*fun)(Sprite *)) {
Sprite *s = _head;
while (s) {
@@ -645,7 +624,6 @@ void Queue::forAll(void (*fun)(Sprite *)) {
}
}
-
void Queue::append(Sprite *spr) {
if (_tail) {
spr->_prev = _tail;
@@ -659,7 +637,6 @@ void Queue::append(Sprite *spr) {
spr->contract();
}
-
void Queue::insert(Sprite *spr, Sprite *nxt) {
if (nxt == _head) {
spr->_next = _head;
@@ -681,7 +658,6 @@ void Queue::insert(Sprite *spr, Sprite *nxt) {
spr->contract();
}
-
void Queue::insert(Sprite *spr) {
Sprite *s;
for (s = _head; s; s = s->_next)
@@ -716,17 +692,14 @@ Sprite *Queue::remove(Sprite *spr) {
return spr;
}
-
Sprite *Queue::locate(int ref) {
- Sprite *spr;
- for (spr = _head; spr; spr = spr->_next) {
+ for (Sprite *spr = _head; spr; spr = spr->_next) {
if (spr->_ref == ref)
return spr;
}
return NULL;
}
-
//extern const char Copr[];
Graphics::Surface *Vga::_page[4];
Dac *Vga::_sysPal;
@@ -782,7 +755,6 @@ Vga::Vga(int mode)
clear(0);
}
-
Vga::~Vga() {
_mono = 0;
@@ -807,12 +779,10 @@ Vga::~Vga() {
delete _spareQ;
}
-
void Vga::setStatAdr() {
// No implementation needed for ScummVM
}
-
#pragma argsused
void Vga::waitVR(bool on) {
// Since some of the game parts rely on using vertical sync as a delay mechanism,
@@ -820,18 +790,15 @@ void Vga::waitVR(bool on) {
g_system->delayMillis(5);
}
-
void Vga::setup(VgaRegBlk *vrb) {
// No direct VGA setup required, since ScummVM provides it's own graphics interface
}
-
int Vga::setMode(int mode) {
// ScummVM provides it's own vieo services
return 0;
}
-
void Vga::getColors(Dac *tab) {
byte palData[kPalSize];
g_system->getPaletteManager()->grabPalette(palData, 0, kPalCount);
@@ -877,13 +844,11 @@ void Vga::setColors(Dac *tab, int lum) {
_setPal = true;
}
-
void Vga::setColors() {
memset(_newColors, 0, kPalSize);
updateColors();
}
-
void Vga::sunrise(Dac *tab) {
for (int i = 0; i <= 64; i += FADE_STEP) {
setColors(tab, i);
@@ -892,7 +857,6 @@ void Vga::sunrise(Dac *tab) {
}
}
-
void Vga::sunset() {
Dac tab[256];
getColors(tab);
@@ -903,27 +867,22 @@ void Vga::sunset() {
}
}
-
void Vga::show() {
- Sprite *spr = _showQ->first();
-
- for (spr = _showQ->first(); spr; spr = spr->_next)
+ for (Sprite *spr = _showQ->first(); spr; spr = spr->_next)
spr->show();
update();
- for (spr = _showQ->first(); spr; spr = spr->_next)
+ for (Sprite *spr = _showQ->first(); spr; spr = spr->_next)
spr->hide();
_frmCnt++;
}
-
void Vga::updateColors() {
byte palData[kPalSize];
dacToPal(_newColors, palData);
g_system->getPaletteManager()->setPalette(palData, 0, 256);
}
-
void Vga::update() {
SWAP(Vga::_page[0], Vga::_page[1]);
@@ -936,13 +895,11 @@ void Vga::update() {
g_system->updateScreen();
}
-
void Vga::clear(uint8 color) {
for (int paneNum = 0; paneNum < 4; paneNum++)
_page[paneNum]->fillRect(Common::Rect(0, 0, kScrWidth, kScrHeight), color);
}
-
void Vga::copyPage(uint16 d, uint16 s) {
_page[d]->copyFrom(*_page[s]);
}
diff --git a/engines/cge/vga13h.h b/engines/cge/vga13h.h
index 1d41a068ff..8576752d07 100644
--- a/engines/cge/vga13h.h
+++ b/engines/cge/vga13h.h
@@ -194,7 +194,6 @@ private:
CGEEngine *_vm;
};
-
class Queue {
Sprite *_head;
Sprite *_tail;
@@ -219,7 +218,6 @@ public:
void clear();
};
-
class Vga {
uint16 _oldMode;
uint16 *_oldScreen;
@@ -282,10 +280,8 @@ public:
PocLight(CGEEngine *vm);
};
-
Dac mkDac(uint8 r, uint8 g, uint8 b);
-
template <class CBLK>
uint8 closest(CBLK *pal, CBLK x) {
#define f(col, lum) ((((uint16)(col)) << 8) / lum)
@@ -316,7 +312,7 @@ uint8 closest(CBLK *pal, CBLK x) {
}
uint16 *saveScreen();
-void restoreScreen(uint16 * &sav);
+void restoreScreen(uint16 * &sav);
Sprite *spriteAt(int x, int y);
Sprite *locate(int ref);