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authorTorbjörn Andersson2007-12-15 22:54:00 +0000
committerTorbjörn Andersson2007-12-15 22:54:00 +0000
commit01b6e025ffa455507514d7fbf065d0cc4ba0a4c6 (patch)
tree1dafd983c374fa875989d1ec4e590111c8a95662
parent6dcbc00b238c1cb85720ee44f580e9242ee268be (diff)
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Fixed typo in comment.
svn-id: r29865
-rw-r--r--engines/sword2/mouse.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sword2/mouse.cpp b/engines/sword2/mouse.cpp
index b6d435c45b..a754f9810c 100644
--- a/engines/sword2/mouse.cpp
+++ b/engines/sword2/mouse.cpp
@@ -645,7 +645,7 @@ void Mouse::menuMouse() {
}
void Mouse::normalMouse() {
- // The gane is playing and none of the menus are activated - but, we
+ // The game is playing and none of the menus are activated - but, we
// need to check if a menu is to start. Note, won't have luggage
MouseEvent *me;