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author | Eugene Sandulenko | 2016-04-12 19:43:43 +0200 |
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committer | Eugene Sandulenko | 2016-04-12 19:43:43 +0200 |
commit | 01fb992097e525cfd2932e942d7b52dbb3bc3a5d (patch) | |
tree | 0fa2d7406fe622dc61afa27ca8ab2546c73b9ddb | |
parent | 5741915aa0ef202bf79275cb2386f261689d5d84 (diff) | |
download | scummvm-rg350-01fb992097e525cfd2932e942d7b52dbb3bc3a5d.tar.gz scummvm-rg350-01fb992097e525cfd2932e942d7b52dbb3bc3a5d.tar.bz2 scummvm-rg350-01fb992097e525cfd2932e942d7b52dbb3bc3a5d.zip |
WAGE: Redraw scene on object move to match original.
Still buggy a bit
-rw-r--r-- | engines/wage/wage.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/wage/wage.cpp b/engines/wage/wage.cpp index aa480b63fe..3a52aed1c4 100644 --- a/engines/wage/wage.cpp +++ b/engines/wage/wage.cpp @@ -388,6 +388,7 @@ void WageEngine::onMove(Designed *what, Designed *from, Designed *to) { if (!_temporarilyHidden) { if (to == currentScene || from == currentScene) { redrawScene(); + g_system->updateScreen(); g_system->delayMillis(100); } } @@ -399,6 +400,7 @@ void WageEngine::redrawScene() { if (currentScene != NULL) { bool firstTime = (_lastScene != currentScene); + _gui->draw(); updateSoundTimerForScene(currentScene, firstTime); } } |