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authorStrangerke2015-01-02 22:49:36 +0100
committerStrangerke2015-01-02 22:49:36 +0100
commit022b81bbc3e1cc20b88b6984c3ef94baaadea17f (patch)
treeb818f2ab00cb74c43f451d166837bd9e5cd6eca6
parent56754c2a9d98ba41f97e0596fd0015f3edb07366 (diff)
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ACCESS: MM - Fix charMenu
-rw-r--r--engines/access/char.cpp10
1 files changed, 8 insertions, 2 deletions
diff --git a/engines/access/char.cpp b/engines/access/char.cpp
index 49b8c2b082..01b3349c84 100644
--- a/engines/access/char.cpp
+++ b/engines/access/char.cpp
@@ -158,8 +158,14 @@ void CharManager::charMenu() {
screen.saveScreen();
screen.setDisplayScan();
- screen.plotImage(spr, 17, Common::Point(0, 176));
- screen.plotImage(spr, 18, Common::Point(155, 176));
+ if (_vm->getGameID() == GType_MartianMemorandum) {
+ screen.plotImage(spr, 17, Common::Point(0, 184));
+ screen.plotImage(spr, 18, Common::Point(193, 184));
+ } else if (_vm->getGameID() == GType_Amazon) {
+ screen.plotImage(spr, 17, Common::Point(0, 176));
+ screen.plotImage(spr, 18, Common::Point(155, 176));
+ } else
+ error("Game not supported");
screen.restoreScreen();
delete spr;