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author | Max Horn | 2003-10-09 11:15:54 +0000 |
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committer | Max Horn | 2003-10-09 11:15:54 +0000 |
commit | 02b132b31c78fac0afc8b9eff266d42223097cd3 (patch) | |
tree | 63f7d51a188e4ee6c3f9f07713b38f87462dcd0b | |
parent | 91aaef03bc57bdf1284c3404b96b983d03695194 (diff) | |
download | scummvm-rg350-02b132b31c78fac0afc8b9eff266d42223097cd3.tar.gz scummvm-rg350-02b132b31c78fac0afc8b9eff266d42223097cd3.tar.bz2 scummvm-rg350-02b132b31c78fac0afc8b9eff266d42223097cd3.zip |
make khaleks correct fix a bit nicer; and add similar safety nets to the other parser...() methods
svn-id: r10696
-rw-r--r-- | base/gameDetector.cpp | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/base/gameDetector.cpp b/base/gameDetector.cpp index 6e7732299d..6455e353aa 100644 --- a/base/gameDetector.cpp +++ b/base/gameDetector.cpp @@ -500,6 +500,9 @@ void GameDetector::setGame(const String &name) { } int GameDetector::parseGraphicsMode(const String &str) { + if (str.isEmpty()) + return -1; + const char *s = str.c_str(); const GraphicsMode *gm = gfx_modes; while (gm->name) { @@ -513,6 +516,9 @@ int GameDetector::parseGraphicsMode(const String &str) { } Language GameDetector::parseLanguage(const String &str) { + if (str.isEmpty()) + return UNK_LANG; + const char *s = str.c_str(); const LanguageDescription *l = languages; while (l->name) { @@ -525,6 +531,9 @@ Language GameDetector::parseLanguage(const String &str) { } Platform GameDetector::parsePlatform(const String &str) { + if (str.isEmpty()) + return kPlatformUnknown; + const char *s = str.c_str(); if (!scumm_stricmp(s, "pc")) return kPlatformPC; @@ -539,7 +548,7 @@ Platform GameDetector::parsePlatform(const String &str) { } int GameDetector::parseMusicDriver(const String &str) { - if (str == String::emptyString) + if (str.isEmpty()) return -1; const char *s = str.c_str(); |