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authoruruk2014-07-29 13:30:23 +0200
committeruruk2014-07-29 13:30:23 +0200
commit02c0b419d6b28350c654eadccdb8fe7f1b1f1b7d (patch)
treeb1f0e86d10c0aa372962577f86223b1cc95a65fe
parent800ff40219c44c0961ff02faaf75d692f0d9a98a (diff)
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CGE2: Remove unnecessary CHECKME comment.
-rw-r--r--engines/cge2/vga13h.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/engines/cge2/vga13h.cpp b/engines/cge2/vga13h.cpp
index 62b070dcac..b3552686c8 100644
--- a/engines/cge2/vga13h.cpp
+++ b/engines/cge2/vga13h.cpp
@@ -590,7 +590,6 @@ void Sprite::gotoxyz(V2D pos) {
_flags._trim = (trim != 0);
if (!_follow) {
- // CHECKME: Original was using Pos2d.Eye, which shouldn't make a difference (static var)
FXP m = _vm->_eye->_z / (_pos3D._z - _vm->_eye->_z);
_pos3D._x = (_vm->_eye->_x + (_vm->_eye->_x - _pos2D.x) / m);
_pos3D._x.round();