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authorjohndoe1232011-09-19 07:37:32 +0000
committerWillem Jan Palenstijn2013-05-08 20:39:39 +0200
commit02fe0bc65de94217afdc856c181be8dd761870cf (patch)
tree00a803197dd385e4bd199d1543bb2b4ddaef137d
parentfad64afa441b686b721fcba6084b083fa4436529 (diff)
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NEVERHOOD: Merge scene-specific createSceneXXX/updateSceneXXX methods into createScene and updateScene (for Module2200 only so far)
-rw-r--r--engines/neverhood/gamemodule.cpp6
-rw-r--r--engines/neverhood/module2200.cpp1552
-rw-r--r--engines/neverhood/module2200.h98
3 files changed, 491 insertions, 1165 deletions
diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp
index efd191eb0c..abe61d2877 100644
--- a/engines/neverhood/gamemodule.cpp
+++ b/engines/neverhood/gamemodule.cpp
@@ -264,7 +264,7 @@ void GameModule::startup() {
//createModule1700(-1);
//createModule1700(1);
//createModule1400(-1);
-#if 1
+#if 0
_vm->gameState().sceneNum = 0;
createModule1200(-1);
#endif
@@ -276,8 +276,8 @@ void GameModule::startup() {
_vm->gameState().sceneNum = 0;
createModule2000(-1);
#endif
-#if 0
- _vm->gameState().sceneNum = 0;
+#if 1
+ _vm->gameState().sceneNum = 2;
createModule2200(-1);
#endif
#if 0
diff --git a/engines/neverhood/module2200.cpp b/engines/neverhood/module2200.cpp
index 2db0eb4bb9..c8eca785b3 100644
--- a/engines/neverhood/module2200.cpp
+++ b/engines/neverhood/module2200.cpp
@@ -36,1172 +36,592 @@ Module2200::Module2200(NeverhoodEngine *vm, Module *parentModule, int which)
// TODO: Music18hList_add(0x11391412, 0x601C908C);
if (which < 0) {
+ createScene(_vm->gameState().sceneNum, -1);
+ } else {
+ createScene(0, 0);
+ }
+
+}
+
+Module2200::~Module2200() {
+ // TODO Sound1ChList_sub_407A50(0x11391412);
+}
+
+void Module2200::createScene(int sceneNum, int which) {
+ // CHECKME if this can be used regardless of the new sceneNum
+ if (sceneNum == 7 && which >= 0)
+ _vm->gameState().which = _vm->gameState().sceneNum;
+ _vm->gameState().sceneNum = sceneNum;
+ switch (_vm->gameState().sceneNum) {
+ case 0:
+ _childObject = new Scene2201(_vm, this, which);
+ break;
+ case 1:
+ // TODO Music18hList_play(0x601C908C, 0, 2, 1);
+ _childObject = new Scene2202(_vm, this, which);
+ break;
+ case 2:
+ // TODO Music18hList_play(0x601C908C, 0, 2, 1);
+ _childObject = new Scene2203(_vm, this, which);
+ break;
+ case 3:
+ // TODO Music18hList_stop(0x601C908C, 0, 2);
+ _childObject = new DiskplayerScene(_vm, this, 3);
+ break;
+ case 4:
+ // TODO Music18hList_stop(0x601C908C, 0, 2);
+ _childObject = new Scene2205(_vm, this, which);
+ break;
+ case 5:
+ // TODO Music18hList_stop(0x601C908C, 0, 2);
+ _childObject = new Scene2206(_vm, this, which);
+ break;
+ case 6:
+ _childObject = new Scene2207(_vm, this, which);
+ break;
+ case 7:
+ _childObject = new Scene2208(_vm, this, which);
+ break;
+ case 8:
+ _childObject = new Scene2208(_vm, this, which);
+ break;
+ case 9:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7180);
+ break;
+ case 10:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7198);
+ break;
+ case 11:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B71B0);
+ break;
+ case 12:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B71C8);
+ break;
+ case 13:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B71E0);
+ break;
+ case 14:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B71F8);
+ break;
+ case 15:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7210);
+ break;
+ case 16:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7228);
+ break;
+ case 17:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7240);
+ break;
+ case 18:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7258);
+ break;
+ case 19:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7270);
+ break;
+ case 20:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7288);
+ break;
+ case 21:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B72A0);
+ break;
+ case 22:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B72B8);
+ break;
+ case 23:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B72D0);
+ break;
+ case 24:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B72E8);
+ break;
+ case 25:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7300);
+ break;
+ case 26:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7318);
+ break;
+ case 27:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7330);
+ break;
+ case 28:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7348);
+ break;
+ case 29:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7360);
+ break;
+ case 30:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7378);
+ break;
+ case 31:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7390);
+ break;
+ case 32:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B73A8);
+ break;
+ case 33:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B73C0);
+ break;
+ case 34:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B73D8);
+ break;
+ case 35:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B73F0);
+ break;
+ case 36:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7408);
+ break;
+ case 37:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7420);
+ break;
+ case 38:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7438);
+ break;
+ case 39:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7450);
+ break;
+ case 40:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7468);
+ break;
+ case 41:
+ _childObject = new Scene2242(_vm, this, which);
+ break;
+ case 42:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7480);
+ break;
+ case 43:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7498);
+ break;
+ case 44:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B74B0);
+ break;
+ case 45:
+ _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B74C8);
+ break;
+ case 46:
+ _childObject = new Scene2247(_vm, this, which);
+ break;
+ case 47:
+ if (!getGlobalVar(0x98109F12)) {
+ if (getGlobalVar(0x4D080E54))
+ _childObject = new Class152(_vm, this, 0x83110287, 0x10283839);
+ else
+ _childObject = new Class152(_vm, this, 0x83412B9D, 0x12B9983C);
+ } else {
+ if (getGlobalVar(0x4D080E54))
+ _childObject = new Class152(_vm, this, 0x48632087, 0x3208348E);
+ else
+ _childObject = new Class152(_vm, this, 0x08C74886, 0x74882084);
+ }
+ break;
+ }
+ SetUpdateHandler(&Module2200::updateScene);
+ _childObject->handleUpdate();
+}
+
+void Module2200::updateScene() {
+ if (!updateChild()) {
switch (_vm->gameState().sceneNum) {
- default:
- createScene2201(-1);
+ case 0:
+ if (_moduleResult == 1) {
+ createScene(2, 0);
+ } else if (_moduleResult == 2) {
+ createScene(1, 0);
+ } else {
+ sendMessage(_parentModule, 0x1009, 0);
+ }
break;
case 1:
- createScene2202(-1);
+ createScene(0, 2);
break;
case 2:
- createScene2203(-1);
+ if (_moduleResult == 1) {
+ createScene(4, 0);
+ } else if (_moduleResult == 2) {
+ createScene(3, 0);
+ } else {
+ createScene(0, 1);
+ }
break;
case 3:
- createScene2204(-1);
+ createScene(2, 2);
break;
case 4:
- createScene2205(-1);
+ if (_moduleResult == 1) {
+ createScene(5, 0);
+ } else if (_moduleResult == 2) {
+ createScene(4, 2);
+ } else {
+ createScene(2, 1);
+ }
break;
case 5:
- createScene2206(-1);
+ if (_moduleResult == 1) {
+ createScene(46, 0);
+ } else if (_moduleResult == 2) {
+ createScene(6, 0);
+ } else if (_moduleResult == 3) {
+ createScene(8, 0);
+ } else {
+ createScene(4, 1);
+ }
break;
case 6:
- createScene2207(-1);
+ createScene(5, 2);
break;
case 7:
- createScene2208(-1);
+ createScene(_vm->gameState().which, 2);
break;
case 8:
- createScene2209(-1);
+ createScene(5, 3);
break;
case 9:
- createScene2210(-1);
+ if (_moduleResult == 1) {
+ createScene(10, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(46, 1);
+ }
break;
case 10:
- createScene2211(-1);
+ if (_moduleResult == 1) {
+ createScene(11, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(9, 1);
+ }
break;
case 11:
- createScene2212(-1);
+ if (_moduleResult == 1) {
+ createScene(12, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(10, 1);
+ }
break;
case 12:
- createScene2213(-1);
+ if (_moduleResult == 1) {
+ createScene(13, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(11, 1);
+ }
break;
case 13:
- createScene2214(-1);
+ if (_moduleResult == 1) {
+ createScene(14, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(12, 1);
+ }
break;
case 14:
- createScene2215(-1);
+ if (_moduleResult == 1) {
+ createScene(15, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(13, 1);
+ }
break;
case 15:
- createScene2216(-1);
+ if (_moduleResult == 1) {
+ createScene(16, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(14, 1);
+ }
break;
case 16:
- createScene2217(-1);
+ if (_moduleResult == 1) {
+ createScene(17, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(15, 1);
+ }
break;
case 17:
- createScene2218(-1);
+ if (_moduleResult == 1) {
+ createScene(18, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(16, 1);
+ }
break;
case 18:
- createScene2219(-1);
+ if (_moduleResult == 1) {
+ createScene(19, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(17, 1);
+ }
break;
case 19:
- createScene2220(-1);
+ if (_moduleResult == 1) {
+ createScene(20, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(18, 1);
+ }
break;
case 20:
- createScene2221(-1);
+ if (_moduleResult == 1) {
+ createScene(21, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(19, 1);
+ }
break;
case 21:
- createScene2222(-1);
+ if (_moduleResult == 1) {
+ createScene(22, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(20, 1);
+ }
break;
case 22:
- createScene2223(-1);
+ if (_moduleResult == 1) {
+ createScene(23, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(21, 1);
+ }
break;
case 23:
- createScene2224(-1);
+ if (_moduleResult == 1) {
+ createScene(24, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(22, 1);
+ }
break;
case 24:
- createScene2225(-1);
+ if (_moduleResult == 1) {
+ createScene(25, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(23, 1);
+ }
break;
case 25:
- createScene2226(-1);
+ if (_moduleResult == 1) {
+ createScene(26, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(24, 1);
+ }
break;
case 26:
- createScene2227(-1);
+ if (_moduleResult == 1) {
+ createScene(27, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(25, 1);
+ }
break;
case 27:
- createScene2228(-1);
+ if (_moduleResult == 1) {
+ createScene(28, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(26, 1);
+ }
break;
case 28:
- createScene2229(-1);
+ if (_moduleResult == 1) {
+ createScene(29, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(27, 1);
+ }
break;
case 29:
- createScene2230(-1);
+ if (_moduleResult == 1) {
+ createScene(30, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(28, 1);
+ }
break;
case 30:
- createScene2231(-1);
+ if (_moduleResult == 1) {
+ createScene(31, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(29, 1);
+ }
break;
case 31:
- createScene2232(-1);
+ if (_moduleResult == 1) {
+ createScene(32, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(30, 1);
+ }
break;
case 32:
- createScene2233(-1);
+ if (_moduleResult == 1) {
+ createScene(33, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(31, 1);
+ }
break;
case 33:
- createScene2234(-1);
+ if (_moduleResult == 1) {
+ createScene(34, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(32, 1);
+ }
break;
case 34:
- createScene2235(-1);
+ if (_moduleResult == 1) {
+ createScene(42, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(33, 1);
+ }
break;
case 35:
- createScene2236(-1);
+ if (_moduleResult == 1) {
+ createScene(36, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(45, 1);
+ }
break;
case 36:
- createScene2237(-1);
+ if (_moduleResult == 1) {
+ createScene(37, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(35, 1);
+ }
break;
case 37:
- createScene2238(-1);
+ if (_moduleResult == 1) {
+ createScene(38, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(36, 1);
+ }
break;
case 38:
- createScene2239(-1);
+ if (_moduleResult == 1) {
+ createScene(39, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(37, 1);
+ }
break;
case 39:
- createScene2240(-1);
+ if (_moduleResult == 1) {
+ createScene(40, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(38, 1);
+ }
break;
case 40:
- createScene2241(-1);
+ if (_moduleResult == 1) {
+ createScene(41, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(39, 1);
+ }
break;
case 41:
- createScene2242(-1);
+ if (_moduleResult == 1) {
+ createScene(47, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(40, 1);
+ }
break;
case 42:
- createScene2243(-1);
+ if (_moduleResult == 1) {
+ createScene(43, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(34, 1);
+ }
break;
case 43:
- createScene2244(-1);
+ if (_moduleResult == 1) {
+ createScene(44, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(42, 1);
+ }
break;
case 44:
- createScene2245(-1);
+ if (_moduleResult == 1) {
+ createScene(45, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(43, 1);
+ }
break;
case 45:
- createScene2246(-1);
+ if (_moduleResult == 1) {
+ createScene(35, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(44, 1);
+ }
break;
case 46:
- createScene2247(-1);
+ if (_moduleResult == 1) {
+ createScene(9, 0);
+ } else if (_moduleResult == 2) {
+ createScene(7, 0);
+ } else {
+ createScene(5, 1);
+ }
break;
case 47:
- createScene2248(-1);
+ createScene(41, 1);
break;
}
- } else {
- createScene2201(0);
- }
-
-}
-
-Module2200::~Module2200() {
- // TODO Sound1ChList_sub_407A50(0x11391412);
-}
-
-void Module2200::createScene2201(int which) {
- _vm->gameState().sceneNum = 0;
- _childObject = new Scene2201(_vm, this, which);
- SetUpdateHandler(&Module2200::updateScene2201);
-}
-
-void Module2200::createScene2202(int which) {
- // TODO Music18hList_play(0x601C908C, 0, 2, 1);
- _vm->gameState().sceneNum = 1;
- _childObject = new Scene2202(_vm, this, which);
- SetUpdateHandler(&Module2200::updateScene2202);
-}
-
-void Module2200::createScene2203(int which) {
- // TODO Music18hList_play(0x601C908C, 0, 2, 1);
- _vm->gameState().sceneNum = 2;
- _childObject = new Scene2203(_vm, this, which);
- SetUpdateHandler(&Module2200::updateScene2203);
-}
-
-void Module2200::createScene2204(int which) {
- _vm->gameState().sceneNum = 3;
- // TODO Music18hList_stop(0x601C908C, 0, 2);
- _childObject = new DiskplayerScene(_vm, this, 3);
- SetUpdateHandler(&Module2200::updateScene2204);
-}
-
-void Module2200::createScene2205(int which) {
- _vm->gameState().sceneNum = 4;
- // TODO Music18hList_stop(0x601C908C, 0, 2);
- _childObject = new Scene2205(_vm, this, which);
- SetUpdateHandler(&Module2200::updateScene2205);
-}
-
-void Module2200::createScene2206(int which) {
- _vm->gameState().sceneNum = 5;
- // TODO Music18hList_stop(0x601C908C, 0, 2);
- _childObject = new Scene2206(_vm, this, which);
- SetUpdateHandler(&Module2200::updateScene2206);
-}
-
-void Module2200::createScene2207(int which) {
- _vm->gameState().sceneNum = 6;
- _childObject = new Scene2207(_vm, this, which);
- SetUpdateHandler(&Module2200::updateScene2207);
-}
-
-void Module2200::createScene2208(int which) {
- if (which >= 0)
- _vm->gameState().which = _vm->gameState().sceneNum;
- _vm->gameState().sceneNum = 7;
- _childObject = new Scene2208(_vm, this, which);
- SetUpdateHandler(&Module2200::updateScene2208);
-}
-
-void Module2200::createScene2209(int which) {
- _vm->gameState().sceneNum = 8;
- _childObject = new Scene2208(_vm, this, which);
- SetUpdateHandler(&Module2200::updateScene2209);
-}
-
-void Module2200::createScene2210(int which) {
- _vm->gameState().sceneNum = 9;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7180);
- SetUpdateHandler(&Module2200::updateScene2210);
-}
-
-void Module2200::createScene2211(int which) {
- _vm->gameState().sceneNum = 10;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7198);
- SetUpdateHandler(&Module2200::updateScene2211);
-}
-
-void Module2200::createScene2212(int which) {
- _vm->gameState().sceneNum = 11;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B71B0);
- SetUpdateHandler(&Module2200::updateScene2212);
-}
-
-void Module2200::createScene2213(int which) {
- _vm->gameState().sceneNum = 12;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B71C8);
- SetUpdateHandler(&Module2200::updateScene2213);
-}
-
-void Module2200::createScene2214(int which) {
- _vm->gameState().sceneNum = 13;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B71E0);
- SetUpdateHandler(&Module2200::updateScene2214);
-}
-
-void Module2200::createScene2215(int which) {
- _vm->gameState().sceneNum = 14;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B71F8);
- SetUpdateHandler(&Module2200::updateScene2215);
-}
-
-void Module2200::createScene2216(int which) {
- _vm->gameState().sceneNum = 15;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7210);
- SetUpdateHandler(&Module2200::updateScene2216);
-}
-
-void Module2200::createScene2217(int which) {
- _vm->gameState().sceneNum = 16;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7228);
- SetUpdateHandler(&Module2200::updateScene2217);
-}
-
-void Module2200::createScene2218(int which) {
- _vm->gameState().sceneNum = 17;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7240);
- SetUpdateHandler(&Module2200::updateScene2218);
-}
-
-void Module2200::createScene2219(int which) {
- _vm->gameState().sceneNum = 18;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7258);
- SetUpdateHandler(&Module2200::updateScene2219);
-}
-
-void Module2200::createScene2220(int which) {
- _vm->gameState().sceneNum = 19;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7270);
- SetUpdateHandler(&Module2200::updateScene2220);
-}
-
-void Module2200::createScene2221(int which) {
- _vm->gameState().sceneNum = 20;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7288);
- SetUpdateHandler(&Module2200::updateScene2221);
-}
-
-void Module2200::createScene2222(int which) {
- _vm->gameState().sceneNum = 21;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B72A0);
- SetUpdateHandler(&Module2200::updateScene2222);
-}
-
-void Module2200::createScene2223(int which) {
- _vm->gameState().sceneNum = 22;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B72B8);
- SetUpdateHandler(&Module2200::updateScene2223);
-}
-
-void Module2200::createScene2224(int which) {
- _vm->gameState().sceneNum = 23;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B72D0);
- SetUpdateHandler(&Module2200::updateScene2224);
-}
-
-void Module2200::createScene2225(int which) {
- _vm->gameState().sceneNum = 24;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B72E8);
- SetUpdateHandler(&Module2200::updateScene2225);
-}
-
-void Module2200::createScene2226(int which) {
- _vm->gameState().sceneNum = 25;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7300);
- SetUpdateHandler(&Module2200::updateScene2226);
-}
-
-void Module2200::createScene2227(int which) {
- _vm->gameState().sceneNum = 26;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7318);
- SetUpdateHandler(&Module2200::updateScene2227);
-}
-
-void Module2200::createScene2228(int which) {
- _vm->gameState().sceneNum = 27;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7330);
- SetUpdateHandler(&Module2200::updateScene2228);
-}
-
-void Module2200::createScene2229(int which) {
- _vm->gameState().sceneNum = 28;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7348);
- SetUpdateHandler(&Module2200::updateScene2229);
-}
-
-void Module2200::createScene2230(int which) {
- _vm->gameState().sceneNum = 29;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7360);
- SetUpdateHandler(&Module2200::updateScene2230);
-}
-
-void Module2200::createScene2231(int which) {
- _vm->gameState().sceneNum = 30;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7378);
- SetUpdateHandler(&Module2200::updateScene2231);
-}
-
-void Module2200::createScene2232(int which) {
- _vm->gameState().sceneNum = 31;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7390);
- SetUpdateHandler(&Module2200::updateScene2232);
-}
-
-void Module2200::createScene2233(int which) {
- _vm->gameState().sceneNum = 32;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B73A8);
- SetUpdateHandler(&Module2200::updateScene2233);
-}
-
-void Module2200::createScene2234(int which) {
- _vm->gameState().sceneNum = 33;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B73C0);
- SetUpdateHandler(&Module2200::updateScene2234);
-}
-
-void Module2200::createScene2235(int which) {
- _vm->gameState().sceneNum = 34;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B73D8);
- SetUpdateHandler(&Module2200::updateScene2235);
-}
-
-void Module2200::createScene2236(int which) {
- _vm->gameState().sceneNum = 35;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B73F0);
- SetUpdateHandler(&Module2200::updateScene2236);
-}
-
-void Module2200::createScene2237(int which) {
- _vm->gameState().sceneNum = 36;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7408);
- SetUpdateHandler(&Module2200::updateScene2237);
-}
-
-void Module2200::createScene2238(int which) {
- _vm->gameState().sceneNum = 37;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7420);
- SetUpdateHandler(&Module2200::updateScene2238);
-}
-
-void Module2200::createScene2239(int which) {
- _vm->gameState().sceneNum = 38;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7438);
- SetUpdateHandler(&Module2200::updateScene2239);
-}
-
-void Module2200::createScene2240(int which) {
- _vm->gameState().sceneNum = 39;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7450);
- SetUpdateHandler(&Module2200::updateScene2240);
-}
-
-void Module2200::createScene2241(int which) {
- _vm->gameState().sceneNum = 40;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7468);
- SetUpdateHandler(&Module2200::updateScene2241);
-}
-
-void Module2200::createScene2242(int which) {
- _vm->gameState().sceneNum = 41;
- _childObject = new Scene2242(_vm, this, which);
- SetUpdateHandler(&Module2200::updateScene2242);
-}
-
-void Module2200::createScene2243(int which) {
- _vm->gameState().sceneNum = 42;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7480);
- SetUpdateHandler(&Module2200::updateScene2243);
-}
-
-void Module2200::createScene2244(int which) {
- _vm->gameState().sceneNum = 43;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B7498);
- SetUpdateHandler(&Module2200::updateScene2244);
-}
-
-void Module2200::createScene2245(int which) {
- _vm->gameState().sceneNum = 44;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B74B0);
- SetUpdateHandler(&Module2200::updateScene2245);
-}
-
-void Module2200::createScene2246(int which) {
- _vm->gameState().sceneNum = 45;
- _childObject = new HallOfRecordsScene(_vm, this, which, 0x004B74C8);
- SetUpdateHandler(&Module2200::updateScene2246);
-}
-
-void Module2200::createScene2247(int which) {
- _vm->gameState().sceneNum = 46;
- _childObject = new Scene2247(_vm, this, which);
- SetUpdateHandler(&Module2200::updateScene2247);
-}
-
-void Module2200::createScene2248(int which) {
- _vm->gameState().sceneNum = 47;
- if (!getGlobalVar(0x98109F12)) {
- if (getGlobalVar(0x4D080E54))
- _childObject = new Class152(_vm, this, 0x83110287, 0x10283839);
- else
- _childObject = new Class152(_vm, this, 0x83412B9D, 0x12B9983C);
- } else {
- if (getGlobalVar(0x4D080E54))
- _childObject = new Class152(_vm, this, 0x48632087, 0x3208348E);
- else
- _childObject = new Class152(_vm, this, 0x08C74886, 0x74882084);
- }
- SetUpdateHandler(&Module2200::updateScene2248);
-}
-
-void Module2200::updateScene2201() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2203(0);
- } else if (_moduleResult == 2) {
- createScene2202(0);
- } else {
- sendMessage(_parentModule, 0x1009, 0);
- }
- }
-}
-
-void Module2200::updateScene2202() {
- if (!updateChild()) {
- createScene2201(2);
- }
-}
-
-void Module2200::updateScene2203() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2205(0);
- } else if (_moduleResult == 2) {
- createScene2204(0);
- } else {
- createScene2201(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2204() {
- if (!updateChild()) {
- createScene2203(2);
- }
-}
-
-void Module2200::updateScene2205() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2206(0);
- } else if (_moduleResult == 2) {
- createScene2205(2);
- } else {
- createScene2203(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2206() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2247(0);
- } else if (_moduleResult == 2) {
- createScene2207(0);
- } else if (_moduleResult == 3) {
- createScene2209(0);
- } else {
- createScene2205(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2207() {
- if (!updateChild()) {
- createScene2206(2);
- _childObject->handleUpdate();
}
}
-void Module2200::updateScene2208() {
- if (!updateChild()) {
- // This is madness!
- switch (_vm->gameState().which) {
- case 4:
- createScene2205(2);
- break;
- case 9:
- createScene2210(2);
- break;
- case 10:
- createScene2211(2);
- break;
- case 11:
- createScene2212(2);
- break;
- case 12:
- createScene2213(2);
- break;
- case 13:
- createScene2214(2);
- break;
- case 14:
- createScene2215(2);
- break;
- case 15:
- createScene2216(2);
- break;
- case 16:
- createScene2217(2);
- break;
- case 17:
- createScene2218(2);
- break;
- case 18:
- createScene2219(2);
- break;
- case 19:
- createScene2220(2);
- break;
- case 20:
- createScene2221(2);
- break;
- case 21:
- createScene2222(2);
- break;
- case 22:
- createScene2223(2);
- break;
- case 23:
- createScene2224(2);
- break;
- case 24:
- createScene2225(2);
- break;
- case 25:
- createScene2226(2);
- break;
- case 26:
- createScene2227(2);
- break;
- case 27:
- createScene2228(2);
- break;
- case 28:
- createScene2229(2);
- break;
- case 29:
- createScene2230(2);
- break;
- case 30:
- createScene2231(2);
- break;
- case 31:
- createScene2232(2);
- break;
- case 32:
- createScene2233(2);
- break;
- case 33:
- createScene2234(2);
- break;
- case 34:
- createScene2235(2);
- break;
- case 35:
- createScene2236(2);
- break;
- case 36:
- createScene2237(2);
- break;
- case 37:
- createScene2238(2);
- break;
- case 38:
- createScene2239(2);
- break;
- case 39:
- createScene2240(2);
- break;
- case 40:
- createScene2241(2);
- break;
- case 41:
- createScene2242(2);
- break;
- case 42:
- createScene2243(2);
- break;
- case 43:
- createScene2244(2);
- break;
- case 44:
- createScene2245(2);
- break;
- case 46:
- createScene2247(2);
- break;
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2209() {
- if (!updateChild()) {
- createScene2206(3);
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2210() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2211(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2247(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2211() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2212(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2210(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2212() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2213(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2211(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2213() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2214(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2212(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2214() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2215(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2213(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2215() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2216(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2214(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2216() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2217(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2215(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2217() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2218(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2216(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2218() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2219(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2217(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2219() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2220(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2218(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2220() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2221(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2219(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2221() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2222(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2220(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2222() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2223(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2221(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2223() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2224(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2222(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2224() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2225(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2223(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2225() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2226(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2224(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2226() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2227(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2225(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2227() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2228(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2226(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2228() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2229(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2227(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2229() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2230(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2228(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2230() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2231(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2229(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2231() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2232(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2230(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2232() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2233(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2231(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2233() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2234(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2232(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2234() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2235(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2233(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2235() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2243(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2234(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2236() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2237(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2246(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2237() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2238(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2236(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2238() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2239(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2237(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2239() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2240(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2238(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2240() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2241(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2239(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2241() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2242(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2240(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2242() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2248(0);
- _childObject->handleUpdate();
- } else if (_moduleResult == 2) {
- createScene2208(0);
- _childObject->handleUpdate();
- } else {
- createScene2241(1);
- _childObject->handleUpdate();
- }
- }
-}
-
-void Module2200::updateScene2243() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2244(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2235(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2244() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2245(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2243(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2245() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2246(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2244(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2246() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2236(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2245(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2247() {
- if (!updateChild()) {
- if (_moduleResult == 1) {
- createScene2210(0);
- } else if (_moduleResult == 2) {
- createScene2208(0);
- } else {
- createScene2206(1);
- }
- _childObject->handleUpdate();
- }
-}
-
-void Module2200::updateScene2248() {
- if (!updateChild()) {
- createScene2242(1);
- _childObject->handleUpdate();
- }
-}
-
// Scene2201
AsScene2201CeilingFan::AsScene2201CeilingFan(NeverhoodEngine *vm)
diff --git a/engines/neverhood/module2200.h b/engines/neverhood/module2200.h
index 4dfd827460..76a59509f2 100644
--- a/engines/neverhood/module2200.h
+++ b/engines/neverhood/module2200.h
@@ -38,102 +38,8 @@ public:
Module2200(NeverhoodEngine *vm, Module *parentModule, int which);
virtual ~Module2200();
protected:
- void createScene2201(int which);
- void createScene2202(int which);
- void createScene2203(int which);
- void createScene2204(int which);
- void createScene2205(int which);
- void createScene2206(int which);
- void createScene2207(int which);
- void createScene2208(int which);
- void createScene2209(int which);
- void createScene2210(int which);
- void createScene2211(int which);
- void createScene2212(int which);
- void createScene2213(int which);
- void createScene2214(int which);
- void createScene2215(int which);
- void createScene2216(int which);
- void createScene2217(int which);
- void createScene2218(int which);
- void createScene2219(int which);
- void createScene2220(int which);
- void createScene2221(int which);
- void createScene2222(int which);
- void createScene2223(int which);
- void createScene2224(int which);
- void createScene2225(int which);
- void createScene2226(int which);
- void createScene2227(int which);
- void createScene2228(int which);
- void createScene2229(int which);
- void createScene2230(int which);
- void createScene2231(int which);
- void createScene2232(int which);
- void createScene2233(int which);
- void createScene2234(int which);
- void createScene2235(int which);
- void createScene2236(int which);
- void createScene2237(int which);
- void createScene2238(int which);
- void createScene2239(int which);
- void createScene2240(int which);
- void createScene2241(int which);
- void createScene2242(int which);
- void createScene2243(int which);
- void createScene2244(int which);
- void createScene2245(int which);
- void createScene2246(int which);
- void createScene2247(int which);
- void createScene2248(int which);
- void updateScene2201();
- void updateScene2202();
- void updateScene2203();
- void updateScene2204();
- void updateScene2205();
- void updateScene2206();
- void updateScene2207();
- void updateScene2208();
- void updateScene2209();
- void updateScene2210();
- void updateScene2211();
- void updateScene2212();
- void updateScene2213();
- void updateScene2214();
- void updateScene2215();
- void updateScene2216();
- void updateScene2217();
- void updateScene2218();
- void updateScene2219();
- void updateScene2220();
- void updateScene2221();
- void updateScene2222();
- void updateScene2223();
- void updateScene2224();
- void updateScene2225();
- void updateScene2226();
- void updateScene2227();
- void updateScene2228();
- void updateScene2229();
- void updateScene2230();
- void updateScene2231();
- void updateScene2232();
- void updateScene2233();
- void updateScene2234();
- void updateScene2235();
- void updateScene2236();
- void updateScene2237();
- void updateScene2238();
- void updateScene2239();
- void updateScene2240();
- void updateScene2241();
- void updateScene2242();
- void updateScene2243();
- void updateScene2244();
- void updateScene2245();
- void updateScene2246();
- void updateScene2247();
- void updateScene2248();
+ void createScene(int sceneNum, int which);
+ void updateScene();
};
// Scene2201