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author | Jonathan Gray | 2004-03-17 08:54:58 +0000 |
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committer | Jonathan Gray | 2004-03-17 08:54:58 +0000 |
commit | 03200025dfb030d887ff9b07d180a8f9e2f225bc (patch) | |
tree | 321aff577c8eeb7af6a34543bee8447f9087e7b6 | |
parent | 1c9d6280e90274a28b2312c3d21bdc34091a9171 (diff) | |
download | scummvm-rg350-03200025dfb030d887ff9b07d180a8f9e2f225bc.tar.gz scummvm-rg350-03200025dfb030d887ff9b07d180a8f9e2f225bc.tar.bz2 scummvm-rg350-03200025dfb030d887ff9b07d180a8f9e2f225bc.zip |
default savepath when /home/khalek is defined would be nice
svn-id: r13330
-rw-r--r-- | TODO | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -29,6 +29,8 @@ General of the subdirs). Better would be to introduce a somewhat higher level API, a replacement for File::open() which (optionally) takes a list of subdirs. E.g. for Scumm, only certain files are to be expected in the VIDEO subdir). +* Default to saving games in $HOME if in savepath is not defined maybe something + like ~/Library/ScummVM/ for OS X and ~/.scummvm/ for everything else Build System ============ |