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authorNipun Garg2019-06-28 23:36:16 +0530
committerEugene Sandulenko2019-09-03 17:17:04 +0200
commit037400ed1bae31704ea7421420ed0686a9af180d (patch)
treef2ab0035258cb535944b33fa1f2b47ade43f53b1
parent0b87875a3ab088eed2ed33f4897aeddaf79b4147 (diff)
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HDB: Unstub stylusMove() and stylusUp()
-rw-r--r--engines/hdb/input.cpp22
1 files changed, 18 insertions, 4 deletions
diff --git a/engines/hdb/input.cpp b/engines/hdb/input.cpp
index 34dadc19b7..c421b12a25 100644
--- a/engines/hdb/input.cpp
+++ b/engines/hdb/input.cpp
@@ -130,12 +130,26 @@ void Input::stylusDown(int x, int y) {
}
}
-void stylusUp(int x, int y) {
- warning("STUB: Input: stylusUp required");
+void Input::stylusUp(int x, int y) {
+ _stylusDown = false;
}
-void stylusMove(int x, int y) {
- warning("STUB: Input: stylusMove required");
+void Input::stylusMove(int x, int y) {
+ // In a cinematic?
+ if (g_hdb->_ai->playerLocked() || g_hdb->_ai->playerDead())
+ return;
+
+ switch (g_hdb->getGameState()) {
+ case GAME_PLAY:
+ warning("STUB: stylusMove: Add GetDebug() check");
+ break;
+ case GAME_MENU:
+ warning("STUB: stylusMove: Menu::processInput() required");
+ break;
+ default:
+ debug(9, "stylusMove: Unintended GameState");
+ break;
+ }
}
} // End of Namespace