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author | Paul Gilbert | 2015-01-08 20:23:54 -0500 |
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committer | Paul Gilbert | 2015-01-08 20:23:54 -0500 |
commit | 03952cd9d353c4af393da7ffeb524bcdb5746f34 (patch) | |
tree | 3d41ccdf88c4a4522b7f6854d24dae1b044b822b | |
parent | f9414fe5259547b6499d9fb8ccb54bdc0bebb0ed (diff) | |
download | scummvm-rg350-03952cd9d353c4af393da7ffeb524bcdb5746f34.tar.gz scummvm-rg350-03952cd9d353c4af393da7ffeb524bcdb5746f34.tar.bz2 scummvm-rg350-03952cd9d353c4af393da7ffeb524bcdb5746f34.zip |
XEEN: Fix to load correct default savegame
-rw-r--r-- | engines/xeen/saves.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/xeen/saves.cpp b/engines/xeen/saves.cpp index 404e3492a2..e6bfa80e09 100644 --- a/engines/xeen/saves.cpp +++ b/engines/xeen/saves.cpp @@ -99,7 +99,7 @@ void SavesManager::load(Common::SeekableReadStream *stream) { * Sets up the dynamic data for the game for a new game */ void SavesManager::reset() { - Common::String prefix = _vm->getGameID() == GType_Clouds ? "xeen|" : "dark|"; + Common::String prefix = _vm->getGameID() != GType_DarkSide ? "xeen|" : "dark|"; Common::MemoryWriteStreamDynamic saveFile(DisposeAfterUse::YES); Common::File fIn; |