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authorArnaud Boutonné2010-02-13 22:26:52 +0000
committerArnaud Boutonné2010-02-13 22:26:52 +0000
commit03e8276407e1e701811eaf5bb67c9b384ecf42ba (patch)
treef4ab7e9230495242297a0a0f44d6d9d7b71f0a82
parent17de7acd7b19e94dcc0819d9eafe5a47903766cc (diff)
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Fascination: REAL fix. Thanks DrMcCoy.
svn-id: r48055
-rw-r--r--engines/gob/resources.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/gob/resources.cpp b/engines/gob/resources.cpp
index 055676e6b9..b71ae37615 100644
--- a/engines/gob/resources.cpp
+++ b/engines/gob/resources.cpp
@@ -576,7 +576,7 @@ TextItem *Resources::getTextItem(uint16 id) const {
// HACK: Some Fascination versions (Amiga, Atari and first PC floppies) have a different header, which is a problem here.
// TODO: Handle that in a proper way
if ((_vm->getGameType() == kGameTypeFascination) & (_totTextTable->size < 0))
- warning("totTextTable with negative size id:%d offset:%d", id, totItem.offset, totItem.size);
+ warning("totTextTable with negative size id:%d offset:%d in file %s : (size: %d)", id, totItem.offset, _totFile.c_str(), _totTextTable->size);
else
return 0;
}