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authorJussi Pitkanen2011-06-14 15:03:27 +0300
committerEugene Sandulenko2011-08-13 23:26:58 +0100
commit04353038ae51599a430da76cdeecc6c78ab4d137 (patch)
tree314b2d7f4fb848dafa9c2519478e7f6a87876af6
parentd273f58b3c3fcc22dee3c2761f397cdb6974eab7 (diff)
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AGI: Add loader and detection for Black Cauldron booter
-rw-r--r--engines/agi/agi.h8
-rw-r--r--engines/agi/detection.cpp1
-rw-r--r--engines/agi/detection_tables.h2
-rw-r--r--engines/agi/loader_v1.cpp121
4 files changed, 104 insertions, 28 deletions
diff --git a/engines/agi/agi.h b/engines/agi/agi.h
index 55c1ab32e8..2ba617f0ad 100644
--- a/engines/agi/agi.h
+++ b/engines/agi/agi.h
@@ -131,8 +131,9 @@ enum AgiGameID {
enum AgiGameType {
GType_PreAGI = 0,
- GType_V2 = 1,
- GType_V3 = 2
+ GType_V1 = 1,
+ GType_V2 = 2,
+ GType_V3 = 3
};
//
@@ -678,7 +679,8 @@ private:
Common::String _filenameDisk0;
Common::String _filenameDisk1;
- int loadDir(AgiDir *agid, int offset, int num);
+ int loadDir_DDP(AgiDir *agid, int offset, int max);
+ int loadDir_BC(AgiDir *agid, int offset, int max);
uint8 *loadVolRes(AgiDir *agid);
public:
diff --git a/engines/agi/detection.cpp b/engines/agi/detection.cpp
index c6c9740f8c..ad3760c7fe 100644
--- a/engines/agi/detection.cpp
+++ b/engines/agi/detection.cpp
@@ -199,6 +199,7 @@ bool AgiMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameD
case Agi::GType_PreAGI:
*engine = new Agi::PreAgiEngine(syst, gd);
break;
+ case Agi::GType_V1:
case Agi::GType_V2:
case Agi::GType_V3:
*engine = new Agi::AgiEngine(syst, gd);
diff --git a/engines/agi/detection_tables.h b/engines/agi/detection_tables.h
index e59765f6b9..be9bc1e185 100644
--- a/engines/agi/detection_tables.h
+++ b/engines/agi/detection_tables.h
@@ -865,9 +865,11 @@ static AGIGameDescription g_fallbackDesc = {
/**
* Descriptor table for booter games
*/
+#define BOOTER_V1(id, extra, md50, md51, gid) { md50, md51, id, extra, gid, GType_V1, ADGF_NO_FLAGS, 0x1120 },
#define BOOTER_V2(id, extra, md50, md51, gid) { md50, md51, id, extra, gid, GType_V2, ADGF_NO_FLAGS, 0x2001 },
static AGIBooterDescription booterDescription[] = {
+ BOOTER_V1("bc", "booter", "98a51d3a372baa9df288b6c0f0232567", "5568f7a52e787305656246f95e2aa375", GID_BC)
BOOTER_V2("ddp", "booter", "f323f10abf8140ffb2668b09af2e7b87", "", GID_DDP)
{ "", "", "", "", 0, 0, 0, 0 }
};
diff --git a/engines/agi/loader_v1.cpp b/engines/agi/loader_v1.cpp
index 6a7ab6c61f..ab350cd920 100644
--- a/engines/agi/loader_v1.cpp
+++ b/engines/agi/loader_v1.cpp
@@ -23,41 +23,56 @@
#include "agi/agi.h"
#include "common/md5.h"
+#define IMAGE_SIZE 368640 // = 40 * 2 * 9 * 512 = tracks * sides * sectors * sector size
#define SECTOR_OFFSET(s) ((s) * 512)
-#define BASE_SECTOR 0x1C2
-#define LOGDIR_SEC SECTOR_OFFSET(171) + 5
-#define LOGDIR_NUM 43
+#define DDP_BASE_SECTOR 0x1C2
-#define PICDIR_SEC SECTOR_OFFSET(180) + 5
-#define PICDIR_NUM 30
+#define DDP_LOGDIR_SEC SECTOR_OFFSET(171) + 5
+#define DDP_LOGDIR_MAX 43
-#define VIEWDIR_SEC SECTOR_OFFSET(189) + 5
-#define VIEWDIR_NUM 171
+#define DDP_PICDIR_SEC SECTOR_OFFSET(180) + 5
+#define DDP_PICDIR_MAX 30
-#define SNDDIR_SEC SECTOR_OFFSET(198) + 5
-#define SNDDIR_NUM 64
+#define DDP_VIEWDIR_SEC SECTOR_OFFSET(189) + 5
+#define DDP_VIEWDIR_MAX 171
+
+#define DDP_SNDDIR_SEC SECTOR_OFFSET(198) + 5
+#define DDP_SNDDIR_MAX 64
+
+
+#define BC_LOGDIR_SEC SECTOR_OFFSET(90) + 5
+#define BC_LOGDIR_MAX 118
+
+#define BC_VIEWDIR_SEC SECTOR_OFFSET(96) + 5
+#define BC_VIEWDIR_MAX 180
+
+#define BC_PICDIR_SEC SECTOR_OFFSET(93) + 8
+#define BC_PICDIR_MAX 117
+
+#define BC_SNDDIR_SEC SECTOR_OFFSET(99) + 5
+#define BC_SNDDIR_MAX 29
namespace Agi {
AgiLoader_v1::AgiLoader_v1(AgiEngine *vm) {
_vm = vm;
-
+}
+
+int AgiLoader_v1::detectGame() {
// Find filenames for the disk images
Common::String md5Disk0, md5Disk1;
getBooterMD5Sums((AgiGameID)_vm->getGameID(), md5Disk0, md5Disk1);
diskImageExists(md5Disk0, _filenameDisk0);
if (!md5Disk1.empty())
diskImageExists(md5Disk1, _filenameDisk1);
-}
-int AgiLoader_v1::detectGame() {
return _vm->setupV2Game(_vm->getVersion());
}
-int AgiLoader_v1::loadDir(AgiDir *agid, int offset, int num) {
+int AgiLoader_v1::loadDir_DDP(AgiDir *agid, int offset, int max) {
Common::File fp;
if (!fp.open(_filenameDisk0))
@@ -70,7 +85,7 @@ int AgiLoader_v1::loadDir(AgiDir *agid, int offset, int num) {
}
fp.seek(offset, SEEK_SET);
- for (int i = 0; i < num; i++) {
+ for (int i = 0; i <= max; i++) {
int b0 = fp.readByte();
int b1 = fp.readByte();
int b2 = fp.readByte();
@@ -79,7 +94,7 @@ int AgiLoader_v1::loadDir(AgiDir *agid, int offset, int num) {
agid[i].volume = 0xFF;
agid[i].offset = _EMPTY;
} else {
- int sec = (BASE_SECTOR + (((b0 & 0xF) << 8) | b1)) >> 1;
+ int sec = (DDP_BASE_SECTOR + (((b0 & 0xF) << 8) | b1)) >> 1;
int off = ((b1 & 0x1) << 8) | b2;
agid[i].volume = 0;
agid[i].offset = SECTOR_OFFSET(sec) + off;
@@ -91,16 +106,65 @@ int AgiLoader_v1::loadDir(AgiDir *agid, int offset, int num) {
return errOK;
}
+int AgiLoader_v1::loadDir_BC(AgiDir *agid, int offset, int max) {
+ Common::File fp;
+
+ if (!fp.open(_filenameDisk0))
+ return errBadFileOpen;
+
+ // Cleanup
+ for (int i = 0; i < MAX_DIRS; i++) {
+ agid[i].volume = 0xFF;
+ agid[i].offset = _EMPTY;
+ }
+
+ fp.seek(offset, SEEK_SET);
+ for (int i = 0; i <= max; i++) {
+ int b0 = fp.readByte();
+ int b1 = fp.readByte();
+ int b2 = fp.readByte();
+
+ if (b0 == 0xFF && b1 == 0xFF && b2 == 0xFF) {
+ agid[i].volume = 0xFF;
+ agid[i].offset = _EMPTY;
+ } else {
+ int sec = (b0 & 0x3F) * 18 + ((b1 >> 1) & 0x1) * 9 + ((b1 >> 2) & 0x1F) - 1;
+ int off = ((b1 & 0x1) << 8) | b2;
+ int vol = (b0 & 0xC0) >> 6;
+ agid[i].volume = 0;
+ agid[i].offset = (vol == 2) * IMAGE_SIZE + SECTOR_OFFSET(sec) + off;
+ }
+ }
+
+ fp.close();
+
+ return errOK;
+}
+
int AgiLoader_v1::init() {
int ec = errOK;
- ec = loadDir(_vm->_game.dirLogic, LOGDIR_SEC, LOGDIR_NUM);
- if (ec == errOK)
- ec = loadDir(_vm->_game.dirPic, PICDIR_SEC, PICDIR_NUM);
- if (ec == errOK)
- ec = loadDir(_vm->_game.dirView, VIEWDIR_SEC, VIEWDIR_NUM);
- if (ec == errOK)
- ec = loadDir(_vm->_game.dirSound, SNDDIR_SEC, SNDDIR_NUM);
+ switch (_vm->getGameID()) {
+ case GID_DDP:
+ ec = loadDir_DDP(_vm->_game.dirLogic, DDP_LOGDIR_SEC, DDP_LOGDIR_MAX);
+ if (ec == errOK)
+ ec = loadDir_DDP(_vm->_game.dirPic, DDP_PICDIR_SEC, DDP_PICDIR_MAX);
+ if (ec == errOK)
+ ec = loadDir_DDP(_vm->_game.dirView, DDP_VIEWDIR_SEC, DDP_VIEWDIR_MAX);
+ if (ec == errOK)
+ ec = loadDir_DDP(_vm->_game.dirSound, DDP_SNDDIR_SEC, DDP_SNDDIR_MAX);
+ break;
+
+ case GID_BC:
+ ec = loadDir_BC(_vm->_game.dirLogic, BC_LOGDIR_SEC, BC_LOGDIR_MAX);
+ if (ec == errOK)
+ ec = loadDir_BC(_vm->_game.dirPic, BC_PICDIR_SEC, BC_PICDIR_MAX);
+ if (ec == errOK)
+ ec = loadDir_BC(_vm->_game.dirView, BC_VIEWDIR_SEC, BC_VIEWDIR_MAX);
+ if (ec == errOK)
+ ec = loadDir_BC(_vm->_game.dirSound, BC_SNDDIR_SEC, BC_SNDDIR_MAX);
+ break;
+ }
return ec;
}
@@ -113,12 +177,19 @@ int AgiLoader_v1::deinit() {
uint8 *AgiLoader_v1::loadVolRes(struct AgiDir *agid) {
uint8 *data = NULL;
Common::File fp;
+ int offset = agid->offset;
- if (agid->offset == _EMPTY)
+ if (offset == _EMPTY)
return NULL;
- fp.open(_filenameDisk0);
- fp.seek(agid->offset, SEEK_SET);
+ if (offset > IMAGE_SIZE) {
+ fp.open(_filenameDisk1);
+ offset -= IMAGE_SIZE;
+ } else {
+ fp.open(_filenameDisk0);
+ }
+
+ fp.seek(offset, SEEK_SET);
int signature = fp.readUint16BE();
if (signature != 0x1234) {