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authorEugene Sandulenko2014-01-10 00:41:45 +0200
committerEugene Sandulenko2014-01-10 00:42:21 +0200
commit048e04a072a34b19cf4e8d7cb3c1b245e1afc969 (patch)
tree136922a55ad748d4885ab89072ab45f67194709b
parent81be0e77dd359c62282cf5a7de2a6fb3d2e856e2 (diff)
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FULLPIPE: Rename vars in scene33. This completes the scene
-rw-r--r--engines/fullpipe/scenes.cpp11
-rw-r--r--engines/fullpipe/scenes.h11
-rw-r--r--engines/fullpipe/scenes/scene33.cpp44
3 files changed, 26 insertions, 40 deletions
diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp
index db43909f55..a1696c4653 100644
--- a/engines/fullpipe/scenes.cpp
+++ b/engines/fullpipe/scenes.cpp
@@ -326,18 +326,13 @@ Vars::Vars() {
scene32_massGreen = 0;
scene32_button = 0;
- scene33_var01 = 0;
- scene33_var02 = 0;
- scene33_var03 = 0;
- scene33_var04 = 0;
scene33_mug = 0;
scene33_jettie = 0;
- scene33_var07 = 0;
- scene33_var08 = -1;
- scene33_var09 = 0;
+ scene33_cube = 0;
+ scene33_cubeX = -1;
+ scene33_handleIsDown = false;
for (int i = 0; i < 9; i++) {
- scene33_var06[i] = 0;
scene33_ventsX[i] = 0;
scene33_ventsState[i] = 0;
}
diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h
index 7ed5338699..edc5d13190 100644
--- a/engines/fullpipe/scenes.h
+++ b/engines/fullpipe/scenes.h
@@ -464,16 +464,11 @@ public:
StaticANIObject *scene32_massGreen;
StaticANIObject *scene32_button;
- int scene33_var01;
- int scene33_var02;
- int scene33_var03;
- int scene33_var04;
StaticANIObject *scene33_mug;
StaticANIObject *scene33_jettie;
- StaticANIObject *scene33_var07;
- int scene33_var06[9];
- int scene33_var08;
- int scene33_var09;
+ StaticANIObject *scene33_cube;
+ int scene33_cubeX;
+ bool scene33_handleIsDown;
int scene33_ventsX[9];
int scene33_ventsState[9];
diff --git a/engines/fullpipe/scenes/scene33.cpp b/engines/fullpipe/scenes/scene33.cpp
index 3efe8cccc4..37edace923 100644
--- a/engines/fullpipe/scenes/scene33.cpp
+++ b/engines/fullpipe/scenes/scene33.cpp
@@ -39,15 +39,11 @@ namespace Fullpipe {
const int ventsInit[9] = { 0, 0, 1, 0, 0, 1, 0, 0, 1 };
void scene33_initScene(Scene *sc) {
- g_vars->scene33_var01 = 200;
- g_vars->scene33_var02 = 200;
- g_vars->scene33_var03 = 300;
- g_vars->scene33_var04 = 300;
g_vars->scene33_mug = sc->getStaticANIObject1ById(ANI_MUG_33, -1);
g_vars->scene33_jettie = sc->getStaticANIObject1ById(ANI_JETTIE_FLOW, -1);
- g_vars->scene33_var07 = 0;
- g_vars->scene33_var08 = -1;
- g_vars->scene33_var09 = 0;
+ g_vars->scene33_cube = 0;
+ g_vars->scene33_cubeX = -1;
+ g_vars->scene33_handleIsDown = false;
if (g_fp->getObjectState(sO_Cube) == g_fp->getObjectEnumState(sO_Cube, sO_In_33)) {
MessageQueue *mq = new MessageQueue(sc->getMessageQueueById(QU_KBK33_START), 0, 0);
@@ -116,11 +112,11 @@ void sceneHandler33_switchVent(StaticANIObject *ani) {
void sceneHandler33_processVents() {
for (int i = 0; i < 9; i++)
- if ((g_vars->scene33_var08 - g_vars->scene33_ventsX[i] < 0 != g_vars->scene33_var07->_ox - g_vars->scene33_ventsX[i] < 0)
- && g_vars->scene33_ventsState[i] != g_vars->scene33_var06[i])
+ if ((g_vars->scene33_cubeX - g_vars->scene33_ventsX[i] < 0 != g_vars->scene33_cube->_ox - g_vars->scene33_ventsX[i] < 0)
+ && g_vars->scene33_ventsState[i] != ventsInit[i])
sceneHandler33_switchVent(g_fp->_currentScene->getStaticANIObject1ById(ANI_VENT_33, i));
- g_vars->scene33_var08 = g_vars->scene33_var07->_ox;
+ g_vars->scene33_cubeX = g_vars->scene33_cube->_ox;
}
void sceneHandler33_tryCube() {
@@ -132,14 +128,14 @@ void sceneHandler33_pour() {
bool solved = true;
for (int i = 0; i < 9; i++)
- if (g_vars->scene33_ventsState[i] != g_vars->scene33_var06[i])
+ if (g_vars->scene33_ventsState[i] != ventsInit[i])
solved = false;
if (solved) {
if ((g_vars->scene33_mug->_flags & 4) && g_vars->scene33_mug->_statics->_staticsId == ST_MUG33_EMPTY) {
g_vars->scene33_jettie->startAnim(MV_JTI33_POUR, 0, -1);
- g_vars->scene33_var09 = 0;
+ g_vars->scene33_handleIsDown = false;
return;
}
@@ -147,7 +143,7 @@ void sceneHandler33_pour() {
if ((g_vars->scene33_mug->_flags & 4) && g_vars->scene33_mug->_statics->_staticsId == ST_MUG33_FULL) {
g_vars->scene33_jettie->startAnim(MV_JTI33_POURFULL, 0, -1);
- g_vars->scene33_var09 = 0;
+ g_vars->scene33_handleIsDown = false;
return;
}
@@ -155,14 +151,14 @@ void sceneHandler33_pour() {
g_vars->scene33_jettie->startAnim(MV_JTI33_FLOW, 0, -1);
}
- g_vars->scene33_var09 = 0;
+ g_vars->scene33_handleIsDown = false;
}
void sceneHandler33_handleDown() {
- if (!g_vars->scene33_var09 && !g_vars->scene33_jettie->_movement && !g_vars->scene33_jettie->getMessageQueue() ) {
+ if (!g_vars->scene33_handleIsDown && !g_vars->scene33_jettie->_movement && !g_vars->scene33_jettie->getMessageQueue() ) {
chainQueue(QU_SC33_STARTWATER, 0);
- g_vars->scene33_var09 = 1;
+ g_vars->scene33_handleIsDown = true;
}
}
@@ -251,10 +247,10 @@ int sceneHandler33(ExCommand *cmd) {
break;
case MSG_SC33_UPDATEKUBIK:
- g_vars->scene33_var07 = g_fp->_currentScene->getStaticANIObject1ById(ANI_KUBIK, -1);
+ g_vars->scene33_cube = g_fp->_currentScene->getStaticANIObject1ById(ANI_KUBIK, -1);
- if (g_vars->scene33_var07)
- g_vars->scene33_var08 = g_vars->scene33_var07->_ox;
+ if (g_vars->scene33_cube)
+ g_vars->scene33_cubeX = g_vars->scene33_cube->_ox;
break;
@@ -295,14 +291,14 @@ int sceneHandler33(ExCommand *cmd) {
if (g_fp->_aniMan2) {
int x = g_fp->_aniMan2->_ox;
- if (x < g_fp->_sceneRect.left + g_vars->scene33_var01)
- g_fp->_currentScene->_x = x - g_vars->scene33_var03 - g_fp->_sceneRect.left;
+ if (x < g_fp->_sceneRect.left + 200)
+ g_fp->_currentScene->_x = x - 300 - g_fp->_sceneRect.left;
- if (x > g_fp->_sceneRect.right - g_vars->scene33_var01)
- g_fp->_currentScene->_x = x + g_vars->scene33_var03 - g_fp->_sceneRect.right;
+ if (x > g_fp->_sceneRect.right - 200)
+ g_fp->_currentScene->_x = x + 300 - g_fp->_sceneRect.right;
}
- if (g_vars->scene33_var07)
+ if (g_vars->scene33_cube)
sceneHandler33_processVents();
g_fp->_behaviorManager->updateBehaviors();