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authorJohannes Schickel2016-03-15 13:45:10 +0100
committerJohannes Schickel2016-03-15 13:45:10 +0100
commit04f761afa79a81e6f61cff7782d7da3e3c94d9c7 (patch)
tree955d9b004b3879c8d917cfe03dfe19ae24edc285
parent3b2b7bc45f6e279e9bfaeeefd73e7dc8faaeb74d (diff)
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NEWS: Improve wording slightly.
-rw-r--r--NEWS11
1 files changed, 6 insertions, 5 deletions
diff --git a/NEWS b/NEWS
index 483ba1585e..7a8a12d890 100644
--- a/NEWS
+++ b/NEWS
@@ -3,22 +3,23 @@ For a more comprehensive changelog of the latest experimental code, see:
1.9.0 (XXXX-XX-XX)
AGI:
- - Added support for Hercules rendering (green + amber).
- - Added support for the Hercules hires font (also usable outside of
- Hercules rendering).
+ - Added support for Hercules rendering. Both green and amber modes are
+ supported.
+ - Added support for the Hercules high resolution font. The font is also
+ usable outside of Hercules rendering.
- Added optional "pause, when entering commands" feature, that was only
available in the original interpreter for Hercules rendering.
1.8.1 (XXXX-XX-XX)
General:
- - Cleared TESTING flag from several games.
+ - Removed TESTING flag from several supported games.
- Improved compatibility with ReactOS.
BBVS:
- Fixed game restart.
CINE:
- - Fixed SFX loading.
+ - Fixed sound effect loading.
GOB:
- Fixed lock up for some games during sound initialization.