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authorPaul Gilbert2018-04-01 17:17:33 -0400
committerPaul Gilbert2018-04-01 17:17:33 -0400
commit05c8c83b1652f8553c3be2783a40b2489355ae9e (patch)
tree2730ca816bd78135a580be0c01a24c3ca358ec4c
parent6a0f56f40c2bea6bc8771612ffd8c0485ee94a39 (diff)
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XEEN: Fix laugh sound in death cutscene
-rw-r--r--engines/xeen/worldofxeen/worldofxeen.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/xeen/worldofxeen/worldofxeen.cpp b/engines/xeen/worldofxeen/worldofxeen.cpp
index c4a861ac61..ecaae8303b 100644
--- a/engines/xeen/worldofxeen/worldofxeen.cpp
+++ b/engines/xeen/worldofxeen/worldofxeen.cpp
@@ -79,7 +79,7 @@ void WorldOfXeenEngine::death() {
w.update();
savedBg.blitFrom(*_screen);
- _sound->playSound(_files->_ccNum ? "laff1.voc" : "xeenlaff.voc");
+ _sound->playSound(_files->_ccNum ? "laff1.voc" : "xeenlaff.voc", _files->_ccNum, 0);
// Animation of Xeen or Alamar laughing
for (int idx = 0, idx2 = 0; idx < (_files->_ccNum ? 10 : 23); ++idx) {