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author | Peter Kohaut | 2019-03-09 22:14:38 +0100 |
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committer | Peter Kohaut | 2019-03-09 22:16:38 +0100 |
commit | 05dcd7ff2316caffe54d97ec3677512678dd8733 (patch) | |
tree | 4d1bfbcab65ab3cbd898c169e2354cda9ec9ecd7 | |
parent | 45831a7324e0b6aad457749c191a96b5e5630c6d (diff) | |
download | scummvm-rg350-05dcd7ff2316caffe54d97ec3677512678dd8733.tar.gz scummvm-rg350-05dcd7ff2316caffe54d97ec3677512678dd8733.tar.bz2 scummvm-rg350-05dcd7ff2316caffe54d97ec3677512678dd8733.zip |
BLADERUNNER: Fixed zbuffer warning in NR01
Game was trying to decode zbuf when there was none.
-rw-r--r-- | engines/bladerunner/vqa_decoder.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/bladerunner/vqa_decoder.cpp b/engines/bladerunner/vqa_decoder.cpp index 96746b65f3..38d3fd4744 100644 --- a/engines/bladerunner/vqa_decoder.cpp +++ b/engines/bladerunner/vqa_decoder.cpp @@ -724,7 +724,7 @@ bool VQADecoder::VQAVideoTrack::readZBUF(Common::SeekableReadStream *s, uint32 s } void VQADecoder::VQAVideoTrack::decodeZBuffer(ZBuffer *zbuffer) { - if (_maxZBUFChunkSize == 0) { + if (_zbufChunkSize == 0) { return; } |